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* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005-2008 Christian Schoenebeck * |
* Copyright (C) 2005-2008 Christian Schoenebeck * |
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* Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev * |
* Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev * |
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* Copyright (C) 2013-2014 Christian Schoenebeck and Andreas Persson * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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class AbstractEngineChannel: public EngineChannel { |
class AbstractEngineChannel: public EngineChannel { |
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public: |
public: |
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// implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel' |
// implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel' |
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virtual void PrepareLoadInstrument(const char* FileName, uint Instrument); |
virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) OVERRIDE; |
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virtual void Reset(); |
virtual void Reset() OVERRIDE; |
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virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel); |
virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE; |
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virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos); |
virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE; |
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virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel); |
virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE; |
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virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos); |
virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE; |
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virtual void SendPitchbend(int Pitch, uint8_t MidiChannel); |
virtual void SendPitchbend(int Pitch, uint8_t MidiChannel) OVERRIDE; |
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virtual void SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos); |
virtual void SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE; |
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virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel); |
virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel) OVERRIDE; |
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virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos); |
virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE; |
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virtual bool StatusChanged(bool bNewStatus = false); |
virtual bool StatusChanged(bool bNewStatus = false) OVERRIDE; |
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virtual float Volume(); |
virtual float Volume() OVERRIDE; |
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virtual void Volume(float f); |
virtual void Volume(float f) OVERRIDE; |
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virtual float Pan(); |
virtual float Pan() OVERRIDE; |
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virtual void Pan(float f); |
virtual void Pan(float f) OVERRIDE; |
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virtual uint Channels(); |
virtual uint Channels() OVERRIDE; |
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virtual AudioOutputDevice* GetAudioOutputDevice(); |
virtual AudioOutputDevice* GetAudioOutputDevice() OVERRIDE; |
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virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel); |
virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) OVERRIDE; |
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virtual int OutputChannel(uint EngineAudioChannel); |
virtual int OutputChannel(uint EngineAudioChannel) OVERRIDE; |
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virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel); |
virtual void Connect(MidiInputPort* pMidiPort) OVERRIDE; |
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virtual void DisconnectMidiInputPort(); |
virtual void Disconnect(MidiInputPort* pMidiPort) OVERRIDE; |
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virtual MidiInputPort* GetMidiInputPort(); |
virtual void DisconnectAllMidiInputPorts() OVERRIDE; |
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virtual midi_chan_t MidiChannel(); |
virtual uint GetMidiInputPortCount() OVERRIDE; |
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virtual String InstrumentFileName(); |
virtual MidiInputPort* GetMidiInputPort(uint index) OVERRIDE; |
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virtual String InstrumentName(); |
virtual midi_chan_t MidiChannel() OVERRIDE; |
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virtual int InstrumentIndex(); |
virtual void SetMidiChannel(midi_chan_t MidiChannel) OVERRIDE; |
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virtual int InstrumentStatus(); |
virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) OVERRIDE; // deprecated, may be removed |
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virtual LinuxSampler::Engine* GetEngine(); |
virtual void DisconnectMidiInputPort() OVERRIDE; // deprecated, may be removed |
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virtual String EngineName(); |
virtual MidiInputPort* GetMidiInputPort() OVERRIDE; // deprecated, may be removed |
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virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception); |
virtual String InstrumentFileName() OVERRIDE; |
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virtual FxSend* GetFxSend(uint FxSendIndex); |
virtual String InstrumentName() OVERRIDE; |
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virtual uint GetFxSendCount(); |
virtual int InstrumentIndex() OVERRIDE; |
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virtual void RemoveFxSend(FxSend* pFxSend); |
virtual int InstrumentStatus() OVERRIDE; |
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virtual void Connect(VirtualMidiDevice* pDevice); |
virtual Engine* GetEngine() OVERRIDE; |
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virtual void Disconnect(VirtualMidiDevice* pDevice); |
virtual String EngineName() OVERRIDE; |
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virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) OVERRIDE; |
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virtual FxSend* GetFxSend(uint FxSendIndex) OVERRIDE; |
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virtual uint GetFxSendCount() OVERRIDE; |
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virtual void RemoveFxSend(FxSend* pFxSend) OVERRIDE; |
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virtual void Connect(VirtualMidiDevice* pDevice) OVERRIDE; |
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virtual void Disconnect(VirtualMidiDevice* pDevice) OVERRIDE; |
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virtual AbstractEngine::Format GetEngineFormat() = 0; |
virtual AbstractEngine::Format GetEngineFormat() = 0; |
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AudioOutputDevice* GetAudioOutputDeviceSafe(); |
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friend class AbstractVoice; |
friend class AbstractVoice; |
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friend class AbstractEngine; |
friend class AbstractEngine; |
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template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase; |
template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase; |
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virtual ~AbstractEngineChannel(); |
virtual ~AbstractEngineChannel(); |
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AbstractEngine* pEngine; |
AbstractEngine* pEngine; |
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public: // TODO: should be protected |
Mutex EngineMutex; ///< protects the Engine from access by the instrument loader thread when lscp is disconnecting |
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Mutex MidiInputMutex; ///< Introduced when support for multiple MIDI inputs per engine channel was added: protects the MIDI event input ringbuffer on this engine channel to be accessed concurrently by multiple midi input threads. As alternative one might also move the ringbuffer from this engine channel to the individual MIDI ports/devices and let the sampler engine read the events from there instead of receiving them here. |
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protected: |
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AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left) |
AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left) |
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AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right) |
AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right) |
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protected: |
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int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
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int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
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MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned. |
DoubleBuffer< ArrayList<MidiInputPort*> > midiInputs; ///< MIDI input ports on which this sampler engine channel shall listen to. |
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midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to. |
midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to (on all MIDI input ports). |
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RingBuffer<Event,false>* pEventQueue; ///< Input event queue. |
RingBuffer<Event,false>* pEventQueue; ///< Input event queue. |
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RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment. |
RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment. |
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uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch). |
uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch). |
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int InstrumentStat; |
int InstrumentStat; |
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double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification) |
double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification) |
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double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification) |
double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification) |
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float GlobalPanLeft; |
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float GlobalPanRight; |
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int Pitch; ///< Current (absolute) MIDI pitch value. |
int Pitch; ///< Current (absolute) MIDI pitch value. |
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float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key. |
float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key. |
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bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note. |
bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note. |
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void HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent); |
void HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent); |
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void ClearGroupEventLists(); |
void ClearGroupEventLists(); |
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void DeleteGroupEventLists(); |
void DeleteGroupEventLists(); |
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private: |
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/** |
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* Returns @c true if there are 2 ore more MidiInputPorts connected |
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* to this engine channel. |
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* |
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* This method is currently only used to prevent unnecessary |
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* MidiInputMutex.Lock() if there is not more than 1 MIDI input on |
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* this engine channel. |
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*/ |
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inline bool hasMultipleMIDIInputs() const { |
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//FIXME: leaves tiny time frames open (shortly after 1->2 devices connected or 2->1 disconnected) which could lead to concurrency issue for the purpose described above, however in practice it "should" be acceptable |
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return midiInputs.unsafeBack().size() > 1; |
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} |
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}; |
}; |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |