/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
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Annotation of /linuxsampler/trunk/src/engines/EngineBase.h

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Fri Jun 6 12:38:54 2014 UTC (9 years, 10 months ago) by schoenebeck
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* ScriptVM (WIP): Built-in script function "play_note()" now returns the
  event ID of the triggered note.
* ScriptVM (WIP): Implemented built-in script int variable $EVENT_ID.
* ScriptVM (WIP): Implemented built-in script function "ignore_event()".
* ScriptVM (WIP): Implemented built-in script function
  "ignore_controller()" (accepts one and no argument).
* Bumped version (1.0.0.svn44).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2427 * Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ENGINEBASE_H__
26     #define __LS_ENGINEBASE_H__
27    
28     #include "AbstractEngine.h"
29     #include "EngineChannelBase.h"
30     #include "common/DiskThreadBase.h"
31     #include "common/MidiKeyboardManager.h"
32     #include "InstrumentManager.h"
33     #include "../common/global_private.h"
34    
35    
36     namespace LinuxSampler {
37    
38     class AbstractEngineChannel;
39    
40     template <
41     class V /* Voice */,
42     class RR /* Root Region */,
43     class R /* Region */,
44     class D /* Disk Thread */,
45     class IM /* Instrument Manager */,
46     class I /* Instrument */
47     >
48     class EngineBase: public AbstractEngine, public RegionPools<R>, public VoicePool<V> {
49    
50     public:
51     typedef typename RTList<V>::Iterator VoiceIterator;
52     typedef typename Pool<V>::Iterator PoolVoiceIterator;
53     typedef typename RTList<RR*>::Iterator RootRegionIterator;
54     typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
55    
56     EngineBase() : SuspendedRegions(128) {
57     pDiskThread = NULL;
58     pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
59     pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
60     pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
61     pVoiceStealingQueue = new RTList<Event>(pEventPool);
62     iMaxDiskStreams = GLOBAL_MAX_STREAMS;
63    
64     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
65     iterVoice->SetEngine(this);
66     }
67     pVoicePool->clear();
68    
69     ResetInternal();
70     ResetScaleTuning();
71     ResetSuspendedRegions();
72     }
73    
74     virtual ~EngineBase() {
75     if (pDiskThread) {
76     dmsg(1,("Stopping disk thread..."));
77     pDiskThread->StopThread();
78     delete pDiskThread;
79     dmsg(1,("OK\n"));
80     }
81    
82     if (pVoicePool) {
83     pVoicePool->clear();
84     delete pVoicePool;
85     }
86    
87     if (pVoiceStealingQueue) delete pVoiceStealingQueue;
88    
89     if (pRegionPool[0]) delete pRegionPool[0];
90     if (pRegionPool[1]) delete pRegionPool[1];
91     ResetSuspendedRegions();
92     }
93    
94     // implementation of abstract methods derived from class 'LinuxSampler::Engine'
95    
96     /**
97     * Let this engine proceed to render the given amount of sample points.
98     * The engine will iterate through all engine channels and render audio
99     * for each engine channel independently. The calculated audio data of
100     * all voices of each engine channel will be placed into the audio sum
101     * buffers of the respective audio output device, connected to the
102     * respective engine channel.
103     *
104     * @param Samples - number of sample points to be rendered
105     * @returns 0 on success
106     */
107 schoenebeck 2434 virtual int RenderAudio(uint Samples) OVERRIDE {
108 iliev 2012 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
109    
110     // return if engine disabled
111     if (EngineDisabled.Pop()) {
112     dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
113     EngineDisabled.RttDone();
114     return 0;
115     }
116    
117     // process requests for suspending / resuming regions (i.e. to avoid
118     // crashes while these regions are modified by an instrument editor)
119     ProcessSuspensionsChanges();
120    
121     // update time of start and end of this audio fragment (as events' time stamps relate to this)
122     pEventGenerator->UpdateFragmentTime(Samples);
123    
124     // We only allow the given maximum number of voices to be spawned
125     // in each audio fragment. All subsequent request for spawning new
126     // voices in the same audio fragment will be ignored.
127     VoiceSpawnsLeft = MaxVoices();
128    
129     // get all events from the engine's global input event queue which belong to the current fragment
130     // (these are usually just SysEx messages)
131     ImportEvents(Samples);
132    
133     // process engine global events (these are currently only MIDI System Exclusive messages)
134     {
135     RTList<Event>::Iterator itEvent = pGlobalEvents->first();
136     RTList<Event>::Iterator end = pGlobalEvents->end();
137     for (; itEvent != end; ++itEvent) {
138     switch (itEvent->Type) {
139     case Event::type_sysex:
140     dmsg(5,("Engine: Sysex received\n"));
141     ProcessSysex(itEvent);
142     break;
143     }
144     }
145     }
146 schoenebeck 2448
147     // In case scale tuning has been changed, recalculate pitch for
148     // all active voices.
149     ProcessScaleTuningChange();
150 iliev 2012
151     // reset internal voice counter (just for statistic of active voices)
152     ActiveVoiceCountTemp = 0;
153    
154     HandleInstrumentChanges();
155    
156     // handle events on all engine channels
157     for (int i = 0; i < engineChannels.size(); i++) {
158     ProcessEvents(engineChannels[i], Samples);
159     }
160    
161     // render all 'normal', active voices on all engine channels
162     for (int i = 0; i < engineChannels.size(); i++) {
163     RenderActiveVoices(engineChannels[i], Samples);
164     }
165    
166     // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
167     RenderStolenVoices(Samples);
168    
169     // handle audio routing for engine channels with FX sends
170     for (int i = 0; i < engineChannels.size(); i++) {
171     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
172     if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
173     RouteAudio(engineChannels[i], Samples);
174     }
175    
176     // handle cleanup on all engine channels for the next audio fragment
177     for (int i = 0; i < engineChannels.size(); i++) {
178     PostProcess(engineChannels[i]);
179     }
180    
181    
182     // empty the engine's event list for the next audio fragment
183     ClearEventLists();
184    
185     // reset voice stealing for the next audio fragment
186     pVoiceStealingQueue->clear();
187    
188     // just some statistics about this engine instance
189     SetVoiceCount(ActiveVoiceCountTemp);
190     if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
191    
192     // in case regions were previously suspended and we killed voices
193     // with disk streams due to that, check if those streams have finally
194     // been deleted by the disk thread
195     if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
196    
197 persson 2162 // Release the instrument change command. (This has to
198     // be done after all voices have been rendered and not
199     // in HandleInstrumentChanges, as the RegionsInUse
200     // list has been built up by the voice renderers.)
201     for (int i = 0; i < engineChannels.size(); i++) {
202     EngineChannelBase<V, R, I>* channel =
203     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
204     channel->InstrumentChangeCommandReader.Unlock();
205     }
206 iliev 2012 FrameTime += Samples;
207    
208     EngineDisabled.RttDone();
209     return 0;
210     }
211    
212 schoenebeck 2434 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
213 iliev 2012
214 schoenebeck 2434 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
215 iliev 2012 if (iVoices < 1)
216     throw Exception("Maximum voices for an engine cannot be set lower than 1");
217    
218     SuspendAll();
219    
220     // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
221     // otherwise memory corruption will occur if there are active voices (see bug #118)
222     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
223     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
224     pChannel->ClearRegionsInUse();
225     }
226    
227     if (pRegionPool[0]) delete pRegionPool[0];
228     if (pRegionPool[1]) delete pRegionPool[1];
229    
230     pRegionPool[0] = new Pool<R*>(iVoices);
231     pRegionPool[1] = new Pool<R*>(iVoices);
232    
233     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
234     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
235     pChannel->ResetRegionsInUse(pRegionPool);
236     }
237    
238     try {
239     pVoicePool->resizePool(iVoices);
240     } catch (...) {
241     throw Exception("FATAL: Could not resize voice pool!");
242     }
243    
244     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
245     iterVoice->SetEngine(this);
246     iterVoice->pDiskThread = this->pDiskThread;
247     }
248     pVoicePool->clear();
249    
250 iliev 2244 PostSetMaxVoices(iVoices);
251 iliev 2012 ResumeAll();
252     }
253 iliev 2244
254     /** Called after the new max number of voices is set and before resuming the engine. */
255     virtual void PostSetMaxVoices(int iVoices) { }
256 iliev 2012
257 schoenebeck 2434 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
258     virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
259     virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
260 iliev 2012
261 schoenebeck 2434 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
262 iliev 2012 if (iStreams < 0)
263     throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
264    
265     SuspendAll();
266    
267     iMaxDiskStreams = iStreams;
268    
269     // reconnect to audio output device, because that will automatically
270     // recreate the disk thread with the required amount of streams
271     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
272    
273     ResumeAll();
274     }
275    
276 schoenebeck 2434 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
277     virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
278     virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
279 iliev 2012
280     /**
281     * Connect this engine instance with the given audio output device.
282     * This method will be called when an Engine instance is created.
283     * All of the engine's data structures which are dependant to the used
284     * audio output device / driver will be (re)allocated and / or
285     * adjusted appropriately.
286     *
287     * @param pAudioOut - audio output device to connect to
288     */
289 schoenebeck 2434 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
290 iliev 2012 // caution: don't ignore if connecting to the same device here,
291     // because otherwise SetMaxDiskStreams() implementation won't work anymore!
292    
293     pAudioOutputDevice = pAudioOut;
294    
295     ResetInternal();
296    
297     // inform audio driver for the need of two channels
298     try {
299     pAudioOutputDevice->AcquireChannels(2); // default stereo
300     }
301     catch (AudioOutputException e) {
302     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
303     throw Exception(msg);
304     }
305    
306     this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
307     this->SampleRate = pAudioOutputDevice->SampleRate();
308    
309     MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
310     if (MaxSamplesPerCycle < MinFadeOutSamples) {
311     std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
312     << "too big for current audio fragment size & sampling rate! "
313     << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
314     // force volume ramp downs at the beginning of each fragment
315     MinFadeOutSamples = MaxSamplesPerCycle;
316     // lower minimum release time
317     const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
318     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
319 persson 2327 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
320 iliev 2012 }
321     pVoicePool->clear();
322     }
323    
324     // (re)create disk thread
325     if (this->pDiskThread) {
326     dmsg(1,("Stopping disk thread..."));
327     this->pDiskThread->StopThread();
328     delete this->pDiskThread;
329     dmsg(1,("OK\n"));
330     }
331     this->pDiskThread = CreateDiskThread();
332    
333     if (!pDiskThread) {
334     dmsg(0,("EngineBase new diskthread = NULL\n"));
335     exit(EXIT_FAILURE);
336     }
337    
338     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
339     iterVoice->pDiskThread = this->pDiskThread;
340     dmsg(3,("d"));
341     }
342     pVoicePool->clear();
343    
344     // (re)create event generator
345     if (pEventGenerator) delete pEventGenerator;
346     pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
347    
348     dmsg(1,("Starting disk thread..."));
349     pDiskThread->StartThread();
350     dmsg(1,("OK\n"));
351    
352 iliev 2298 bool printEqInfo = true;
353 iliev 2012 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
354     if (!iterVoice->pDiskThread) {
355     dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
356     exit(EXIT_FAILURE);
357     }
358 iliev 2298
359     iterVoice->CreateEq();
360    
361     if(printEqInfo) {
362     iterVoice->PrintEqInfo();
363     printEqInfo = false;
364     }
365 iliev 2012 }
366     pVoicePool->clear();
367 schoenebeck 2121
368     // (re)create dedicated voice audio buffers
369     //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
370     if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
371     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
372     pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
373     pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
374 iliev 2012 }
375 schoenebeck 2410
376     // Implementattion for abstract method derived from Engine.
377 schoenebeck 2434 virtual void ReconnectAudioOutputDevice() OVERRIDE {
378 schoenebeck 2410 SuspendAll();
379     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
380     ResumeAll();
381     }
382 iliev 2012
383     /**
384     * Similar to @c Disable() but this method additionally kills all voices
385     * and disk streams and blocks until all voices and disk streams are actually
386     * killed / deleted.
387     *
388     * @e Note: only the original calling thread is able to re-enable the
389     * engine afterwards by calling @c ResumeAll() later on!
390     */
391     virtual void SuspendAll() {
392     dmsg(2,("Engine: Suspending all ...\n"));
393     // stop the engine, so we can safely modify the engine's
394     // data structures from this foreign thread
395     DisableAndLock();
396     // we could also use the respective class member variable here,
397     // but this is probably safer and cleaner
398     int iPendingStreamDeletions = 0;
399     // kill all voices on all engine channels the *die hard* way
400     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
401     EngineChannelBase<V, R, I>* pEngineChannel =
402     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
403    
404     iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
405     }
406     // wait until all streams were actually deleted by the disk thread
407     while (iPendingStreamDeletions) {
408     while (
409     iPendingStreamDeletions &&
410     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
411     ) iPendingStreamDeletions--;
412     if (!iPendingStreamDeletions) break;
413     usleep(10000); // sleep for 10ms
414     }
415     dmsg(2,("EngineBase: Everything suspended.\n"));
416     }
417    
418     /**
419     * At the moment same as calling @c Enable() directly, but this might
420     * change in future, so better call this method as counterpart to
421     * @c SuspendAll() instead of @c Enable() !
