/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
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Tue Jun 10 17:22:48 2014 UTC (9 years, 10 months ago) by schoenebeck
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* Fixed silence and another crash.
* Bumped version (1.0.0.svn49).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2427 * Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ENGINEBASE_H__
26     #define __LS_ENGINEBASE_H__
27    
28     #include "AbstractEngine.h"
29     #include "EngineChannelBase.h"
30     #include "common/DiskThreadBase.h"
31     #include "common/MidiKeyboardManager.h"
32     #include "InstrumentManager.h"
33     #include "../common/global_private.h"
34    
35    
36     namespace LinuxSampler {
37    
38     class AbstractEngineChannel;
39    
40     template <
41     class V /* Voice */,
42     class RR /* Root Region */,
43     class R /* Region */,
44     class D /* Disk Thread */,
45     class IM /* Instrument Manager */,
46     class I /* Instrument */
47     >
48     class EngineBase: public AbstractEngine, public RegionPools<R>, public VoicePool<V> {
49    
50     public:
51     typedef typename RTList<V>::Iterator VoiceIterator;
52     typedef typename Pool<V>::Iterator PoolVoiceIterator;
53     typedef typename RTList<RR*>::Iterator RootRegionIterator;
54     typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
55    
56     EngineBase() : SuspendedRegions(128) {
57     pDiskThread = NULL;
58     pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
59     pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
60     pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
61     pVoiceStealingQueue = new RTList<Event>(pEventPool);
62     iMaxDiskStreams = GLOBAL_MAX_STREAMS;
63    
64     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
65     iterVoice->SetEngine(this);
66     }
67     pVoicePool->clear();
68    
69     ResetInternal();
70     ResetScaleTuning();
71     ResetSuspendedRegions();
72     }
73    
74     virtual ~EngineBase() {
75     if (pDiskThread) {
76     dmsg(1,("Stopping disk thread..."));
77     pDiskThread->StopThread();
78     delete pDiskThread;
79     dmsg(1,("OK\n"));
80     }
81    
82     if (pVoicePool) {
83     pVoicePool->clear();
84     delete pVoicePool;
85     }
86    
87     if (pVoiceStealingQueue) delete pVoiceStealingQueue;
88    
89     if (pRegionPool[0]) delete pRegionPool[0];
90     if (pRegionPool[1]) delete pRegionPool[1];
91     ResetSuspendedRegions();
92     }
93    
94     // implementation of abstract methods derived from class 'LinuxSampler::Engine'
95    
96     /**
97     * Let this engine proceed to render the given amount of sample points.
98     * The engine will iterate through all engine channels and render audio
99     * for each engine channel independently. The calculated audio data of
100     * all voices of each engine channel will be placed into the audio sum
101     * buffers of the respective audio output device, connected to the
102     * respective engine channel.
103     *
104     * @param Samples - number of sample points to be rendered
105     * @returns 0 on success
106     */
107 schoenebeck 2434 virtual int RenderAudio(uint Samples) OVERRIDE {
108 iliev 2012 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
109    
110     // return if engine disabled
111     if (EngineDisabled.Pop()) {
112     dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
113     EngineDisabled.RttDone();
114     return 0;
115     }
116    
117     // process requests for suspending / resuming regions (i.e. to avoid
118     // crashes while these regions are modified by an instrument editor)
119     ProcessSuspensionsChanges();
120    
121     // update time of start and end of this audio fragment (as events' time stamps relate to this)
122     pEventGenerator->UpdateFragmentTime(Samples);
123    
124     // We only allow the given maximum number of voices to be spawned
125     // in each audio fragment. All subsequent request for spawning new
126     // voices in the same audio fragment will be ignored.
127     VoiceSpawnsLeft = MaxVoices();
128    
129     // get all events from the engine's global input event queue which belong to the current fragment
130     // (these are usually just SysEx messages)
131     ImportEvents(Samples);
132    
133     // process engine global events (these are currently only MIDI System Exclusive messages)
134     {
135     RTList<Event>::Iterator itEvent = pGlobalEvents->first();
136     RTList<Event>::Iterator end = pGlobalEvents->end();
137     for (; itEvent != end; ++itEvent) {
138     switch (itEvent->Type) {
139     case Event::type_sysex:
140     dmsg(5,("Engine: Sysex received\n"));
141     ProcessSysex(itEvent);
142     break;
143     }
144     }
145     }
146 schoenebeck 2448
147     // In case scale tuning has been changed, recalculate pitch for
148     // all active voices.
