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* Started to spread new C++ keyword "override" over the code base (keyword introduced with C++11 standard).
* CoreAudio: the default value for BUFFERSIZE is now 256 * CoreAudio: use the internal 32-bit floating point rendering
* CoreAudio: Improved hardware detection * CoreAudio: Added new driver parameter DEVICE * CoreAudio: Restart the audio queue when the device is changed, for example when headphones are plugged
* added (experimental) CoreAudio driver
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