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#include "MidiInputPort.h" |
#include "MidiInputPort.h" |
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#include "MidiInstrumentMapper.h" |
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#include "../../Sampler.h" |
#include "../../Sampler.h" |
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#include "../../engines/EngineFactory.h" |
#include "../../engines/EngineFactory.h" |
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this->pDevice = pDevice; |
this->pDevice = pDevice; |
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this->portNumber = portNumber; |
this->portNumber = portNumber; |
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Parameters["NAME"] = new ParameterName(this); |
Parameters["NAME"] = new ParameterName(this); |
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pPreviousProgramChangeEngineChannel = NULL; |
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} |
} |
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MidiInputDevice* MidiInputPort::GetDevice() { |
MidiInputDevice* MidiInputPort::GetDevice() { |
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} |
} |
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void MidiInputPort::DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel) { |
void MidiInputPort::DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel) { |
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if (Key > 127 || Velocity > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
// dispatch event for engines listening to the same MIDI channel |
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{ |
{ |
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MidiChannelMapReader.Unlock(); |
MidiChannelMapReader.Unlock(); |
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} |
} |
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void MidiInputPort::DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos) { |
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if (Key > 127 || Velocity > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendNoteOn(Key, Velocity, FragmentPos); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendNoteOn(Key, Velocity, FragmentPos); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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void MidiInputPort::DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel) { |
void MidiInputPort::DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel) { |
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if (Key > 127 || Velocity > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
// dispatch event for engines listening to the same MIDI channel |
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{ |
{ |
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MidiChannelMapReader.Unlock(); |
MidiChannelMapReader.Unlock(); |
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} |
} |
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void MidiInputPort::DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos) { |
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if (Key > 127 || Velocity > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendNoteOff(Key, Velocity, FragmentPos); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendNoteOff(Key, Velocity, FragmentPos); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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void MidiInputPort::DispatchPitchbend(int Pitch, uint MidiChannel) { |
void MidiInputPort::DispatchPitchbend(int Pitch, uint MidiChannel) { |
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if (Pitch < -8192 || Pitch > 8191 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
// dispatch event for engines listening to the same MIDI channel |
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{ |
{ |
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MidiChannelMapReader.Unlock(); |
MidiChannelMapReader.Unlock(); |
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} |
} |
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void MidiInputPort::DispatchPitchbend(int Pitch, uint MidiChannel, int32_t FragmentPos) { |
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if (Pitch < -8192 || Pitch > 8191 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendPitchbend(Pitch, FragmentPos); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendPitchbend(Pitch, FragmentPos); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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void MidiInputPort::DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel) { |
void MidiInputPort::DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel) { |
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if (Controller > 128 || Value > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
// dispatch event for engines listening to the same MIDI channel |
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{ |
{ |
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MidiChannelMapReader.Unlock(); |
MidiChannelMapReader.Unlock(); |
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} |
} |
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void MidiInputPort::DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel, int32_t FragmentPos) { |
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if (Controller > 128 || Value > 127 || MidiChannel > 16) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendControlChange(Controller, Value, FragmentPos); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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for (; engineiter != end; engineiter++) (*engineiter)->SendControlChange(Controller, Value, FragmentPos); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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void MidiInputPort::DispatchSysex(void* pData, uint Size) { |
void MidiInputPort::DispatchSysex(void* pData, uint Size) { |
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const std::set<Engine*> allEngines = SysexListenersReader.Lock(); |
const std::set<Engine*> allEngines = SysexListenersReader.Lock(); |
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// dispatch event to all engine instances |
// dispatch event to all engine instances |
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} |
} |
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void MidiInputPort::DispatchProgramChange(uint8_t Program, uint MidiChannel) { |
void MidiInputPort::DispatchProgramChange(uint8_t Program, uint MidiChannel) { |
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dmsg(1,("Received MIDI program change (prog=%d,ch=%d)\n",Program,MidiChannel)); |
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if (Program > 127 || MidiChannel > 16) return; |
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if (!pDevice || !pDevice->pSampler) { |
if (!pDevice || !pDevice->pSampler) { |
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std::cerr << "MidiInputPort: ERROR, no sampler instance to handle program change." |
std::cerr << "MidiInputPort: ERROR, no sampler instance to handle program change." |
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<< "This is a bug, please report it!\n" << std::flush; |
<< "This is a bug, please report it!\n" << std::flush; |
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return; |
return; |
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} |
} |
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std::vector<int> maps = MidiInstrumentMapper::Maps(); |
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if (maps.empty()) return; |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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for (; engineiter != end; engineiter++) { |
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(*engineiter)->SetMidiProgram(Program); |
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if ((*engineiter)->UsesNoMidiInstrumentMap()) continue; |
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if (MidiInstrumentMapper::GetMapCount() == 0) continue; |
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// retrieve the MIDI instrument map this engine channel is assigned to |
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int iMapID = ((*engineiter)->UsesDefaultMidiInstrumentMap()) |
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? MidiInstrumentMapper::GetDefaultMap() /*default*/ : (*engineiter)->GetMidiInstrumentMap(); |
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// is there an entry for this MIDI bank&prog pair in that map? |
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midi_prog_index_t midiIndex; |
