/[svn]/linuxsampler/trunk/src/engines/AbstractEngine.cpp
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Annotation of /linuxsampler/trunk/src/engines/AbstractEngine.cpp

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Revision 2296 - (hide annotations) (download)
Thu Dec 8 20:03:47 2011 UTC (12 years, 4 months ago) by iliev
File size: 30315 byte(s)
* fixed crash when trying to create an effect instance with controls
  which min and/or max values depend on the sample rate
* experimental support for per voice equalization (work in progress)
* sfz engine: implemented opcodes eq1_freq, eq2_freq, eq3_freq,
  eq1_freqccN, eq2_freqccN, eq3_freqccN, eq1_bw, eq2_bw, eq3_bw,
  eq1_bwccN, eq2_bwccN, eq3_bwccN, eq1_gain, eq2_gain, eq3_gain,
  eq1_gainccN, eq2_gainccN, eq3_gainccN

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2091 * Copyright (C) 2005-2008 Christian Schoenebeck *
7     * Copyright (C) 2009-2010 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #include "AbstractEngine.h"
26     #include "AbstractEngineChannel.h"
27     #include "EngineFactory.h"
28     #include "../common/global_private.h"
29 iliev 2296 #include "../effects/EffectFactory.h"
30 iliev 2012
31     namespace LinuxSampler {
32    
33     //InstrumentResourceManager Engine::instruments;
34    
35     std::map<AbstractEngine::Format, std::map<AudioOutputDevice*,AbstractEngine*> > AbstractEngine::engines;
36    
37     /**
38     * Get an AbstractEngine object for the given AbstractEngineChannel and the
39     * given AudioOutputDevice. All engine channels which are connected to
40     * the same audio output device will use the same engine instance. This
41     * method will be called by an EngineChannel whenever it's
42     * connecting to an audio output device.
43     *
44     * @param pChannel - engine channel which acquires an engine object
45     * @param pDevice - the audio output device \a pChannel is connected to
46     */
47     AbstractEngine* AbstractEngine::AcquireEngine(AbstractEngineChannel* pChannel, AudioOutputDevice* pDevice) {
48     AbstractEngine* pEngine = NULL;
49     // check if there's already an engine for the given audio output device
50     std::map<AbstractEngine::Format, std::map<AudioOutputDevice*,AbstractEngine*> >::iterator it;
51     it = engines.find(pChannel->GetEngineFormat());
52     if (it != engines.end() && (*it).second.count(pDevice)) {
53     dmsg(4,("Using existing Engine.\n"));
54     pEngine = (*it).second[pDevice];
55    
56     // Disable the engine while the new engine channel is
57     // added and initialized. The engine will be enabled again
58     // in EngineChannel::Connect.
59     pEngine->DisableAndLock();
60     } else { // create a new engine (and disk thread) instance for the given audio output device
61     dmsg(4,("Creating new Engine.\n"));
62     pEngine = (AbstractEngine*) EngineFactory::Create(pChannel->EngineName());
63     pEngine->Connect(pDevice);
64     engines[pChannel->GetEngineFormat()][pDevice] = pEngine;
65     }
66     // register engine channel to the engine instance
67     pEngine->engineChannels.add(pChannel);
68     // remember index in the ArrayList
69     pChannel->iEngineIndexSelf = pEngine->engineChannels.size() - 1;
70     dmsg(4,("This Engine has now %d EngineChannels.\n",pEngine->engineChannels.size()));
71     return pEngine;
72     }
73    
74     AbstractEngine::AbstractEngine() {
75     pAudioOutputDevice = NULL;
76     pEventGenerator = NULL;
77     pSysexBuffer = new RingBuffer<uint8_t,false>(CONFIG_SYSEX_BUFFER_SIZE, 0);
78     pEventQueue = new RingBuffer<Event,false>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
79     pEventPool = new Pool<Event>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
80     pGlobalEvents = new RTList<Event>(pEventPool);
81     FrameTime = 0;
82 persson 2091 RandomSeed = 0;
83 schoenebeck 2121 pDedicatedVoiceChannelLeft = pDedicatedVoiceChannelRight = NULL;
84 iliev 2296 pEq = NULL;
85 iliev 2012 }
86    
87     AbstractEngine::~AbstractEngine() {
88     if (pEventQueue) delete pEventQueue;
89     if (pEventPool) delete pEventPool;
90     if (pEventGenerator) delete pEventGenerator;
91     if (pGlobalEvents) delete pGlobalEvents;
92     if (pSysexBuffer) delete pSysexBuffer;
93 schoenebeck 2121 if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
94     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
95 iliev 2296 if (pEq) delete pEq;
96 iliev 2012 Unregister();
97     }
98    
99     /**
100     * Once an engine channel is disconnected from an audio output device,
101     * it will immediately call this method to unregister itself from the
102     * engine instance and if that engine instance is not used by any other
103     * engine channel anymore, then that engine instance will be destroyed.
