/[svn]/linuxsampler/trunk/src/engines/AbstractEngineChannel.cpp
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Annotation of /linuxsampler/trunk/src/engines/AbstractEngineChannel.cpp

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Revision 2879 - (hide annotations) (download)
Tue Apr 19 14:07:53 2016 UTC (8 years ago) by schoenebeck
File size: 48489 byte(s)
* All engines: Active voices are now internally grouped to "Note" objects,
  instead of being directly assigned to a keyboard key. This allows more
  fine graded processing of voices, which is i.e. required for certain
  instrument script features.
* Built-in script function "play_note()": Added support for passing
  special value -1 for "duration-us" argument, which will cause the
  triggered note to be released once the original note was released.
* Bumped version (2.0.0.svn3).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2114 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 schoenebeck 2500 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 schoenebeck 2871 * Copyright (C) 2012-2016 Christian Schoenebeck and Andreas Persson *
9 iliev 2012 * *
10     * This program is free software; you can redistribute it and/or modify *
11     * it under the terms of the GNU General Public License as published by *
12     * the Free Software Foundation; either version 2 of the License, or *
13     * (at your option) any later version. *
14     * *
15     * This program is distributed in the hope that it will be useful, *
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18     * GNU General Public License for more details. *
19     * *
20     * You should have received a copy of the GNU General Public License *
21     * along with this program; if not, write to the Free Software *
22     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23     * MA 02111-1307 USA *
24     ***************************************************************************/
25    
26     #include "AbstractEngineChannel.h"
27     #include "../common/global_private.h"
28     #include "../Sampler.h"
29    
30     namespace LinuxSampler {
31    
32     AbstractEngineChannel::AbstractEngineChannel() :
33     virtualMidiDevicesReader_AudioThread(virtualMidiDevices),
34     virtualMidiDevicesReader_MidiThread(virtualMidiDevices)
35     {
36     pEngine = NULL;
37     pEvents = NULL; // we allocate when we retrieve the right Engine object
38 schoenebeck 2871 delayedEvents.pList = NULL;
39 iliev 2012 pEventQueue = new RingBuffer<Event,false>(CONFIG_MAX_EVENTS_PER_FRAGMENT, 0);
40     InstrumentIdx = -1;
41     InstrumentStat = -1;
42     pChannelLeft = NULL;
43     pChannelRight = NULL;
44     AudioDeviceChannelLeft = -1;
45     AudioDeviceChannelRight = -1;
46     midiChannel = midi_chan_all;
47     ResetControllers();
48     PortamentoMode = false;
49     PortamentoTime = CONFIG_PORTAMENTO_TIME_DEFAULT;
50 schoenebeck 2611 pScript = NULL;
51 iliev 2012 }
52    
53     AbstractEngineChannel::~AbstractEngineChannel() {
54 persson 2114 delete pEventQueue;
55     DeleteGroupEventLists();
56 iliev 2012 RemoveAllFxSends();
57     }
58    
59     Engine* AbstractEngineChannel::GetEngine() {
60     return pEngine;
61     }
62    
63     uint AbstractEngineChannel::Channels() {
64     return 2;
65     }
66    
67     /**
68     * More or less a workaround to set the instrument name, index and load
69     * status variable to zero percent immediately, that is without blocking
70     * the calling thread. It might be used in future for other preparations
71     * as well though.
72     *
73     * @param FileName - file name of the instrument file
74     * @param Instrument - index of the instrument in the file
75     * @see LoadInstrument()
76     */
77     void AbstractEngineChannel::PrepareLoadInstrument(const char* FileName, uint Instrument) {
78     InstrumentFile = FileName;
79     InstrumentIdx = Instrument;
80     InstrumentStat = 0;
81     }
82    
83     String AbstractEngineChannel::InstrumentFileName() {
84     return InstrumentFile;
85     }
86    
87     String AbstractEngineChannel::InstrumentName() {
88     return InstrumentIdxName;
89     }
90    
91     int AbstractEngineChannel::InstrumentIndex() {
92     return InstrumentIdx;
93     }
94    
95     int AbstractEngineChannel::InstrumentStatus() {
96     return InstrumentStat;
97     }
98    
99     String AbstractEngineChannel::EngineName() {
100     return AbstractEngine::GetFormatString(GetEngineFormat());
101     }
102    
103     void AbstractEngineChannel::Reset() {
104     if (pEngine) pEngine->DisableAndLock();
105 schoenebeck 2871 ResetInternal(false/*don't reset engine*/);
106 iliev 2012 ResetControllers();
107     if (pEngine) {
108     pEngine->Enable();
109     pEngine->Reset();
110     }
111     }
112    
113     void AbstractEngineChannel::ResetControllers() {
114     Pitch = 0;
115     GlobalVolume = 1.0f;
116     MidiVolume = 1.0;
117     iLastPanRequest = 64;
118     GlobalTranspose = 0;
119     // set all MIDI controller values to zero
120     memset(ControllerTable, 0x00, 129);
121     // reset all FX Send levels
122     for (
123     std::vector<FxSend*>::iterator iter = fxSends.begin();
124     iter != fxSends.end(); iter++
125     ) {
126     (*iter)->Reset();
127     }
128     }
129    
130     /**
131     * This method is not thread safe!
132     */
133 schoenebeck 2871 void AbstractEngineChannel::ResetInternal(bool bResetEngine) {
134 iliev 2012 CurrentKeyDimension = 0;
135     PortamentoPos = -1.0f; // no portamento active yet
136    
137 schoenebeck 2871 // delete all active instrument script events
138     if (pScript) pScript->resetEvents();
139    
140     // free all delayed MIDI events
141     delayedEvents.clear();
142    
143 iliev 2012 // delete all input events
144     pEventQueue->init();
145    
146 schoenebeck 2871 if (bResetEngine && pEngine) pEngine->ResetInternal();
147 iliev 2012
148     // status of engine channel has changed, so set notify flag
149     bStatusChanged = true;
150     }
151    
152     /**
153     * Implementation of virtual method from abstract EngineChannel interface.
154     * This method will periodically be polled (e.g. by the LSCP server) to
155     * check if some engine channel parameter has changed since the last
156     * StatusChanged() call.
157     *
158     * This method can also be used to mark the engine channel as changed
159     * from outside, e.g. by a MIDI input device. The optional argument
160     * \a nNewStatus can be used for this.
161     *
162     * TODO: This "poll method" is just a lazy solution and might be
163     * replaced in future.
164     * @param bNewStatus - (optional, default: false) sets the new status flag
165     * @returns true if engine channel status has changed since last
166     * StatusChanged() call
167     */
168     bool AbstractEngineChannel::StatusChanged(bool bNewStatus) {
169     bool b = bStatusChanged;
170     bStatusChanged = bNewStatus;
171     return b;
172     }
173    
174     float AbstractEngineChannel::Volume() {
175     return GlobalVolume;
176     }
177    
178     void AbstractEngineChannel::Volume(float f) {
179     GlobalVolume = f;
180     bStatusChanged = true; // status of engine channel has changed, so set notify flag
181     }
182    
183     float AbstractEngineChannel::Pan() {
184     return float(iLastPanRequest - 64) / 64.0f;
185     }
186    
187     void AbstractEngineChannel::Pan(float f) {
188     int iMidiPan = int(f * 64.0f) + 64;
189     if (iMidiPan > 127) iMidiPan = 127;
190     else if (iMidiPan < 0) iMidiPan = 0;
191     iLastPanRequest = iMidiPan;
192     }
193    
194     AudioOutputDevice* AbstractEngineChannel::GetAudioOutputDevice() {
195     return (pEngine) ? pEngine->pAudioOutputDevice : NULL;
196     }
197    
198 persson 2326 /**
199     * Gets thread safe access to the currently connected audio output
200     * device from other threads than the lscp thread.
201     */
202     AudioOutputDevice* AbstractEngineChannel::GetAudioOutputDeviceSafe() {
203 persson 2427 LockGuard lock(EngineMutex);
204     return GetAudioOutputDevice();
205 persson 2326 }
206    
207 iliev 2012 void AbstractEngineChannel::SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) {
208     if (!pEngine || !pEngine->pAudioOutputDevice) throw AudioOutputException("No audio output device connected yet.");
209    
210     AudioChannel* pChannel = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannel);
211     if (!pChannel) throw AudioOutputException("Invalid audio output device channel " + ToString(AudioDeviceChannel));
212     switch (EngineAudioChannel) {
213     case 0: // left output channel
214     if (fxSends.empty()) pChannelLeft = pChannel;
215     AudioDeviceChannelLeft = AudioDeviceChannel;
216     break;
217     case 1: // right output channel
218     if (fxSends.empty()) pChannelRight = pChannel;
219     AudioDeviceChannelRight = AudioDeviceChannel;
220     break;
221     default:
222     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
223     }
224    
225     bStatusChanged = true;
226     }
227    
228     int AbstractEngineChannel::OutputChannel(uint EngineAudioChannel) {
229     switch (EngineAudioChannel) {
230     case 0: // left channel
231     return AudioDeviceChannelLeft;
232     case 1: // right channel
233     return AudioDeviceChannelRight;
234     default:
235     throw AudioOutputException("Invalid engine audio channel " + ToString(EngineAudioChannel));
236     }
237     }
238    
239 schoenebeck 2500 void AbstractEngineChannel::Connect(MidiInputPort* pMidiPort) {
240     if (!pMidiPort) return;
241    
242     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
243    
244     // check if connection already exists
245     for (int i = 0; i < connections->size(); ++i)
246     if ((*connections)[i] == pMidiPort)
247     return; // to avoid endless recursion
248    
249     connections->add(pMidiPort);
250    
251     // inform MIDI port about this new connection
252     pMidiPort->Connect(this, MidiChannel());
253     }
254    
255     void AbstractEngineChannel::Disconnect(MidiInputPort* pMidiPort) {
256     if (!pMidiPort) return;
257    
258     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
259    
260     for (int i = 0; i < connections->size(); ++i) {
261     if ((*connections)[i] == pMidiPort) {
262     connections->remove(i);
263     // inform MIDI port about this disconnection
264     pMidiPort->Disconnect(this);
265     return;
266     }
267     }
268     }
269    
270     void AbstractEngineChannel::DisconnectAllMidiInputPorts() {
271     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
272     ArrayList<MidiInputPort*> clonedList = *connections;
273     connections->clear();
274     for (int i = 0; i < clonedList.size(); ++i) clonedList[i]->Disconnect(this);
275     }
276    
277     uint AbstractEngineChannel::GetMidiInputPortCount() {
278     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
279     return connections->size();
280     }
281    
282     MidiInputPort* AbstractEngineChannel::GetMidiInputPort(uint index) {
283     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
284     return (index < connections->size()) ? (*connections)[index] : NULL;
285     }
286    
287     // deprecated (just for API backward compatibility) - may be removed in future
