/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
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Thu Jun 5 19:39:12 2014 UTC (9 years, 10 months ago) by schoenebeck
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* ScriptVM (WIP): Implemented execution of script event
  handlers "note" and "release".
* ScriptVM (WIP): Implemented built-in script function
  "play_note()" (only two of the max. four function
  arguments are currently implemented yet though).
* ScriptVM (WIP): Fixed incorrect handling of
  suspended scripts.
* Bumped version (1.0.0.svn43).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2427 * Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ENGINEBASE_H__
26     #define __LS_ENGINEBASE_H__
27    
28     #include "AbstractEngine.h"
29     #include "EngineChannelBase.h"
30     #include "common/DiskThreadBase.h"
31     #include "common/MidiKeyboardManager.h"
32     #include "InstrumentManager.h"
33     #include "../common/global_private.h"
34    
35    
36     namespace LinuxSampler {
37    
38     class AbstractEngineChannel;
39    
40     template <
41     class V /* Voice */,
42     class RR /* Root Region */,
43     class R /* Region */,
44     class D /* Disk Thread */,
45     class IM /* Instrument Manager */,
46     class I /* Instrument */
47     >
48     class EngineBase: public AbstractEngine, public RegionPools<R>, public VoicePool<V> {
49    
50     public:
51     typedef typename RTList<V>::Iterator VoiceIterator;
52     typedef typename Pool<V>::Iterator PoolVoiceIterator;
53     typedef typename RTList<RR*>::Iterator RootRegionIterator;
54     typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
55    
56     EngineBase() : SuspendedRegions(128) {
57     pDiskThread = NULL;
58     pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
59     pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
60     pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
61     pVoiceStealingQueue = new RTList<Event>(pEventPool);
62     iMaxDiskStreams = GLOBAL_MAX_STREAMS;
63    
64     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
65     iterVoice->SetEngine(this);
66     }
67     pVoicePool->clear();
68    
69     ResetInternal();
70     ResetScaleTuning();
71     ResetSuspendedRegions();
72     }
73    
74     virtual ~EngineBase() {
75     if (pDiskThread) {
76     dmsg(1,("Stopping disk thread..."));
77     pDiskThread->StopThread();
78     delete pDiskThread;
79     dmsg(1,("OK\n"));
80     }
81    
82     if (pVoicePool) {
83     pVoicePool->clear();
84     delete pVoicePool;
85     }
86    
87     if (pVoiceStealingQueue) delete pVoiceStealingQueue;
88    
89     if (pRegionPool[0]) delete pRegionPool[0];
90     if (pRegionPool[1]) delete pRegionPool[1];
91     ResetSuspendedRegions();
92     }
93    
94     // implementation of abstract methods derived from class 'LinuxSampler::Engine'
95    
96     /**
97     * Let this engine proceed to render the given amount of sample points.
98     * The engine will iterate through all engine channels and render audio
99     * for each engine channel independently. The calculated audio data of
100     * all voices of each engine channel will be placed into the audio sum
101     * buffers of the respective audio output device, connected to the
102     * respective engine channel.
103     *
104     * @param Samples - number of sample points to be rendered
105     * @returns 0 on success
106     */
107 schoenebeck 2434 virtual int RenderAudio(uint Samples) OVERRIDE {
108 iliev 2012 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
109    
110     // return if engine disabled
111     if (EngineDisabled.Pop()) {
112     dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
113     EngineDisabled.RttDone();
114     return 0;
115     }
116    
117     // process requests for suspending / resuming regions (i.e. to avoid
118     // crashes while these regions are modified by an instrument editor)
119     ProcessSuspensionsChanges();
120    
121     // update time of start and end of this audio fragment (as events' time stamps relate to this)
122     pEventGenerator->UpdateFragmentTime(Samples);
123    
124     // We only allow the given maximum number of voices to be spawned
125     // in each audio fragment. All subsequent request for spawning new
126     // voices in the same audio fragment will be ignored.
127     VoiceSpawnsLeft = MaxVoices();
128    
129     // get all events from the engine's global input event queue which belong to the current fragment
130     // (these are usually just SysEx messages)
131     ImportEvents(Samples);
132    
133     // process engine global events (these are currently only MIDI System Exclusive messages)
134     {
135     RTList<Event>::Iterator itEvent = pGlobalEvents->first();
136     RTList<Event>::Iterator end = pGlobalEvents->end();
137     for (; itEvent != end; ++itEvent) {
138     switch (itEvent->Type) {
139     case Event::type_sysex:
140     dmsg(5,("Engine: Sysex received\n"));
141     ProcessSysex(itEvent);
142     break;
143     }
144     }
145     }
146 schoenebeck 2448
147     // In case scale tuning has been changed, recalculate pitch for
148     // all active voices.
149     ProcessScaleTuningChange();
150 iliev 2012
151     // reset internal voice counter (just for statistic of active voices)
152     ActiveVoiceCountTemp = 0;
153    
154     HandleInstrumentChanges();
155    
156     // handle events on all engine channels
157     for (int i = 0; i < engineChannels.size(); i++) {
158     ProcessEvents(engineChannels[i], Samples);
159     }
160    
161     // render all 'normal', active voices on all engine channels
162     for (int i = 0; i < engineChannels.size(); i++) {
163     RenderActiveVoices(engineChannels[i], Samples);
164     }
165    
166     // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
167     RenderStolenVoices(Samples);
168    
169     // handle audio routing for engine channels with FX sends
170     for (int i = 0; i < engineChannels.size(); i++) {
171     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
172     if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
173     RouteAudio(engineChannels[i], Samples);
174     }
175    
176     // handle cleanup on all engine channels for the next audio fragment
177     for (int i = 0; i < engineChannels.size(); i++) {
178     PostProcess(engineChannels[i]);
179     }
180    
181    
182     // empty the engine's event list for the next audio fragment
183     ClearEventLists();
184    
185     // reset voice stealing for the next audio fragment
186     pVoiceStealingQueue->clear();
187    
188     // just some statistics about this engine instance
189     SetVoiceCount(ActiveVoiceCountTemp);
190     if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
191    
192     // in case regions were previously suspended and we killed voices
193     // with disk streams due to that, check if those streams have finally
194     // been deleted by the disk thread
195     if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
196    
197 persson 2162 // Release the instrument change command. (This has to
198     // be done after all voices have been rendered and not
199     // in HandleInstrumentChanges, as the RegionsInUse
200     // list has been built up by the voice renderers.)