422     */
423     virtual void ResumeAll() { Enable(); }
424    
425     /**
426     * Order the engine to stop rendering audio for the given region.
427     * Additionally this method will block until all voices and their disk
428     * streams associated with that region are actually killed / deleted, so
429     * one can i.e. safely modify the region with an instrument editor after
430     * returning from this method.
431     *
432     * @param pRegion - region the engine shall stop using
433     */
434     virtual void Suspend(RR* pRegion) {
435     dmsg(2,("EngineBase: Suspending Region %x ...\n",pRegion));
436 persson 2427 {
437     LockGuard lock(SuspendedRegionsMutex);
438     SuspensionChangeOngoing.Set(true);
439     pPendingRegionSuspension = pRegion;
440     SuspensionChangeOngoing.WaitAndUnlockIf(true);
441     }
442 iliev 2012 dmsg(2,("EngineBase: Region %x suspended.",pRegion));
443     }
444    
445     /**
446     * Orders the engine to resume playing back the given region, previously
447     * suspended with @c Suspend() .
448     *
449     * @param pRegion - region the engine shall be allowed to use again
450     */
451     virtual void Resume(RR* pRegion) {
452     dmsg(2,("EngineBase: Resuming Region %x ...\n",pRegion));
453 persson 2427 {
454     LockGuard lock(SuspendedRegionsMutex);
455     SuspensionChangeOngoing.Set(true);
456     pPendingRegionResumption = pRegion;
457     SuspensionChangeOngoing.WaitAndUnlockIf(true);
458     }
459 iliev 2012 dmsg(2,("EngineBase: Region %x resumed.\n",pRegion));
460     }
461    
462     virtual void ResetSuspendedRegions() {
463     SuspendedRegions.clear();
464     iPendingStreamDeletions = 0;
465     pPendingRegionSuspension = pPendingRegionResumption = NULL;
466     SuspensionChangeOngoing.Set(false);
467     }
468    
469     /**
470     * Called by the engine's (audio) thread once per cycle to process requests
471     * from the outer world to suspend or resume a given @c gig::Region .
472     */
473     virtual void ProcessSuspensionsChanges() {
474     // process request for suspending one region
475     if (pPendingRegionSuspension) {
476     // kill all voices on all engine channels that use this region
477     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
478     EngineChannelBase<V, R, I>* pEngineChannel =
479     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
480     SuspensionVoiceHandler handler(pPendingRegionSuspension);
481     pEngineChannel->ProcessActiveVoices(&handler);
482     iPendingStreamDeletions += handler.PendingStreamDeletions;
483     }
484     // make sure the region is not yet on the list
485     bool bAlreadySuspended = false;
486     RootRegionIterator iter = SuspendedRegions.first();
487     RootRegionIterator end = SuspendedRegions.end();
488     for (; iter != end; ++iter) { // iterate through all suspended regions
489     if (*iter == pPendingRegionSuspension) { // found
490     bAlreadySuspended = true;
491     dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
492     break;
493     }
494     }
495     if (!bAlreadySuspended) {
496     // put the region on the list of suspended regions
497     RootRegionIterator iter = SuspendedRegions.allocAppend();
498     if (iter) {
499     *iter = pPendingRegionSuspension;
500     } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
501     }
502     // free request slot for next caller (and to make sure that
503     // we're not going to process the same request in the next cycle)
504     pPendingRegionSuspension = NULL;
505     // if no disk stream deletions are pending, awaken other side, as
506     // we're done in this case
507     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
508     }
509    
510     // process request for resuming one region
511     if (pPendingRegionResumption) {
512     // remove region from the list of suspended regions
513     RootRegionIterator iter = SuspendedRegions.first();
514     RootRegionIterator end = SuspendedRegions.end();
515     for (; iter != end; ++iter) { // iterate through all suspended regions
516     if (*iter == pPendingRegionResumption) { // found
517     SuspendedRegions.free(iter);
518     break; // done
519     }
520     }
521     // free request slot for next caller
522     pPendingRegionResumption = NULL;
523     // awake other side as we're done
524     SuspensionChangeOngoing.Set(false);
525     }
526     }
527    
528     /**
529     * Called by the engine's (audio) thread once per cycle to check if
530     * streams of voices that were killed due to suspension request have
531     * finally really been deleted by the disk thread.
532     */
533     virtual void ProcessPendingStreamDeletions() {
534     if (!iPendingStreamDeletions) return;
535     //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
536     while (
537     iPendingStreamDeletions &&
538     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
539     ) iPendingStreamDeletions--;
540     // just for safety ...
541     while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
542     // now that all disk streams are deleted, awake other side as
543     // we're finally done with suspending the requested region
544     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545     }
546    
547     /**
548     * Returns @c true if the given region is currently set to be suspended
549     * from being used, @c false otherwise.
550     */
551     virtual bool RegionSuspended(RR* pRegion) {
552     if (SuspendedRegions.isEmpty()) return false;
553     //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
554     RootRegionIterator iter = SuspendedRegions.first();
555     RootRegionIterator end = SuspendedRegions.end();
556     for (; iter != end; ++iter) // iterate through all suspended regions
557     if (*iter == pRegion) return true;
558     return false;
559     }
560    
561     // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
562     virtual Pool<R*>* GetRegionPool(int index) {
563     if (index < 0 || index > 1) throw Exception("Index out of bounds");
564     return pRegionPool[index];
565     }
566    
567     // implementation of abstract method derived from class 'LinuxSampler::VoicePool'
568     virtual Pool<V>* GetVoicePool() { return pVoicePool; }
569    
570     D* GetDiskThread() { return pDiskThread; }
571    
572     //friend class EngineChannelBase<V, R, I>;
573    
574 persson 2127 static IM instruments;
575    
576 iliev 2012 protected:
577     class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
578     public:
579     int PendingStreamDeletions;
580     RR* pPendingRegionSuspension;
581 schoenebeck 2434
582 iliev 2012 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
583     PendingStreamDeletions = 0;
584     this->pPendingRegionSuspension = pPendingRegionSuspension;
585     }
586    
587 schoenebeck 2434 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
588 iliev 2012 VoiceIterator itVoice = pMidiKey->pActiveVoices->first();
589     // if current key is not associated with this region, skip this key
590     if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
591    
592     return true;
593     }
594    
595 schoenebeck 2434 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
596 iliev 2012 // request a notification from disk thread side for stream deletion
597     const Stream::Handle hStream = itVoice->KillImmediately(true);
598     if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
599     PendingStreamDeletions++;
600     }
601     //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
602     }
603     };
604    
605     Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
606     int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
607     D* pDiskThread;
608    
609     int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
610     VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
611     RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
612     EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
613     VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
614     RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
615     RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
616     Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
617     int iMaxDiskStreams;
618    
619     /**
620     * Dispatch and handle all events in this audio fragment for the given
621     * engine channel.
