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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005 - 2010 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#include <stdexcept> |
#include <stdexcept> |
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#include "../../common/global.h" |
#include "../../common/global.h" |
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#include "../../common/LinuxSamplerException.h" |
#include "../../common/Exception.h" |
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#include "../Device.h" |
#include "../Device.h" |
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#include "../DeviceParameter.h" |
#include "../DeviceParameter.h" |
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#include "../../engines/common/Engine.h" |
#include "../../engines/Engine.h" |
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#include "AudioChannel.h" |
#include "AudioChannel.h" |
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#include "../../common/SynchronizedConfig.h" |
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#include "../../effects/EffectChain.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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// just symbol prototyping |
// just symbol prototyping |
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class Engine; |
class Engine; |
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class AudioOutputDeviceFactory; |
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class IDGenerator; |
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/** Abstract base class for audio output drivers in LinuxSampler |
/** Abstract base class for audio output drivers in LinuxSampler |
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* |
* |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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// Device parameters |
// Device parameters |
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/** Device Parameter 'ACTIVE' |
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* |
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* Used to activate / deactivate the audio output device. |
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*/ |
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class ParameterActive : public DeviceCreationParameterBool { |
class ParameterActive : public DeviceCreationParameterBool { |
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public: |
public: |
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ParameterActive( void ) : DeviceCreationParameterBool() { InitWithDefault(); } |
ParameterActive(); |
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ParameterActive( String s ) : DeviceCreationParameterBool(s) {} |
ParameterActive(String s); |
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virtual String Description() { return "Enable / disable device"; } |
virtual String Description(); |
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virtual bool Fix() { return false; } |
virtual bool Fix(); |
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virtual bool Mandatory() { return false; } |
virtual bool Mandatory(); |
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virtual std::map<String,DeviceCreationParameter*> DependsAsParameters() { return std::map<String,DeviceCreationParameter*>(); } |
virtual std::map<String,DeviceCreationParameter*> DependsAsParameters(); |
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virtual optional<bool> DefaultAsBool(std::map<String,String> Parameters) { return true; } |
virtual optional<bool> DefaultAsBool(std::map<String,String> Parameters); |
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virtual void OnSetValue(bool b) throw (LinuxSamplerException) { if (b) ((AudioOutputDevice*)pDevice)->Play(); else ((AudioOutputDevice*)pDevice)->Stop(); } |
virtual void OnSetValue(bool b) throw (Exception); |
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static String Name( void ) { return "active"; } |
static String Name(); |
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}; |
}; |
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/** Device Parameter 'SAMPLERATE' |
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* |
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* Used to set the sample rate of the audio output device. |
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*/ |
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class ParameterSampleRate : public DeviceCreationParameterInt { |
class ParameterSampleRate : public DeviceCreationParameterInt { |
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public: |
public: |
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ParameterSampleRate() : DeviceCreationParameterInt() { InitWithDefault(); } |
ParameterSampleRate(); |
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ParameterSampleRate( String s ) : DeviceCreationParameterInt(s) {} |
ParameterSampleRate(String s); |
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virtual String Description() { return "Output sample rate"; } |
virtual String Description(); |
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virtual bool Fix() { return true; } |
virtual bool Fix(); |
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virtual bool Mandatory() { return false; } |
virtual bool Mandatory(); |
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virtual std::map<String,DeviceCreationParameter*> DependsAsParameters() { return std::map<String,DeviceCreationParameter*>(); } |
virtual std::map<String,DeviceCreationParameter*> DependsAsParameters(); |
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virtual optional<int> DefaultAsInt(std::map<String,String> Parameters) { return 44100; } |
virtual optional<int> DefaultAsInt(std::map<String,String> Parameters); |
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virtual optional<int> RangeMinAsInt(std::map<String,String> Parameters) { return optional<int>::nothing; } |
virtual optional<int> RangeMinAsInt(std::map<String,String> Parameters); |
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virtual optional<int> RangeMaxAsInt(std::map<String,String> Parameters) { return optional<int>::nothing; } |
virtual optional<int> RangeMaxAsInt(std::map<String,String> Parameters); |
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virtual std::vector<int> PossibilitiesAsInt(std::map<String,String> Parameters) { return std::vector<int>(); } |
virtual std::vector<int> PossibilitiesAsInt(std::map<String,String> Parameters); |
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virtual void OnSetValue(int i) throw (LinuxSamplerException) { /* cannot happen, as parameter is fix */ } |
virtual int ValueAsInt(); |
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static String Name( void ) { return "samplerate"; } |
virtual void OnSetValue(int i) throw (Exception); |
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static String Name(); |
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}; |
}; |
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/** Device Parameters 'CHANNELS' |
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* |
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* Used to increase / decrease the number of audio channels of |
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* audio output device. |
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*/ |
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class ParameterChannels : public DeviceCreationParameterInt { |
class ParameterChannels : public DeviceCreationParameterInt { |
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public: |
public: |