201     for (int i = 0; i < engineChannels.size(); i++) {
202     EngineChannelBase<V, R, I>* channel =
203     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
204     channel->InstrumentChangeCommandReader.Unlock();
205     }
206 iliev 2012 FrameTime += Samples;
207    
208     EngineDisabled.RttDone();
209     return 0;
210     }
211    
212 schoenebeck 2434 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
213 iliev 2012
214 schoenebeck 2434 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
215 iliev 2012 if (iVoices < 1)
216     throw Exception("Maximum voices for an engine cannot be set lower than 1");
217    
218     SuspendAll();
219    
220     // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
221     // otherwise memory corruption will occur if there are active voices (see bug #118)
222     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
223     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
224     pChannel->ClearRegionsInUse();
225     }
226    
227     if (pRegionPool[0]) delete pRegionPool[0];
228     if (pRegionPool[1]) delete pRegionPool[1];
229    
230     pRegionPool[0] = new Pool<R*>(iVoices);
231     pRegionPool[1] = new Pool<R*>(iVoices);
232    
233     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
234     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
235     pChannel->ResetRegionsInUse(pRegionPool);
236     }
237    
238     try {
239     pVoicePool->resizePool(iVoices);
240     } catch (...) {
241     throw Exception("FATAL: Could not resize voice pool!");
242     }
243    
244     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
245     iterVoice->SetEngine(this);
246     iterVoice->pDiskThread = this->pDiskThread;
247     }
248     pVoicePool->clear();
249    
250 iliev 2244 PostSetMaxVoices(iVoices);
251 iliev 2012 ResumeAll();
252     }
253 iliev 2244
254     /** Called after the new max number of voices is set and before resuming the engine. */
255     virtual void PostSetMaxVoices(int iVoices) { }
256 iliev 2012
257 schoenebeck 2434 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
258     virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
259     virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
260 iliev 2012
261 schoenebeck 2434 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
262 iliev 2012 if (iStreams < 0)
263     throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
264    
265     SuspendAll();
266    
267     iMaxDiskStreams = iStreams;
268    
269     // reconnect to audio output device, because that will automatically
270     // recreate the disk thread with the required amount of streams
271     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
272    
273     ResumeAll();
274     }
275    
276 schoenebeck 2434 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
277     virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
278     virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
279 iliev 2012
280     /**
281     * Connect this engine instance with the given audio output device.
282     * This method will be called when an Engine instance is created.
283     * All of the engine's data structures which are dependant to the used
284     * audio output device / driver will be (re)allocated and / or
285     * adjusted appropriately.
286     *
287     * @param pAudioOut - audio output device to connect to
288     */
289 schoenebeck 2434 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
290 iliev 2012 // caution: don't ignore if connecting to the same device here,
291     // because otherwise SetMaxDiskStreams() implementation won't work anymore!
292    
293     pAudioOutputDevice = pAudioOut;
294    
295     ResetInternal();
296    
297     // inform audio driver for the need of two channels
298     try {
299     pAudioOutputDevice->AcquireChannels(2); // default stereo
300     }
301     catch (AudioOutputException e) {
302     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
303     throw Exception(msg);
304     }
305    
306     this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
307     this->SampleRate = pAudioOutputDevice->SampleRate();
308    
309     MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
310     if (MaxSamplesPerCycle < MinFadeOutSamples) {
311     std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
312     << "too big for current audio fragment size & sampling rate! "
313     << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
314     // force volume ramp downs at the beginning of each fragment
315     MinFadeOutSamples = MaxSamplesPerCycle;
316     // lower minimum release time
317     const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
318     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
319 persson 2327 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
320 iliev 2012 }
321     pVoicePool->clear();
322     }
323    
324     // (re)create disk thread
325     if (this->pDiskThread) {
326     dmsg(1,("Stopping disk thread..."));
327     this->pDiskThread->StopThread();
328     delete this->pDiskThread;
329     dmsg(1,("OK\n"));
330     }
331     this->pDiskThread = CreateDiskThread();
332    
333     if (!pDiskThread) {
334     dmsg(0,("EngineBase new diskthread = NULL\n"));
335     exit(EXIT_FAILURE);
336     }
337    
338     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
339     iterVoice->pDiskThread = this->pDiskThread;
340     dmsg(3,("d"));
341     }
342     pVoicePool->clear();
343    
344     // (re)create event generator
345     if (pEventGenerator) delete pEventGenerator;
346     pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
347    
348     dmsg(1,("Starting disk thread..."));
349     pDiskThread->StartThread();
350     dmsg(1,("OK\n"));
351    
352 iliev 2298 bool printEqInfo = true;
353 iliev 2012 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
354     if (!iterVoice->pDiskThread) {
355     dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
356     exit(EXIT_FAILURE);
357     }
358 iliev 2298
359     iterVoice->CreateEq();
360    
361     if(printEqInfo) {
362     iterVoice->PrintEqInfo();
363     printEqInfo = false;
364     }
365 iliev 2012 }
366     pVoicePool->clear();
367 schoenebeck 2121
368     // (re)create dedicated voice audio buffers
369     //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
370     if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
371     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
372     pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
373     pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
374 iliev 2012 }
375 schoenebeck 2410
376     // Implementattion for abstract method derived from Engine.
377 schoenebeck 2434 virtual void ReconnectAudioOutputDevice() OVERRIDE {
378 schoenebeck 2410 SuspendAll();
379     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
380     ResumeAll();
381     }
382 iliev 2012
383     /**
384     * Similar to @c Disable() but this method additionally kills all voices
385     * and disk streams and blocks until all voices and disk streams are actually
386     * killed / deleted.
387     *
388     * @e Note: only the original calling thread is able to re-enable the
389     * engine afterwards by calling @c ResumeAll() later on!
390     */
391     virtual void SuspendAll() {
392     dmsg(2,("Engine: Suspending all ...\n"));
393     // stop the engine, so we can safely modify the engine's
394     // data structures from this foreign thread
395     DisableAndLock();
396     // we could also use the respective class member variable here,
397     // but this is probably safer and cleaner
398     int iPendingStreamDeletions = 0;
399     // kill all voices on all engine channels the *die hard* way
400     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
401     EngineChannelBase<V, R, I>* pEngineChannel =
402     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
403    
404     iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
405     }
406     // wait until all streams were actually deleted by the disk thread
407     while (iPendingStreamDeletions) {
408     while (
409     iPendingStreamDeletions &&
410     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
411     ) iPendingStreamDeletions--;
412     if (!iPendingStreamDeletions) break;
413     usleep(10000); // sleep for 10ms
414     }
415     dmsg(2,("EngineBase: Everything suspended.\n"));
416     }
417    
418     /**
419     * At the moment same as calling @c Enable() directly, but this might
420     * change in future, so better call this method as counterpart to
421     * @c SuspendAll() instead of @c Enable() !
422     */
423     virtual void ResumeAll() { Enable(); }
424    
425     /**
426     * Order the engine to stop rendering audio for the given region.
427     * Additionally this method will block until all voices and their disk
428     * streams associated with that region are actually killed / deleted, so
429     * one can i.e. safely modify the region with an instrument editor after
430     * returning from this method.
431     *
432     * @param pRegion - region the engine shall stop using
433     */
434     virtual void Suspend(RR* pRegion) {
435     dmsg(2,("EngineBase: Suspending Region %x ...\n",pRegion));
436 persson 2427 {
437     LockGuard lock(SuspendedRegionsMutex);
438     SuspensionChangeOngoing.Set(true);
439     pPendingRegionSuspension = pRegion;
440     SuspensionChangeOngoing.WaitAndUnlockIf(true);
441     }
442 iliev 2012 dmsg(2,("EngineBase: Region %x suspended.",pRegion));
443     }
444    
445     /**
446     * Orders the engine to resume playing back the given region, previously
447     * suspended with @c Suspend() .
448     *
449     * @param pRegion - region the engine shall be allowed to use again
450     */
451     virtual void Resume(RR* pRegion) {
452     dmsg(2,("EngineBase: Resuming Region %x ...\n",pRegion));
453 persson 2427 {
454     LockGuard lock(SuspendedRegionsMutex);
455     SuspensionChangeOngoing.Set(true);
456     pPendingRegionResumption = pRegion;
457     SuspensionChangeOngoing.WaitAndUnlockIf(true);
458     }
459 iliev 2012 dmsg(2,("EngineBase: Region %x resumed.\n",pRegion));
460     }
461    
462     virtual void ResetSuspendedRegions() {
463     SuspendedRegions.clear();
464     iPendingStreamDeletions = 0;
465     pPendingRegionSuspension = pPendingRegionResumption = NULL;
466     SuspensionChangeOngoing.Set(false);
467     }
468    
469     /**
470     * Called by the engine's (audio) thread once per cycle to process requests
471     * from the outer world to suspend or resume a given @c gig::Region .
472     */
473     virtual void ProcessSuspensionsChanges() {
474     // process request for suspending one region
475     if (pPendingRegionSuspension) {
476     // kill all voices on all engine channels that use this region
477     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
478     EngineChannelBase<V, R, I>* pEngineChannel =
479     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
480     SuspensionVoiceHandler handler(pPendingRegionSuspension);
481     pEngineChannel->ProcessActiveVoices(&handler);
482     iPendingStreamDeletions += handler.PendingStreamDeletions;
483     }
484     // make sure the region is not yet on the list
485     bool bAlreadySuspended = false;
486     RootRegionIterator iter = SuspendedRegions.first();
487     RootRegionIterator end = SuspendedRegions.end();
488     for (; iter != end; ++iter) { // iterate through all suspended regions
489     if (*iter == pPendingRegionSuspension) { // found
490     bAlreadySuspended = true;
491     dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
492     break;
493     }
494     }
495     if (!bAlreadySuspended) {
496     // put the region on the list of suspended regions
497     RootRegionIterator iter = SuspendedRegions.allocAppend();
498     if (iter) {
499     *iter = pPendingRegionSuspension;
500     } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
501     }
502     // free request slot for next caller (and to make sure that
503     // we're not going to process the same request in the next cycle)
504     pPendingRegionSuspension = NULL;
505     // if no disk stream deletions are pending, awaken other side, as
506     // we're done in this case
507     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
508     }
509    
510     // process request for resuming one region
511     if (pPendingRegionResumption) {
512     // remove region from the list of suspended regions
513     RootRegionIterator iter = SuspendedRegions.first();
514     RootRegionIterator end = SuspendedRegions.end();
515     for (; iter != end; ++iter) { // iterate through all suspended regions
516     if (*iter == pPendingRegionResumption) { // found
517     SuspendedRegions.free(iter);
518     break; // done
519     }
520     }
521     // free request slot for next caller
522     pPendingRegionResumption = NULL;
523     // awake other side as we're done
524     SuspensionChangeOngoing.Set(false);
525     }
526     }
527    
528     /**
529     * Called by the engine's (audio) thread once per cycle to check if
530     * streams of voices that were killed due to suspension request have
531     * finally really been deleted by the disk thread.
532     */
533     virtual void ProcessPendingStreamDeletions() {
534     if (!iPendingStreamDeletions) return;
535     //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
536     while (
537     iPendingStreamDeletions &&
538     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
539     ) iPendingStreamDeletions--;
540     // just for safety ...
541     while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
542     // now that all disk streams are deleted, awake other side as
543     // we're finally done with suspending the requested region
544     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545     }
546    
547     /**
548     * Returns @c true if the given region is currently set to be suspended
549     * from being used, @c false otherwise.
550     */
551     virtual bool RegionSuspended(RR* pRegion) {
552     if (SuspendedRegions.isEmpty()) return false;
553     //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
554     RootRegionIterator iter = SuspendedRegions.first();
555     RootRegionIterator end = SuspendedRegions.end();
556     for (; iter != end; ++iter) // iterate through all suspended regions
557     if (*iter == pRegion) return true;
558     return false;
559     }
560    
561     // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
562     virtual Pool<R*>* GetRegionPool(int index) {
563     if (index < 0 || index > 1) throw Exception("Index out of bounds");
564     return pRegionPool[index];
565     }
566    
567     // implementation of abstract method derived from class 'LinuxSampler::VoicePool'
568     virtual Pool<V>* GetVoicePool() { return pVoicePool; }
569    
570     D* GetDiskThread() { return pDiskThread; }
571    
572     //friend class EngineChannelBase<V, R, I>;
573    
574 persson 2127 static IM instruments;
575    
576 iliev 2012 protected:
577     class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
578     public:
579     int PendingStreamDeletions;
580     RR* pPendingRegionSuspension;
581 schoenebeck 2434
582 iliev 2012 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
583     PendingStreamDeletions = 0;
584     this->pPendingRegionSuspension = pPendingRegionSuspension;
585     }
586    
587 schoenebeck 2434 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
588 iliev 2012 VoiceIterator itVoice = pMidiKey->pActiveVoices->first();
589     // if current key is not associated with this region, skip this key
590     if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
591    
592     return true;
593     }
594    
595 schoenebeck 2434 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
596 iliev 2012 // request a notification from disk thread side for stream deletion
597     const Stream::Handle hStream = itVoice->KillImmediately(true);
598     if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
599     PendingStreamDeletions++;
600     }
601     //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
602     }
603     };
604    
605     Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
606     int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
607     D* pDiskThread;
608    
609     int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
610     VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
611     RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
612     EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
613     VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
614     RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
615     RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
616     Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
617     int iMaxDiskStreams;
618    
619     /**
620     * Dispatch and handle all events in this audio fragment for the given
621     * engine channel.