622     *
623     * @param pEngineChannel - engine channel on which events should be
624     * processed
625     * @param Samples - amount of sample points to be processed in
626     * this audio fragment cycle
627     */
628     void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
629     // get all events from the engine channels's input event queue which belong to the current fragment
630     // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
631     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
632     pChannel->ImportEvents(Samples);
633    
634 schoenebeck 2594 // if a valid real-time instrument script is loaded, pre-process
635     // the event list by running the script now, since the script
636     // might filter events or add new ones for this cycle
637     if (pChannel->script.bHasValidScript) {
638     // resume any suspended script executions still hanging
639     // around of previous audio fragment cycles
640     for (RTList<ScriptEvent>::Iterator itEvent = pChannel->pScriptEvents->first(),
641     end = pChannel->pScriptEvents->end(); itEvent != end; ++itEvent)
642     {
643 schoenebeck 2596 ResumeScriptEvent(pChannel, itEvent); //TODO: implement support for actual suspension time (i.e. passed to a script's wait() function call)
644 schoenebeck 2594 }
645    
646     // spawn new script executions for the new MIDI events of
647     // this audio fragment cycle
648     for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
649     end = pChannel->pEvents->end(); itEvent != end; ++itEvent)
650     {
651     switch (itEvent->Type) {
652     case Event::type_note_on:
653     if (pChannel->script.handlerNote)
654     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerNote);
655     break;
656     case Event::type_note_off:
657 schoenebeck 2596 if (pChannel->script.handlerRelease)
658     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerRelease);
659 schoenebeck 2594 break;
660     case Event::type_control_change:
661     case Event::type_channel_pressure:
662     case Event::type_pitchbend:
663     if (pChannel->script.handlerController)
664     ProcessEventByScript(pChannel, itEvent, pChannel->script.handlerController);
665     break;
666     case Event::type_note_pressure:
667     //TODO: ...
668     break;
669     }
670     }
671     }
672    
673     // now process all events regularly
674 iliev 2012 {
675     RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
676     RTList<Event>::Iterator end = pChannel->pEvents->end();
677     for (; itEvent != end; ++itEvent) {
678     switch (itEvent->Type) {
679     case Event::type_note_on:
680     dmsg(5,("Engine: Note on received\n"));
681     ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
682     break;
683     case Event::type_note_off:
684     dmsg(5,("Engine: Note off received\n"));
685     ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
686     break;
687     case Event::type_control_change:
688     dmsg(5,("Engine: MIDI CC received\n"));
689     ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
690     break;
691 schoenebeck 2559 case Event::type_channel_pressure:
692     dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
693     ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
694     break;
695     case Event::type_note_pressure:
696     dmsg(5,("Engine: MIDI Note Pressure received\n"));
697     ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
698     break;
699 iliev 2012 case Event::type_pitchbend:
700     dmsg(5,("Engine: Pitchbend received\n"));
701     ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
702     break;
703     }
704     }
705     }
706    
707     // reset voice stealing for the next engine channel (or next audio fragment)
708     itLastStolenVoice = VoiceIterator();
709     itLastStolenVoiceGlobally = VoiceIterator();
710     iuiLastStolenKey = RTList<uint>::Iterator();
711     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
712     pLastStolenChannel = NULL;
713     }
714    
715 schoenebeck 2594 /** @brief Call instrument script's event handler for this event.
716     *
717     * Causes a new execution instance of the currently loaded real-time
718     * instrument script's event handler (callback) to be spawned for
719     * the given MIDI event.
720     *
721     * @param pChannel - engine channel on which the MIDI event occured
722     * @param itEvent - MIDI event that causes this new script execution
723     * @param pEventHandler - script's event handler to be executed
724     */
725     void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
726     RTList<ScriptEvent>::Iterator itScriptEvent =
727     pChannel->pScriptEvents->allocAppend();
728    
729     if (!itScriptEvent) return; // no free script event left for execution
730    
731     // fill the list of script handlers to be executed by this event
732     int i = 0;
733     if (pChannel->script.handlerInit)
734     itScriptEvent->handlers[i++] = pChannel->script.handlerInit;
735     itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
736     itScriptEvent->handlers[i] = NULL; // NULL termination of list
737    
738     // initialize/reset other members
739     itScriptEvent->cause = *itEvent;
740 schoenebeck 2598 itScriptEvent->id = pEventPool->getID(itEvent);
741 schoenebeck 2594 itScriptEvent->currentHandler = 0;
742     itScriptEvent->executionSlices = 0;
743    
744     // run script handler(s)
745     VMExecStatus_t res = pScriptVM->exec(
746     pChannel->script.parserContext, &*itScriptEvent
747     );
748    
749     // in case the script was suspended, keep it on the allocated
750     // ScriptEvent list to be continued on the next audio cycle,
751     // otherwise if execution has been finished, free it for a new
752     // future script event to be triggered from start
753     if (!(res & VM_EXEC_SUSPENDED))
754     pChannel->pScriptEvents->free(itScriptEvent);
755     }
756    
757     /** @brief Resume execution of instrument script.
758     *
759     * Will be called to resume execution of a real-time instrument
760     * script event which has been suspended in a previous audio
761     * fragment cycle.
762     *
763     * Script execution might be suspended for various reasons. Usually
764     * a script will be suspended if the script called the built-in
765     * "wait()" function, but it might also be suspended automatically
766     * if the script took too much execution time in an audio fragment
767     * cycle. So in the latter case automatic suspension is performed in
768     * order to avoid harm for the sampler's overall real-time
769     * requirements.
770     *
771     * @param pChannel - engine channel this script is running for
772     * @param itScriptEvent - script execution that shall be resumed
773     */
774     void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
775     // run script
776     VMExecStatus_t res = pScriptVM->exec(
777     pChannel->script.parserContext, &*itScriptEvent
778     );
779     // in case the script was again suspended, keep it on the allocated
780     // ScriptEvent list to be continued on the next audio cycle,
781     // otherwise if execution has been finished, free it for a new
782     // future script event to be triggered from start
783     if (!(res & VM_EXEC_SUSPENDED))
784     pChannel->pScriptEvents->free(itScriptEvent);
785     }
786    
787 iliev 2012 /**
788     * Will be called by LaunchVoice() method in case there are no free
789     * voices left. This method will select and kill one old voice for
790     * voice stealing and postpone the note-on event until the selected
791     * voice actually died.