288 iliev 2012 void AbstractEngineChannel::Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) {
289 schoenebeck 2500 if (!pMidiPort) return;
290    
291     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
292    
293     // check against endless recursion
294     if (connections->size() == 1 && (*connections)[0] == pMidiPort && this->midiChannel == MidiChannel)
295     return;
296    
297     if (!isValidMidiChan(MidiChannel))
298     throw MidiInputException("Invalid MIDI channel (" + ToString(int(MidiChannel)) + ")");
299    
300     this->midiChannel = MidiChannel;
301    
302     // disconnect all currently connected MIDI ports
303     ArrayList<MidiInputPort*> clonedList = *connections;
304     connections->clear();
305     for (int i = 0; i < clonedList.size(); ++i)
306     clonedList[i]->Disconnect(this);
307    
308     // connect the new port
309     connections->add(pMidiPort);
310 iliev 2012 pMidiPort->Connect(this, MidiChannel);
311     }
312    
313 schoenebeck 2500 // deprecated (just for API backward compatibility) - may be removed in future
314 iliev 2012 void AbstractEngineChannel::DisconnectMidiInputPort() {
315 schoenebeck 2500 DisconnectAllMidiInputPorts();
316 iliev 2012 }
317    
318 schoenebeck 2500 // deprecated (just for API backward compatibility) - may be removed in future
319 iliev 2012 MidiInputPort* AbstractEngineChannel::GetMidiInputPort() {
320 schoenebeck 2500 return GetMidiInputPort(0);
321 iliev 2012 }
322    
323     midi_chan_t AbstractEngineChannel::MidiChannel() {
324     return midiChannel;
325     }
326    
327 schoenebeck 2500 void AbstractEngineChannel::SetMidiChannel(midi_chan_t MidiChannel) {
328     if (this->midiChannel == MidiChannel) return;
329     if (!isValidMidiChan(MidiChannel))
330     throw MidiInputException("Invalid MIDI channel (" + ToString(int(MidiChannel)) + ")");
331    
332     this->midiChannel = MidiChannel;
333    
334     Sync< ArrayList<MidiInputPort*> > connections = midiInputs.back();
335     ArrayList<MidiInputPort*> clonedList = *connections;
336    
337     DisconnectAllMidiInputPorts();
338    
339     for (int i = 0; i < clonedList.size(); ++i) Connect(clonedList[i]);
340     }
341    
342 iliev 2012 void AbstractEngineChannel::Connect(VirtualMidiDevice* pDevice) {
343     // double buffer ... double work ...
344     {
345     ArrayList<VirtualMidiDevice*>& devices = virtualMidiDevices.GetConfigForUpdate();
346     devices.add(pDevice);
347     }
348     {
349     ArrayList<VirtualMidiDevice*>& devices = virtualMidiDevices.SwitchConfig();
350     devices.add(pDevice);
351     }
352     }
353    
354     void AbstractEngineChannel::Disconnect(VirtualMidiDevice* pDevice) {
355     // double buffer ... double work ...
356     {
357     ArrayList<VirtualMidiDevice*>& devices = virtualMidiDevices.GetConfigForUpdate();
358     devices.remove(pDevice);
359     }
360     {
361     ArrayList<VirtualMidiDevice*>& devices = virtualMidiDevices.SwitchConfig();
362     devices.remove(pDevice);
363     }
364     }
365    
366     /**
367     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
368     * voice for the given key. This method is meant for real time rendering,
369     * that is an event will immediately be created with the current system
370     * time as time stamp.
371     *
372     * @param Key - MIDI key number of the triggered key
373     * @param Velocity - MIDI velocity value of the triggered key
374     */
375 persson 2317 void AbstractEngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) {
376 iliev 2012 if (pEngine) {
377 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
378     LockGuard g;
379     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
380    
381 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent();
382     event.Type = Event::type_note_on;
383     event.Param.Note.Key = Key;
384     event.Param.Note.Velocity = Velocity;
385 persson 2317 event.Param.Note.Channel = MidiChannel;
386 iliev 2012 event.pEngineChannel = this;
387     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
388     else dmsg(1,("EngineChannel: Input event queue full!"));
389     // inform connected virtual MIDI devices if any ...
390     // (e.g. virtual MIDI keyboard in instrument editor(s))
391     ArrayList<VirtualMidiDevice*>& devices =
392     const_cast<ArrayList<VirtualMidiDevice*>&>(
393     virtualMidiDevicesReader_MidiThread.Lock()
394     );
395     for (int i = 0; i < devices.size(); i++) {
396     devices[i]->SendNoteOnToDevice(Key, Velocity);
397     }
398     virtualMidiDevicesReader_MidiThread.Unlock();
399     }
400     }
401    
402     /**
403     * Will be called by the MIDIIn Thread to let the audio thread trigger a new
404     * voice for the given key. This method is meant for offline rendering
405     * and / or for cases where the exact position of the event in the current
406     * audio fragment is already known.
407     *
408     * @param Key - MIDI key number of the triggered key
409     * @param Velocity - MIDI velocity value of the triggered key
410     * @param FragmentPos - sample point position in the current audio
411     * fragment to which this event belongs to
412     */
413 persson 2317 void AbstractEngineChannel::SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) {
414 iliev 2012 if (FragmentPos < 0) {
415     dmsg(1,("EngineChannel::SendNoteOn(): negative FragmentPos! Seems MIDI driver is buggy!"));
416     }
417     else if (pEngine) {
418 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
419     LockGuard g;
420     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
421    
422 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
423     event.Type = Event::type_note_on;
424     event.Param.Note.Key = Key;
425     event.Param.Note.Velocity = Velocity;
426 persson 2317 event.Param.Note.Channel = MidiChannel;
427 iliev 2012 event.pEngineChannel = this;
428     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
429     else dmsg(1,("EngineChannel: Input event queue full!"));
430     // inform connected virtual MIDI devices if any ...
