/[svn]/linuxsampler/trunk/src/engines/AbstractEngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/AbstractEngineChannel.h

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Revision 2594 - (show annotations) (download) (as text)
Thu Jun 5 00:16:25 2014 UTC (9 years, 10 months ago) by schoenebeck
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* ScriptVM (WIP): started to integrate real-time instrument script
  support into the sampler engine implementations. The code is
  shared among all sampler engines, however currently only the gig
  file format supports storing instrument scripts (as LinuxSampler
  extension to the original GigaStudio 4 file format).
* gig engine: Added support for loading instrument scripts from .gig
  files.
* ScriptVM (WIP): Implemented built-in script variables %CC, $CC_NUM,
  $EVENT_NOTE, $EVENT_VELOCITY, $VCC_MONO_AT, $VCC_PITCH_BEND.
* ScriptVM (WIP): Implemented execution of script event handler "init".
* ScriptVM (WIP): Implemented execution of script event handler
  "controller".
* Bumped version (1.0.0.svn42).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * Copyright (C) 2013-2014 Christian Schoenebeck and Andreas Persson *
9 * *
10 * This program is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. *
14 * *
15 * This program is distributed in the hope that it will be useful, *
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18 * GNU General Public License for more details. *
19 * *
20 * You should have received a copy of the GNU General Public License *
21 * along with this program; if not, write to the Free Software *
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23 * MA 02111-1307 USA *
24 ***************************************************************************/
25
26 #ifndef __LS_ABSTRACTENGINECHANNEL_H__
27 #define __LS_ABSTRACTENGINECHANNEL_H__
28
29 #include "EngineChannel.h"
30 #include "AbstractEngine.h"
31
32 #include "../common/Pool.h"
33 #include "../common/RingBuffer.h"
34
35 #define CTRL_TABLE_IDX_AFTERTOUCH 128
36 #define CTRL_TABLE_IDX_PITCHBEND 129
37
38 namespace LinuxSampler {
39
40 class AbstractEngineChannel: public EngineChannel, public AbstractEngine::ScriptConsumer {
41 public:
42 // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
43 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) OVERRIDE;
44 virtual void Reset() OVERRIDE;
45 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
46 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
47 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
48 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
49 virtual void SendPitchbend(int Pitch, uint8_t MidiChannel) OVERRIDE;
50 virtual void SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
51 virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
52 virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
53 virtual void SendChannelPressure(uint8_t Value, uint8_t MidiChannel) OVERRIDE;
54 virtual void SendChannelPressure(uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
55 virtual void SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
56 virtual void SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
57 virtual bool StatusChanged(bool bNewStatus = false) OVERRIDE;
58 virtual float Volume() OVERRIDE;
59 virtual void Volume(float f) OVERRIDE;
60 virtual float Pan() OVERRIDE;
61 virtual void Pan(float f) OVERRIDE;
62 virtual uint Channels() OVERRIDE;
63 virtual AudioOutputDevice* GetAudioOutputDevice() OVERRIDE;
64 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) OVERRIDE;
65 virtual int OutputChannel(uint EngineAudioChannel) OVERRIDE;
66 virtual void Connect(MidiInputPort* pMidiPort) OVERRIDE;
67 virtual void Disconnect(MidiInputPort* pMidiPort) OVERRIDE;
68 virtual void DisconnectAllMidiInputPorts() OVERRIDE;
69 virtual uint GetMidiInputPortCount() OVERRIDE;
70 virtual MidiInputPort* GetMidiInputPort(uint index) OVERRIDE;
71 virtual midi_chan_t MidiChannel() OVERRIDE;
72 virtual void SetMidiChannel(midi_chan_t MidiChannel) OVERRIDE;
73 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) OVERRIDE; // deprecated, may be removed
74 virtual void DisconnectMidiInputPort() OVERRIDE; // deprecated, may be removed
75 virtual MidiInputPort* GetMidiInputPort() OVERRIDE; // deprecated, may be removed
76 virtual String InstrumentFileName() OVERRIDE;
77 virtual String InstrumentName() OVERRIDE;
78 virtual int InstrumentIndex() OVERRIDE;
79 virtual int InstrumentStatus() OVERRIDE;
80 virtual Engine* GetEngine() OVERRIDE;
81 virtual String EngineName() OVERRIDE;
82 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) OVERRIDE;
83 virtual FxSend* GetFxSend(uint FxSendIndex) OVERRIDE;
84 virtual uint GetFxSendCount() OVERRIDE;
85 virtual void RemoveFxSend(FxSend* pFxSend) OVERRIDE;
86 virtual void Connect(VirtualMidiDevice* pDevice) OVERRIDE;
87 virtual void Disconnect(VirtualMidiDevice* pDevice) OVERRIDE;
88
89 // implementation of abstract methods derived from AbstractEngine::ScriptConsumer
90 virtual void ResourceToBeUpdated(VMParserContext* pResource, void*& pUpdateArg) OVERRIDE {}
91 virtual void ResourceUpdated(VMParserContext* pOldResource, VMParserContext* pNewResource, void* pUpdateArg) OVERRIDE {}
92 virtual void OnResourceProgress(float fProgress) OVERRIDE {}
93
94 virtual AbstractEngine::Format GetEngineFormat() = 0;
95
96 AudioOutputDevice* GetAudioOutputDeviceSafe();
97 void loadInstrumentScript(const String& text);
98 void unloadCurrentInstrumentScript();
99
100 friend class AbstractVoice;
101 friend class AbstractEngine;
102 template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
103 template<class EC, class R, class S, class D> friend class VoiceBase;
104
105 //protected:
106 AbstractEngineChannel();
107 virtual ~AbstractEngineChannel();
108
109 AbstractEngine* pEngine;
110 Mutex EngineMutex; ///< protects the Engine from access by the instrument loader thread when lscp is disconnecting
111 Mutex MidiInputMutex; ///< Introduced when support for multiple MIDI inputs per engine channel was added: protects the MIDI event input ringbuffer on this engine channel to be accessed concurrently by multiple midi input threads. As alternative one might also move the ringbuffer from this engine channel to the individual MIDI ports/devices and let the sampler engine read the events from there instead of receiving them here.