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ParameterChannels() : DeviceCreationParameterInt() { InitWithDefault(); } |
ParameterChannels(); |
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ParameterChannels( String s ) : DeviceCreationParameterInt(s) {} |
ParameterChannels(String s); |
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virtual String Description() { return "Number of output channels"; } |
virtual String Description(); |
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virtual bool Fix() { return false; } |
virtual bool Fix(); |
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virtual bool Mandatory() { return false; } |
virtual bool Mandatory(); |
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virtual std::map<String,DeviceCreationParameter*> DependsAsParameters() { return std::map<String,DeviceCreationParameter*>(); } |
virtual std::map<String,DeviceCreationParameter*> DependsAsParameters(); |
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virtual optional<int> DefaultAsInt(std::map<String,String> Parameters) { return 2; } |
virtual optional<int> DefaultAsInt(std::map<String,String> Parameters); |
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virtual optional<int> RangeMinAsInt(std::map<String,String> Parameters) { return optional<int>::nothing; } |
virtual optional<int> RangeMinAsInt(std::map<String,String> Parameters); |
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virtual optional<int> RangeMaxAsInt(std::map<String,String> Parameters) { return optional<int>::nothing; } |
virtual optional<int> RangeMaxAsInt(std::map<String,String> Parameters); |
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virtual std::vector<int> PossibilitiesAsInt(std::map<String,String> Parameters) { return std::vector<int>(); } |
virtual std::vector<int> PossibilitiesAsInt(std::map<String,String> Parameters); |
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virtual void OnSetValue(int i) throw (LinuxSamplerException) { ((AudioOutputDevice*)pDevice)->AcquireChannels(i); } |
virtual void OnSetValue(int i) throw (Exception); |
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static String Name( void ) { return "channels"; } |
static String Name(); |
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}; |
}; |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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// abstract methods |
// abstract methods |
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// (these have to be implemented by the descendant) |
// (these have to be implemented by the descendant) |
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virtual void Stop() = 0; |
virtual void Stop() = 0; |
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/** |
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* This method will usually be called by the sampler engines that |
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* are connected to this audio device to inform the audio device |
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* how much audio channels the engine(s) need. It's the |
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* responsibility of the audio device to offer that amount of |
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* audio channels - again: this is not an option this is a must! |
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* The engines will assume to be able to access those audio |
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* channels right after. If the audio driver is not able to offer |
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* that much channels, it can simply create mix channels which |
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* are then just mixed to the 'real' audio channels. See |
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* AudioChannel.h for details about channels and mix channels. |
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* |
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* @param Channels - amount of output channels required by |
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* a sampler engine |
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* @throws AudioOutputException if desired amount of channels |
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* cannot be offered |
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* @see AudioChannel |
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*/ |
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virtual void AcquireChannels(uint Channels) = 0; |
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/** |
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* Maximum amount of sample points the implementing audio |
* Maximum amount of sample points the implementing audio |
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* device will ever demand the sampler engines to write in one |
* device will ever demand the sampler engines to write in one |
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* fragment cycle / period. Simple audio device drivers usually |
* fragment cycle / period. Simple audio device drivers usually |
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virtual uint SampleRate() = 0; |
virtual uint SampleRate() = 0; |
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/** |
/** |
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* Return the audio output device driver type name. |
* Return the audio output device driver name. |
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*/ |
*/ |
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virtual String Driver() = 0; |
virtual String Driver() = 0; |
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/** |
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* Create new audio channel. This will be called by |
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* AcquireChannels(). Each driver must implement it. |
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*/ |
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virtual AudioChannel* CreateChannel(uint ChannelNr) = 0; |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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// normal methods |
// normal methods |
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// (usually not to be overriden by descendant) |
// (usually not to be overriden by descendant) |
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*/ |
*/ |
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AudioChannel* Channel(uint ChannelIndex); |
AudioChannel* Channel(uint ChannelIndex); |
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/** |
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* This method will usually be called by the sampler engines that |
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* are connected to this audio device to inform the audio device |
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* how much audio channels the engine(s) need. It's the |
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* responsibility of the audio device to offer that amount of |
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* audio channels - again: this is not an option this is a must! |
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* The engines will assume to be able to access those audio |
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* channels right after. If the audio driver is not able to offer |
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* that much channels, it can simply create mix channels which |
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* are then just mixed to the 'real' audio channels. See |
