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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005 Christian Schoenebeck * |
* Copyright (C) 2005, 2006 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#include "../../common/global.h" |
#include "../../common/global.h" |
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#include "../../common/Mutex.h" |
#include "../../common/Mutex.h" |
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#include "../../common/LinuxSamplerException.h" |
#include "../../common/Exception.h" |
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#include "../DeviceParameter.h" |
#include "../DeviceParameter.h" |
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#include "midi.h" |
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#include "MidiInputDevice.h" |
#include "MidiInputDevice.h" |
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#include "../../engines/common/EngineChannel.h" |
#include "../../engines/EngineChannel.h" |
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#include "../../common/SynchronizedConfig.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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// just symbol prototyping |
// just symbol prototyping |
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class MidiInputDevice; |
class MidiInputDevice; |
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class EngineChannel; |
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class MidiInputPort { |
class MidiInputPort { |
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public: |
public: |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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// type definitions |
// type definitions |
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/** |
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* MIDI channels |
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*/ |
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enum midi_chan_t { |
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midi_chan_1 = 0, |
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midi_chan_2 = 1, |
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midi_chan_3 = 2, |
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midi_chan_4 = 3, |
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midi_chan_5 = 4, |
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midi_chan_6 = 5, |
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midi_chan_7 = 6, |
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midi_chan_8 = 7, |
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midi_chan_9 = 8, |
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midi_chan_10 = 9, |
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midi_chan_11 = 10, |
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midi_chan_12 = 11, |
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midi_chan_13 = 12, |
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midi_chan_14 = 13, |
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midi_chan_15 = 14, |
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midi_chan_16 = 15, |
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midi_chan_all = 16 |
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}; |
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/** MIDI Port Parameter 'NAME' |
/** MIDI Port Parameter 'NAME' |
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* |
* |
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* Used to assign an arbitrary name to the MIDI port. |
* Used to assign an arbitrary name to the MIDI port. |
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virtual String Description(); |
virtual String Description(); |
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virtual bool Fix(); |
virtual bool Fix(); |
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virtual std::vector<String> PossibilitiesAsString(); |
virtual std::vector<String> PossibilitiesAsString(); |
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virtual void OnSetValue(String s) throw (LinuxSamplerException); |
virtual void OnSetValue(String s) throw (Exception); |
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protected: |
protected: |
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MidiInputPort* pPort; |
MidiInputPort* pPort; |
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}; |
}; |
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*/ |
*/ |
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std::map<String,DeviceRuntimeParameter*> PortParameters(); |
std::map<String,DeviceRuntimeParameter*> PortParameters(); |
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/** |
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* Registers that an engine wants to have sysex messages. |
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*/ |
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static void AddSysexListener(Engine* engine); |
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/** |
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* Removes engine from list of engines getting sysex |
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* messages. |
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* |
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* @returns true if engine was removed, false if it wasn't |
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* present in the list. |
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*/ |
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static bool RemoveSysexListener(Engine* engine); |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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* event to be forwarded to all connected engines on the |
* event to be forwarded to all connected engines on the |
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* corresponding MIDI channel. |
* corresponding MIDI channel. |
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* |
* |
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* This method is meant for realtime rendering, this way an event |
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* is immediately created with the current system time as time |
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* stamp. |
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* |
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* @param Key - MIDI key number of the triggered key |
* @param Key - MIDI key number of the triggered key |
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* @param Velocity - MIDI velocity of the triggered key |
* @param Velocity - MIDI velocity of the triggered key |
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* @param MidiChannel - MIDI channel on which event occured on |
* @param MidiChannel - MIDI channel on which event occured on |
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/** |
/** |
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* Should be called by the implementing MIDI input device |
* Should be called by the implementing MIDI input device |
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* whenever a note on event arrived, this will cause the note on |
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* event to be forwarded to all connected engines on the |
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* corresponding MIDI channel. |
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* |
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* This method is meant for offline rendering and / or in case the |
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* exact fragment position of the event is already known. |
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* |
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* @param Key - MIDI key number of the triggered key |
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* @param Velocity - MIDI velocity of the triggered key |
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* @param MidiChannel - MIDI channel on which event occured on |
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* (low level indexing, means 0..15) |
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* @param FragmentPos - event's sample point position in the |
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* current audio fragment |
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*/ |
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void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos); |
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/** |
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* Should be called by the implementing MIDI input device |
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* whenever a note off event arrived, this will cause the note |
* whenever a note off event arrived, this will cause the note |
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* off event to be forwarded to all connected engines on the |
* off event to be forwarded to all connected engines on the |
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* corresponding MIDI channel. |
* corresponding MIDI channel. |
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* |
* |
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* This method is meant for realtime rendering, this way an event |
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* is immediately created with the current system time as time |
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* stamp. |
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* |
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* @param Key - MIDI key number of the released key |
* @param Key - MIDI key number of the released key |
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* @param Velocity - MIDI velocity of the released key |
* @param Velocity - MIDI velocity of the released key |
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* @param MidiChannel - MIDI channel on which event occured on |
* @param MidiChannel - MIDI channel on which event occured on |
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/** |
/** |
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* Should be called by the implementing MIDI input device |
* Should be called by the implementing MIDI input device |
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* whenever a note off event arrived, this will cause the note |
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* off event to be forwarded to all connected engines on the |
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* corresponding MIDI channel. |
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* |