112
113 //protected:
114 AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left)
115 AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right)
116 int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to
117 int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to
118 DoubleBuffer< ArrayList<MidiInputPort*> > midiInputs; ///< MIDI input ports on which this sampler engine channel shall listen to.
119 midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to (on all MIDI input ports).
120 RingBuffer<Event,false>* pEventQueue; ///< Input event queue.
121 RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment.
122 uint8_t ControllerTable[130]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch), 129 for pitch bend.
123 String InstrumentFile;
124 int InstrumentIdx;
125 String InstrumentIdxName;
126 int InstrumentStat;
127 double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
128 double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
129 int Pitch; ///< Current (absolute) MIDI pitch value.
130 float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
131 bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note.
132 float PortamentoTime; ///< How long it will take to glide from the previous note to the current (in seconds)
133 float PortamentoPos; ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
134 std::vector<FxSend*> fxSends;
135 int GlobalTranspose; ///< amount of semi tones all notes should be transposed
136 int iLastPanRequest; ///< just for the return value of Pan(), so we don't have to make an injective function
137 int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
138 bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
139 uint32_t RoundRobinIndex; ///< counter for round robin sample selection, incremented for each note on
140 Pool<ScriptEvent>* pScriptEvents; ///< Pool of all available script execution instances. ScriptEvents available to be allocated from the Pool are currently unused / not executiong, whereas the ScriptEvents allocated on the list are currently suspended / have not finished execution yet.
141 struct _Script {
142 VMParserContext* parserContext; ///< VM represenation of the currently loaded script or NULL if not script was loaded. Note that it is also not NULL if parser errors occurred!
143 bool bHasValidScript; ///< True in case there is a valid script currently loaded, false if script processing shall be skipped.
144 VMEventHandler* handlerInit; ///< VM representation of script's initilization callback or NULL if current script did not define such an init handler.
145 VMEventHandler* handlerNote; ///< VM representation of script's MIDI note callback or NULL if current script did not define such an event handler.
146 VMEventHandler* handlerController; ///< VM representation of script's MIDI controller callback or NULL if current script did not define such an event handler.
147 _Script() {
148 parserContext = NULL;
149 bHasValidScript = false;
150 handlerNote = handlerController = NULL;
151 }
152 } script;
153
154 SynchronizedConfig< ArrayList<VirtualMidiDevice*> > virtualMidiDevices;
155 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_AudioThread;
156 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_MidiThread;
157
158 // specialization of RTList that doesn't require the pool
159 // to be provided at construction time
160 template<typename T>
161 class LazyList : public RTList<T> {
162 public:
163 using RTList<T>::allocAppend;
164 using RTList<T>::pPool;
165
166 LazyList() : RTList<T>(0) { }
167 typename RTList<T>::Iterator allocAppend(Pool<T>* pool) {
168 pPool = pool;
169 return allocAppend();
170 }
171 };
172
173 typedef std::map<uint, LazyList<Event>*> ActiveKeyGroupMap;
174 ActiveKeyGroupMap ActiveKeyGroups; ///< Contains event queues for key groups, ordered by key group ID.
175
176 virtual void ResetControllers();
177 virtual void ResetInternal();
178 virtual void RemoveAllFxSends();
179
180 void ImportEvents(uint Samples);
181
182 void AddGroup(uint group);
183 void HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent);
184 void ClearGroupEventLists();
185 void DeleteGroupEventLists();
186
187 private:
188 /**
189 * Returns @c true if there are 2 ore more MidiInputPorts connected
190 * to this engine channel.
191 *
192 * This method is currently only used to prevent unnecessary
193 * MidiInputMutex.Lock() if there is not more than 1 MIDI input on
194 * this engine channel.
195 */
196 inline bool hasMultipleMIDIInputs() const {
197 //FIXME: leaves tiny time frames open (shortly after 1->2 devices connected or 2->1 disconnected) which could lead to concurrency issue for the purpose described above, however in practice it "should" be acceptable
198 return midiInputs.unsafeBack().size() > 1;
199 }
200 };
201
202 } // namespace LinuxSampler
203
204 #endif /* __LS_ABSTRACTENGINECHANNEL_H__ */
205

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