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* AudioChannel.h for details about channels and mix channels. |
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* |
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* @param Channels - amount of output channels required by |
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* a sampler engine |
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* @throws AudioOutputException if desired amount of channels |
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* cannot be offered |
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* @see AudioChannel |
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*/ |
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void AcquireChannels(uint Channels); |
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/** |
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* Returns the amount of audio channels (including the so called |
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* "mix channels") the device is currently providing. |
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*/ |
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uint ChannelCount(); |
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/** |
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* Returns all device parameter settings. |
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*/ |
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std::map<String,DeviceCreationParameter*> DeviceParameters(); |
std::map<String,DeviceCreationParameter*> DeviceParameters(); |
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/** |
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* Add a chain of send effects to this AudioOutputDevice. |
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* You actually have to add effects to that chain afterwards. |
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*/ |
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EffectChain* AddSendEffectChain(); |
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/** |
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* Remove the send effect chain given by @a iChain . |
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* |
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* @throws Exception - if given send effect chain doesn't exist |
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*/ |
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void RemoveSendEffectChain(uint iChain) throw (Exception); |
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/** |
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* Returns send effect chain given by @a iChain or @c NULL if |
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* there's no such effect chain. |
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*/ |
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EffectChain* SendEffectChain(uint iChain) const; |
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/** |
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* Returns amount of send effect chains this AudioOutputDevice |
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* currently provides. |
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*/ |
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uint SendEffectChainCount() const; |
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/** |
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* @deprecated This method will be removed, use AddSendEffectChain() instead! |
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*/ |
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EffectChain* AddMasterEffectChain() DEPRECATED_API; |
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/** |
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* @deprecated This method will be removed, use RemoveSendEffectChain() instead! |
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*/ |
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void RemoveMasterEffectChain(uint iChain) throw (Exception) DEPRECATED_API; |
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/** |
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* @deprecated This method will be removed, use SendEffectChain() instead! |
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*/ |
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EffectChain* MasterEffectChain(uint iChain) const DEPRECATED_API; |
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/** |
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* @deprecated This method will be removed, use SendEffectChainCount() instead! |
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*/ |
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uint MasterEffectChainCount() const DEPRECATED_API; |
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protected: |
protected: |
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std::set<Engine*> Engines; ///< All sampler engines that are connected to the audio output device. |
SynchronizedConfig<std::set<Engine*> > Engines; ///< All sampler engines that are connected to the audio output device. |
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SynchronizedConfig<std::set<Engine*> >::Reader EnginesReader; ///< Audio thread access to Engines. |
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std::vector<AudioChannel*> Channels; ///< All audio channels of the audio output device. This is just a container; the descendant has to create channels by himself. |
std::vector<AudioChannel*> Channels; ///< All audio channels of the audio output device. This is just a container; the descendant has to create channels by himself. |
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std::map<String,DeviceCreationParameter*> Parameters; ///< All device parameters. |
std::map<String,DeviceCreationParameter*> Parameters; ///< All device parameters. |
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std::vector<EffectChain*> vEffectChains; |
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IDGenerator* EffectChainIDs; |
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AudioOutputDevice(std::map<String,DeviceCreationParameter*> DriverParameters); |
AudioOutputDevice(std::map<String,DeviceCreationParameter*> DriverParameters); |
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*/ |
*/ |
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int RenderSilence(uint Samples); |
int RenderSilence(uint Samples); |
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friend class Sampler; // allow Sampler class to destroy audio devices |
friend class AudioOutputDeviceFactory; // allow AudioOutputDeviceFactory class to destroy audio devices |
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}; |
}; |
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* (which should be done in the constructor of the AudioOutputDevice |
* (which should be done in the constructor of the AudioOutputDevice |
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* descendant). |
* descendant). |
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*/ |
*/ |
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class AudioOutputException : public LinuxSamplerException { |
class AudioOutputException : public Exception { |
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public: |
public: |
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AudioOutputException(const std::string& msg) : LinuxSamplerException(msg) {} |
AudioOutputException(const std::string& msg) : Exception(msg) {} |
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}; |
}; |
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} |
} |
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