202 |
if (MidiChannel < 0 || MidiChannel > 16) |
if (MidiChannel < 0 || MidiChannel > 16) |
203 |
throw MidiInputException("MIDI channel index out of bounds"); |
throw MidiInputException("MIDI channel index out of bounds"); |
204 |
|
|
205 |
|
// firt check if desired connection is already established |
206 |
|
MidiChannelMapMutex.Lock(); |
207 |
|
bool bAlreadyDone = MidiChannelMap[MidiChannel].count(pEngineChannel); |
208 |
|
MidiChannelMapMutex.Unlock(); |
209 |
|
if (bAlreadyDone) return; |
210 |
|
|
211 |
|
// remove all other connections of that engine channel (if any) |
212 |
Disconnect(pEngineChannel); |
Disconnect(pEngineChannel); |
213 |
|
|
214 |
|
// register engine channel on the desired MIDI channel |
215 |
MidiChannelMapMutex.Lock(); |
MidiChannelMapMutex.Lock(); |
216 |
MidiChannelMap[MidiChannel].insert(pEngineChannel); |
MidiChannelMap[MidiChannel].insert(pEngineChannel); |
217 |
MidiChannelMapMutex.Unlock(); |
MidiChannelMapMutex.Unlock(); |
218 |
|
|
219 |
|
// inform engine channel about this connection |
220 |
|
pEngineChannel->Connect(this, MidiChannel); |
221 |
|
|
222 |
// mark engine channel as changed |
// mark engine channel as changed |
223 |
pEngineChannel->StatusChanged(true); |
pEngineChannel->StatusChanged(true); |
224 |
} |
} |
225 |
|
|
226 |
void MidiInputPort::Disconnect(EngineChannel* pEngineChannel) { |
void MidiInputPort::Disconnect(EngineChannel* pEngineChannel) { |
227 |
|
if (!pEngineChannel) return; |
228 |
|
|
229 |
|
bool bChannelFound = false; |
230 |
|
|
231 |
|
// unregister engine channel from all MIDI channels |
232 |
MidiChannelMapMutex.Lock(); |
MidiChannelMapMutex.Lock(); |
233 |
try { for (int i = 0; i <= 16; i++) MidiChannelMap[i].erase(pEngineChannel); } |
try { |
234 |
|
for (int i = 0; i <= 16; i++) { |
235 |
|
bChannelFound |= MidiChannelMap[i].count(pEngineChannel); |
236 |
|
MidiChannelMap[i].erase(pEngineChannel); |
237 |
|
} |
238 |
|
} |
239 |
catch(...) { /* NOOP */ } |
catch(...) { /* NOOP */ } |
240 |
MidiChannelMapMutex.Unlock(); |
MidiChannelMapMutex.Unlock(); |
241 |
|
|
242 |
|
// inform engine channel about the disconnection (if there is one) |
243 |
|
if (bChannelFound) pEngineChannel->DisconnectMidiInputPort(); |
244 |
|
|
245 |
// mark engine channel as changed |
// mark engine channel as changed |
246 |
pEngineChannel->StatusChanged(true); |
pEngineChannel->StatusChanged(true); |
247 |
} |
} |