/[svn]/linuxsampler/trunk/src/engines/AbstractEngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/AbstractEngineChannel.h

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Revision 2559 - (show annotations) (download) (as text)
Sun May 18 17:38:25 2014 UTC (9 years, 11 months ago) by schoenebeck
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File size: 12651 byte(s)
* Aftertouch: extended API to explicitly handle channel pressure and
  polyphonic key pressure events (so far polyphonic pressure was not
  supported at all, and channel pressure was rerouted as CC128 but not
  used so far).
* Gig Engine: Fixed support for 'aftertouch' attenuation controller.
* Bumped version (1.0.0.svn39).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * Copyright (C) 2013-2014 Christian Schoenebeck and Andreas Persson *
9 * *
10 * This program is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. *
14 * *
15 * This program is distributed in the hope that it will be useful, *
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18 * GNU General Public License for more details. *
19 * *
20 * You should have received a copy of the GNU General Public License *
21 * along with this program; if not, write to the Free Software *
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23 * MA 02111-1307 USA *
24 ***************************************************************************/
25
26 #ifndef __LS_ABSTRACTENGINECHANNEL_H__
27 #define __LS_ABSTRACTENGINECHANNEL_H__
28
29 #include "EngineChannel.h"
30 #include "AbstractEngine.h"
31
32 #include "../common/Pool.h"
33 #include "../common/RingBuffer.h"
34
35 namespace LinuxSampler {
36
37 class AbstractEngineChannel: public EngineChannel {
38 public:
39 // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
40 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) OVERRIDE;
41 virtual void Reset() OVERRIDE;
42 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
43 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
44 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel) OVERRIDE;
45 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
46 virtual void SendPitchbend(int Pitch, uint8_t MidiChannel) OVERRIDE;
47 virtual void SendPitchbend(int Pitch, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
48 virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
49 virtual void SendControlChange(uint8_t Controller, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
50 virtual void SendChannelPressure(uint8_t Value, uint8_t MidiChannel) OVERRIDE;
51 virtual void SendChannelPressure(uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
52 virtual void SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel) OVERRIDE;
53 virtual void SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) OVERRIDE;
54 virtual bool StatusChanged(bool bNewStatus = false) OVERRIDE;
55 virtual float Volume() OVERRIDE;
56 virtual void Volume(float f) OVERRIDE;
57 virtual float Pan() OVERRIDE;
58 virtual void Pan(float f) OVERRIDE;
59 virtual uint Channels() OVERRIDE;
60 virtual AudioOutputDevice* GetAudioOutputDevice() OVERRIDE;
61 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) OVERRIDE;
62 virtual int OutputChannel(uint EngineAudioChannel) OVERRIDE;
63 virtual void Connect(MidiInputPort* pMidiPort) OVERRIDE;
64 virtual void Disconnect(MidiInputPort* pMidiPort) OVERRIDE;
65 virtual void DisconnectAllMidiInputPorts() OVERRIDE;
66 virtual uint GetMidiInputPortCount() OVERRIDE;
67 virtual MidiInputPort* GetMidiInputPort(uint index) OVERRIDE;
68 virtual midi_chan_t MidiChannel() OVERRIDE;
69 virtual void SetMidiChannel(midi_chan_t MidiChannel) OVERRIDE;
70 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) OVERRIDE; // deprecated, may be removed
71 virtual void DisconnectMidiInputPort() OVERRIDE; // deprecated, may be removed
72 virtual MidiInputPort* GetMidiInputPort() OVERRIDE; // deprecated, may be removed
73 virtual String InstrumentFileName() OVERRIDE;
74 virtual String InstrumentName() OVERRIDE;
75 virtual int InstrumentIndex() OVERRIDE;
76 virtual int InstrumentStatus() OVERRIDE;
77 virtual Engine* GetEngine() OVERRIDE;
78 virtual String EngineName() OVERRIDE;
79 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) OVERRIDE;
80 virtual FxSend* GetFxSend(uint FxSendIndex) OVERRIDE;
81 virtual uint GetFxSendCount() OVERRIDE;
82 virtual void RemoveFxSend(FxSend* pFxSend) OVERRIDE;
83 virtual void Connect(VirtualMidiDevice* pDevice) OVERRIDE;
84 virtual void Disconnect(VirtualMidiDevice* pDevice) OVERRIDE;
85
86
87 virtual AbstractEngine::Format GetEngineFormat() = 0;
88
89 AudioOutputDevice* GetAudioOutputDeviceSafe();
90
91 friend class AbstractVoice;
92 friend class AbstractEngine;
93 template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
94 template<class EC, class R, class S, class D> friend class VoiceBase;
95
96 protected:
97 AbstractEngineChannel();
98 virtual ~AbstractEngineChannel();
99
100 AbstractEngine* pEngine;
101 Mutex EngineMutex; ///< protects the Engine from access by the instrument loader thread when lscp is disconnecting
102 Mutex MidiInputMutex; ///< Introduced when support for multiple MIDI inputs per engine channel was added: protects the MIDI event input ringbuffer on this engine channel to be accessed concurrently by multiple midi input threads. As alternative one might also move the ringbuffer from this engine channel to the individual MIDI ports/devices and let the sampler engine read the events from there instead of receiving them here.