104     *
105     * @param pChannel - engine channel which wants to disconnect from it's
106     * engine instance
107     * @param pDevice - audio output device \a pChannel was connected to
108     */
109     void AbstractEngine::FreeEngine(AbstractEngineChannel* pChannel, AudioOutputDevice* pDevice) {
110     dmsg(4,("Disconnecting EngineChannel from Engine.\n"));
111     AbstractEngine* pEngine = engines[pChannel->GetEngineFormat()][pDevice];
112     // unregister EngineChannel from the Engine instance
113     pEngine->engineChannels.remove(pChannel);
114     // if the used Engine instance is not used anymore, then destroy it
115     if (pEngine->engineChannels.empty()) {
116     pDevice->Disconnect(pEngine);
117     engines[pChannel->GetEngineFormat()].erase(pDevice);
118     delete pEngine;
119     dmsg(4,("Destroying Engine.\n"));
120     }
121     else dmsg(4,("This Engine has now %d EngineChannels.\n",pEngine->engineChannels.size()));
122     }
123    
124     void AbstractEngine::Enable() {
125     dmsg(3,("AbstractEngine: enabling\n"));
126     EngineDisabled.PushAndUnlock(false, 2, 0, true); // set condition object 'EngineDisabled' to false (wait max. 2s)
127     dmsg(3,("AbstractEngine: enabled (val=%d)\n", EngineDisabled.GetUnsafe()));
128     }
129    
130     /**
131     * Temporarily stop the engine to not do anything. The engine will just be
132     * frozen during that time, that means after enabling it again it will
133     * continue where it was, with all its voices and playback state it had at
134     * the point of disabling. Notice that the engine's (audio) thread will
135     * continue to run, it just remains in an inactive loop during that time.
136     *
137     * If you need to be sure that all voices and disk streams are killed as
138     * well, use @c SuspendAll() instead.
139     *
140     * @see Enable(), SuspendAll()
141     */
142     void AbstractEngine::Disable() {
143     dmsg(3,("AbstractEngine: disabling\n"));
144     bool* pWasDisabled = EngineDisabled.PushAndUnlock(true, 2); // wait max. 2s
145     if (!pWasDisabled) dmsg(3,("AbstractEngine warning: Timeout waiting to disable engine.\n"));
146     }
147    
148     void AbstractEngine::DisableAndLock() {
149     dmsg(3,("AbstractEngine: disabling\n"));
150     bool* pWasDisabled = EngineDisabled.Push(true, 2); // wait max. 2s
151     if (!pWasDisabled) dmsg(3,("AbstractEngine warning: Timeout waiting to disable engine.\n"));
152     }
153    
154     /**
155     * Reset all voices and disk thread and clear input event queue and all
156     * control and status variables.
157     */
158     void AbstractEngine::Reset() {
159     DisableAndLock();
160     ResetInternal();
161     ResetScaleTuning();
162     Enable();
163     }
164    
165     /**
166     * Reset to normal, chromatic scale (means equal tempered).
167     */
168     void AbstractEngine::ResetScaleTuning() {
169     memset(&ScaleTuning[0], 0x00, 12);
170     }
171    
172     /**
173     * Copy all events from the engine's global input queue buffer to the
174     * engine's internal event list. This will be done at the beginning of
175     * each audio cycle (that is each RenderAudio() call) to distinguish
176     * all global events which have to be processed in the current audio
177     * cycle. These events are usually just SysEx messages. Every
178     * EngineChannel has it's own input event queue buffer and event list
179     * to handle common events like NoteOn, NoteOff and ControlChange
180     * events.