622     *
623     * @param pEngineChannel - engine channel on which events should be
624     * processed
625     * @param Samples - amount of sample points to be processed in
626     * this audio fragment cycle
627     */
628     void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
629     // get all events from the engine channels's input event queue which belong to the current fragment
630     // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
631     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
632     pChannel->ImportEvents(Samples);
633    
634 schoenebeck 2594 // if a valid real-time instrument script is loaded, pre-process
635     // the event list by running the script now, since the script
636     // might filter events or add new ones for this cycle
637     if (pChannel->script.bHasValidScript) {
638     // resume any suspended script executions still hanging
639     // around of previous audio fragment cycles
640     for (RTList<ScriptEvent>::Iterator itEvent = pChannel->pScriptEvents->first(),
641     end = pChannel->pScriptEvents->end(); itEvent != end; ++itEvent)
642     {
643 schoenebeck 2596 ResumeScriptEvent(pChannel, itEvent); //TODO: implement support for actual suspension time (i.e. passed to a script's wait() function call)
644 schoenebeck 2594 }
645    
646     // spawn new script executions for the new MIDI events of
647     // this audio fragment cycle
648     for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
649     end = pChannel->pEvents->end(); itEvent != end; ++itEvent)
650     {
651     switch (itEvent->Type) {
652     case Event::type_note_on:
653     if (pChannel->script.handlerNote)
654     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerNote);
655     break;
656     case Event::type_note_off:
657 schoenebeck 2596 if (pChannel->script.handlerRelease)
658     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerRelease);
659 schoenebeck 2594 break;
660     case Event::type_control_change:
661     case Event::type_channel_pressure:
662     case Event::type_pitchbend:
663     if (pChannel->script.handlerController)
664     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerController);
665     break;
666     case Event::type_note_pressure:
667     //TODO: ...
668     break;
669     }
670     }
671     }
672    
673     // now process all events regularly
674 iliev 2012 {
675     RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
676     RTList<Event>::Iterator end = pChannel->pEvents->end();
677     for (; itEvent != end; ++itEvent) {
678     switch (itEvent->Type) {
679     case Event::type_note_on:
680     dmsg(5,("Engine: Note on received\n"));
681     ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
682     break;
683     case Event::type_note_off:
684     dmsg(5,("Engine: Note off received\n"));
685     ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
686     break;
687     case Event::type_control_change:
688     dmsg(5,("Engine: MIDI CC received\n"));
689     ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
690     break;
691 schoenebeck 2559 case Event::type_channel_pressure:
692     dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
693     ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
694     break;
695     case Event::type_note_pressure:
696     dmsg(5,("Engine: MIDI Note Pressure received\n"));
697     ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
698     break;
699 iliev 2012 case Event::type_pitchbend:
700     dmsg(5,("Engine: Pitchbend received\n"));
701     ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
702     break;
703     }
704     }
705     }
706    
707     // reset voice stealing for the next engine channel (or next audio fragment)
708     itLastStolenVoice = VoiceIterator();
709     itLastStolenVoiceGlobally = VoiceIterator();
710     iuiLastStolenKey = RTList<uint>::Iterator();
711     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
712     pLastStolenChannel = NULL;
713     }
714    
715 schoenebeck 2594 /** @brief Call instrument script's event handler for this event.
716     *
717     * Causes a new execution instance of the currently loaded real-time
718     * instrument script's event handler (callback) to be spawned for
719     * the given MIDI event.
720     *
721     * @param pChannel - engine channel on which the MIDI event occured
722     * @param itEvent - MIDI event that causes this new script execution
723     * @param pEventHandler - script's event handler to be executed
724     */
725     void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
726     RTList<ScriptEvent>::Iterator itScriptEvent =
727     pChannel->pScriptEvents->allocAppend();
728    
729     if (!itScriptEvent) return; // no free script event left for execution
730    
731     // fill the list of script handlers to be executed by this event
732     int i = 0;
733     if (pChannel->script.handlerInit)
734     itScriptEvent->handlers[i++] = pChannel->script.handlerInit;
735     itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
736     itScriptEvent->handlers[i] = NULL; // NULL termination of list
737    
738     // initialize/reset other members
739     itScriptEvent->cause = *itEvent;
740     itScriptEvent->currentHandler = 0;
741     itScriptEvent->executionSlices = 0;
742    
743     // run script handler(s)
744     VMExecStatus_t res = pScriptVM->exec(
745     pChannel->script.parserContext, &*itScriptEvent
746     );
747    
748     // in case the script was suspended, keep it on the allocated
749     // ScriptEvent list to be continued on the next audio cycle,
750     // otherwise if execution has been finished, free it for a new
751     // future script event to be triggered from start
752     if (!(res & VM_EXEC_SUSPENDED))
753     pChannel->pScriptEvents->free(itScriptEvent);
754     }
755    
756     /** @brief Resume execution of instrument script.
757     *
758     * Will be called to resume execution of a real-time instrument
759     * script event which has been suspended in a previous audio
760     * fragment cycle.
761     *
762     * Script execution might be suspended for various reasons. Usually
763     * a script will be suspended if the script called the built-in
764     * "wait()" function, but it might also be suspended automatically
765     * if the script took too much execution time in an audio fragment
766     * cycle. So in the latter case automatic suspension is performed in
767     * order to avoid harm for the sampler's overall real-time
768     * requirements.
769     *
770     * @param pChannel - engine channel this script is running for
771     * @param itScriptEvent - script execution that shall be resumed
772     */
773     void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
774     // run script
775     VMExecStatus_t res = pScriptVM->exec(
776     pChannel->script.parserContext, &*itScriptEvent
777     );
778     // in case the script was again suspended, keep it on the allocated
779     // ScriptEvent list to be continued on the next audio cycle,
780     // otherwise if execution has been finished, free it for a new
781     // future script event to be triggered from start
782     if (!(res & VM_EXEC_SUSPENDED))
783     pChannel->pScriptEvents->free(itScriptEvent);
784     }
785    
786 iliev 2012 /**
787     * Will be called by LaunchVoice() method in case there are no free
788     * voices left. This method will select and kill one old voice for
789     * voice stealing and postpone the note-on event until the selected
790     * voice actually died.
791     *
792     * @param pEngineChannel - engine channel on which this event occured on
793     * @param itNoteOnEvent - key, velocity and time stamp of the event
794     * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
795     */
796     int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
797     if (VoiceSpawnsLeft <= 0) {
798     dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
799     return -1;
800     }
801    
802     EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
803    
804     if (!pEventPool->poolIsEmpty()) {
805    
806     if(!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &iuiLastStolenKey)) {
807     --VoiceSpawnsLeft;
808     return 0;
809     }
810    
811     // if we couldn't steal a voice from the same engine channel then
812     // steal oldest voice on the oldest key from any other engine channel
813     // (the smaller engine channel number, the higher priority)
814     EngineChannelBase<V, R, I>* pSelectedChannel;
815     int iChannelIndex;
816     VoiceIterator itSelectedVoice;
817    
818     // select engine channel
819     if (pLastStolenChannel) {
820     pSelectedChannel = pLastStolenChannel;
821     iChannelIndex = pSelectedChannel->iEngineIndexSelf;
822     } else { // pick the engine channel followed by this engine channel
823     iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
824     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
825     }
826    
827     // if we already stole in this fragment, try to proceed on same key
828     if (this->itLastStolenVoiceGlobally) {
829     itSelectedVoice = this->itLastStolenVoiceGlobally;
830     do {
831     ++itSelectedVoice;
832     } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
833     }
834    
835     #if CONFIG_DEVMODE
836     EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
837     #endif // CONFIG_DEVMODE
838    
839     // did we find a 'stealable' voice?
840     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
841     // remember which voice we stole, so we can simply proceed on next voice stealing
842     this->itLastStolenVoiceGlobally = itSelectedVoice;
843     } else while (true) { // iterate through engine channels
844     // get (next) oldest key
845     RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
846     this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
847     while (iuiSelectedKey) {
848     MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
849     itSelectedVoice = pSelectedKey->pActiveVoices->first();
850     // proceed iterating if voice was created in this fragment cycle
851     while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
852     // found a "stealable" voice ?
853     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
854     // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
855     this->iuiLastStolenKeyGlobally = iuiSelectedKey;
856     this->itLastStolenVoiceGlobally = itSelectedVoice;
857     this->pLastStolenChannel = pSelectedChannel;
858     goto stealable_voice_found; // selection succeeded
859     }
860     ++iuiSelectedKey; // get next key on current engine channel
861     }
862     // get next engine channel
863     iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
864     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
865    
866     #if CONFIG_DEVMODE
867     if (pSelectedChannel == pBegin) {
868     dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
869     dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
870     dmsg(1,("Exiting.\n"));
871     exit(-1);
872     }
873     #endif // CONFIG_DEVMODE
874     }
875    
876     // jump point if a 'stealable' voice was found
877     stealable_voice_found:
878    
879     #if CONFIG_DEVMODE
880     if (!itSelectedVoice->IsActive()) {
881     dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
882     return -1;
883     }
884     #endif // CONFIG_DEVMODE
885    
886     // now kill the selected voice
887     itSelectedVoice->Kill(itNoteOnEvent);
888    
889     --VoiceSpawnsLeft;
890    
891     return 0; // success
892     }
893     else {
894     dmsg(1,("Event pool emtpy!\n"));
895     return -1;
896     }
897     }
898    
899     void HandleInstrumentChanges() {
900     bool instrumentChanged = false;
901     for (int i = 0; i < engineChannels.size(); i++) {
902     EngineChannelBase<V, R, I>* pEngineChannel =
903     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
904    
905     // as we're going to (carefully) write some status to the
906     // synchronized struct, we cast away the const
907     InstrumentChangeCmd<R, I>& cmd =
908     const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
909    
910     pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
911     pEngineChannel->pRegionsInUse->clear();
912    
913     if (cmd.bChangeInstrument) {
914     // change instrument
915     dmsg(5,("Engine: instrument change command received\n"));
916     cmd.bChangeInstrument = false;
917     pEngineChannel->pInstrument = cmd.pInstrument;
918     instrumentChanged = true;
919    
920     pEngineChannel->MarkAllActiveVoicesAsOrphans();
921     }
922     }
923    
924     if (instrumentChanged) {
925     //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
926     ResetSuspendedRegions();
927     }
928     }
929    
930     /**
931     * Render all 'normal' voices (that is voices which were not stolen in
932     * this fragment) on the given engine channel.
933     *
934     * @param pEngineChannel - engine channel on which audio should be
935     * rendered
936     * @param Samples - amount of sample points to be rendered in
937     * this audio fragment cycle
938     */
939     void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
940     #if !CONFIG_PROCESS_MUTED_CHANNELS
941     if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
942     #endif
943    
944     EngineChannelBase<V, R, I>* pChannel =
945     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
946     pChannel->RenderActiveVoices(Samples);
947    
948     ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
949     }
950    
951     /**
952     * Render all stolen voices (only voices which were stolen in this
953     * fragment) on the given engine channel. Stolen voices are rendered
954     * after all normal voices have been rendered; this is needed to render
955     * audio of those voices which were selected for voice stealing until
956     * the point were the stealing (that is the take over of the voice)
957     * actually happened.
958     *
959     * @param pEngineChannel - engine channel on which audio should be
960     * rendered
961     * @param Samples - amount of sample points to be rendered in
962     * this audio fragment cycle
963     */
964     void RenderStolenVoices(uint Samples) {
965     RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
966     RTList<Event>::Iterator end = pVoiceStealingQueue->end();
967     for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
968     EngineChannelBase<V, R, I>* pEngineChannel =
969     static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
970     if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
971     PoolVoiceIterator itNewVoice =
972     LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
973     if (itNewVoice) {
974     itNewVoice->Render(Samples);
975     if (itNewVoice->IsActive()) { // still active
976     *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
977     ActiveVoiceCountTemp++;
978     pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
979    
980     if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
981     if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
982     pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
983     }
984     }
985     } else { // voice reached end, is now inactive
986     pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
987     }
988     }
989     else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
990    
991     // we need to clear the key's event list explicitly here in case key was never active
992     MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
993     pKey->VoiceTheftsQueued--;
994     if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
995     }
996     }
997    
998     /**
999     * Free all keys which have turned inactive in this audio fragment, from
1000     * the list of active keys and clear all event lists on that engine
1001     * channel.
1002     *
1003     * @param pEngineChannel - engine channel to cleanup
1004     */
1005     void PostProcess(EngineChannel* pEngineChannel) {
1006     EngineChannelBase<V, R, I>* pChannel =
1007     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1008     pChannel->FreeAllInactiveKyes();
1009    
1010     // empty the engine channel's own event lists
1011     pChannel->ClearEventLists();
1012     }
1013    
1014 schoenebeck 2121 /**
1015     * Process MIDI control change events with hard coded behavior,
1016     * that is controllers whose behavior is defined independently
1017     * of the actual sampler engine type and instrument.
