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Fixed compiler warnings about implied type casts.
* NKSP: Introducing 64 bit support for NKSP integer scripts variables (declare $foo). * Require C++11 compiler support. * Autoconf: Added m4/ax_cxx_compile_stdcxx.m4 macro which is used for checking in configure for C++11 support (as mandatory requirement) and automatically adds compiler argument if required (e.g. -std=C++11). * Bumped version (2.1.1.svn3).
* NKSP: Added built-in script function "fork()". * NKSP: Added built-in array variable %NKSP_CALLBACK_CHILD_ID[]. * NKSP: Added built-in variable $NKSP_CALLBACK_PARENT_ID. * NKSP: Fixed potential crash when accessing dynamic built-in array variables. * Bumped version (2.0.0.svn65).
* Fixed invalid (note-on) event ID being assigned to new Note objects. * Fixed a bunch of scheduler time related bugs. * Bumped version (2.0.0.svn47).
* Fixed numerous compiler warnings. * Bumped version (2.0.0.svn32).
* Added new C++ API method VirtualMidiDevice::SendChannelPressureToSampler(). * Bumped version (2.0.0.svn30).
* NKSP: Implemented built-in script function "stop_wait()". * NKSP: Implemented built-in script variable "$NI_CALLBACK_ID". * NKSP: Implemented built-in script variable "$NI_CALLBACK_TYPE". * NKSP: Implemented built-in script variable "$NKSP_IGNORE_WAIT". * NKSP: Added support for read-only built-in variables (respectively handled by the script parser). * NKSP: Added built-in script constant "$NI_CB_TYPE_INIT". * NKSP: Added built-in script constant "$NI_CB_TYPE_NOTE". * NKSP: Added built-in script constant "$NI_CB_TYPE_RELEASE". * NKSP: Added built-in script constant "$NI_CB_TYPE_CONTROLLER". * Bumped version (2.0.0.svn17).
* Automake: set environment variable GCC_COLORS=auto to allow GCC to auto detect whether it (sh/c)ould output its messages in color. * Fixed behavior of built-in script function "ignore_event()". * Bumped version (2.0.0.svn4).
* All engines: Active voices are now internally grouped to "Note" objects, instead of being directly assigned to a keyboard key. This allows more fine graded processing of voices, which is i.e. required for certain instrument script features. * Built-in script function "play_note()": Added support for passing special value -1 for "duration-us" argument, which will cause the triggered note to be released once the original note was released. * Bumped version (2.0.0.svn3).
* All engines: Implemented scheduler for delayed MIDI events and for suspended real-time instrument scripts. * Real-Time instrument scripts: Implemented support for built-in "wait()" function's "duration-us" argument, thus scripts using this function are now correctly resumed after the requested amount of microseconds. * Real-Time instrument scripts: Implemented support for built-in "play_note()" function's "duration-us" argument, thus notes triggered with this argument are now correctly released after the requested amount of microseconds. * Real-Time instrument scripts: Fixed crash which happened when trying to reference an undeclared script variable. * Real-Time instrument scripts: Script events were not cleared when engine channel was reset, potentially causing undefined behavior. * All engines: Attempt to partly fix resetting engine channels vs. resetting engine, an overall cleanup of the Reset*(), ConnectAudioDevice(), DisconnectAudioDevice() API methods would still be desirable though, because the current situation is still inconsistent and error prone. * Bumped version (2.0.0.svn2).
* Another fix regarding virtual MIDI device event import. * Bumped version (1.0.0.svn57).
* Fixed virtual MIDI device event import (which caused i.e. the events from the virtual keyboard of gigedit to be ignored by the sampler). * Bumped version (1.0.0.svn56).
* Fixed execution of "init" instrument script handler. * Fixed further crashes. * Bumped version (1.0.0.svn50).
* Fixed crashes when exiting the sampler. * Bumped version (1.0.0.svn47).
* Fixed crash when loading an instrument script. * Fixed "init" script handler only to be executed once: when the script was loaded. * Fixed aftertouch script event which always had value zero and controller number was set to aftertouch value instead. * gig Engine: Fixed handling of "smartmidi" dimension, which was recognized as "unknown" dimension. * Fixed script function gig_set_dim_zone(): was accessing wrong event. * ls_instr_script command line tool: is now not limited to core language scripts, but can now also parse sampler format dependent instrument scripts, with the respective specific built-in script variables and functions. * ScriptVM: Fixed runtime behavior of "and" and "or" binary script expressions, which also evaluated the right hand side of the expression even if the left hand side already failed the overall expression semantic to become true. * Bumped version (1.0.0.svn46).