181     *
182     * @param Samples - number of sample points to be processed in the
183     * current audio cycle
184     */
185     void AbstractEngine::ImportEvents(uint Samples) {
186     RingBuffer<Event,false>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
187     Event* pEvent;
188     while (true) {
189     // get next event from input event queue
190     if (!(pEvent = eventQueueReader.pop())) break;
191     // if younger event reached, ignore that and all subsequent ones for now
192     if (pEvent->FragmentPos() >= Samples) {
193     eventQueueReader--;
194     dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
195     pEvent->ResetFragmentPos();
196     break;
197     }
198     // copy event to internal event list
199     if (pGlobalEvents->poolIsEmpty()) {
200     dmsg(1,("Event pool emtpy!\n"));
201     break;
202     }
203     *pGlobalEvents->allocAppend() = *pEvent;
204     }
205     eventQueueReader.free(); // free all copied events from input queue
206     }
207    
208     /**
209     * Clear all engine global event lists.
210     */
211     void AbstractEngine::ClearEventLists() {
212     pGlobalEvents->clear();
213     }
214    
215     /**
216     * Will be called in case the respective engine channel sports FX send
217     * channels. In this particular case, engine channel local buffers are
218     * used to render and mix all voices to. This method is responsible for
219     * copying the audio data from those local buffers to the master audio
220     * output channels as well as to the FX send audio output channels with
221     * their respective FX send levels.
222     *
223     * @param pEngineChannel - engine channel from which audio should be
224     * routed
225     * @param Samples - amount of sample points to be routed in
226     * this audio fragment cycle
227     */
228     void AbstractEngine::RouteAudio(EngineChannel* pEngineChannel, uint Samples) {
229     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
230 schoenebeck 2121 AudioChannel* ppSource[2] = {
231     pChannel->pChannelLeft,
232     pChannel->pChannelRight
233     };
234 iliev 2012 // route dry signal
235     {
236     AudioChannel* pDstL = pAudioOutputDevice->Channel(pChannel->AudioDeviceChannelLeft);
237     AudioChannel* pDstR = pAudioOutputDevice->Channel(pChannel->AudioDeviceChannelRight);
238 schoenebeck 2121 ppSource[0]->MixTo(pDstL, Samples);
239     ppSource[1]->MixTo(pDstR, Samples);
240 iliev 2012 }
241 schoenebeck 2121 // route FX send signal (wet)
242 iliev 2012 {
243     for (int iFxSend = 0; iFxSend < pChannel->GetFxSendCount(); iFxSend++) {
244     FxSend* pFxSend = pChannel->GetFxSend(iFxSend);
245 schoenebeck 2121 const bool success = RouteFxSend(pFxSend, ppSource, pFxSend->Level(), Samples);
246     if (!success) goto channel_cleanup;
247 iliev 2012 }
248     }
249     channel_cleanup:
250     // reset buffers with silence (zero out) for the next audio cycle
251 schoenebeck 2121 ppSource[0]->Clear();
252     ppSource[1]->Clear();
253 iliev 2012 }
254 schoenebeck 2121
255     /**
256     * Similar to RouteAudio(), but this method is even more special. It is
257     * only called by voices which have dedicated effect send(s) level(s). So
258     * such voices have to be routed separately apart from the other voices
259     * which can just be mixed together and routed afterwards in one turn.
260     */
261     void AbstractEngine::RouteDedicatedVoiceChannels(EngineChannel* pEngineChannel, optional<float> FxSendLevels[2], uint Samples) {
262     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
263     AudioChannel* ppSource[2] = {
264     pDedicatedVoiceChannelLeft,
265     pDedicatedVoiceChannelRight
266     };
267     // route dry signal
268     {
269     AudioChannel* pDstL = pAudioOutputDevice->Channel(pChannel->AudioDeviceChannelLeft);
270     AudioChannel* pDstR = pAudioOutputDevice->Channel(pChannel->AudioDeviceChannelRight);
271     ppSource[0]->MixTo(pDstL, Samples);
272     ppSource[1]->MixTo(pDstR, Samples);
273     }
274     // route FX send signals (wet)
275     // (we simply hard code the voices 'reverb send' to the 1st effect
276     // send bus, and the voioces 'chorus send' to the 2nd effect send bus)
277     {
278     for (int iFxSend = 0; iFxSend < 2 && iFxSend < pChannel->GetFxSendCount(); iFxSend++) {
279     // no voice specific FX send level defined for this effect?