431     // (e.g. virtual MIDI keyboard in instrument editor(s))
432     ArrayList<VirtualMidiDevice*>& devices =
433     const_cast<ArrayList<VirtualMidiDevice*>&>(
434     virtualMidiDevicesReader_MidiThread.Lock()
435     );
436     for (int i = 0; i < devices.size(); i++) {
437     devices[i]->SendNoteOnToDevice(Key, Velocity);
438     }
439     virtualMidiDevicesReader_MidiThread.Unlock();
440     }
441     }
442    
443     /**
444     * Will be called by the MIDIIn Thread to signal the audio thread to release
445     * voice(s) on the given key. This method is meant for real time rendering,
446     * that is an event will immediately be created with the current system
447     * time as time stamp.
448     *
449     * @param Key - MIDI key number of the released key
450     * @param Velocity - MIDI release velocity value of the released key
451     */
452 persson 2317 void AbstractEngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) {
453 iliev 2012 if (pEngine) {
454 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
455     LockGuard g;
456     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
457    
458 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent();
459     event.Type = Event::type_note_off;
460     event.Param.Note.Key = Key;
461     event.Param.Note.Velocity = Velocity;
462 persson 2317 event.Param.Note.Channel = MidiChannel;
463 iliev 2012 event.pEngineChannel = this;
464     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
465     else dmsg(1,("EngineChannel: Input event queue full!"));
466     // inform connected virtual MIDI devices if any ...
467     // (e.g. virtual MIDI keyboard in instrument editor(s))
468     ArrayList<VirtualMidiDevice*>& devices =
469     const_cast<ArrayList<VirtualMidiDevice*>&>(
470     virtualMidiDevicesReader_MidiThread.Lock()
471     );
472     for (int i = 0; i < devices.size(); i++) {
473     devices[i]->SendNoteOffToDevice(Key, Velocity);
474     }
475     virtualMidiDevicesReader_MidiThread.Unlock();
476     }
477     }
478    
479     /**
480     * Will be called by the MIDIIn Thread to signal the audio thread to release
481     * voice(s) on the given key. This method is meant for offline rendering
482     * and / or for cases where the exact position of the event in the current
483     * audio fragment is already known.
484     *
485     * @param Key - MIDI key number of the released key
486     * @param Velocity - MIDI release velocity value of the released key
487     * @param FragmentPos - sample point position in the current audio
488     * fragment to which this event belongs to
489     */
490 persson 2317 void AbstractEngineChannel::SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) {
491 iliev 2012 if (FragmentPos < 0) {
492     dmsg(1,("EngineChannel::SendNoteOff(): negative FragmentPos! Seems MIDI driver is buggy!"));
493     }
494     else if (pEngine) {
495 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
496     LockGuard g;
497     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
498    
499 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
500     event.Type = Event::type_note_off;
501     event.Param.Note.Key = Key;
502     event.Param.Note.Velocity = Velocity;
503 persson 2317 event.Param.Note.Channel = MidiChannel;
504 iliev 2012 event.pEngineChannel = this;
505     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
506     else dmsg(1,("EngineChannel: Input event queue full!"));
507     // inform connected virtual MIDI devices if any ...
508     // (e.g. virtual MIDI keyboard in instrument editor(s))
509     ArrayList<VirtualMidiDevice*>& devices =
510     const_cast<ArrayList<VirtualMidiDevice*>&>(
511     virtualMidiDevicesReader_MidiThread.Lock()
512     );
513     for (int i = 0; i < devices.size(); i++) {
514     devices[i]->SendNoteOffToDevice(Key, Velocity);
515     }
516     virtualMidiDevicesReader_MidiThread.Unlock();
517     }
518     }
519    
520     /**
521     * Will be called by the MIDIIn Thread to signal the audio thread to change
522     * the pitch value for all voices. This method is meant for real time
523     * rendering, that is an event will immediately be created with the
524     * current system time as time stamp.
525     *
526     * @param Pitch - MIDI pitch value (-8192 ... +8191)
527     */
528 persson 2317 void AbstractEngineChannel::SendPitchbend(int Pitch, uint8_t MidiChannel) {
529 iliev 2012 if (pEngine) {
530 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
531     LockGuard g;
532     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
533    
534 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent();
535     event.Type = Event::type_pitchbend;
536     event.Param.Pitch.Pitch = Pitch;
537 persson 2317 event.Param.Pitch.Channel = MidiChannel;
538 iliev 2012 event.pEngineChannel = this;
539     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
540     else dmsg(1,("EngineChannel: Input event queue full!"));
541     }
542     }
543    
544     /**
545     * Will be called by the MIDIIn Thread to signal the audio thread to change
546     * the pitch value for all voices. This method is meant for offline
547     * rendering and / or for cases where the exact position of the event in
548     * the current audio fragment is already known.
