/[svn]/linuxsampler/trunk/src/engines/AbstractEngineChannel.h
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revision 2013 by persson, Sat Oct 24 09:07:38 2009 UTC revision 2879 by schoenebeck, Tue Apr 19 14:07:53 2016 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6   *   Copyright (C) 2005-2009 Christian Schoenebeck                         *   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7   *   Copyright (C) 2009 Grigor Iliev                                       *   *   Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev        *
8     *   Copyright (C) 2012-2016 Christian Schoenebeck and Andreas Persson     *
9   *                                                                         *   *                                                                         *
10   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
11   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 23  Line 24 
24   ***************************************************************************/   ***************************************************************************/
25    
26  #ifndef __LS_ABSTRACTENGINECHANNEL_H__  #ifndef __LS_ABSTRACTENGINECHANNEL_H__
27  #define __LS_ABSTRACTENGINECHANNEL_H__  #define __LS_ABSTRACTENGINECHANNEL_H__
28    
29  #include "EngineChannel.h"  #include "EngineChannel.h"
30  #include "AbstractEngine.h"  #include "AbstractEngine.h"
31    
32  #include "../common/Pool.h"  #include "../common/Pool.h"
33  #include "../common/RingBuffer.h"  #include "../common/RingBuffer.h"
34    #include "../common/ResourceManager.h"
35    #include "common/AbstractInstrumentManager.h"
36    #include "common/InstrumentScriptVM.h"
37    
38    #define CTRL_TABLE_IDX_AFTERTOUCH   128
39    #define CTRL_TABLE_IDX_PITCHBEND    129
40    
41  namespace LinuxSampler {  namespace LinuxSampler {
42    
43      class AbstractEngineChannel: public EngineChannel {      class MidiKeyboardManagerBase;
44    
45        class AbstractEngineChannel: public EngineChannel, public InstrumentScriptConsumer {
46          public:          public:
47              // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'              // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
48              virtual void    PrepareLoadInstrument(const char* FileName, uint Instrument);              virtual void    PrepareLoadInstrument(const char* FileName, uint Instrument) OVERRIDE;
49              virtual void    Reset();              virtual void    Reset() OVERRIDE;
50              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
51              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);              virtual void    SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
52              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity);              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
53              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);              virtual void    SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
54              virtual void    SendPitchbend(int Pitch);              virtual void    SendPitchbend(int Pitch, uint8_t MidiChannel) OVERRIDE;
55              virtual void    SendPitchbend(int Pitch, int32_t FragmentPos);              virtual void    SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
56              virtual void    SendControlChange(uint8_t Controller, uint8_t Value);              virtual void    SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
57              virtual void    SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);              virtual void    SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;            
58              virtual bool    StatusChanged(bool bNewStatus = false);              virtual void    SendChannelPressure(uint8_t Value, uint8_t MidiChannel) OVERRIDE;
59              virtual float   Volume();              virtual void    SendChannelPressure(uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
60              virtual void    Volume(float f);              virtual void    SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
61              virtual float   Pan();              virtual void    SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
62              virtual void    Pan(float f);              virtual bool    StatusChanged(bool bNewStatus = false) OVERRIDE;
63              virtual uint    Channels();              virtual float   Volume() OVERRIDE;
64              virtual AudioOutputDevice* GetAudioOutputDevice();              virtual void    Volume(float f) OVERRIDE;
65              virtual void    SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel);              virtual float   Pan() OVERRIDE;
66              virtual int     OutputChannel(uint EngineAudioChannel);              virtual void    Pan(float f) OVERRIDE;
67              virtual void    Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel);              virtual uint    Channels() OVERRIDE;
68              virtual void    DisconnectMidiInputPort();              virtual AudioOutputDevice* GetAudioOutputDevice() OVERRIDE;
69              virtual MidiInputPort* GetMidiInputPort();              virtual void    SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) OVERRIDE;
70              virtual midi_chan_t MidiChannel();              virtual int     OutputChannel(uint EngineAudioChannel) OVERRIDE;
71              virtual String  InstrumentFileName();              virtual void    Connect(MidiInputPort* pMidiPort) OVERRIDE;
72              virtual String  InstrumentName();              virtual void    Disconnect(MidiInputPort* pMidiPort) OVERRIDE;
73              virtual int     InstrumentIndex();              virtual void    DisconnectAllMidiInputPorts() OVERRIDE;
74              virtual int     InstrumentStatus();              virtual uint    GetMidiInputPortCount() OVERRIDE;
75              virtual LinuxSampler::Engine* GetEngine();              virtual MidiInputPort* GetMidiInputPort(uint index) OVERRIDE;
76              virtual String  EngineName();              virtual midi_chan_t MidiChannel() OVERRIDE;
77              virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception);              virtual void    SetMidiChannel(midi_chan_t MidiChannel) OVERRIDE;