280     if (!FxSendLevels[iFxSend]) continue; // ignore this effect then
281    
282     FxSend* pFxSend = pChannel->GetFxSend(iFxSend);
283     const bool success = RouteFxSend(pFxSend, ppSource, *FxSendLevels[iFxSend], Samples);
284     if (!success) goto channel_cleanup;
285     }
286     }
287     channel_cleanup:
288     // reset buffers with silence (zero out) for the next dedicated voice rendering/routing process
289     ppSource[0]->Clear();
290     ppSource[1]->Clear();
291     }
292    
293     /**
294     * Route the audio signal given by @a ppSource to the effect send bus
295     * defined by @a pFxSend (wet signal only).
296     *
297     * @param pFxSend - definition of effect send bus
298     * @param ppSource - the 2 channels of the audio signal to be routed
299     * @param FxSendLevel - the effect send level to by applied
300     * @param Samples - amount of sample points to be processed
301     * @returns true if signal was routed successfully, false on error
302     */
303     bool AbstractEngine::RouteFxSend(FxSend* pFxSend, AudioChannel* ppSource[2], float FxSendLevel, uint Samples) {
304     for (int iChan = 0; iChan < 2; ++iChan) {
305     const int iDstChan = pFxSend->DestinationChannel(iChan);
306     if (iDstChan < 0) {
307     dmsg(1,("Engine::RouteAudio() Error: invalid FX send (%s) destination channel (%d->%d)", ((iChan) ? "R" : "L"), iChan, iDstChan));
308     return false; // error
309     }
310     AudioChannel* pDstChan = NULL;
311 schoenebeck 2137 if (pFxSend->DestinationEffectChain() >= 0) { // fx send routed to an internal send effect
312 schoenebeck 2121 EffectChain* pEffectChain =
313 iliev 2198 pAudioOutputDevice->SendEffectChainByID(
314 schoenebeck 2137 pFxSend->DestinationEffectChain()
315 schoenebeck 2121 );
316     if (!pEffectChain) {
317 schoenebeck 2137 dmsg(1,("Engine::RouteAudio() Error: invalid FX send (%s) destination effect chain %d", ((iChan) ? "R" : "L"), pFxSend->DestinationEffectChain()));
318 schoenebeck 2121 return false; // error
319     }
320     Effect* pEffect =
321     pEffectChain->GetEffect(
322 schoenebeck 2137 pFxSend->DestinationEffectChainPosition()
323 schoenebeck 2121 );
324     if (!pEffect) {
325 schoenebeck 2137 dmsg(1,("Engine::RouteAudio() Error: invalid FX send (%s) destination effect %d of effect chain %d", ((iChan) ? "R" : "L"), pFxSend->DestinationEffectChainPosition(), pFxSend->DestinationEffectChain()));
326 schoenebeck 2121 return false; // error
327     }
328     pDstChan = pEffect->InputChannel(iDstChan);
329     } else { // FX send routed directly to an audio output channel
330     pDstChan = pAudioOutputDevice->Channel(iDstChan);
331     }
332     if (!pDstChan) {
333     dmsg(1,("Engine::RouteAudio() Error: invalid FX send (%s) destination channel (%d->%d)", ((iChan) ? "R" : "L"), iChan, iDstChan));
334     return false; // error
335     }
336     ppSource[iChan]->MixTo(pDstChan, Samples, FxSendLevel);
337     }
338     return true; // success
339     }
340 iliev 2012
341     /**
342     * Calculates the Roland GS sysex check sum.
343     *
344     * @param AddrReader - reader which currently points to the first GS
345     * command address byte of the GS sysex message in
346     * question
347     * @param DataSize - size of the GS message data (in bytes)
348     */
349     uint8_t AbstractEngine::GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize) {
350     RingBuffer<uint8_t,false>::NonVolatileReader reader = AddrReader;
351     uint bytes = 3 /*addr*/ + DataSize;
352     uint8_t addr_and_data[bytes];
353     reader.read(&addr_and_data[0], bytes);
354     uint8_t sum = 0;
355     for (uint i = 0; i < bytes; i++) sum += addr_and_data[i];
356     return 128 - sum % 128;
357     }
358    
359     /**
360     * Allows to tune each of the twelve semitones of an octave.
