/[svn]/linuxsampler/trunk/src/drivers/midi/MidiInputPort.h
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Contents of /linuxsampler/trunk/src/drivers/midi/MidiInputPort.h

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Sun Jul 23 16:44:08 2006 UTC (17 years, 8 months ago) by schoenebeck
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* MIDI driver API extension for MIDI drivers which already supply exact
  time stamps for events (i.e. for offline rendering based MIDI drivers)

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005, 2006 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_MIDIINPUTPORT_H__
25 #define __LS_MIDIINPUTPORT_H__
26
27 #include "../../common/global.h"
28 #include "../../common/Mutex.h"
29 #include "../../common/Exception.h"
30 #include "../DeviceParameter.h"
31 #include "midi.h"
32 #include "MidiInputDevice.h"
33 #include "../../engines/EngineChannel.h"
34 #include "../../common/SynchronizedConfig.h"
35
36 namespace LinuxSampler {
37
38 // just symbol prototyping
39 class MidiInputDevice;
40 class EngineChannel;
41
42 class MidiInputPort {
43 public:
44
45 /////////////////////////////////////////////////////////////////
46 // type definitions
47
48 /** MIDI Port Parameter 'NAME'
49 *
50 * Used to assign an arbitrary name to the MIDI port.
51 */
52 class ParameterName : public DeviceRuntimeParameterString {
53 public:
54 ParameterName(MidiInputPort* pPort);
55 ParameterName(MidiInputPort* pPort, String val);
56 virtual String Description();
57 virtual bool Fix();
58 virtual std::vector<String> PossibilitiesAsString();
59 virtual void OnSetValue(String s) throw (Exception);
60 protected:
61 MidiInputPort* pPort;
62 };
63
64
65
66 /////////////////////////////////////////////////////////////////
67 // normal methods
68 // (usually not to be overriden by descendant)
69
70 /**
71 * Connect given sampler engine with this MIDI input device.
72 * The engine can either be connected to one specific MIDI
73 * channel or all MIDI channels. If an engine gets connected
74 * twice to this MIDI input device, then the engine's old
75 * connection will be detached (no matter on which MIDI channel).
76 *
77 * @param pEngine - sampler engine
78 * @param MidiChannel - MIDI channel to connect to
79 * @throws MidiInputException if MidiChannel argument invalid
80 */
81 void Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel);
82
83 /**
84 * Disconnect given sampler engine from this MIDI input device.
85 * If the given engine was not connected with this device,
86 * nothing happens.
87 *
88 * @param pEngine - sampler engine
89 */
90 void Disconnect(EngineChannel* pEngineChannel);
91
92 /**
93 * Return MIDI device where this MIDI port belongs to.
94 */
95 MidiInputDevice* GetDevice();
96
97 /**
98 * Return port number with which this MIDI port is registered to
99 * the MIDI device.
100 */
101 uint GetPortNumber();
102
103 /**
104 * Return all parameter settings of this MIDI port.
105 */
106 std::map<String,DeviceRuntimeParameter*> PortParameters();
107
108 /**
109 * Registers that an engine wants to have sysex messages.
110 */
111 static void AddSysexListener(Engine* engine);
112
113 /**
114 * Removes engine from list of engines getting sysex
115 * messages.
116 *
117 * @returns true if engine was removed, false if it wasn't
118 * present in the list.
119 */
120 static bool RemoveSysexListener(Engine* engine);
121
122
123 /////////////////////////////////////////////////////////////////
124 // dispatch methods
125 // (should be called by the MidiInputDevice descendant on events)
126
127 /**
128 * Should be called by the implementing MIDI input device
129 * whenever a note on event arrived, this will cause the note on
130 * event to be forwarded to all connected engines on the
131 * corresponding MIDI channel.
132 *
133 * This method is meant for realtime rendering, this way an event
134 * is immediately created with the current system time as time
135 * stamp.
136 *
137 * @param Key - MIDI key number of the triggered key
138 * @param Velocity - MIDI velocity of the triggered key
139 * @param MidiChannel - MIDI channel on which event occured on
140 * (low level indexing, means 0..15)
141 */
142 void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel);
143
144 /**
145 * Should be called by the implementing MIDI input device
146 * whenever a note on event arrived, this will cause the note on
147 * event to be forwarded to all connected engines on the
148 * corresponding MIDI channel.
149 *
150 * This method is meant for offline rendering and / or in case the
151 * exact fragment position of the event is already known.
152 *
153 * @param Key - MIDI key number of the triggered key
154 * @param Velocity - MIDI velocity of the triggered key
155 * @param MidiChannel - MIDI channel on which event occured on
156 * (low level indexing, means 0..15)
157 * @param FragmentPos - event's sample point position in the
158 * current audio fragment
159 */
160 void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos);
161
162 /**
163 * Should be called by the implementing MIDI input device
164 * whenever a note off event arrived, this will cause the note
165 * off event to be forwarded to all connected engines on the
166 * corresponding MIDI channel.
167 *
168 * This method is meant for realtime rendering, this way an event
169 * is immediately created with the current system time as time
170 * stamp.
171 *
172 * @param Key - MIDI key number of the released key
173 * @param Velocity - MIDI velocity of the released key
174 * @param MidiChannel - MIDI channel on which event occured on
175 * (low level indexing, means 0..15)
176 */
177 void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel);
178
179 /**
180 * Should be called by the implementing MIDI input device
181 * whenever a note off event arrived, this will cause the note
182 * off event to be forwarded to all connected engines on the
183 * corresponding MIDI channel.
184 *
185 * This method is meant for offline rendering and / or in case the
186 * exact fragment position of the event is already known.
187 *
188 * @param Key - MIDI key number of the released key
189 * @param Velocity - MIDI velocity of the released key
190 * @param MidiChannel - MIDI channel on which event occured on
191 * (low level indexing, means 0..15)
192 * @param FragmentPos - event's sample point position in the
193 * current audio fragment
194 */
195 void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos);
196
197 /**
198 * Should be called by the implementing MIDI input device
199 * whenever a pitchbend event arrived, this will cause the
200 * pitchbend event to be forwarded to all connected engines.
201 *
202 * This method is meant for realtime rendering, this way an event
203 * is immediately created with the current system time as time
204 * stamp.
205 *
206 * @param Pitch - MIDI pitch value
207 * @param MidiChannel - MIDI channel on which event occured on
208 * (low level indexing, means 0..15)
209 */
210 void DispatchPitchbend(int Pitch, uint MidiChannel);
211
212 /**
213 * Should be called by the implementing MIDI input device
214 * whenever a pitchbend event arrived, this will cause the
215 * pitchbend event to be forwarded to all connected engines.
216 *
217 * This method is meant for offline rendering and / or in case the
218 * exact fragment position of the event is already known.
219 *
220 * @param Pitch - MIDI pitch value
221 * @param MidiChannel - MIDI channel on which event occured on
222 * (low level indexing, means 0..15)
223 * @param FragmentPos - event's sample point position in the
224 * current audio fragment
225 */
226 void DispatchPitchbend(int Pitch, uint MidiChannel, int32_t FragmentPos);
227
228 /**
229 * Should be called by the implementing MIDI input device
230 * whenever a control change event arrived, this will cause the
231 * control change event to be forwarded to all engines on the
232 * corresponding MIDI channel.
233 *
234 * This method is meant for realtime rendering, this way an event
235 * is immediately created with the current system time as time
236 * stamp.
237 *
238 * @param Controller - MIDI controller number
239 * @param Value - MIDI control change value
240 * @param MidiChannel - MIDI channel on which event occured on
241 * (low level indexing, means 0..15)
242 */
243 void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel);
244
245 /**
246 * Should be called by the implementing MIDI input device
247 * whenever a control change event arrived, this will cause the
248 * control change event to be forwarded to all engines on the
249 * corresponding MIDI channel.
250 *
251 * This method is meant for offline rendering and / or in case the
252 * exact fragment position of the event is already known.
253 *
254 * @param Controller - MIDI controller number
255 * @param Value - MIDI control change value
256 * @param MidiChannel - MIDI channel on which event occured on
257 * (low level indexing, means 0..15)
258 * @param FragmentPos - event's sample point position in the
259 * current audio fragment
260 */
261 void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel, int32_t FragmentPos);
262
263 /**
264 * Should be called by the implementing MIDI input device
265 * whenever a program change event arrived, this will cause the
266 * appropriate sampler channel to be connected with this MIDI
267 * device.
268 *
269 * For example consider a program change event on MIDI channel
270 * 3 for program number 18. This would cause this MIDI input
271 * device to be connected to sampler channel 18 and would cause
272 * sampler channel 18 to listen to MIDI channel 3.
273 *
274 * This is the current, general implementation of program
275 * change events. It might change in future, e.g to allow
276 * sampler engines to allow by themselfes how to act on a
277 * program change event.
278 *
279 * @param Program - sampler channel to connect to this MIDI
280 * input device
281 * @param MidiChannel - MIDI channel on which sampler channel
282 * \a Program should listen to
283 */
284 void DispatchProgramChange(uint8_t Program, uint MidiChannel);
285
286 /**
287 * Should be called by the implementing MIDI input device
288 * whenever a system exclusive message arrived, this will cause
289 * the message to be forwarded to all connected engines.
290 *
291 * @param pData - pointer to the sysex data
292 * @param Size - length of the sysex data (in bytes)
293 */
294 void DispatchSysex(void* pData, uint Size);
295
296 protected:
297 MidiInputDevice* pDevice;
298 int portNumber;
299 std::map<String,DeviceRuntimeParameter*> Parameters; ///< All port parameters.
300 typedef std::set<EngineChannel*> MidiChannelMap_t[17];
301 SynchronizedConfig<MidiChannelMap_t> MidiChannelMap; ///< Contains the list of connected engines for each MIDI channel, where index 0 points to the list of engines which are connected to all MIDI channels. Usually it's not necessary for the descendant to use this map, instead it should just use the Dispatch* methods.
302 SynchronizedConfig<MidiChannelMap_t>::Reader MidiChannelMapReader; ///< MIDI thread access to MidiChannelMap
303 Mutex MidiChannelMapMutex; ///< Used to protect the MidiChannelMap from being used at the same time by different threads.
304 SynchronizedConfig<std::set<Engine*> >::Reader SysexListenersReader; ///< MIDI thread access to SysexListeners
305
306 /**
307 * Constructor
308 */
309 MidiInputPort(MidiInputDevice* pDevice, int portNumber);
310
311 /**
312 * Destructor
313 */
314 virtual ~MidiInputPort();
315
316 friend class MidiInputDevice;
317
318 private:
319 EngineChannel* pPreviousProgramChangeEngineChannel; ///< Points to the engine channel which was connected by the previous DispatchProgramChange() call.
320 static SynchronizedConfig<std::set<Engine*> > SysexListeners; ///< All engines that are listening to sysex messages.
321 };
322
323 } // namsepace LinuxSampler
324
325 #endif // __LS_MIDIINPUTPORT_H__

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