549     *
550     * @param Pitch - MIDI pitch value (-8192 ... +8191)
551     * @param FragmentPos - sample point position in the current audio
552     * fragment to which this event belongs to
553     */
554 persson 2317 void AbstractEngineChannel::SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos) {
555 iliev 2012 if (FragmentPos < 0) {
556     dmsg(1,("AbstractEngineChannel::SendPitchBend(): negative FragmentPos! Seems MIDI driver is buggy!"));
557     }
558     else if (pEngine) {
559 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
560     LockGuard g;
561     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
562    
563 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
564     event.Type = Event::type_pitchbend;
565     event.Param.Pitch.Pitch = Pitch;
566 persson 2317 event.Param.Pitch.Channel = MidiChannel;
567 iliev 2012 event.pEngineChannel = this;
568     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
569     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
570     }
571     }
572    
573     /**
574     * Will be called by the MIDIIn Thread to signal the audio thread that a
575     * continuous controller value has changed. This method is meant for real
576     * time rendering, that is an event will immediately be created with the
577     * current system time as time stamp.
578     *
579     * @param Controller - MIDI controller number of the occured control change
580     * @param Value - value of the control change
581     */
582 persson 2317 void AbstractEngineChannel::SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel) {
583 iliev 2012 if (pEngine) {
584 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
585     LockGuard g;
586     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
587    
588 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent();
589     event.Type = Event::type_control_change;
590     event.Param.CC.Controller = Controller;
591     event.Param.CC.Value = Value;
592 persson 2317 event.Param.CC.Channel = MidiChannel;
593 iliev 2012 event.pEngineChannel = this;
594     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
595     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
596     }
597     }
598    
599     /**
600     * Will be called by the MIDIIn Thread to signal the audio thread that a
601     * continuous controller value has changed. This method is meant for
602     * offline rendering and / or for cases where the exact position of the
603     * event in the current audio fragment is already known.
604     *
605     * @param Controller - MIDI controller number of the occured control change
606     * @param Value - value of the control change
607     * @param FragmentPos - sample point position in the current audio
608     * fragment to which this event belongs to
609     */
610 persson 2317 void AbstractEngineChannel::SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) {
611 iliev 2012 if (FragmentPos < 0) {
612     dmsg(1,("AbstractEngineChannel::SendControlChange(): negative FragmentPos! Seems MIDI driver is buggy!"));
613     }
614     else if (pEngine) {
615 schoenebeck 2500 // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
616     LockGuard g;
617     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
618    
619 iliev 2012 Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
620     event.Type = Event::type_control_change;
621     event.Param.CC.Controller = Controller;
622     event.Param.CC.Value = Value;
623 persson 2317 event.Param.CC.Channel = MidiChannel;
624 iliev 2012 event.pEngineChannel = this;
625     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
626     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
627     }
628     }
629    
630 schoenebeck 2559 void AbstractEngineChannel::SendChannelPressure(uint8_t Value, uint8_t MidiChannel) {
631     if (pEngine) {
632     // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
633     LockGuard g;
634     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
635    
636     Event event = pEngine->pEventGenerator->CreateEvent();
637     event.Type = Event::type_channel_pressure;
638 schoenebeck 2611 event.Param.ChannelPressure.Controller = CTRL_TABLE_IDX_AFTERTOUCH; // required for instrument scripts
639 schoenebeck 2559 event.Param.ChannelPressure.Value = Value;
640     event.Param.ChannelPressure.Channel = MidiChannel;
641     event.pEngineChannel = this;
642     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
643     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
644     }
645     }
646    
647     void AbstractEngineChannel::SendChannelPressure(uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) {
648     if (pEngine) {
649     // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
650     LockGuard g;
651     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
652    
653     Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
654     event.Type = Event::type_channel_pressure;
655 schoenebeck 2611 event.Param.ChannelPressure.Controller = CTRL_TABLE_IDX_AFTERTOUCH; // required for instrument scripts
656 schoenebeck 2559 event.Param.ChannelPressure.Value = Value;
657     event.Param.ChannelPressure.Channel = MidiChannel;
658     event.pEngineChannel = this;
659     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
660     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
661     }
662     }
663    
664     void AbstractEngineChannel::SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel) {
665     if (pEngine) {
666     // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
667     LockGuard g;
668     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
669    
670     Event event = pEngine->pEventGenerator->CreateEvent();
671     event.Type = Event::type_note_pressure;
672     event.Param.NotePressure.Key = Key;
673     event.Param.NotePressure.Value = Value;
674     event.Param.NotePressure.Channel = MidiChannel;
675     event.pEngineChannel = this;
676     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
677     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
678     }
679     }
680    
681     void AbstractEngineChannel::SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) {
682     if (pEngine) {
683     // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
684     LockGuard g;
685     if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
686    
687     Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
688     event.Type = Event::type_note_pressure;
689     event.Param.NotePressure.Key = Key;
690     event.Param.NotePressure.Value = Value;
691     event.Param.NotePressure.Channel = MidiChannel;
692     event.pEngineChannel = this;
693     if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
694     else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
695     }
696     }
697    
698 schoenebeck 2879 bool AbstractEngineChannel::applyTranspose(Event* event) {
699     if (event->Type != Event::type_note_on && event->Type != Event::type_note_off)
700     return true; // event OK (not a note event, nothing to do with it here)
701    
702     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
703     const int k = event->Param.Note.Key + GlobalTranspose;
704     if (k < 0 || k > 127)
705     return false; // bad event, drop it
706    
707     event->Param.Note.Key = k;
708    
709     return true; // event OK
710     }
711    
712 iliev 2012 /**
713     * Copy all events from the engine channel's input event queue buffer to
714     * the internal event list. This will be done at the beginning of each
715     * audio cycle (that is each RenderAudio() call) to distinguish all
716     * events which have to be processed in the current audio cycle. Each
717     * EngineChannel has it's own input event queue for the common channel
718     * specific events (like NoteOn, NoteOff and ControlChange events).
719     * Beside that, the engine also has a input event queue for global
720     * events (usually SysEx messages).