792     *
793     * @param pEngineChannel - engine channel on which this event occured on
794     * @param itNoteOnEvent - key, velocity and time stamp of the event
795     * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
796     */
797     int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
798     if (VoiceSpawnsLeft <= 0) {
799     dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
800     return -1;
801     }
802    
803     EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
804    
805     if (!pEventPool->poolIsEmpty()) {
806    
807     if(!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &iuiLastStolenKey)) {
808     --VoiceSpawnsLeft;
809     return 0;
810     }
811    
812     // if we couldn't steal a voice from the same engine channel then
813     // steal oldest voice on the oldest key from any other engine channel
814     // (the smaller engine channel number, the higher priority)
815     EngineChannelBase<V, R, I>* pSelectedChannel;
816     int iChannelIndex;
817     VoiceIterator itSelectedVoice;
818    
819     // select engine channel
820     if (pLastStolenChannel) {
821     pSelectedChannel = pLastStolenChannel;
822     iChannelIndex = pSelectedChannel->iEngineIndexSelf;
823     } else { // pick the engine channel followed by this engine channel
824     iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
825     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
826     }
827    
828     // if we already stole in this fragment, try to proceed on same key
829     if (this->itLastStolenVoiceGlobally) {
830     itSelectedVoice = this->itLastStolenVoiceGlobally;
831     do {
832     ++itSelectedVoice;
833     } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
834     }
835    
836     #if CONFIG_DEVMODE
837     EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
838     #endif // CONFIG_DEVMODE
839    
840     // did we find a 'stealable' voice?
841     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
842     // remember which voice we stole, so we can simply proceed on next voice stealing
843     this->itLastStolenVoiceGlobally = itSelectedVoice;
844     } else while (true) { // iterate through engine channels
845     // get (next) oldest key
846     RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
847     this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
848     while (iuiSelectedKey) {
849     MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
850     itSelectedVoice = pSelectedKey->pActiveVoices->first();
851     // proceed iterating if voice was created in this fragment cycle
852     while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
853     // found a "stealable" voice ?
854     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
855     // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
856     this->iuiLastStolenKeyGlobally = iuiSelectedKey;
857     this->itLastStolenVoiceGlobally = itSelectedVoice;
858     this->pLastStolenChannel = pSelectedChannel;
859     goto stealable_voice_found; // selection succeeded
860     }
861     ++iuiSelectedKey; // get next key on current engine channel
862     }
863     // get next engine channel
864     iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
865     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
866    
867     #if CONFIG_DEVMODE
868     if (pSelectedChannel == pBegin) {
869     dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
870     dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
871     dmsg(1,("Exiting.\n"));
872     exit(-1);
873     }
874     #endif // CONFIG_DEVMODE
875     }
876    
877     // jump point if a 'stealable' voice was found
878     stealable_voice_found:
879    
880     #if CONFIG_DEVMODE
881     if (!itSelectedVoice->IsActive()) {
882     dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
883     return -1;
884     }
885     #endif // CONFIG_DEVMODE
886    
887     // now kill the selected voice
888     itSelectedVoice->Kill(itNoteOnEvent);
889    
890     --VoiceSpawnsLeft;
891    
892     return 0; // success
893     }
894     else {
895     dmsg(1,("Event pool emtpy!\n"));
896     return -1;
897     }
898     }
899    
900     void HandleInstrumentChanges() {
901     bool instrumentChanged = false;
902     for (int i = 0; i < engineChannels.size(); i++) {
903     EngineChannelBase<V, R, I>* pEngineChannel =
904     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
905    
906     // as we're going to (carefully) write some status to the
907     // synchronized struct, we cast away the const
908     InstrumentChangeCmd<R, I>& cmd =
909     const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
910    
911     pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
912     pEngineChannel->pRegionsInUse->clear();
913    
914     if (cmd.bChangeInstrument) {
915     // change instrument
916     dmsg(5,("Engine: instrument change command received\n"));
917     cmd.bChangeInstrument = false;
918     pEngineChannel->pInstrument = cmd.pInstrument;
919     instrumentChanged = true;
920    
921     pEngineChannel->MarkAllActiveVoicesAsOrphans();
922     }
923     }
924    
925     if (instrumentChanged) {
926     //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
927     ResetSuspendedRegions();
928     }
929     }
930    
931     /**
932     * Render all 'normal' voices (that is voices which were not stolen in
933     * this fragment) on the given engine channel.
934     *
935     * @param pEngineChannel - engine channel on which audio should be
936     * rendered
937     * @param Samples - amount of sample points to be rendered in
938     * this audio fragment cycle
939     */
940     void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
941     #if !CONFIG_PROCESS_MUTED_CHANNELS
942     if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
943     #endif
944    
945     EngineChannelBase<V, R, I>* pChannel =
946     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
947     pChannel->RenderActiveVoices(Samples);
948    
949     ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
950     }
951    
952     /**
953     * Render all stolen voices (only voices which were stolen in this
954     * fragment) on the given engine channel. Stolen voices are rendered
955     * after all normal voices have been rendered; this is needed to render
956     * audio of those voices which were selected for voice stealing until
957     * the point were the stealing (that is the take over of the voice)
958     * actually happened.
959     *
960     * @param pEngineChannel - engine channel on which audio should be
961     * rendered
962     * @param Samples - amount of sample points to be rendered in
963     * this audio fragment cycle
964     */
965     void RenderStolenVoices(uint Samples) {
966     RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
967     RTList<Event>::Iterator end = pVoiceStealingQueue->end();
968     for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
969     EngineChannelBase<V, R, I>* pEngineChannel =
970     static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
971     if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
972     PoolVoiceIterator itNewVoice =
973     LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
974     if (itNewVoice) {
975     itNewVoice->Render(Samples);
976     if (itNewVoice->IsActive()) { // still active
977     *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
978     ActiveVoiceCountTemp++;
979     pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
980    
981     if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
982     if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
983     pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
984     }
985     }
986     } else { // voice reached end, is now inactive
987     pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
988     }
989     }
990     else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
991    
992     // we need to clear the key's event list explicitly here in case key was never active
993     MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
994     pKey->VoiceTheftsQueued--;
995     if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
996     }
997     }
998    
999     /**
1000     * Free all keys which have turned inactive in this audio fragment, from
1001     * the list of active keys and clear all event lists on that engine
1002     * channel.
1003     *
1004     * @param pEngineChannel - engine channel to cleanup
1005     */
1006     void PostProcess(EngineChannel* pEngineChannel) {
1007     EngineChannelBase<V, R, I>* pChannel =
1008     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1009     pChannel->FreeAllInactiveKyes();
1010    
1011     // empty the engine channel's own event lists
1012     pChannel->ClearEventLists();
1013     }
1014    
1015 schoenebeck 2121 /**
1016     * Process MIDI control change events with hard coded behavior,
1017     * that is controllers whose behavior is defined independently
1018     * of the actual sampler engine type and instrument.