149     ProcessScaleTuningChange();
150 iliev 2012
151     // reset internal voice counter (just for statistic of active voices)
152     ActiveVoiceCountTemp = 0;
153    
154     HandleInstrumentChanges();
155    
156     // handle events on all engine channels
157     for (int i = 0; i < engineChannels.size(); i++) {
158     ProcessEvents(engineChannels[i], Samples);
159     }
160    
161     // render all 'normal', active voices on all engine channels
162     for (int i = 0; i < engineChannels.size(); i++) {
163     RenderActiveVoices(engineChannels[i], Samples);
164     }
165    
166     // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
167     RenderStolenVoices(Samples);
168    
169     // handle audio routing for engine channels with FX sends
170     for (int i = 0; i < engineChannels.size(); i++) {
171     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
172     if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
173     RouteAudio(engineChannels[i], Samples);
174     }
175    
176     // handle cleanup on all engine channels for the next audio fragment
177     for (int i = 0; i < engineChannels.size(); i++) {
178     PostProcess(engineChannels[i]);
179     }
180    
181    
182     // empty the engine's event list for the next audio fragment
183     ClearEventLists();
184    
185     // reset voice stealing for the next audio fragment
186     pVoiceStealingQueue->clear();
187    
188     // just some statistics about this engine instance
189     SetVoiceCount(ActiveVoiceCountTemp);
190     if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
191    
192     // in case regions were previously suspended and we killed voices
193     // with disk streams due to that, check if those streams have finally
194     // been deleted by the disk thread
195     if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
196    
197 persson 2162 // Release the instrument change command. (This has to
198     // be done after all voices have been rendered and not
199     // in HandleInstrumentChanges, as the RegionsInUse
200     // list has been built up by the voice renderers.)
201     for (int i = 0; i < engineChannels.size(); i++) {
202     EngineChannelBase<V, R, I>* channel =
203     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
204     channel->InstrumentChangeCommandReader.Unlock();
205     }
206 iliev 2012 FrameTime += Samples;
207    
208     EngineDisabled.RttDone();
209     return 0;
210     }
211    
212 schoenebeck 2434 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
213 iliev 2012
214 schoenebeck 2434 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
215 iliev 2012 if (iVoices < 1)
216     throw Exception("Maximum voices for an engine cannot be set lower than 1");
217    
218     SuspendAll();
219    
220     // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
221     // otherwise memory corruption will occur if there are active voices (see bug #118)
222     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
223     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
224     pChannel->ClearRegionsInUse();
225     }
226    
227     if (pRegionPool[0]) delete pRegionPool[0];
228     if (pRegionPool[1]) delete pRegionPool[1];
229    
230     pRegionPool[0] = new Pool<R*>(iVoices);
231     pRegionPool[1] = new Pool<R*>(iVoices);
232    
233     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
234     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
235     pChannel->ResetRegionsInUse(pRegionPool);
236     }
237    
238     try {
239     pVoicePool->resizePool(iVoices);
240     } catch (...) {
241     throw Exception("FATAL: Could not resize voice pool!");
242     }
243    
244     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
245     iterVoice->SetEngine(this);
246     iterVoice->pDiskThread = this->pDiskThread;
247     }
248     pVoicePool->clear();
249    
250 iliev 2244 PostSetMaxVoices(iVoices);
251 iliev 2012 ResumeAll();
252     }
253 iliev 2244
254     /** Called after the new max number of voices is set and before resuming the engine. */
255     virtual void PostSetMaxVoices(int iVoices) { }
256 iliev 2012
257 schoenebeck 2434 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
258     virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
259     virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
260 iliev 2012
261 schoenebeck 2434 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
262 iliev 2012 if (iStreams < 0)
263     throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
264    
265     SuspendAll();
266    
267     iMaxDiskStreams = iStreams;
268    
269     // reconnect to audio output device, because that will automatically
270     // recreate the disk thread with the required amount of streams
271     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
272    
273     ResumeAll();
274     }
275    
276 schoenebeck 2434 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
277     virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
278     virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
279 iliev 2012
280     /**
281     * Connect this engine instance with the given audio output device.
282     * This method will be called when an Engine instance is created.
283     * All of the engine's data structures which are dependant to the used
284     * audio output device / driver will be (re)allocated and / or
285     * adjusted appropriately.
286     *
287     * @param pAudioOut - audio output device to connect to
288     */
289 schoenebeck 2434 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
290 iliev 2012 // caution: don't ignore if connecting to the same device here,
291     // because otherwise SetMaxDiskStreams() implementation won't work anymore!