361     *
362     * @param ScaleTunes - detuning of all twelve semitones (in cents)
363     */
364     void AbstractEngine::AdjustScale(int8_t ScaleTunes[12]) {
365     memcpy(&this->ScaleTuning[0], &ScaleTunes[0], 12); //TODO: currently not sample accurate
366     }
367    
368     uint AbstractEngine::VoiceCount() {
369     return atomic_read(&ActiveVoiceCount);
370     }
371    
372     void AbstractEngine::SetVoiceCount(uint Count) {
373     atomic_set(&ActiveVoiceCount, Count);
374     }
375    
376     uint AbstractEngine::VoiceCountMax() {
377     return ActiveVoiceCountMax;
378     }
379    
380     /**
381     * Moves pitchbend event from the general (input) event list to the engine
382     * channel's event list. It will actually processed later by the
383     * respective voice.
384     *
385     * @param pEngineChannel - engine channel on which this event occured on
386     * @param itPitchbendEvent - absolute pitch value and time stamp of the event
387     */
388     void AbstractEngine::ProcessPitchbend(AbstractEngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent) {
389     pEngineChannel->Pitch = itPitchbendEvent->Param.Pitch.Pitch; // store current pitch value
390     }
391    
392     void AbstractEngine::ProcessFxSendControllers (
393     AbstractEngineChannel* pEngineChannel,
394     Pool<Event>::Iterator& itControlChangeEvent
395     ) {
396     if (!pEngineChannel->fxSends.empty()) {
397     for (int iFxSend = 0; iFxSend < pEngineChannel->GetFxSendCount(); iFxSend++) {
398     FxSend* pFxSend = pEngineChannel->GetFxSend(iFxSend);
399     if (pFxSend->MidiController() == itControlChangeEvent->Param.CC.Controller) {
400     pFxSend->SetLevel(itControlChangeEvent->Param.CC.Value);
401     pFxSend->SetInfoChanged(true);
402     }
403     }
404     }
405     }
406    
407     /**
408     * Will be called by the MIDI input device whenever a MIDI system
409     * exclusive message has arrived.
410     *
411     * @param pData - pointer to sysex data
412     * @param Size - lenght of sysex data (in bytes)
413     * @param pSender - the MIDI input port on which the SysEx message was
414     * received
415     */
416     void AbstractEngine::SendSysex(void* pData, uint Size, MidiInputPort* pSender) {
417     Event event = pEventGenerator->CreateEvent();
418     event.Type = Event::type_sysex;
419     event.Param.Sysex.Size = Size;
420     event.pEngineChannel = NULL; // as Engine global event
421     event.pMidiInputPort = pSender;
422     if (pEventQueue->write_space() > 0) {
423     if (pSysexBuffer->write_space() >= Size) {
424     // copy sysex data to input buffer
425     uint toWrite = Size;
426     uint8_t* pPos = (uint8_t*) pData;
427     while (toWrite) {
428     const uint writeNow = RTMath::Min(toWrite, pSysexBuffer->write_space_to_end());
429     pSysexBuffer->write(pPos, writeNow);
430     toWrite -= writeNow;
431     pPos += writeNow;
432    
433     }
434     // finally place sysex event into input event queue
435     pEventQueue->push(&event);
436     }
437     else dmsg(1,("Engine: Sysex message too large (%d byte) for input buffer (%d byte)!",Size,CONFIG_SYSEX_BUFFER_SIZE));
438     }
439     else dmsg(1,("Engine: Input event queue full!"));
440     }
441    
442     /**
443     * Reacts on MIDI system exclusive messages.