1018     *
1019     * @param pEngineChannel - engine channel on which the MIDI CC event was received
1020     * @param itControlChangeEvent - the actual MIDI CC event
1021     */
1022 iliev 2012 void ProcessHardcodedControllers (
1023     EngineChannel* pEngineChannel,
1024     Pool<Event>::Iterator& itControlChangeEvent
1025     ) {
1026     EngineChannelBase<V, R, I>* pChannel =
1027     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1028    
1029     switch (itControlChangeEvent->Param.CC.Controller) {
1030     case 5: { // portamento time
1031     pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1032     break;
1033     }
1034 schoenebeck 2121 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1035     //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1036     if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1037     dmsg(4,("Guess it's an RPN ...\n"));
1038     if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1039     int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1040     // limit to +- two octaves for now
1041     transpose = RTMath::Min(transpose, 24);
1042     transpose = RTMath::Max(transpose, -24);
1043     pChannel->GlobalTranspose = transpose;
1044     // workaround, so we won't have hanging notes
1045     pChannel->ReleaseAllVoices(itControlChangeEvent);
1046     }
1047     // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1048     pChannel->ResetMidiRpnController();
1049     } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1050     dmsg(4,("Guess it's an NRPN ...\n"));
1051     const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1052     const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1053     dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1054     switch (NrpnCtrlMSB) {
1055     case 0x1a: { // volume level of note (Roland GS NRPN)
1056     const uint note = NrpnCtrlLSB;
1057     const uint vol = itControlChangeEvent->Param.CC.Value;
1058     dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1059     if (note < 128 && vol < 128)
1060     pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1061     break;
1062     }
1063     case 0x1c: { // panpot of note (Roland GS NRPN)
1064     const uint note = NrpnCtrlLSB;
1065     const uint pan = itControlChangeEvent->Param.CC.Value;
1066     dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1067     if (note < 128 && pan < 128) {
1068     pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1069     pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1070     }
1071     break;
1072     }
1073     case 0x1d: { // reverb send of note (Roland GS NRPN)
1074     const uint note = NrpnCtrlLSB;
1075     const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1076     dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%d).\n", note, reverb));
1077     if (note < 128)
1078     pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1079     break;
1080     }
1081     case 0x1e: { // chorus send of note (Roland GS NRPN)
1082     const uint note = NrpnCtrlLSB;
1083     const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1084     dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%d).\n", note, chorus));
1085     if (note < 128)
1086     pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1087     break;
1088     }
1089     }
1090     // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1091     pChannel->ResetMidiNrpnController();
1092 iliev 2012 }
1093     break;
1094     }
1095     case 7: { // volume
1096     //TODO: not sample accurate yet
1097     pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1098     pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1099     break;
1100     }
1101     case 10: { // panpot
1102     //TODO: not sample accurate yet
1103     pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1104     break;
1105     }
1106     case 64: { // sustain
1107     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1108     dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1109     pChannel->SustainPedal = true;
1110     pChannel->listeners.PreProcessSustainPedalDown();
1111    
1112     #if !CONFIG_PROCESS_MUTED_CHANNELS
1113     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1114     pChannel->listeners.PostProcessSustainPedalDown();
1115     return;
1116     }
1117     #endif
1118    
1119     pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1120     pChannel->listeners.PostProcessSustainPedalDown();
1121     }
1122     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1123     dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1124     pChannel->SustainPedal = false;
1125     pChannel->listeners.PreProcessSustainPedalUp();
1126    
1127     #if !CONFIG_PROCESS_MUTED_CHANNELS
1128     if (pChannel->GetMute()) { // skip if sampler channel is muted
1129     pChannel->listeners.PostProcessSustainPedalUp();
1130     return;
1131     }
1132     #endif
1133    
1134     pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1135     pChannel->listeners.PostProcessSustainPedalUp();
1136     }
1137     break;
1138     }
1139     case 65: { // portamento on / off
1140     const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1141     if (bPortamento != pChannel->PortamentoMode)
1142     KillAllVoices(pChannel, itControlChangeEvent);
1143     pChannel->PortamentoMode = bPortamento;
1144     break;
1145     }
1146     case 66: { // sostenuto
1147     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1148     dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1149     pChannel->SostenutoPedal = true;
1150     pChannel->listeners.PreProcessSostenutoPedalDown();
1151    
1152     #if !CONFIG_PROCESS_MUTED_CHANNELS
1153     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1154     pChannel->listeners.PostProcessSostenutoPedalDown();
1155     return;
1156     }
1157     #endif
1158    
1159     pChannel->ProcessSostenutoPedalDown();
1160     pChannel->listeners.PostProcessSostenutoPedalDown();
1161     }
1162     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1163     dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1164     pChannel->SostenutoPedal = false;
1165     pChannel->listeners.PreProcessSostenutoPedalUp();
1166    
1167     #if !CONFIG_PROCESS_MUTED_CHANNELS
1168     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1169     pChannel->listeners.PostProcessSostenutoPedalUp();
1170     return;
1171     }
1172     #endif
1173    
1174     pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1175     pChannel->listeners.PostProcessSostenutoPedalUp();
1176     }
1177     break;
1178     }
1179 schoenebeck 2121 case 98: { // NRPN controller LSB
1180     dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1181     pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1182     break;
1183     }
1184     case 99: { // NRPN controller MSB
1185     dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1186     pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1187     break;
1188     }
1189 iliev 2012 case 100: { // RPN controller LSB
1190 schoenebeck 2121 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1191 iliev 2012 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1192     break;
1193     }
1194     case 101: { // RPN controller MSB
1195 schoenebeck 2121 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1196 iliev 2012 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1197     break;
1198     }
1199    
1200    
1201     // Channel Mode Messages
1202    
1203     case 120: { // all sound off
1204     KillAllVoices(pEngineChannel, itControlChangeEvent);
1205     break;
1206     }
1207     case 121: { // reset all controllers
1208     pChannel->ResetControllers();
1209     break;
1210     }
1211     case 123: { // all notes off
1212     #if CONFIG_PROCESS_ALL_NOTES_OFF
1213     pChannel->ReleaseAllVoices(itControlChangeEvent);
1214     #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1215     break;
1216     }
1217     case 126: { // mono mode on
1218     if (!pChannel->SoloMode)
1219     KillAllVoices(pEngineChannel, itControlChangeEvent);
1220     pChannel->SoloMode = true;
1221     break;
1222     }
1223     case 127: { // poly mode on
1224     if (pChannel->SoloMode)
1225     KillAllVoices(pEngineChannel, itControlChangeEvent);
1226     pChannel->SoloMode = false;
1227     break;
1228     }
1229     }
1230     }
1231    
1232     virtual D* CreateDiskThread() = 0;
1233    
1234     /**
1235     * Assigns and triggers a new voice for the respective MIDI key.
