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/*************************************************************************** |
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* * |
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* LinuxSampler - modular, streaming capable sampler * |
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* * |
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* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005-2008 Christian Schoenebeck * |
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* Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this program; if not, write to the Free Software * |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, * |
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* MA 02111-1307 USA * |
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***************************************************************************/ |
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#ifndef __LS_ABSTRACTENGINE_H__ |
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#define __LS_ABSTRACTENGINE_H__ |
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#include "Engine.h" |
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#include "../common/ArrayList.h" |
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#include "../common/atomic.h" |
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#include "../common/ConditionServer.h" |
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#include "../common/Pool.h" |
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#include "../common/RingBuffer.h" |
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#include "../common/ChangeFlagRelaxed.h" |
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#include "../drivers/audio/AudioOutputDevice.h" |
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#include "common/Event.h" |
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#include "common/SignalUnitRack.h" |
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namespace LinuxSampler { |
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class AbstractEngineChannel; |
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class AbstractEngine: public Engine { |
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public: |
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enum Format { GIG = 1, SF2, SFZ }; |
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static String GetFormatString(Format f); |
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static AbstractEngine* AcquireEngine(AbstractEngineChannel* pChannel, AudioOutputDevice* pDevice); |
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static void FreeEngine(AbstractEngineChannel* pChannel, AudioOutputDevice* pDevice); |
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AbstractEngine(); |
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virtual ~AbstractEngine(); |
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// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
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virtual void SendSysex(void* pData, uint Size, MidiInputPort* pSender) OVERRIDE; |
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virtual void Reset() OVERRIDE; |
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virtual void Enable() OVERRIDE; |
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virtual void Disable() OVERRIDE; |
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virtual uint VoiceCount() OVERRIDE; |
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virtual uint VoiceCountMax() OVERRIDE; |
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virtual String EngineName() OVERRIDE; |
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virtual void AdjustScaleTuning(const int8_t ScaleTunes[12]) OVERRIDE; |
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virtual void GetScaleTuning(int8_t* pScaleTunes) OVERRIDE; |
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virtual void ResetScaleTuning() OVERRIDE; |
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virtual Format GetEngineFormat() = 0; |
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virtual void Connect(AudioOutputDevice* pAudioOut) = 0; |
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virtual void DisableAndLock(); |
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void SetVoiceCount(uint Count); |
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float Random() { |
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RandomSeed = RandomSeed * 1103515245 + 12345; // classic pseudo random number generator |
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return RandomSeed / 4294967296.0f; |
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} |
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// Simple array wrapper just to make sure memory is freed |
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// when liblinuxsampler is unloaded |
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class FloatTable { |
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private: |
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const float* array; |
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public: |
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FloatTable(const float* array) : array(array) { } |
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~FloatTable() { delete[] array; } |
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const float& operator[](int i) const { return array[i]; } |
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}; |
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static const FloatTable VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90. |
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static const FloatTable PanCurve; ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center). |
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static const FloatTable CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127. |
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AudioOutputDevice* pAudioOutputDevice; |
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//TODO: should be protected |
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AudioChannel* pDedicatedVoiceChannelLeft; ///< encapsulates a special audio rendering buffer (left) for rendering and routing audio on a per voice basis (this is a very special case and only used for voices which lie on a note which was set with individual, dedicated FX send level) |
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AudioChannel* pDedicatedVoiceChannelRight; ///< encapsulates a special audio rendering buffer (right) for rendering and routing audio on a per voice basis (this is a very special case and only used for voices which lie on a note which was set with individual, dedicated FX send level) |
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friend class AbstractVoice; |
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friend class AbstractEngineChannel; |
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template<class V, class R, class I> friend class EngineChannelBase; |
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template<class EC, class R, class S, class D> friend class VoiceBase; |
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protected: |
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ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a Engine instance. |
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ConditionServer EngineDisabled; |
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int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
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ChangeFlagRelaxed ScaleTuningChanged; ///< Boolean flag indicating whenever ScaleTuning has been modified by a foreign thread (i.e. by API). |
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RingBuffer<Event,false>* pEventQueue; ///< Input event queue for engine global events (e.g. SysEx messages). |
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EventGenerator* pEventGenerator; |
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RTList<Event>* pGlobalEvents; ///< All engine global events for the current audio fragment (usually only SysEx messages). |
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Pool<Event>* pEventPool; ///< Contains all Event objects that can be used. |
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RingBuffer<uint8_t,false>* pSysexBuffer; ///< Input buffer for MIDI system exclusive messages. |
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uint SampleRate; ///< Sample rate of the engines output audio signal (in Hz) |
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uint MaxSamplesPerCycle; ///< Size of each audio output buffer |
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unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment |
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int ActiveVoiceCountMax; ///< the maximum voice usage since application start |
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atomic_t ActiveVoiceCount; ///< number of currently active voices |
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int VoiceSpawnsLeft; ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit. |
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void RouteAudio(EngineChannel* pEngineChannel, uint Samples); |
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void RouteDedicatedVoiceChannels(EngineChannel* pEngineChannel, optional<float> FxSendLevels[2], uint Samples); |
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void ClearEventLists(); |
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void ImportEvents(uint Samples); |
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void ProcessSysex(Pool<Event>::Iterator& itSysexEvent); |
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void ProcessPitchbend(AbstractEngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent); |
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void ProcessFxSendControllers ( |
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AbstractEngineChannel* pEngineChannel, |
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Pool<Event>::Iterator& itControlChangeEvent |
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); |
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uint8_t GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize); |
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virtual void ResetInternal() = 0; |
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virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) = 0; |
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virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) = 0; |
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virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) = 0; |
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virtual void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent) = 0; |
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virtual int GetMinFadeOutSamples() = 0; |
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private: |
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static std::map<Format, std::map<AudioOutputDevice*,AbstractEngine*> > engines; |
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uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
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static float* InitVolumeCurve(); |
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static float* InitPanCurve(); |
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static float* InitCrossfadeCurve(); |
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static float* InitCurve(const float* segments, int size = 128); |
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bool RouteFxSend(FxSend* pFxSend, AudioChannel* ppSource[2], float FxSendLevel, uint Samples); |
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}; |
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} // namespace LinuxSampler |
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#endif /* __LS_ABSTRACTENGINE_H__ */ |
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