444     *
445     * @param itSysexEvent - sysex data size and time stamp of the sysex event
446     */
447     void AbstractEngine::ProcessSysex(Pool<Event>::Iterator& itSysexEvent) {
448     RingBuffer<uint8_t,false>::NonVolatileReader reader = pSysexBuffer->get_non_volatile_reader();
449    
450     uint8_t exclusive_status, id;
451     if (!reader.pop(&exclusive_status)) goto free_sysex_data;
452     if (!reader.pop(&id)) goto free_sysex_data;
453     if (exclusive_status != 0xF0) goto free_sysex_data;
454    
455     switch (id) {
456     case 0x7f: { // (Realtime) Universal Sysex (GM Standard)
457     uint8_t sysex_channel, sub_id1, sub_id2, val_msb, val_lsb;;
458     if (!reader.pop(&sysex_channel)) goto free_sysex_data;
459     if (!reader.pop(&sub_id1)) goto free_sysex_data;
460     if (!reader.pop(&sub_id2)) goto free_sysex_data;
461     if (!reader.pop(&val_lsb)) goto free_sysex_data;
462     if (!reader.pop(&val_msb)) goto free_sysex_data;
463     //TODO: for now we simply ignore the sysex channel, seldom used anyway
464     switch (sub_id1) {
465     case 0x04: // Device Control
466     switch (sub_id2) {
467     case 0x01: { // Master Volume
468     const double volume =
469     double((uint(val_msb)<<7) | uint(val_lsb)) / 16383.0;
470     #if CONFIG_MASTER_VOLUME_SYSEX_BY_PORT
471     // apply volume to all sampler channels that
472     // are connected to the same MIDI input port
473     // this sysex message arrived on
474     for (int i = 0; i < engineChannels.size(); ++i) {
475     EngineChannel* pEngineChannel = engineChannels[i];
476     if (pEngineChannel->GetMidiInputPort() ==
477     itSysexEvent->pMidiInputPort)
478     {
479     pEngineChannel->Volume(volume);
480     }
481     }
482     #else
483     // apply volume globally to the whole sampler
484     GLOBAL_VOLUME = volume;
485     #endif // CONFIG_MASTER_VOLUME_SYSEX_BY_PORT
486     break;
487     }
488     }
489     break;
490     }
491     break;
492     }
493     case 0x41: { // Roland
494     dmsg(3,("Roland Sysex\n"));
495     uint8_t device_id, model_id, cmd_id;
496     if (!reader.pop(&device_id)) goto free_sysex_data;
497     if (!reader.pop(&model_id)) goto free_sysex_data;
498     if (!reader.pop(&cmd_id)) goto free_sysex_data;
499     if (model_id != 0x42 /*GS*/) goto free_sysex_data;
500     if (cmd_id != 0x12 /*DT1*/) goto free_sysex_data;
501    
502     // command address
503     uint8_t addr[3]; // 2 byte addr MSB, followed by 1 byte addr LSB)
504     const RingBuffer<uint8_t,false>::NonVolatileReader checksum_reader = reader; // so we can calculate the check sum later
505     if (reader.read(&addr[0], 3) != 3) goto free_sysex_data;
506     if (addr[0] == 0x40 && addr[1] == 0x00) { // System Parameters
507     dmsg(3,("\tSystem Parameter\n"));
508     if (addr[2] == 0x7f) { // GS reset
509     for (int i = 0; i < engineChannels.size(); ++i) {
510     AbstractEngineChannel* pEngineChannel
511     = static_cast<AbstractEngineChannel*>(engineChannels[i]);
512     if (pEngineChannel->GetMidiInputPort() == itSysexEvent->pMidiInputPort) {
513     KillAllVoices(pEngineChannel, itSysexEvent);
514     pEngineChannel->ResetControllers();
515     }
516     }
517     }
518     }
519     else if (addr[0] == 0x40 && addr[1] == 0x01) { // Common Parameters
520     dmsg(3,("\tCommon Parameter\n"));
521     }
522     else if (addr[0] == 0x40 && (addr[1] & 0xf0) == 0x10) { // Part Parameters (1)
523     dmsg(3,("\tPart Parameter\n"));
524     switch (addr[2]) {
525     case 0x40: { // scale tuning
526     dmsg(3,("\t\tScale Tuning\n"));
527     uint8_t scale_tunes[12]; // detuning of all 12 semitones of an octave
528     if (reader.read(&scale_tunes[0], 12) != 12) goto free_sysex_data;
529     uint8_t checksum;
530     if (!reader.pop(&checksum)) goto free_sysex_data;