1236     *
1237     * @param pEngineChannel - engine channel on which this event occured on
1238     * @param itNoteOnEvent - key, velocity and time stamp of the event
1239     */
1240     virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1241     EngineChannelBase<V, R, I>* pChannel =
1242     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1243    
1244     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1245     int k = itNoteOnEvent->Param.Note.Key + pChannel->GlobalTranspose;
1246     if (k < 0 || k > 127) return; //ignore keys outside the key range
1247    
1248     itNoteOnEvent->Param.Note.Key += pChannel->GlobalTranspose;
1249     int vel = itNoteOnEvent->Param.Note.Velocity;
1250    
1251     const int key = itNoteOnEvent->Param.Note.Key;
1252     MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1253    
1254     pChannel->listeners.PreProcessNoteOn(key, vel);
1255     #if !CONFIG_PROCESS_MUTED_CHANNELS
1256     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1257     pChannel->listeners.PostProcessNoteOn(key, vel);
1258     return;
1259     }
1260     #endif
1261    
1262     if (!pChannel->pInstrument) {
1263     pChannel->listeners.PostProcessNoteOn(key, vel);
1264     return; // ignore if no instrument loaded
1265     }
1266    
1267     // move note on event to the key's own event list
1268     RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1269    
1270     // if Solo Mode then kill all already active voices
1271     if (pChannel->SoloMode) {
1272     Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1273     if (itYoungestKey) {
1274     const int iYoungestKey = *itYoungestKey;
1275     const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1276     if (pOtherKey->Active) {
1277     // get final portamento position of currently active voice
1278     if (pChannel->PortamentoMode) {
1279     VoiceIterator itVoice = pOtherKey->pActiveVoices->last();
1280     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1281     }
1282     // kill all voices on the (other) key
1283     VoiceIterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
1284     VoiceIterator end = pOtherKey->pActiveVoices->end();
1285     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1286 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1287 iliev 2012 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1288     }
1289     }
1290     }
1291     // set this key as 'currently active solo key'
1292     pChannel->SoloKey = key;
1293     }
1294    
1295     pChannel->ProcessKeySwitchChange(key);
1296    
1297     pKey->KeyPressed = true; // the MIDI key was now pressed down
1298     pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1299     pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1300    
1301     // cancel release process of voices on this key if needed
1302     if (pKey->Active && !pChannel->SustainPedal) {
1303     RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1304     if (itCancelReleaseEvent) {
1305     *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1306     itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1307     }
1308     else dmsg(1,("Event pool emtpy!\n"));
1309     }
1310    
1311     TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1312    
1313     // if neither a voice was spawned or postponed then remove note on event from key again
1314     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1315     pKey->pEvents->free(itNoteOnEventOnKeyList);
1316    
1317     if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1318 persson 2043 if (pKey->pRoundRobinIndex) {
1319     (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1320     pChannel->RoundRobinIndex++; // common counter for the channel
1321     }
1322 iliev 2012 pChannel->listeners.PostProcessNoteOn(key, vel);
1323     }
1324    
1325     /**
1326     * Allocate and trigger new voice(s) for the key.
1327     */
1328     virtual void TriggerNewVoices (
1329     EngineChannel* pEngineChannel,
1330     RTList<Event>::Iterator& itNoteOnEvent,
1331     bool HandleKeyGroupConflicts = true
1332     ) = 0;
1333    
1334     /**
1335     * Allocate and trigger release voice(s) for the key.
1336     */
1337     virtual void TriggerReleaseVoices (
1338     EngineChannel* pEngineChannel,
1339     RTList<Event>::Iterator& itNoteOffEvent
1340     ) = 0;
1341    
1342     /**
1343     * Releases the voices on the given key if sustain pedal is not pressed.
1344     * If sustain is pressed, the release of the note will be postponed until
1345     * sustain pedal will be released or voice turned inactive by itself (e.g.
1346     * due to completion of sample playback).
1347     *
1348     * @param pEngineChannel - engine channel on which this event occured on
1349     * @param itNoteOffEvent - key, velocity and time stamp of the event
1350     */
1351     virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1352     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1353    
1354     int k = itNoteOffEvent->Param.Note.Key + pChannel->GlobalTranspose;
1355     if (k < 0 || k > 127) return; //ignore keys outside the key range
1356    
1357     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1358     itNoteOffEvent->Param.Note.Key += pChannel->GlobalTranspose;
1359     int vel = itNoteOffEvent->Param.Note.Velocity;
1360    
1361     const int iKey = itNoteOffEvent->Param.Note.Key;
1362     MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1363    
1364     pChannel->listeners.PreProcessNoteOff(iKey, vel);
1365    
1366     #if !CONFIG_PROCESS_MUTED_CHANNELS
1367     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1368     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1369     return;
1370     }
1371     #endif
1372    
1373     pKey->KeyPressed = false; // the MIDI key was now released
1374    
1375     // move event to the key's own event list
1376     RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1377    
1378     bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1379    
1380     // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1381     if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1382     bool bOtherKeysPressed = false;
1383     if (iKey == pChannel->SoloKey) {
1384     pChannel->SoloKey = -1;
1385     // if there's still a key pressed down, respawn a voice (group) on the highest key
1386     for (int i = 127; i > 0; i--) {
1387     MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1388     if (pOtherKey->KeyPressed) {
1389     bOtherKeysPressed = true;
1390     // make the other key the new 'currently active solo key'
1391     pChannel->SoloKey = i;
1392     // get final portamento position of currently active voice
1393     if (pChannel->PortamentoMode) {
1394     VoiceIterator itVoice = pKey->pActiveVoices->first();
1395     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1396     }
1397     // create a pseudo note on event
1398     RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1399     if (itPseudoNoteOnEvent) {
1400     // copy event
1401     *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1402     // transform event to a note on event
1403     itPseudoNoteOnEvent->Type = Event::type_note_on;
1404     itPseudoNoteOnEvent->Param.Note.Key = i;
1405     itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1406     // allocate and trigger new voice(s) for the other key
1407     TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1408     // if neither a voice was spawned or postponed then remove note on event from key again
1409     if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1410     pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1411    
1412     } else dmsg(1,("Could not respawn voice, no free event left\n"));
1413     break; // done
1414     }
1415     }
1416     }
1417     if (bOtherKeysPressed) {
1418     if (pKey->Active) { // kill all voices on this key
1419     bShouldRelease = false; // no need to release, as we kill it here
1420     VoiceIterator itVoiceToBeKilled = pKey->pActiveVoices->first();
1421     VoiceIterator end = pKey->pActiveVoices->end();
1422     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1423 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1424 iliev 2012 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1425     }
1426     }
1427     } else pChannel->PortamentoPos = -1.0f;
1428     }
1429    
1430     // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1431     if (bShouldRelease) {
1432     itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1433    
1434     // spawn release triggered voice(s) if needed
1435     if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1436     TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1437     pKey->ReleaseTrigger = false;
1438     }
1439     }
1440    
1441     // if neither a voice was spawned or postponed on this key then remove note off event from key again
1442     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1443     pKey->pEvents->free(itNoteOffEventOnKeyList);
1444    
1445     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1446     }
1447    
1448     /**
1449     * Reset all voices and disk thread and clear input event queue and all
1450     * control and status variables. This method is protected by a mutex.