* removed usage of c++11 initializer that caused compilation errors on older compilers
* Implemented built-in instrument script function "set_controller()". * Fixed built-in script functions "ignore_event()" and "ignore_controller()". * Added extended instrument script VM for the Gigasampler/GigaStudio format sampler engine, which extends the general instrument script VM with Giga format specific variables and functions. * Giga format instrument scripts: added built-in script int constant variables $GIG_DIM_CHANNEL, $GIG_DIM_LAYER, $GIG_DIM_VELOCITY, $GIG_DIM_AFTERTOUCH, $GIG_DIM_RELEASE, $GIG_DIM_KEYBOARD, $GIG_DIM_ROUNDROBIN, $GIG_DIM_RANDOM, $GIG_DIM_SMARTMIDI, $GIG_DIM_ROUNDROBINKEY, $GIG_DIM_MODWHEEL, $GIG_DIM_BREATH, $GIG_DIM_FOOT, $GIG_DIM_PORTAMENTOTIME, $GIG_DIM_EFFECT1, $GIG_DIM_EFFECT2, $GIG_DIM_GENPURPOSE1, $GIG_DIM_GENPURPOSE2, $GIG_DIM_GENPURPOSE3, $GIG_DIM_GENPURPOSE4, $GIG_DIM_SUSTAIN, $GIG_DIM_PORTAMENTO, $GIG_DIM_SOSTENUTO, $GIG_DIM_SOFT, $GIG_DIM_GENPURPOSE5, $GIG_DIM_GENPURPOSE6, $GIG_DIM_GENPURPOSE7, $GIG_DIM_GENPURPOSE8, $GIG_DIM_EFFECT1DEPTH, $GIG_DIM_EFFECT2DEPTH, $GIG_DIM_EFFECT3DEPTH, $GIG_DIM_EFFECT4DEPTH, $GIG_DIM_EFFECT5DEPTH. * Giga format instrument scripts: Implemented built-in script function "gig_set_dim_zone(event_id, dimension, zone)", which allows to override dimension zone(s) for new voices. * Bumped version (1.0.0.svn45).
* ScriptVM (WIP): Built-in script function "play_note()" now returns the event ID of the triggered note. * ScriptVM (WIP): Implemented built-in script int variable $EVENT_ID. * ScriptVM (WIP): Implemented built-in script function "ignore_event()". * ScriptVM (WIP): Implemented built-in script function "ignore_controller()" (accepts one and no argument). * Bumped version (1.0.0.svn44).
* ScriptVM (WIP): Implemented execution of script event handlers "note" and "release". * ScriptVM (WIP): Implemented built-in script function "play_note()" (only two of the max. four function arguments are currently implemented yet though). * ScriptVM (WIP): Fixed incorrect handling of suspended scripts. * Bumped version (1.0.0.svn43).
* ScriptVM (WIP): started to integrate real-time instrument script support into the sampler engine implementations. The code is shared among all sampler engines, however currently only the gig file format supports storing instrument scripts (as LinuxSampler extension to the original GigaStudio 4 file format). * gig engine: Added support for loading instrument scripts from .gig files. * ScriptVM (WIP): Implemented built-in script variables %CC, $CC_NUM, $EVENT_NOTE, $EVENT_VELOCITY, $VCC_MONO_AT, $VCC_PITCH_BEND. * ScriptVM (WIP): Implemented execution of script event handler "init". * ScriptVM (WIP): Implemented execution of script event handler "controller". * Bumped version (1.0.0.svn42).
* Aftertouch: extended API to explicitly handle channel pressure and polyphonic key pressure events (so far polyphonic pressure was not supported at all, and channel pressure was rerouted as CC128 but not used so far). * Gig Engine: Fixed support for 'aftertouch' attenuation controller. * Bumped version (1.0.0.svn39).
* VirtualMidiDevice: implemented support for program change, bank select and pitch bend. * Bumped version (1.0.0.svn32).
* Added support for multiple MIDI input ports per sampler channel (added various new C++ API methods for this new feature/design, old C++ API methods are now marked as deprecated but should still provide full behavior backward compatibility). * LSCP Network interface: Added the following new LSCP commands for the new feature mentioned above: "ADD CHANNEL MIDI_INPUT", "REMOVE CHANNEL MIDI_INPUT" and "LIST CHANNEL MIDI_INPUTS". As with the C++ API changes, the old LSCP commands for MIDI input management are now marked as deprecated, but are still there and should provide full behavior backward compatibility. * New LSCP specification document (LSCP v1.6). * AbstractEngine::GSCheckSum(): don't allocate memory on the stack (was unsafe and caused compilation error with old clang 2.x). * Bumped version (1.0.0.svn25).
* code refactoring: added a lock guard class for exception safe mutex handling and used it everywhere appropriate
* all engines: add pan CC value to instrument pan parameter before applying panning, instead of using two separate pan functions in series (#182) * sfz parser: allow -200 to 200 for pan_oncc opcode (#182) * gig engine: handle special case when pan parameter in gig file has max or min value * CoreMIDI: fixed memory deallocation error
* bugfix: instrument loading crashed for sfz and sf2 in Ardour (#176) * more thread safety fixes for the instrument loading thread
* sfz engine bugfix: looping was disabled if loop_start was set to 0 * sfz engine: allow regions with end=-1 to turn off other regions using the group and off_by opcodes (#168) * sfz engine: made end=0 play the whole sample * sfz engine: fixed support for lochan and hichan opcodes (#155) * bumped version to 1.0.0.svn17
* fixed crash when deleting a sampler channel or changing engine type while an instrument load was in progress
* sfz engine: improved support for exclusive groups (group, off_by and off_mode) * minor valgrind fixes
* added support for sending MIDI CC messages via LSCP command "SEND CHANNEL MIDI_DATA CC <sampler-chan> <ctrl> <val>"
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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