531     #if CONFIG_ASSERT_GS_SYSEX_CHECKSUM
532     if (GSCheckSum(checksum_reader, 12)) goto free_sysex_data;
533     #endif // CONFIG_ASSERT_GS_SYSEX_CHECKSUM
534     for (int i = 0; i < 12; i++) scale_tunes[i] -= 64;
535     AdjustScale((int8_t*) scale_tunes);
536     dmsg(3,("\t\t\tNew scale applied.\n"));
537     break;
538     }
539     case 0x15: { // chromatic / drumkit mode
540     dmsg(3,("\t\tMIDI Instrument Map Switch\n"));
541     uint8_t part = addr[1] & 0x0f;
542     uint8_t map;
543     if (!reader.pop(&map)) goto free_sysex_data;
544     for (int i = 0; i < engineChannels.size(); ++i) {
545     AbstractEngineChannel* pEngineChannel
546     = static_cast<AbstractEngineChannel*>(engineChannels[i]);
547     if (
548     (pEngineChannel->midiChannel == part ||
549     pEngineChannel->midiChannel == midi_chan_all) &&
550     pEngineChannel->GetMidiInputPort() == itSysexEvent->pMidiInputPort
551     ) {
552     try {
553     pEngineChannel->SetMidiInstrumentMap(map);
554     } catch (Exception e) {
555     dmsg(2,("\t\t\tCould not apply MIDI instrument map %d to part %d: %s\n", map, part, e.Message().c_str()));
556     goto free_sysex_data;
557     } catch (...) {
558     dmsg(2,("\t\t\tCould not apply MIDI instrument map %d to part %d (unknown exception)\n", map, part));
559     goto free_sysex_data;
560     }
561     }
562     }
563     dmsg(3,("\t\t\tApplied MIDI instrument map %d to part %d.\n", map, part));
564     break;
565     }
566     }
567     }
568     else if (addr[0] == 0x40 && (addr[1] & 0xf0) == 0x20) { // Part Parameters (2)
569     }
570     else if (addr[0] == 0x41) { // Drum Setup Parameters
571     }
572     break;
573     }
574     }
575    
576     free_sysex_data: // finally free sysex data
577     pSysexBuffer->increment_read_ptr(itSysexEvent->Param.Sysex.Size);
578     }
579    
580     String AbstractEngine::GetFormatString(Format f) {
581     switch(f) {
582     case GIG: return "GIG";
583     case SF2: return "SF2";
584     case SFZ: return "SFZ";
585     default: return "UNKNOWN";
586     }
587     }
588    
589     String AbstractEngine::EngineName() {
590     return GetFormatString(GetEngineFormat());
591     }
592    
593     // static constant initializers
594     const AbstractEngine::FloatTable AbstractEngine::VolumeCurve(InitVolumeCurve());
595     const AbstractEngine::FloatTable AbstractEngine::PanCurve(InitPanCurve());
596     const AbstractEngine::FloatTable AbstractEngine::CrossfadeCurve(InitCrossfadeCurve());
597    
598     float* AbstractEngine::InitVolumeCurve() {
599     // line-segment approximation
600     const float segments[] = {
601     0, 0, 2, 0.0046, 16, 0.016, 31, 0.051, 45, 0.115, 54.5, 0.2,
602     64.5, 0.39, 74, 0.74, 92, 1.03, 114, 1.94, 119.2, 2.2, 127, 2.2
603     };
604     return InitCurve(segments);
605     }
606    
607     float* AbstractEngine::InitPanCurve() {
608     // line-segment approximation
609     const float segments[] = {
610     0, 0, 1, 0,
611     2, 0.05, 31.5, 0.7, 51, 0.851, 74.5, 1.12,
612     127, 1.41, 128, 1.41
613     };
614     return InitCurve(segments, 129);
615     }
616    
617     float* AbstractEngine::InitCrossfadeCurve() {
618     // line-segment approximation
619     const float segments[] = {
620     0, 0, 1, 0.03, 10, 0.1, 51, 0.58, 127, 1
621     };
622     return InitCurve(segments);
623     }
624    
625     float* AbstractEngine::InitCurve(const float* segments, int size) {
626     float* y = new float[size];
627     for (int x = 0 ; x < size ; x++) {
628     if (x > segments[2]) segments += 2;
629     y[x] = segments[1] + (x - segments[0]) *
630     (segments[3] - segments[1]) / (segments[2] - segments[0]);
631     }
632     return y;
633     }
634    
635     } // namespace LinuxSampler

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