1451     */
1452     virtual void ResetInternal() {
1453 persson 2427 LockGuard lock(ResetInternalMutex);
1454 iliev 2012
1455     // make sure that the engine does not get any sysex messages
1456     // while it's reseting
1457     bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1458     SetVoiceCount(0);
1459     ActiveVoiceCountMax = 0;
1460    
1461     // reset voice stealing parameters
1462     pVoiceStealingQueue->clear();
1463     itLastStolenVoice = VoiceIterator();
1464     itLastStolenVoiceGlobally = VoiceIterator();
1465     iuiLastStolenKey = RTList<uint>::Iterator();
1466     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1467     pLastStolenChannel = NULL;
1468    
1469     // reset all voices
1470     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1471     iterVoice->Reset();
1472     }
1473     pVoicePool->clear();
1474    
1475     // reset disk thread
1476     if (pDiskThread) pDiskThread->Reset();
1477    
1478     // delete all input events
1479     pEventQueue->init();
1480     pSysexBuffer->init();
1481     if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1482     }
1483    
1484     /**
1485     * Kills all voices on an engine channel as soon as possible. Voices
1486     * won't get into release state, their volume level will be ramped down
1487     * as fast as possible.
1488     *
1489     * @param pEngineChannel - engine channel on which all voices should be killed
1490     * @param itKillEvent - event which caused this killing of all voices
1491     */
1492     virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1493     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1494     int count = pChannel->KillAllVoices(itKillEvent);
1495     VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1496     }
1497    
1498     /**
1499     * Allocates and triggers a new voice. This method will usually be
1500     * called by the ProcessNoteOn() method and by the voices itself
1501     * (e.g. to spawn further voices on the same key for layered sounds).
1502     *
1503     * @param pEngineChannel - engine channel on which this event occured on
1504     * @param itNoteOnEvent - key, velocity and time stamp of the event
1505     * @param iLayer - layer index for the new voice (optional - only
1506     * in case of layered sounds of course)
1507     * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1508     * (optional, default = false)
1509     * @param VoiceStealing - if voice stealing should be performed
1510     * when there is no free voice
1511     * (optional, default = true)
1512     * @param HandleKeyGroupConflicts - if voices should be killed due to a
1513     * key group conflict
1514     * @returns pointer to new voice or NULL if there was no free voice or
1515     * if the voice wasn't triggered (for example when no region is
1516     * defined for the given key).
1517     */
1518     virtual PoolVoiceIterator LaunchVoice (
1519     EngineChannel* pEngineChannel,
1520     Pool<Event>::Iterator& itNoteOnEvent,
1521     int iLayer,
1522     bool ReleaseTriggerVoice,
1523     bool VoiceStealing,
1524     bool HandleKeyGroupConflicts
1525     ) = 0;
1526    
1527 iliev 2015 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1528    
1529 iliev 2027 int InitNewVoice (
1530     EngineChannelBase<V, R, I>* pChannel,
1531     R* pRegion,
1532     Pool<Event>::Iterator& itNoteOnEvent,
1533     Voice::type_t VoiceType,
1534     int iLayer,
1535     int iKeyGroup,
1536     bool ReleaseTriggerVoice,
1537     bool VoiceStealing,
1538     typename Pool<V>::Iterator& itNewVoice
1539     ) {
1540     int key = itNoteOnEvent->Param.Note.Key;
1541     typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1542     if (itNewVoice) {
1543     // launch the new voice
1544     if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1545     dmsg(4,("Voice not triggered\n"));
1546     pKey->pActiveVoices->free(itNewVoice);
1547     }
1548     else { // on success
1549     --VoiceSpawnsLeft;
1550     if (!pKey->Active) { // mark as active key
1551     pKey->Active = true;
1552     pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1553     *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1554     }
1555 persson 2115 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1556 iliev 2027 return 0; // success
1557     }
1558     }
1559     else if (VoiceStealing) {
1560     // try to steal one voice
1561     int result = StealVoice(pChannel, itNoteOnEvent);
1562     if (!result) { // voice stolen successfully
1563     // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1564     RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1565     if (itStealEvent) {
1566     *itStealEvent = *itNoteOnEvent; // copy event
1567     itStealEvent->Param.Note.Layer = iLayer;
1568     itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1569     pKey->VoiceTheftsQueued++;
1570     }
1571     else dmsg(1,("Voice stealing queue full!\n"));
1572     }
1573     }
1574    
1575     return -1;
1576     }
1577 schoenebeck 2448
1578     /**
1579     * Checks whether scale tuning setting has been changed since last
1580     * time this method was called, if yes, it recalculates the pitch
1581     * for all active voices.
1582     */
1583     void ProcessScaleTuningChange() {
1584     const bool changed = ScaleTuningChanged.readAndReset();
1585     if (!changed) return;
1586    
1587     for (int i = 0; i < engineChannels.size(); i++) {
1588     EngineChannelBase<V, R, I>* channel =
1589     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1590     channel->OnScaleTuningChanged();
1591     }
1592     }
1593 iliev 2027
1594 iliev 2012 private:
1595     Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1596     Pool<RR*> SuspendedRegions;
1597     Mutex SuspendedRegionsMutex;
1598     Condition SuspensionChangeOngoing;
1599     RR* pPendingRegionSuspension;
1600     RR* pPendingRegionResumption;
1601     int iPendingStreamDeletions;
1602     };
1603    
1604     template <class V, class RR, class R, class D, class IM, class I>
1605     IM EngineBase<V, RR, R, D, IM, I>::instruments;
1606    
1607     } // namespace LinuxSampler
1608    
1609     #endif /* __LS_ENGINEBASE_H__ */
1610    

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