721     *
722     * @param Samples - number of sample points to be processed in the
723     * current audio cycle
724     */
725     void AbstractEngineChannel::ImportEvents(uint Samples) {
726     // import events from pure software MIDI "devices"
727     // (e.g. virtual keyboard in instrument editor)
728     {
729 persson 2317 const uint8_t channel = MidiChannel() == midi_chan_all ? 0 : MidiChannel();
730 iliev 2012 const int FragmentPos = 0; // randomly chosen, we don't care about jitter for virtual MIDI devices
731     Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
732     VirtualMidiDevice::event_t devEvent; // the event format we get from the virtual MIDI device
733     // as we're going to (carefully) write some status to the
734     // synchronized struct, we cast away the const
735     ArrayList<VirtualMidiDevice*>& devices =
736     const_cast<ArrayList<VirtualMidiDevice*>&>(virtualMidiDevicesReader_AudioThread.Lock());
737     // iterate through all virtual MIDI devices
738     for (int i = 0; i < devices.size(); i++) {
739     VirtualMidiDevice* pDev = devices[i];
740     // I think we can simply flush the whole FIFO(s), the user shouldn't be so fast ;-)
741     while (pDev->GetMidiEventFromDevice(devEvent)) {
742 schoenebeck 2025 switch (devEvent.Type) {
743     case VirtualMidiDevice::EVENT_TYPE_NOTEON:
744     event.Type = Event::type_note_on;
745     event.Param.Note.Key = devEvent.Arg1;
746     event.Param.Note.Velocity = devEvent.Arg2;
747 persson 2317 event.Param.Note.Channel = channel;
748 schoenebeck 2879 // apply transpose setting to (note on/off) event
749     if (!applyTranspose(&event))
750     continue; // note value is out of range, so drop this event
751     // assign a new note to this note-on event
752     if (!pEngine->LaunchNewNote(this, &event))
753     continue; // failed launching new note, so drop this event
754 schoenebeck 2025 break;
755     case VirtualMidiDevice::EVENT_TYPE_NOTEOFF:
756     event.Type = Event::type_note_off;
757     event.Param.Note.Key = devEvent.Arg1;
758     event.Param.Note.Velocity = devEvent.Arg2;
759 persson 2317 event.Param.Note.Channel = channel;
760 schoenebeck 2879 if (!applyTranspose(&event))
761     continue; // note value is out of range, so drop this event
762 schoenebeck 2025 break;
763     case VirtualMidiDevice::EVENT_TYPE_CC:
764 schoenebeck 2521 switch (devEvent.Arg1) {
765     case 0: // bank select MSB ...
766     SetMidiBankMsb(devEvent.Arg2);
767     continue; // don't push this event into FIFO
768     case 32: // bank select LSB ...
769     SetMidiBankLsb(devEvent.Arg2);
770     continue; // don't push this event into FIFO
771     default: // regular MIDI CC ...
772     event.Type = Event::type_control_change;
773     event.Param.CC.Controller = devEvent.Arg1;
774     event.Param.CC.Value = devEvent.Arg2;
775     event.Param.CC.Channel = channel;
776     }
777 schoenebeck 2025 break;
778 schoenebeck 2521 case VirtualMidiDevice::EVENT_TYPE_PITCHBEND:
779     event.Type = Event::type_pitchbend;
780     event.Param.Pitch.Pitch = int(devEvent.Arg2 << 7 | devEvent.Arg1) - 8192;
781     event.Param.Pitch.Channel = channel;
782     break;
783     case VirtualMidiDevice::EVENT_TYPE_PROGRAM:
784     SendProgramChange(devEvent.Arg1);
785     continue; // don't push this event into FIFO
786 schoenebeck 2025 default:
787     std::cerr << "AbstractEngineChannel::ImportEvents() ERROR: unknown event type ("
788     << devEvent.Type << "). This is a bug!";
789     continue;
790     }
791     event.pEngineChannel = this;
792 iliev 2012 // copy event to internal event list
793     if (pEvents->poolIsEmpty()) {
794     dmsg(1,("Event pool emtpy!\n"));
795     goto exitVirtualDevicesLoop;
796     }
797     *pEvents->allocAppend() = event;
798     }
799     }
800     }
801     exitVirtualDevicesLoop:
802     virtualMidiDevicesReader_AudioThread.Unlock();
803    
804     // import events from the regular MIDI devices
805     RingBuffer<Event,false>::NonVolatileReader eventQueueReader = pEventQueue->get_non_volatile_reader();
806     Event* pEvent;
807     while (true) {
808     // get next event from input event queue
809     if (!(pEvent = eventQueueReader.pop())) break;
810     // if younger event reached, ignore that and all subsequent ones for now
811     if (pEvent->FragmentPos() >= Samples) {
812     eventQueueReader--;
813     dmsg(2,("Younger Event, pos=%d ,Samples=%d!\n",pEvent->FragmentPos(),Samples));
814     pEvent->ResetFragmentPos();
815     break;
816     }
817     if (pEvents->poolIsEmpty()) {
818     dmsg(1,("Event pool emtpy!\n"));
819     break;
820     }
821 schoenebeck 2879 // apply transpose setting to (note on/off) event
822     if (!applyTranspose(pEvent))
823     continue; // it's a note event which has a note value out of range, so drop this event
824     // assign a new note to this event (if its a note-on event)
825     if (pEvent->Type == Event::type_note_on)
826     if (!pEngine->LaunchNewNote(this, pEvent))
827     continue; // failed launching new note, so drop this event
828     // copy event to internal event list
829 iliev 2012 *pEvents->allocAppend() = *pEvent;
830     }
831     eventQueueReader.free(); // free all copied events from input queue
832     }
833 schoenebeck 2598
834 schoenebeck 2596 /**
835     * Called by real-time instrument script functions to schedule a new event
836 schoenebeck 2871 * @a delay microseconds in future.