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midiIndex.midi_bank_msb = (*engineiter)->GetMidiBankMsb(); |
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midiIndex.midi_bank_lsb = (*engineiter)->GetMidiBankLsb(); |
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midiIndex.midi_prog = (*engineiter)->GetMidiProgram(); |
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optional<MidiInstrumentMapper::entry_t> mapping = |
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MidiInstrumentMapper::GetEntry(iMapID, midiIndex); |
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if (mapping) { // if mapping exists ... |
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InstrumentManager::instrument_id_t id; |
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id.FileName = mapping->InstrumentFile; |
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id.Index = mapping->InstrumentIndex; |
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//TODO: we should switch the engine type here |
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InstrumentManager::LoadInstrumentInBackground(id, *engineiter); |
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(*engineiter)->Volume(mapping->Volume); |
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} |
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} |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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for (; engineiter != end; engineiter++) { |
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(*engineiter)->SetMidiProgram(Program); |
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if ((*engineiter)->UsesNoMidiInstrumentMap()) continue; |
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if (MidiInstrumentMapper::GetMapCount() == 0) continue; |
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// retrieve the MIDI instrument map this engine channel is assigned to |
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int iMapID = ((*engineiter)->UsesDefaultMidiInstrumentMap()) |
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? MidiInstrumentMapper::GetDefaultMap() /*default*/ : (*engineiter)->GetMidiInstrumentMap(); |
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// is there an entry for this MIDI bank&prog pair in that map? |
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midi_prog_index_t midiIndex; |
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midiIndex.midi_bank_msb = (*engineiter)->GetMidiBankMsb(); |
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midiIndex.midi_bank_lsb = (*engineiter)->GetMidiBankLsb(); |
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midiIndex.midi_prog = (*engineiter)->GetMidiProgram(); |
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optional<MidiInstrumentMapper::entry_t> mapping = |
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MidiInstrumentMapper::GetEntry(iMapID, midiIndex); |
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if (mapping) { // if mapping exists ... |
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InstrumentManager::instrument_id_t id; |
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id.FileName = mapping->InstrumentFile; |
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id.Index = mapping->InstrumentIndex; |
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//TODO: we should switch the engine type here |
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InstrumentManager::LoadInstrumentInBackground(id, *engineiter); |
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(*engineiter)->Volume(mapping->Volume); |
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} |
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} |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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Sampler* pSampler = (Sampler*) pDevice->pSampler; |
void MidiInputPort::DispatchBankSelectMsb(uint8_t BankMSB, uint MidiChannel) { |
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SamplerChannel* pSamplerChannel = pSampler->GetSamplerChannel(Program); |
if (BankMSB > 127 || MidiChannel > 16) return; |
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if (!pSamplerChannel) return; |
if (!pDevice || !pDevice->pSampler) { |
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std::cerr << "MidiInputPort: ERROR, no sampler instance to handle bank select MSB." |
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EngineChannel* pEngineChannel = pSamplerChannel->GetEngineChannel(); |
<< "This is a bug, please report it!\n" << std::flush; |
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if (!pEngineChannel) return; |
return; |
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// disconnect from the engine channel which was connected by the last PC event |
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if (pPreviousProgramChangeEngineChannel) |
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Disconnect(pPreviousProgramChangeEngineChannel); |
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// now connect to the new engine channel and remember it |
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try { |
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Connect(pEngineChannel, (midi_chan_t) MidiChannel); |
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pPreviousProgramChangeEngineChannel = pEngineChannel; |
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} |
} |
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catch (...) { /* NOOP */ } |
const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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// according to the MIDI specs, a bank select should not alter the patch |
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for (; engineiter != end; engineiter++) (*engineiter)->SetMidiBankMsb(BankMSB); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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// according to the MIDI specs, a bank select should not alter the patch |
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for (; engineiter != end; engineiter++) (*engineiter)->SetMidiBankMsb(BankMSB); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
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void MidiInputPort::DispatchBankSelectLsb(uint8_t BankLSB, uint MidiChannel) { |
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if (BankLSB > 127 || MidiChannel > 16) return; |
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if (!pDevice || !pDevice->pSampler) { |
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std::cerr << "MidiInputPort: ERROR, no sampler instance to handle bank select LSB." |
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<< "This is a bug, please report it!\n" << std::flush; |
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return; |
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} |
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const MidiChannelMap_t& midiChannelMap = MidiChannelMapReader.Lock(); |
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// dispatch event for engines listening to the same MIDI channel |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[MidiChannel].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[MidiChannel].end(); |
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// according to the MIDI specs, a bank select should not alter the patch |
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for (; engineiter != end; engineiter++) (*engineiter)->SetMidiBankLsb(BankLSB); |
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} |
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// dispatch event for engines listening to ALL MIDI channels |
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{ |
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std::set<EngineChannel*>::iterator engineiter = midiChannelMap[midi_chan_all].begin(); |
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std::set<EngineChannel*>::iterator end = midiChannelMap[midi_chan_all].end(); |
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// according to the MIDI specs, a bank select should not alter the patch |
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for (; engineiter != end; engineiter++) (*engineiter)->SetMidiBankLsb(BankLSB); |
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} |
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MidiChannelMapReader.Unlock(); |
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} |
} |
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void MidiInputPort::Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel) { |
void MidiInputPort::Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel) { |