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* This method is meant for offline rendering and / or in case the |
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* exact fragment position of the event is already known. |
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* |
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* @param Key - MIDI key number of the released key |
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* @param Velocity - MIDI velocity of the released key |
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* @param MidiChannel - MIDI channel on which event occured on |
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* (low level indexing, means 0..15) |
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* @param FragmentPos - event's sample point position in the |
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* current audio fragment |
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*/ |
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void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos); |
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/** |
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* Should be called by the implementing MIDI input device |
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* whenever a pitchbend event arrived, this will cause the |
* whenever a pitchbend event arrived, this will cause the |
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* pitchbend event to be forwarded to all connected engines. |
* pitchbend event to be forwarded to all connected engines. |
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* |
* |
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* This method is meant for realtime rendering, this way an event |
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* is immediately created with the current system time as time |
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* stamp. |
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* |
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* @param Pitch - MIDI pitch value |
* @param Pitch - MIDI pitch value |
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* @param MidiChannel - MIDI channel on which event occured on |
* @param MidiChannel - MIDI channel on which event occured on |
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* (low level indexing, means 0..15) |
* (low level indexing, means 0..15) |
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/** |
/** |
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* Should be called by the implementing MIDI input device |
* Should be called by the implementing MIDI input device |
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* whenever a pitchbend event arrived, this will cause the |
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* pitchbend event to be forwarded to all connected engines. |
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* |
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* This method is meant for offline rendering and / or in case the |
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* exact fragment position of the event is already known. |
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* |
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* @param Pitch - MIDI pitch value |
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* @param MidiChannel - MIDI channel on which event occured on |
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* (low level indexing, means 0..15) |
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* @param FragmentPos - event's sample point position in the |
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* current audio fragment |
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*/ |
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void DispatchPitchbend(int Pitch, uint MidiChannel, int32_t FragmentPos); |
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/** |
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* Should be called by the implementing MIDI input device |
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* whenever a control change event arrived, this will cause the |
* whenever a control change event arrived, this will cause the |
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* control change event to be forwarded to all engines on the |
* control change event to be forwarded to all engines on the |
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* corresponding MIDI channel. |
* corresponding MIDI channel. |
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* |
* |
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* This method is meant for realtime rendering, this way an event |
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* is immediately created with the current system time as time |
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* stamp. |
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* |
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* @param Controller - MIDI controller number |
* @param Controller - MIDI controller number |
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* @param Value - MIDI control change value |
* @param Value - MIDI control change value |
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* @param MidiChannel - MIDI channel on which event occured on |
* @param MidiChannel - MIDI channel on which event occured on |
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/** |
/** |
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* Should be called by the implementing MIDI input device |
* Should be called by the implementing MIDI input device |
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* whenever a control change event arrived, this will cause the |
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* control change event to be forwarded to all engines on the |
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* corresponding MIDI channel. |
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* |
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* This method is meant for offline rendering and / or in case the |
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* exact fragment position of the event is already known. |
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* |
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* @param Controller - MIDI controller number |
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* @param Value - MIDI control change value |
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* @param MidiChannel - MIDI channel on which event occured on |
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* (low level indexing, means 0..15) |
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* @param FragmentPos - event's sample point position in the |
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* current audio fragment |
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*/ |
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void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel, int32_t FragmentPos); |
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/** |
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* Should be called by the implementing MIDI input device |
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* whenever a program change event arrived, this will cause the |
* whenever a program change event arrived, this will cause the |
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* appropriate sampler channel to be connected with this MIDI |
* appropriate sampler channel to be connected with this MIDI |
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* device. |
* device. |
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MidiInputDevice* pDevice; |
MidiInputDevice* pDevice; |
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int portNumber; |
int portNumber; |
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std::map<String,DeviceRuntimeParameter*> Parameters; ///< All port parameters. |
std::map<String,DeviceRuntimeParameter*> Parameters; ///< All port parameters. |
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std::set<EngineChannel*> MidiChannelMap[17]; ///< Contains the list of connected engines for each MIDI channel, where index 0 points to the list of engines which are connected to all MIDI channels. Usually it's not necessary for the descendant to use this map, instead it should just use the Dispatch* methods. |
typedef std::set<EngineChannel*> MidiChannelMap_t[17]; |
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SynchronizedConfig<MidiChannelMap_t> MidiChannelMap; ///< Contains the list of connected engines for each MIDI channel, where index 0 points to the list of engines which are connected to all MIDI channels. Usually it's not necessary for the descendant to use this map, instead it should just use the Dispatch* methods. |
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SynchronizedConfig<MidiChannelMap_t>::Reader MidiChannelMapReader; ///< MIDI thread access to MidiChannelMap |
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Mutex MidiChannelMapMutex; ///< Used to protect the MidiChannelMap from being used at the same time by different threads. |
Mutex MidiChannelMapMutex; ///< Used to protect the MidiChannelMap from being used at the same time by different threads. |
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SynchronizedConfig<std::set<Engine*> >::Reader SysexListenersReader; ///< MIDI thread access to SysexListeners |
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/** |
/** |
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* Constructor |
* Constructor |
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virtual ~MidiInputPort(); |
virtual ~MidiInputPort(); |
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friend class MidiInputDevice; |
friend class MidiInputDevice; |
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private: |
private: |
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EngineChannel* pPreviousProgramChangeEngineChannel; ///< Points to the engine channel which was connected by the previous DispatchProgramChange() call. |
EngineChannel* pPreviousProgramChangeEngineChannel; ///< Points to the engine channel which was connected by the previous DispatchProgramChange() call. |
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static SynchronizedConfig<std::set<Engine*> > SysexListeners; ///< All engines that are listening to sysex messages. |
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}; |
}; |
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} // namsepace LinuxSampler |
} // namsepace LinuxSampler |