1019     *
1020     * @param pEngineChannel - engine channel on which the MIDI CC event was received
1021     * @param itControlChangeEvent - the actual MIDI CC event
1022     */
1023 iliev 2012 void ProcessHardcodedControllers (
1024     EngineChannel* pEngineChannel,
1025     Pool<Event>::Iterator& itControlChangeEvent
1026     ) {
1027     EngineChannelBase<V, R, I>* pChannel =
1028     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1029    
1030     switch (itControlChangeEvent->Param.CC.Controller) {
1031     case 5: { // portamento time
1032     pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1033     break;
1034     }
1035 schoenebeck 2121 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1036     //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1037     if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1038     dmsg(4,("Guess it's an RPN ...\n"));
1039     if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1040     int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1041     // limit to +- two octaves for now
1042     transpose = RTMath::Min(transpose, 24);
1043     transpose = RTMath::Max(transpose, -24);
1044     pChannel->GlobalTranspose = transpose;
1045     // workaround, so we won't have hanging notes
1046     pChannel->ReleaseAllVoices(itControlChangeEvent);
1047     }
1048     // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1049     pChannel->ResetMidiRpnController();
1050     } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1051     dmsg(4,("Guess it's an NRPN ...\n"));
1052     const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1053     const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1054     dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1055     switch (NrpnCtrlMSB) {
1056     case 0x1a: { // volume level of note (Roland GS NRPN)
1057     const uint note = NrpnCtrlLSB;
1058     const uint vol = itControlChangeEvent->Param.CC.Value;
1059     dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1060     if (note < 128 && vol < 128)
1061     pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1062     break;
1063     }
1064     case 0x1c: { // panpot of note (Roland GS NRPN)
1065     const uint note = NrpnCtrlLSB;
1066     const uint pan = itControlChangeEvent->Param.CC.Value;
1067     dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1068     if (note < 128 && pan < 128) {
1069     pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1070     pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1071     }
1072     break;
1073     }
1074     case 0x1d: { // reverb send of note (Roland GS NRPN)
1075     const uint note = NrpnCtrlLSB;
1076     const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1077     dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%d).\n", note, reverb));
1078     if (note < 128)
1079     pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1080     break;
1081     }
1082     case 0x1e: { // chorus send of note (Roland GS NRPN)
1083     const uint note = NrpnCtrlLSB;
1084     const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1085     dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%d).\n", note, chorus));
1086     if (note < 128)
1087     pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1088     break;
1089     }
1090     }
1091     // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1092     pChannel->ResetMidiNrpnController();
1093 iliev 2012 }
1094     break;
1095     }
1096     case 7: { // volume
1097     //TODO: not sample accurate yet
1098     pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1099     pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1100     break;
1101     }
1102     case 10: { // panpot
1103     //TODO: not sample accurate yet
1104     pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1105     break;
1106     }
1107     case 64: { // sustain
1108     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1109     dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1110     pChannel->SustainPedal = true;
1111     pChannel->listeners.PreProcessSustainPedalDown();
1112    
1113     #if !CONFIG_PROCESS_MUTED_CHANNELS
1114     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1115     pChannel->listeners.PostProcessSustainPedalDown();
1116     return;
1117     }
1118     #endif
1119    
1120     pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1121     pChannel->listeners.PostProcessSustainPedalDown();
1122     }
1123     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1124     dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1125     pChannel->SustainPedal = false;
1126     pChannel->listeners.PreProcessSustainPedalUp();
1127    
1128     #if !CONFIG_PROCESS_MUTED_CHANNELS
1129     if (pChannel->GetMute()) { // skip if sampler channel is muted
1130     pChannel->listeners.PostProcessSustainPedalUp();
1131     return;
1132     }
1133     #endif
1134    
1135     pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1136     pChannel->listeners.PostProcessSustainPedalUp();
1137     }
1138     break;
1139     }
1140     case 65: { // portamento on / off
1141     const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1142     if (bPortamento != pChannel->PortamentoMode)
1143     KillAllVoices(pChannel, itControlChangeEvent);
1144     pChannel->PortamentoMode = bPortamento;
1145     break;
1146     }
1147     case 66: { // sostenuto
1148     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1149     dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1150     pChannel->SostenutoPedal = true;
1151     pChannel->listeners.PreProcessSostenutoPedalDown();
1152    
1153     #if !CONFIG_PROCESS_MUTED_CHANNELS
1154     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1155     pChannel->listeners.PostProcessSostenutoPedalDown();
1156     return;
1157     }
1158     #endif
1159    
1160     pChannel->ProcessSostenutoPedalDown();
1161     pChannel->listeners.PostProcessSostenutoPedalDown();
1162     }
1163     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1164     dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1165     pChannel->SostenutoPedal = false;
1166     pChannel->listeners.PreProcessSostenutoPedalUp();
1167    
1168     #if !CONFIG_PROCESS_MUTED_CHANNELS
1169     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1170     pChannel->listeners.PostProcessSostenutoPedalUp();
1171     return;
1172     }
1173     #endif
1174    
1175     pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1176     pChannel->listeners.PostProcessSostenutoPedalUp();
1177     }
1178     break;
1179     }
1180 schoenebeck 2121 case 98: { // NRPN controller LSB
1181     dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1182     pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1183     break;
1184     }
1185     case 99: { // NRPN controller MSB
1186     dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1187     pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1188     break;
1189     }
1190 iliev 2012 case 100: { // RPN controller LSB
1191 schoenebeck 2121 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1192 iliev 2012 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1193     break;
1194     }
1195     case 101: { // RPN controller MSB
1196 schoenebeck 2121 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1197 iliev 2012 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1198     break;
1199     }
1200    
1201    
1202     // Channel Mode Messages
1203    
1204     case 120: { // all sound off
1205     KillAllVoices(pEngineChannel, itControlChangeEvent);
1206     break;
1207     }
1208     case 121: { // reset all controllers
1209     pChannel->ResetControllers();
1210     break;
1211     }
1212     case 123: { // all notes off
1213     #if CONFIG_PROCESS_ALL_NOTES_OFF
1214     pChannel->ReleaseAllVoices(itControlChangeEvent);
1215     #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1216     break;
1217     }
1218     case 126: { // mono mode on
1219     if (!pChannel->SoloMode)
1220     KillAllVoices(pEngineChannel, itControlChangeEvent);
1221     pChannel->SoloMode = true;
1222     break;
1223     }
1224     case 127: { // poly mode on
1225     if (pChannel->SoloMode)
1226     KillAllVoices(pEngineChannel, itControlChangeEvent);
1227     pChannel->SoloMode = false;
1228     break;
1229     }
1230     }
1231     }
1232    
1233     virtual D* CreateDiskThread() = 0;
1234    
1235     /**
1236     * Assigns and triggers a new voice for the respective MIDI key.
1237     *
1238     * @param pEngineChannel - engine channel on which this event occured on
1239     * @param itNoteOnEvent - key, velocity and time stamp of the event
1240     */
1241     virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1242     EngineChannelBase<V, R, I>* pChannel =
1243     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1244    
1245     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1246     int k = itNoteOnEvent->Param.Note.Key + pChannel->GlobalTranspose;
1247     if (k < 0 || k > 127) return; //ignore keys outside the key range
1248    
1249     itNoteOnEvent->Param.Note.Key += pChannel->GlobalTranspose;
1250     int vel = itNoteOnEvent->Param.Note.Velocity;
1251    
1252     const int key = itNoteOnEvent->Param.Note.Key;
1253     MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1254    
1255     pChannel->listeners.PreProcessNoteOn(key, vel);
1256     #if !CONFIG_PROCESS_MUTED_CHANNELS
1257     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1258     pChannel->listeners.PostProcessNoteOn(key, vel);
1259     return;
1260     }
1261     #endif
1262    
1263     if (!pChannel->pInstrument) {
1264     pChannel->listeners.PostProcessNoteOn(key, vel);
1265     return; // ignore if no instrument loaded
1266     }
1267    
1268     // move note on event to the key's own event list
1269     RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1270    
1271     // if Solo Mode then kill all already active voices
1272     if (pChannel->SoloMode) {
1273     Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1274     if (itYoungestKey) {
1275     const int iYoungestKey = *itYoungestKey;
1276     const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1277     if (pOtherKey->Active) {
1278     // get final portamento position of currently active voice
1279     if (pChannel->PortamentoMode) {
1280     VoiceIterator itVoice = pOtherKey->pActiveVoices->last();
1281     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1282     }
1283     // kill all voices on the (other) key
1284     VoiceIterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
1285     VoiceIterator end = pOtherKey->pActiveVoices->end();
1286     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1287 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1288 iliev 2012 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1289     }
1290     }
1291     }
1292     // set this key as 'currently active solo key'
1293     pChannel->SoloKey = key;
1294     }
1295    
1296     pChannel->ProcessKeySwitchChange(key);
1297    
1298     pKey->KeyPressed = true; // the MIDI key was now pressed down
1299     pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1300     pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1301    
1302     // cancel release process of voices on this key if needed
1303     if (pKey->Active && !pChannel->SustainPedal) {
1304     RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1305     if (itCancelReleaseEvent) {
1306     *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1307     itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1308     }
1309     else dmsg(1,("Event pool emtpy!\n"));
1310     }
1311    
1312     TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1313    
1314     // if neither a voice was spawned or postponed then remove note on event from key again
1315     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1316     pKey->pEvents->free(itNoteOnEventOnKeyList);
1317    
1318     if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1319 persson 2043 if (pKey->pRoundRobinIndex) {
1320     (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1321     pChannel->RoundRobinIndex++; // common counter for the channel
1322     }
1323 iliev 2012 pChannel->listeners.PostProcessNoteOn(key, vel);
1324     }
1325    
1326     /**
1327     * Allocate and trigger new voice(s) for the key.
1328     */
1329     virtual void TriggerNewVoices (
1330     EngineChannel* pEngineChannel,
1331     RTList<Event>::Iterator& itNoteOnEvent,
1332     bool HandleKeyGroupConflicts = true
1333     ) = 0;
1334    
1335     /**
1336     * Allocate and trigger release voice(s) for the key.
1337     */
1338     virtual void TriggerReleaseVoices (
1339     EngineChannel* pEngineChannel,
1340     RTList<Event>::Iterator& itNoteOffEvent
1341     ) = 0;
1342    
1343     /**
1344     * Releases the voices on the given key if sustain pedal is not pressed.
1345     * If sustain is pressed, the release of the note will be postponed until
1346     * sustain pedal will be released or voice turned inactive by itself (e.g.
1347     * due to completion of sample playback).
1348     *
1349     * @param pEngineChannel - engine channel on which this event occured on
1350     * @param itNoteOffEvent - key, velocity and time stamp of the event
1351     */
1352     virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1353     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1354    
1355     int k = itNoteOffEvent->Param.Note.Key + pChannel->GlobalTranspose;
1356     if (k < 0 || k > 127) return; //ignore keys outside the key range
1357    
1358     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1359     itNoteOffEvent->Param.Note.Key += pChannel->GlobalTranspose;
1360     int vel = itNoteOffEvent->Param.Note.Velocity;
1361    
1362     const int iKey = itNoteOffEvent->Param.Note.Key;
1363     MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1364    
1365     pChannel->listeners.PreProcessNoteOff(iKey, vel);
1366    
1367     #if !CONFIG_PROCESS_MUTED_CHANNELS
1368     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1369     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1370     return;
1371     }
1372     #endif
1373    
1374     pKey->KeyPressed = false; // the MIDI key was now released
1375    
1376     // move event to the key's own event list
1377     RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1378    
1379     bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1380    
1381     // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1382     if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1383     bool bOtherKeysPressed = false;
1384     if (iKey == pChannel->SoloKey) {
1385     pChannel->SoloKey = -1;
1386     // if there's still a key pressed down, respawn a voice (group) on the highest key
1387     for (int i = 127; i > 0; i--) {
1388     MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1389     if (pOtherKey->KeyPressed) {
1390     bOtherKeysPressed = true;
1391     // make the other key the new 'currently active solo key'
1392     pChannel->SoloKey = i;
1393     // get final portamento position of currently active voice
1394     if (pChannel->PortamentoMode) {
1395     VoiceIterator itVoice = pKey->pActiveVoices->first();
1396     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1397     }
1398     // create a pseudo note on event
1399     RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1400     if (itPseudoNoteOnEvent) {
1401     // copy event
1402     *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1403     // transform event to a note on event
1404     itPseudoNoteOnEvent->Type = Event::type_note_on;
1405     itPseudoNoteOnEvent->Param.Note.Key = i;
1406     itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1407     // allocate and trigger new voice(s) for the other key
1408     TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1409     // if neither a voice was spawned or postponed then remove note on event from key again
1410     if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1411     pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1412    
1413     } else dmsg(1,("Could not respawn voice, no free event left\n"));
1414     break; // done
1415     }
1416     }
1417     }
1418     if (bOtherKeysPressed) {
1419     if (pKey->Active) { // kill all voices on this key
1420     bShouldRelease = false; // no need to release, as we kill it here
1421     VoiceIterator itVoiceToBeKilled = pKey->pActiveVoices->first();
1422     VoiceIterator end = pKey->pActiveVoices->end();
1423     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1424 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1425 iliev 2012 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1426     }
1427     }
1428     } else pChannel->PortamentoPos = -1.0f;
1429     }
1430    
1431     // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1432     if (bShouldRelease) {
1433     itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1434    
1435     // spawn release triggered voice(s) if needed
1436     if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1437     TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1438     pKey->ReleaseTrigger = false;
1439     }
1440     }
1441    
1442     // if neither a voice was spawned or postponed on this key then remove note off event from key again
1443     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1444     pKey->pEvents->free(itNoteOffEventOnKeyList);
1445    
1446     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1447     }
1448    
1449     /**
1450     * Reset all voices and disk thread and clear input event queue and all
1451     * control and status variables. This method is protected by a mutex.
1452     */
1453     virtual void ResetInternal() {
1454 persson 2427 LockGuard lock(ResetInternalMutex);
1455 iliev 2012
1456     // make sure that the engine does not get any sysex messages
1457     // while it's reseting
1458     bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1459     SetVoiceCount(0);
1460     ActiveVoiceCountMax = 0;
1461    
1462     // reset voice stealing parameters
1463     pVoiceStealingQueue->clear();
1464     itLastStolenVoice = VoiceIterator();
1465     itLastStolenVoiceGlobally = VoiceIterator();
1466     iuiLastStolenKey = RTList<uint>::Iterator();
1467     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1468     pLastStolenChannel = NULL;
1469    
1470     // reset all voices
1471     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1472     iterVoice->Reset();
1473     }
1474     pVoicePool->clear();
1475    
1476     // reset disk thread
1477     if (pDiskThread) pDiskThread->Reset();
1478    
1479     // delete all input events
1480     pEventQueue->init();
1481     pSysexBuffer->init();
1482     if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1483     }
1484    
1485     /**
1486     * Kills all voices on an engine channel as soon as possible. Voices
1487     * won't get into release state, their volume level will be ramped down
1488     * as fast as possible.
1489     *
1490     * @param pEngineChannel - engine channel on which all voices should be killed
1491     * @param itKillEvent - event which caused this killing of all voices
1492     */
1493     virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1494     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1495     int count = pChannel->KillAllVoices(itKillEvent);
1496     VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1497     }
1498    
1499     /**
1500     * Allocates and triggers a new voice. This method will usually be
1501     * called by the ProcessNoteOn() method and by the voices itself
1502     * (e.g. to spawn further voices on the same key for layered sounds).
1503     *
1504     * @param pEngineChannel - engine channel on which this event occured on
1505     * @param itNoteOnEvent - key, velocity and time stamp of the event
1506     * @param iLayer - layer index for the new voice (optional - only
1507     * in case of layered sounds of course)
1508     * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1509     * (optional, default = false)
1510     * @param VoiceStealing - if voice stealing should be performed
1511     * when there is no free voice
1512     * (optional, default = true)
1513     * @param HandleKeyGroupConflicts - if voices should be killed due to a
1514     * key group conflict
1515     * @returns pointer to new voice or NULL if there was no free voice or
1516     * if the voice wasn't triggered (for example when no region is
1517     * defined for the given key).
1518     */
1519     virtual PoolVoiceIterator LaunchVoice (
1520     EngineChannel* pEngineChannel,
1521     Pool<Event>::Iterator& itNoteOnEvent,
1522     int iLayer,
1523     bool ReleaseTriggerVoice,
1524     bool VoiceStealing,
1525     bool HandleKeyGroupConflicts
1526     ) = 0;
1527    
1528 iliev 2015 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1529    
1530 iliev 2027 int InitNewVoice (
1531     EngineChannelBase<V, R, I>* pChannel,
1532     R* pRegion,
1533     Pool<Event>::Iterator& itNoteOnEvent,
1534     Voice::type_t VoiceType,
1535     int iLayer,
1536     int iKeyGroup,
1537     bool ReleaseTriggerVoice,
1538     bool VoiceStealing,
1539     typename Pool<V>::Iterator& itNewVoice
1540     ) {
1541     int key = itNoteOnEvent->Param.Note.Key;
1542     typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1543     if (itNewVoice) {
1544     // launch the new voice
1545     if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1546     dmsg(4,("Voice not triggered\n"));
1547     pKey->pActiveVoices->free(itNewVoice);
1548     }
1549     else { // on success
1550     --VoiceSpawnsLeft;
1551     if (!pKey->Active) { // mark as active key
1552     pKey->Active = true;
1553     pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1554     *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1555     }
1556 persson 2115 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1557 iliev 2027 return 0; // success
1558     }
1559     }
1560     else if (VoiceStealing) {
1561     // try to steal one voice
1562     int result = StealVoice(pChannel, itNoteOnEvent);
1563     if (!result) { // voice stolen successfully
1564     // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1565     RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1566     if (itStealEvent) {
1567     *itStealEvent = *itNoteOnEvent; // copy event
1568     itStealEvent->Param.Note.Layer = iLayer;
1569     itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1570     pKey->VoiceTheftsQueued++;
1571     }
1572     else dmsg(1,("Voice stealing queue full!\n"));
1573     }
1574     }
1575    
1576     return -1;
1577     }
1578 schoenebeck 2448
1579     /**
1580     * Checks whether scale tuning setting has been changed since last
1581     * time this method was called, if yes, it recalculates the pitch
1582     * for all active voices.
1583     */
1584     void ProcessScaleTuningChange() {
1585     const bool changed = ScaleTuningChanged.readAndReset();
1586     if (!changed) return;
1587    
1588     for (int i = 0; i < engineChannels.size(); i++) {
1589     EngineChannelBase<V, R, I>* channel =
1590     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1591     channel->OnScaleTuningChanged();
1592     }
1593     }
1594 iliev 2027
1595 iliev 2012 private:
1596     Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1597     Pool<RR*> SuspendedRegions;
1598     Mutex SuspendedRegionsMutex;
1599     Condition SuspensionChangeOngoing;
1600     RR* pPendingRegionSuspension;
1601     RR* pPendingRegionResumption;
1602     int iPendingStreamDeletions;
1603     };
1604    
1605     template <class V, class RR, class R, class D, class IM, class I>
1606     IM EngineBase<V, RR, R, D, IM, I>::instruments;
1607    
1608     } // namespace LinuxSampler
1609    
1610     #endif /* __LS_ENGINEBASE_H__ */
1611    

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