837     *
838     * @b IMPORTANT: for the supplied @a delay to be scheduled correctly, the
839     * passed @a pEvent must be assigned a valid fragment time within the
840     * current audio fragment boundaries. That fragment time will be used by
841     * this method as basis for interpreting what "now" acutally is, and thus
842     * it will be used as basis for calculating the precise scheduling time
843     * for @a delay. The easiest way to achieve this is by copying a recent
844     * event which happened within the current audio fragment cycle: i.e. the
845     * original event which caused calling this method here.
846 schoenebeck 2598 *
847 schoenebeck 2871 * @param pEvent - event to be scheduled in future (event data will be copied)
848     * @param delay - amount of microseconds in future (from now) when event shall be processed
849 schoenebeck 2879 * @returns unique event ID of scheduled new event, or NULL on error
850 schoenebeck 2596 */
851 schoenebeck 2879 event_id_t AbstractEngineChannel::ScheduleEventMicroSec(const Event* pEvent, int delay) {
852 schoenebeck 2871 dmsg(3,("AbstractEngineChannel::ScheduleEventMicroSec(Event.Type=%d,delay=%d)\n", pEvent->Type, delay));
853 schoenebeck 2596 RTList<Event>::Iterator itEvent = pEvents->allocAppend();
854 schoenebeck 2871 if (!itEvent) {
855     dmsg(1,("AbstractEngineChannel::ScheduleEventMicroSec(): Event pool emtpy!\n"));
856 schoenebeck 2879 return 0;
857 schoenebeck 2871 }
858     RTList<ScheduledEvent>::Iterator itNode = delayedEvents.schedulerNodes.allocAppend();
859     if (!itNode) { // scheduler node pool empty ...
860     dmsg(1,("AbstractEngineChannel::ScheduleEventMicroSec(): ScheduledEvent pool empty!\n"));
861     pEvents->free(itEvent);
862 schoenebeck 2879 return 0;
863 schoenebeck 2871 }
864     // copy passed event
865     *itEvent = *pEvent;
866     // move copied event to list of delayed events
867     itEvent = itEvent.moveToEndOf(delayedEvents.pList);
868     // connect scheduler node with the copied event
869     itNode->itEvent = itEvent;
870     // add entry to time sorted scheduler queue for copied event
871     pEngine->pEventGenerator->scheduleAheadMicroSec(
872     delayedEvents.queue, *itNode, itEvent->FragmentPos(), delay
873     );
874     //dmsg(5,("ScheduledEvent queue size: %d\n", delayedEvents.queue.size()));
875 schoenebeck 2598 return pEvents->getID(itEvent);
876 schoenebeck 2596 }
877 iliev 2012
878 schoenebeck 2598 /**
879     * Called by real-time instrument script functions to ignore the event
880     * reflected by given event ID. The event will be freed immediately to its
881     * pool and cannot be dereferenced by its old ID anymore. Even if its
882     * allocated back from the Pool later on, it will have a different ID.
883 schoenebeck 2879 *
884     * @param id - unique ID of event to be dropped
885 schoenebeck 2598 */
886 schoenebeck 2879 void AbstractEngineChannel::IgnoreEvent(event_id_t id) {
887 schoenebeck 2598 RTList<Event>::Iterator it = pEvents->fromID(id);
888     if (it) pEvents->free(it);
889     }
890    
891 schoenebeck 2879 /**
892     * Called by real-time instrument script functions to ignore the note
893     * reflected by given note ID. The note's event will be freed immediately
894     * to its event pool and this will prevent voices to be launched for the
895     * note.
896     *
897     * NOTE: preventing a note by calling this method works only if the note
898     * was launched within the current audio fragment cycle.
899     *
900     * @param id - unique ID of note to be dropped
901     */
902     void AbstractEngineChannel::IgnoreNote(note_id_t id) {
903     NoteBase* pNote = pEngine->NoteByID(id);
904     if (!pNote) return;
905     IgnoreEvent(pNote->eventID);
906     }
907    
908     /** @brief Drop the requested event.
909     *
910     * Called by real-time instrument script functions to ignore the event
911     * reflected by the given event @a id. This method detects whether the
912     * passed ID is actually a @c Note ID or a regular @c Event ID and act
913     * accordingly.
