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#include "MidiInputPort.h" |
#include "MidiInputPort.h" |
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#include "../../Sampler.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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// *************** ParameterName *************** |
// *************** ParameterName *************** |
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this->pDevice = pDevice; |
this->pDevice = pDevice; |
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this->portNumber = portNumber; |
this->portNumber = portNumber; |
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Parameters["NAME"] = new ParameterName(this); |
Parameters["NAME"] = new ParameterName(this); |
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pPreviousProgramChangeEngineChannel = NULL; |
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} |
} |
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MidiInputDevice* MidiInputPort::GetDevice() { |
MidiInputDevice* MidiInputPort::GetDevice() { |
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} |
} |
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} |
} |
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void MidiInputPort::DispatchProgramChange(uint8_t Program, uint MidiChannel) { |
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if (!pDevice || !pDevice->pSampler) { |
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std::cerr << "MidiInputPort: ERROR, no sampler instance to handle program change." |
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<< "This is a bug, please report it!\n" << std::flush; |
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return; |
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} |
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Sampler* pSampler = (Sampler*) pDevice->pSampler; |
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SamplerChannel* pSamplerChannel = pSampler->GetSamplerChannel(Program); |
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if (!pSamplerChannel) return; |
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EngineChannel* pEngineChannel = pSamplerChannel->GetEngineChannel(); |
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if (!pEngineChannel) return; |
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// disconnect from the engine channel which was connected by the last PC event |
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if (pPreviousProgramChangeEngineChannel) |
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Disconnect(pPreviousProgramChangeEngineChannel); |
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// now connect to the new engine channel and remember it |
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try { |
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Connect(pEngineChannel, (midi_chan_t) MidiChannel); |
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pPreviousProgramChangeEngineChannel = pEngineChannel; |
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} |
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catch (...) { /* NOOP */ } |
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} |
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void MidiInputPort::Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel) { |
void MidiInputPort::Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel) { |
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if (MidiChannel < 0 || MidiChannel > 16) |
if (MidiChannel < 0 || MidiChannel > 16) |
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throw MidiInputException("MIDI channel index out of bounds"); |
throw MidiInputException("MIDI channel index out of bounds"); |
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// firt check if desired connection is already established |
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MidiChannelMapMutex.Lock(); |
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bool bAlreadyDone = MidiChannelMap[MidiChannel].count(pEngineChannel); |
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MidiChannelMapMutex.Unlock(); |
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if (bAlreadyDone) return; |
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// remove all other connections of that engine channel (if any) |
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Disconnect(pEngineChannel); |
Disconnect(pEngineChannel); |
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// register engine channel on the desired MIDI channel |
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MidiChannelMapMutex.Lock(); |
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MidiChannelMap[MidiChannel].insert(pEngineChannel); |
MidiChannelMap[MidiChannel].insert(pEngineChannel); |
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MidiChannelMapMutex.Unlock(); |
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// inform engine channel about this connection |
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pEngineChannel->Connect(this, MidiChannel); |
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// mark engine channel as changed |
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pEngineChannel->StatusChanged(true); |
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} |
} |
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void MidiInputPort::Disconnect(EngineChannel* pEngineChannel) { |
void MidiInputPort::Disconnect(EngineChannel* pEngineChannel) { |
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try { for (int i = 0; i <= 16; i++) MidiChannelMap[i].erase(pEngineChannel); } |
if (!pEngineChannel) return; |
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bool bChannelFound = false; |
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// unregister engine channel from all MIDI channels |
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MidiChannelMapMutex.Lock(); |
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try { |
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for (int i = 0; i <= 16; i++) { |
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bChannelFound |= MidiChannelMap[i].count(pEngineChannel); |
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MidiChannelMap[i].erase(pEngineChannel); |
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} |
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} |
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catch(...) { /* NOOP */ } |
catch(...) { /* NOOP */ } |
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MidiChannelMapMutex.Unlock(); |
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// inform engine channel about the disconnection (if there is one) |
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if (bChannelFound) pEngineChannel->DisconnectMidiInputPort(); |
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// mark engine channel as changed |
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pEngineChannel->StatusChanged(true); |
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} |
} |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |