1 |
/*************************************************************************** |
/*************************************************************************** |
2 |
* * |
* * |
3 |
* Copyright (C) 2008, 2010 Christian Schoenebeck * |
* Copyright (C) 2008, 2010, 2013 Christian Schoenebeck * |
4 |
* * |
* * |
5 |
* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
6 |
* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
65 |
* This is the perfect place to create the required audio input and |
* This is the perfect place to create the required audio input and |
66 |
* output channels! ;-) |
* output channels! ;-) |
67 |
* |
* |
68 |
|
* CAUTION: InitEffect() might be called several times! For example it |
69 |
|
* will be called again if some audio context parameter of the audio |
70 |
|
* output driver in use, has been changed, like particulary sample rate |
71 |
|
* changes and max. samples per cycle (period size) changes. So take |
72 |
|
* care not to create memory leaks due to this circumstance. |
73 |
|
* |
74 |
* @param pDevice - audio output device which is going to play the signal |
* @param pDevice - audio output device which is going to play the signal |
75 |
* @throws Exception - if effect could not be initialized successfully |
* @throws Exception - if effect could not be initialized successfully |
76 |
*/ |
*/ |