914     *
915     * @param id - event id (from script scope)
916     * @see ScriptID
917     */
918     void AbstractEngineChannel::IgnoreEventByScriptID(const ScriptID& id) {
919     switch (id.type()) {
920     case ScriptID::EVENT:
921     IgnoreEvent( id.eventID() );
922     break;
923     case ScriptID::NOTE:
924     IgnoreNote( id.noteID() );
925     break;
926     }
927     }
928    
929 iliev 2012 FxSend* AbstractEngineChannel::AddFxSend(uint8_t MidiCtrl, String Name) throw (Exception) {
930     if (pEngine) pEngine->DisableAndLock();
931     FxSend* pFxSend = new FxSend(this, MidiCtrl, Name);
932     if (fxSends.empty()) {
933     if (pEngine && pEngine->pAudioOutputDevice) {
934     AudioOutputDevice* pDevice = pEngine->pAudioOutputDevice;
935     // create local render buffers
936     pChannelLeft = new AudioChannel(0, pDevice->MaxSamplesPerCycle());
937     pChannelRight = new AudioChannel(1, pDevice->MaxSamplesPerCycle());
938     } else {
939     // postpone local render buffer creation until audio device is assigned
940     pChannelLeft = NULL;
941     pChannelRight = NULL;
942     }
943     }
944     fxSends.push_back(pFxSend);
945     if (pEngine) pEngine->Enable();
946     fireFxSendCountChanged(GetSamplerChannel()->Index(), GetFxSendCount());
947    
948     return pFxSend;
949     }
950    
951     FxSend* AbstractEngineChannel::GetFxSend(uint FxSendIndex) {
952     return (FxSendIndex < fxSends.size()) ? fxSends[FxSendIndex] : NULL;
953     }
954    
955     uint AbstractEngineChannel::GetFxSendCount() {
956     return fxSends.size();
957     }
958    
959     void AbstractEngineChannel::RemoveFxSend(FxSend* pFxSend) {
960     if (pEngine) pEngine->DisableAndLock();
961     for (
962     std::vector<FxSend*>::iterator iter = fxSends.begin();
963     iter != fxSends.end(); iter++
964     ) {
965     if (*iter == pFxSend) {
966     delete pFxSend;
967     fxSends.erase(iter);
968     if (fxSends.empty()) {
969     // destroy local render buffers
970     if (pChannelLeft) delete pChannelLeft;
971     if (pChannelRight) delete pChannelRight;
972     // fallback to render directly into AudioOutputDevice's buffers
973     if (pEngine && pEngine->pAudioOutputDevice) {
974     pChannelLeft = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelLeft);
975     pChannelRight = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelRight);
976     } else { // we update the pointers later
977     pChannelLeft = NULL;
978     pChannelRight = NULL;
979     }
980     }
981     break;
982     }
983     }
984     if (pEngine) pEngine->Enable();
985     fireFxSendCountChanged(GetSamplerChannel()->Index(), GetFxSendCount());
986     }
987    
988     void AbstractEngineChannel::RemoveAllFxSends() {
989     if (pEngine) pEngine->DisableAndLock();
990     if (!fxSends.empty()) { // free local render buffers
991     if (pChannelLeft) {
992     delete pChannelLeft;
993     if (pEngine && pEngine->pAudioOutputDevice) {
994     // fallback to render directly to the AudioOutputDevice's buffer
995     pChannelLeft = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelLeft);
996     } else pChannelLeft = NULL;
997     }
998     if (pChannelRight) {
999     delete pChannelRight;
1000     if (pEngine && pEngine->pAudioOutputDevice) {
1001     // fallback to render directly to the AudioOutputDevice's buffer
1002     pChannelRight = pEngine->pAudioOutputDevice->Channel(AudioDeviceChannelRight);
1003     } else pChannelRight = NULL;
1004     }
1005     }
1006     for (int i = 0; i < fxSends.size(); i++) delete fxSends[i];
1007     fxSends.clear();
1008     if (pEngine) pEngine->Enable();
1009     }
1010    
1011 persson 2114 /**
1012     * Add a group number to the set of key groups. Should be called
1013     * when an instrument is loaded to make sure there are event lists
1014     * for all key groups.
1015     */
1016     void AbstractEngineChannel::AddGroup(uint group) {
1017     if (group) {
1018 persson 2127 std::pair<ActiveKeyGroupMap::iterator, bool> p =
1019     ActiveKeyGroups.insert(ActiveKeyGroupMap::value_type(group, 0));
1020 persson 2114 if (p.second) {
1021 persson 2127 // If the engine channel is pending deletion (see bug
1022     // #113), pEngine will be null, so we can't use
1023     // pEngine->pEventPool here. Instead we're using a
1024     // specialized RTList that allows specifying the pool
1025     // later.
1026     (*p.first).second = new LazyList<Event>;
1027 persson 2114 }
1028     }
1029     }
1030    
1031     /**
1032     * Handle key group (a.k.a. exclusive group) conflicts.
1033     */
1034     void AbstractEngineChannel::HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent) {
1035     dmsg(4,("HandelKeyGroupConflicts KeyGroup=%d\n", KeyGroup));
1036     if (KeyGroup) {
1037     // send a release event to all active voices in the group
1038 persson 2127 RTList<Event>::Iterator itEvent = ActiveKeyGroups[KeyGroup]->allocAppend(pEngine->pEventPool);
1039 persson 2114 *itEvent = *itNoteOnEvent;
1040     }
1041     }
1042    
1043     /**
1044     * Empty the lists of group events. Should be called from the
1045     * audio thread, after all voices have been rendered.
1046     */
1047     void AbstractEngineChannel::ClearGroupEventLists() {
1048 persson 2127 for (ActiveKeyGroupMap::iterator iter = ActiveKeyGroups.begin();
1049 persson 2114 iter != ActiveKeyGroups.end(); iter++) {
1050     if (iter->second) {
1051     iter->second->clear();
1052     } else {
1053     dmsg(1,("EngineChannel: group event list was NULL"));
1054     }
1055     }
1056     }
1057    
1058     /**
1059     * Remove all lists with group events.
1060     */
1061     void AbstractEngineChannel::DeleteGroupEventLists() {
1062 persson 2127 for (ActiveKeyGroupMap::iterator iter = ActiveKeyGroups.begin();
1063 persson 2114 iter != ActiveKeyGroups.end(); iter++) {
1064     delete iter->second;
1065     }
1066     ActiveKeyGroups.clear();
1067     }
1068    
1069 iliev 2012 } // namespace LinuxSampler

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