78              virtual FxSend* GetFxSend(uint FxSendIndex);              virtual void    Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) OVERRIDE; // deprecated, may be removed
79              virtual uint    GetFxSendCount();              virtual void    DisconnectMidiInputPort() OVERRIDE; // deprecated, may be removed
80              virtual void    RemoveFxSend(FxSend* pFxSend);              virtual MidiInputPort* GetMidiInputPort() OVERRIDE; // deprecated, may be removed
81              virtual void    Connect(VirtualMidiDevice* pDevice);              virtual String  InstrumentFileName() OVERRIDE;
82              virtual void    Disconnect(VirtualMidiDevice* pDevice);              virtual String  InstrumentName() OVERRIDE;
83                virtual int     InstrumentIndex() OVERRIDE;
84                virtual int     InstrumentStatus() OVERRIDE;
85                virtual Engine* GetEngine() OVERRIDE;
86                virtual String  EngineName() OVERRIDE;
87                virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) OVERRIDE;
88                virtual FxSend* GetFxSend(uint FxSendIndex) OVERRIDE;
89                virtual uint    GetFxSendCount() OVERRIDE;
90                virtual void    RemoveFxSend(FxSend* pFxSend) OVERRIDE;
91                virtual void    Connect(VirtualMidiDevice* pDevice) OVERRIDE;
92                virtual void    Disconnect(VirtualMidiDevice* pDevice) OVERRIDE;
93    
94                // implementation of abstract methods derived from AbstractEngine::ScriptConsumer
95                virtual void ResourceToBeUpdated(VMParserContext* pResource, void*& pUpdateArg) OVERRIDE {}
96                virtual void ResourceUpdated(VMParserContext* pOldResource, VMParserContext* pNewResource, void* pUpdateArg) OVERRIDE {}
97                virtual void OnResourceProgress(float fProgress) OVERRIDE {}
98    
99              virtual AbstractEngine::Format GetEngineFormat() = 0;              virtual AbstractEngine::Format GetEngineFormat() = 0;
100                virtual MidiKeyboardManagerBase* GetMidiKeyboardManager() = 0;
101    
102                AudioOutputDevice* GetAudioOutputDeviceSafe();
103    
104                friend class AbstractVoice;
105              friend class AbstractEngine;              friend class AbstractEngine;
106              template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;              template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
107                template<class EC, class R, class S, class D> friend class VoiceBase;
108    
109          protected:          //protected:
110              AbstractEngineChannel();              AbstractEngineChannel();
111              virtual ~AbstractEngineChannel();              virtual ~AbstractEngineChannel();
112    
113              AbstractEngine*           pEngine;              AbstractEngine*           pEngine;
114          public: // TODO: should be protected              Mutex                     EngineMutex; ///< protects the Engine from access by the instrument loader thread when lscp is disconnecting
115                Mutex                     MidiInputMutex; ///< Introduced when support for multiple MIDI inputs per engine channel was added: protects the MIDI event input ringbuffer on this engine channel to be accessed concurrently by multiple midi input threads. As alternative one might also move the ringbuffer from this engine channel to the individual MIDI ports/devices and let the sampler engine read the events from there instead of receiving them here.
116    
117            //protected:
118              AudioChannel*             pChannelLeft;             ///< encapsulates the audio rendering buffer (left)              AudioChannel*             pChannelLeft;             ///< encapsulates the audio rendering buffer (left)
119              AudioChannel*             pChannelRight;            ///< encapsulates the audio rendering buffer (right)              AudioChannel*             pChannelRight;            ///< encapsulates the audio rendering buffer (right)
         protected:  
120              int                       AudioDeviceChannelLeft;   ///< audio device channel number to which the left channel is connected to              int                       AudioDeviceChannelLeft;   ///< audio device channel number to which the left channel is connected to
121              int                       AudioDeviceChannelRight;  ///< audio device channel number to which the right channel is connected to              int                       AudioDeviceChannelRight;  ///< audio device channel number to which the right channel is connected to
122              MidiInputPort*            pMidiInputPort;           ///< Points to the connected MIDI input port or NULL if none assigned.              DoubleBuffer< ArrayList<MidiInputPort*> > midiInputs; ///< MIDI input ports on which this sampler engine channel shall listen to.
123              midi_chan_t               midiChannel;              ///< MIDI channel(s) on which this engine channel listens to.              midi_chan_t               midiChannel;              ///< MIDI channel(s) on which this engine channel listens to (on all MIDI input ports).
124              RingBuffer<Event,false>*  pEventQueue;              ///< Input event queue.              RingBuffer<Event,false>*  pEventQueue;              ///< Input event queue.
125              RTList<Event>*            pEvents;                  ///< All engine channel specific events for the current audio fragment.              RTList<Event>*            pEvents;                  ///< All engine channel specific events for the current audio fragment.
126              uint8_t                   ControllerTable[129];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).              struct _DelayedEvents {
127                    RTList<Event>*            pList; ///< Unsorted list where all delayed events are moved to and remain here until they're finally processed.
128                    Pool<ScheduledEvent>      schedulerNodes; ///< Nodes used to sort the delayed events (stored on pList) with time sorted queue.
129                    RTAVLTree<ScheduledEvent> queue; ///< Used to access the delayed events (from pList) in time sorted manner.