103
104 protected:
105 AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left)
106 AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right)
107 int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to
108 int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to
109 DoubleBuffer< ArrayList<MidiInputPort*> > midiInputs; ///< MIDI input ports on which this sampler engine channel shall listen to.
110 midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to (on all MIDI input ports).
111 RingBuffer<Event,false>* pEventQueue; ///< Input event queue.
112 RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment.
113 uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
114 String InstrumentFile;
115 int InstrumentIdx;
116 String InstrumentIdxName;
117 int InstrumentStat;
118 double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
119 double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
120 int Pitch; ///< Current (absolute) MIDI pitch value.
121 float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
122 bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note.
123 float PortamentoTime; ///< How long it will take to glide from the previous note to the current (in seconds)
124 float PortamentoPos; ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
125 std::vector<FxSend*> fxSends;
126 int GlobalTranspose; ///< amount of semi tones all notes should be transposed
127 int iLastPanRequest; ///< just for the return value of Pan(), so we don't have to make an injective function
128 int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
129 bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
130 uint32_t RoundRobinIndex; ///< counter for round robin sample selection, incremented for each note on
131
132 SynchronizedConfig< ArrayList<VirtualMidiDevice*> > virtualMidiDevices;
133 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_AudioThread;
134 SynchronizedConfig< ArrayList<VirtualMidiDevice*> >::Reader virtualMidiDevicesReader_MidiThread;
135
136 // specialization of RTList that doesn't require the pool
137 // to be provided at construction time
138 template<typename T>
139 class LazyList : public RTList<T> {
140 public:
141 using RTList<T>::allocAppend;
142 using RTList<T>::pPool;
143
144 LazyList() : RTList<T>(0) { }
145 typename RTList<T>::Iterator allocAppend(Pool<T>* pool) {
146 pPool = pool;
147 return allocAppend();
148 }
149 };
150
151 typedef std::map<uint, LazyList<Event>*> ActiveKeyGroupMap;
152 ActiveKeyGroupMap ActiveKeyGroups; ///< Contains event queues for key groups, ordered by key group ID.
153
154 virtual void ResetControllers();
155 virtual void ResetInternal();
156 virtual void RemoveAllFxSends();
157
158 void ImportEvents(uint Samples);
159
160 void AddGroup(uint group);
161 void HandleKeyGroupConflicts(uint KeyGroup, Pool<Event>::Iterator& itNoteOnEvent);
162 void ClearGroupEventLists();
163 void DeleteGroupEventLists();
164
165 private:
166 /**
167 * Returns @c true if there are 2 ore more MidiInputPorts connected
168 * to this engine channel.
169 *
170 * This method is currently only used to prevent unnecessary
171 * MidiInputMutex.Lock() if there is not more than 1 MIDI input on
172 * this engine channel.
173 */
174 inline bool hasMultipleMIDIInputs() const {
175 //FIXME: leaves tiny time frames open (shortly after 1->2 devices connected or 2->1 disconnected) which could lead to concurrency issue for the purpose described above, however in practice it "should" be acceptable
176 return midiInputs.unsafeBack().size() > 1;
177 }
178 };
179
180 } // namespace LinuxSampler
181
182 #endif /* __LS_ABSTRACTENGINECHANNEL_H__ */
183

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