/[svn]/linuxsampler/trunk/src/engines/AbstractEngine.h
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Diff of /linuxsampler/trunk/src/engines/AbstractEngine.h

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revision 2931 by schoenebeck, Sat Jul 9 14:38:33 2016 UTC revision 3205 by schoenebeck, Wed May 24 20:05:38 2017 UTC
# Line 126  namespace LinuxSampler { Line 126  namespace LinuxSampler {
126              RingBuffer<uint8_t,false>* pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.              RingBuffer<uint8_t,false>* pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.
127              uint                       SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)              uint                       SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)
128              uint                       MaxSamplesPerCycle;    ///< Size of each audio output buffer              uint                       MaxSamplesPerCycle;    ///< Size of each audio output buffer
129              unsigned long              FrameTime;             ///< Time in frames of the start of the current audio fragment              sched_time_t               FrameTime;             ///< Scheduler time of the 1st sample point of the current audio fragment cycle. This is a consecutive sample point counter for the engine which proceeds (beyond fragment boundaries) until the engine is explicitly reset for some reason.
130              int                        ActiveVoiceCountMax;   ///< the maximum voice usage since application start              int                        ActiveVoiceCountMax;   ///< the maximum voice usage since application start
131              atomic_t                   ActiveVoiceCount;      ///< number of currently active voices              atomic_t                   ActiveVoiceCount;      ///< number of currently active voices
132              int                        VoiceSpawnsLeft;       ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit.              int                        VoiceSpawnsLeft;       ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit.
# Line 155  namespace LinuxSampler { Line 155  namespace LinuxSampler {
155              virtual void ProcessPolyphonicKeyPressure(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNotePressureEvent) = 0;              virtual void ProcessPolyphonicKeyPressure(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNotePressureEvent) = 0;
156              virtual void ProcessReleaseTrigger(EngineChannel* pEngineChannel, RTList<Event>::Iterator& itEvent) = 0;              virtual void ProcessReleaseTrigger(EngineChannel* pEngineChannel, RTList<Event>::Iterator& itEvent) = 0;
157              virtual int  GetMinFadeOutSamples() = 0;              virtual int  GetMinFadeOutSamples() = 0;
158              virtual note_id_t LaunchNewNote(LinuxSampler::EngineChannel* pEngineChannel, Event* pNoteOnEvent) = 0;              virtual note_id_t LaunchNewNote(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) = 0;
159              virtual void CreateInstrumentScriptVM();              virtual void CreateInstrumentScriptVM();
160    
161          private:          private:

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