130    
131                    _DelayedEvents() : pList(NULL), schedulerNodes(CONFIG_MAX_EVENTS_PER_FRAGMENT) {}
132    
133                    inline void clear() {
134                        if (pList) pList->clear();
135                        schedulerNodes.clear();
136                        queue.clear();
137                    }
138                } delayedEvents;
139                uint8_t                   ControllerTable[130];     ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch), 129 for pitch bend.
140              String                    InstrumentFile;              String                    InstrumentFile;
141              int                       InstrumentIdx;              int                       InstrumentIdx;
142              String                    InstrumentIdxName;              String                    InstrumentIdxName;
143              int                       InstrumentStat;              int                       InstrumentStat;
144              double                    GlobalVolume;             ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)              double                    GlobalVolume;             ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
145              double                    MidiVolume;               ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)              double                    MidiVolume;               ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
             float                     GlobalPanLeft;  
             float                     GlobalPanRight;  
146              int                       Pitch;                    ///< Current (absolute) MIDI pitch value.              int                       Pitch;                    ///< Current (absolute) MIDI pitch value.
147              float                     CurrentKeyDimension;      ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.              float                     CurrentKeyDimension;      ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
148              bool                      PortamentoMode;           ///< in Portamento Mode we slide the pitch from the last note to the current note.              bool                      PortamentoMode;           ///< in Portamento Mode we slide the pitch from the last note to the current note.
# Line 112  namespace LinuxSampler { Line 153  namespace LinuxSampler {
153              int                       iLastPanRequest;          ///< just for the return value of Pan(), so we don't have to make an injective function              int                       iLastPanRequest;          ///< just for the return value of Pan(), so we don't have to make an injective function
154              int                       iEngineIndexSelf;         ///< Reflects the index of this EngineChannel in the Engine's ArrayList.              int                       iEngineIndexSelf;         ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
155              bool                      bStatusChanged;           ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)              bool                      bStatusChanged;           ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
156                uint32_t                  RoundRobinIndex;          ///< counter for round robin sample selection, incremented for each note on
157                InstrumentScript*         pScript;                  ///< Points to the real-time instrument script(s) to be executed, NULL if current instrument does not have an instrument script. Even though the underlying VM representation of the script is shared among multiple sampler channels, the InstrumentScript object here is not shared though, it exists for each sampler channel separately.
158    
159              SynchronizedConfig< ArrayList<VirtualMidiDevice*> > virtualMidiDevices;              SynchronizedConfig< ArrayList<VirtualMidiDevice*> > virtualMidiDevices;
160              SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_AudioThread;              SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_AudioThread;
161              SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_MidiThread;              SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_MidiThread;
162    
163                // specialization of RTList that doesn't require the pool
164                // to be provided at construction time
165                template<typename T>
166                class LazyList : public RTList<T> {
167                public:
168                    using RTList<T>::allocAppend;
169                    using RTList<T>::pPool;
170    
171                    LazyList() : RTList<T>(0) { }
172                    typename RTList<T>::Iterator allocAppend(Pool<T>* pool) {
173                        pPool = pool;
174                        return allocAppend();
175                    }
176                };
177                
178                typedef std::map<uint, LazyList<Event>*> ActiveKeyGroupMap;
179                ActiveKeyGroupMap ActiveKeyGroups;      ///< Contains event queues for key groups, ordered by key group ID.
180    
181              virtual void ResetControllers();              virtual void ResetControllers();
182              virtual void ResetInternal();              virtual void ResetInternal(bool bResetEngine);
183              virtual void RemoveAllFxSends();              virtual void RemoveAllFxSends();
184    
185              void ImportEvents(uint Samples);              void ImportEvents(uint Samples);
186                virtual note_id_t ScheduleNoteMicroSec(const Event* pEvent, int delay) = 0;
187                event_id_t ScheduleEventMicroSec(const Event* pEvent, int delay);
188                void IgnoreEvent(event_id_t id);
189                void IgnoreNote(note_id_t id);
190                void IgnoreEventByScriptID(const ScriptID& id);
191    
192                void AddGroup(uint group);
193                void HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent);
194                void ClearGroupEventLists();
195                void DeleteGroupEventLists();
196    
197            private:
198                /**
199                 * Returns @c true if there are 2 ore more MidiInputPorts connected
200                 * to this engine channel.
201                 *
202                 * This method is currently only used to prevent unnecessary
203                 * MidiInputMutex.Lock() if there is not more than 1 MIDI input on
204                 * this engine channel.
205                 */
206                inline bool hasMultipleMIDIInputs() const {
207                    //FIXME: leaves tiny time frames open (shortly after 1->2 devices connected or 2->1 disconnected) which could lead to concurrency issue for the purpose described above, however in practice it "should" be acceptable
208                    return midiInputs.unsafeBack().size() > 1;
209                }
210    
211                inline bool applyTranspose(Event* event);
212      };      };
213    
214  } // namespace LinuxSampler  } // namespace LinuxSampler
215    
216  #endif  /* __LS_ABSTRACTENGINECHANNEL_H__ */  #endif  /* __LS_ABSTRACTENGINECHANNEL_H__ */
217    

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