292    
293     pAudioOutputDevice = pAudioOut;
294    
295     ResetInternal();
296    
297     // inform audio driver for the need of two channels
298     try {
299     pAudioOutputDevice->AcquireChannels(2); // default stereo
300     }
301     catch (AudioOutputException e) {
302     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
303     throw Exception(msg);
304     }
305    
306     this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
307     this->SampleRate = pAudioOutputDevice->SampleRate();
308    
309     MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
310     if (MaxSamplesPerCycle < MinFadeOutSamples) {
311     std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
312     << "too big for current audio fragment size & sampling rate! "
313     << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
314     // force volume ramp downs at the beginning of each fragment
315     MinFadeOutSamples = MaxSamplesPerCycle;
316     // lower minimum release time
317     const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
318     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
319 persson 2327 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
320 iliev 2012 }
321     pVoicePool->clear();
322     }
323    
324     // (re)create disk thread
325     if (this->pDiskThread) {
326     dmsg(1,("Stopping disk thread..."));
327     this->pDiskThread->StopThread();
328     delete this->pDiskThread;
329     dmsg(1,("OK\n"));
330     }
331     this->pDiskThread = CreateDiskThread();
332    
333     if (!pDiskThread) {
334     dmsg(0,("EngineBase new diskthread = NULL\n"));
335     exit(EXIT_FAILURE);
336     }
337    
338     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
339     iterVoice->pDiskThread = this->pDiskThread;
340     dmsg(3,("d"));
341     }
342     pVoicePool->clear();
343    
344     // (re)create event generator
345     if (pEventGenerator) delete pEventGenerator;
346     pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
347    
348     dmsg(1,("Starting disk thread..."));
349     pDiskThread->StartThread();
350     dmsg(1,("OK\n"));
351    
352 iliev 2298 bool printEqInfo = true;
353 iliev 2012 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
354     if (!iterVoice->pDiskThread) {
355     dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
356     exit(EXIT_FAILURE);
357     }
358 iliev 2298
359     iterVoice->CreateEq();
360    
361     if(printEqInfo) {
362     iterVoice->PrintEqInfo();
363     printEqInfo = false;
364     }
365 iliev 2012 }
366     pVoicePool->clear();
367 schoenebeck 2121
368     // (re)create dedicated voice audio buffers
369     //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
370     if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
371     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
372     pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
373     pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
374 iliev 2012 }
375 schoenebeck 2410
376     // Implementattion for abstract method derived from Engine.
377 schoenebeck 2434 virtual void ReconnectAudioOutputDevice() OVERRIDE {
378 schoenebeck 2410 SuspendAll();
379     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
380     ResumeAll();
381     }
382 iliev 2012
383     /**
384     * Similar to @c Disable() but this method additionally kills all voices
385     * and disk streams and blocks until all voices and disk streams are actually
386     * killed / deleted.
387     *
388     * @e Note: only the original calling thread is able to re-enable the
389     * engine afterwards by calling @c ResumeAll() later on!
390     */
391     virtual void SuspendAll() {
392     dmsg(2,("Engine: Suspending all ...\n"));
393     // stop the engine, so we can safely modify the engine's
394     // data structures from this foreign thread
395     DisableAndLock();
396     // we could also use the respective class member variable here,
397     // but this is probably safer and cleaner
398     int iPendingStreamDeletions = 0;
399     // kill all voices on all engine channels the *die hard* way
400     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
401     EngineChannelBase<V, R, I>* pEngineChannel =
402     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
403    
404     iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
405     }
406     // wait until all streams were actually deleted by the disk thread
407     while (iPendingStreamDeletions) {
408     while (
409     iPendingStreamDeletions &&
410     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
411     ) iPendingStreamDeletions--;
412     if (!iPendingStreamDeletions) break;
413     usleep(10000); // sleep for 10ms
414     }
415     dmsg(2,("EngineBase: Everything suspended.\n"));
416     }
417    
418     /**
419     * At the moment same as calling @c Enable() directly, but this might
420     * change in future, so better call this method as counterpart to
421     * @c SuspendAll() instead of @c Enable() !
422     */
423     virtual void ResumeAll() { Enable(); }
424    
425     /**
426     * Order the engine to stop rendering audio for the given region.
427     * Additionally this method will block until all voices and their disk
428     * streams associated with that region are actually killed / deleted, so
429     * one can i.e. safely modify the region with an instrument editor after
430     * returning from this method.
431     *
432     * @param pRegion - region the engine shall stop using
433     */
434     virtual void Suspend(RR* pRegion) {
435     dmsg(2,("EngineBase: Suspending Region %x ...\n",pRegion));
436 persson 2427 {
437     LockGuard lock(SuspendedRegionsMutex);
438     SuspensionChangeOngoing.Set(true);
439     pPendingRegionSuspension = pRegion;
440     SuspensionChangeOngoing.WaitAndUnlockIf(true);
441     }
442 iliev 2012 dmsg(2,("EngineBase: Region %x suspended.",pRegion));
443     }
444    
445     /**
446     * Orders the engine to resume playing back the given region, previously
447     * suspended with @c Suspend() .
448     *
449     * @param pRegion - region the engine shall be allowed to use again
450     */
451     virtual void Resume(RR* pRegion) {
452     dmsg(2,("EngineBase: Resuming Region %x ...\n",pRegion));
453 persson 2427 {
454     LockGuard lock(SuspendedRegionsMutex);
455     SuspensionChangeOngoing.Set(true);
456     pPendingRegionResumption = pRegion;
457     SuspensionChangeOngoing.WaitAndUnlockIf(true);
458     }
459 iliev 2012 dmsg(2,("EngineBase: Region %x resumed.\n",pRegion));
460     }
461    
462     virtual void ResetSuspendedRegions() {
463     SuspendedRegions.clear();
464     iPendingStreamDeletions = 0;
465     pPendingRegionSuspension = pPendingRegionResumption = NULL;
466     SuspensionChangeOngoing.Set(false);
467     }
468    
469     /**
470     * Called by the engine's (audio) thread once per cycle to process requests
471     * from the outer world to suspend or resume a given @c gig::Region .
472     */
473     virtual void ProcessSuspensionsChanges() {
474     // process request for suspending one region
475     if (pPendingRegionSuspension) {
476     // kill all voices on all engine channels that use this region
477     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
478     EngineChannelBase<V, R, I>* pEngineChannel =
479     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
480     SuspensionVoiceHandler handler(pPendingRegionSuspension);
481     pEngineChannel->ProcessActiveVoices(&handler);
482     iPendingStreamDeletions += handler.PendingStreamDeletions;
483     }
484     // make sure the region is not yet on the list
485     bool bAlreadySuspended = false;
486     RootRegionIterator iter = SuspendedRegions.first();
487     RootRegionIterator end = SuspendedRegions.end();
488     for (; iter != end; ++iter) { // iterate through all suspended regions
489     if (*iter == pPendingRegionSuspension) { // found
490     bAlreadySuspended = true;
491     dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
492     break;
493     }
494     }
495     if (!bAlreadySuspended) {
496     // put the region on the list of suspended regions
497     RootRegionIterator iter = SuspendedRegions.allocAppend();
498     if (iter) {
499     *iter = pPendingRegionSuspension;
500     } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
501     }
502     // free request slot for next caller (and to make sure that
503     // we're not going to process the same request in the next cycle)
504     pPendingRegionSuspension = NULL;
505     // if no disk stream deletions are pending, awaken other side, as
506     // we're done in this case
507     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
508     }
509    
510     // process request for resuming one region
511     if (pPendingRegionResumption) {
512     // remove region from the list of suspended regions
513     RootRegionIterator iter = SuspendedRegions.first();
514     RootRegionIterator end = SuspendedRegions.end();
515     for (; iter != end; ++iter) { // iterate through all suspended regions
516     if (*iter == pPendingRegionResumption) { // found
517     SuspendedRegions.free(iter);
518     break; // done
519     }
520     }
521     // free request slot for next caller
522     pPendingRegionResumption = NULL;
523     // awake other side as we're done
524     SuspensionChangeOngoing.Set(false);
525     }
526     }
527    
528     /**
529     * Called by the engine's (audio) thread once per cycle to check if
530     * streams of voices that were killed due to suspension request have
531     * finally really been deleted by the disk thread.
532     */
533     virtual void ProcessPendingStreamDeletions() {
534     if (!iPendingStreamDeletions) return;
535     //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
536     while (
537     iPendingStreamDeletions &&
538     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
539     ) iPendingStreamDeletions--;
540     // just for safety ...
541     while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
542     // now that all disk streams are deleted, awake other side as
543     // we're finally done with suspending the requested region
544     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545     }
546    
547     /**
548     * Returns @c true if the given region is currently set to be suspended
549     * from being used, @c false otherwise.
550     */
551     virtual bool RegionSuspended(RR* pRegion) {
552     if (SuspendedRegions.isEmpty()) return false;
553     //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
554     RootRegionIterator iter = SuspendedRegions.first();
555     RootRegionIterator end = SuspendedRegions.end();
556     for (; iter != end; ++iter) // iterate through all suspended regions
557     if (*iter == pRegion) return true;
558     return false;
559     }
560    
561     // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
562     virtual Pool<R*>* GetRegionPool(int index) {
563     if (index < 0 || index > 1) throw Exception("Index out of bounds");
564     return pRegionPool[index];
565     }
566    
567     // implementation of abstract method derived from class 'LinuxSampler::VoicePool'
568     virtual Pool<V>* GetVoicePool() { return pVoicePool; }
569    
570     D* GetDiskThread() { return pDiskThread; }
571    
572     //friend class EngineChannelBase<V, R, I>;
573    
574 persson 2127 static IM instruments;
575    
576 iliev 2012 protected:
577     class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
578     public:
579     int PendingStreamDeletions;
580     RR* pPendingRegionSuspension;
581 schoenebeck 2434
582 iliev 2012 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
583     PendingStreamDeletions = 0;
584     this->pPendingRegionSuspension = pPendingRegionSuspension;
585     }
586    
587 schoenebeck 2434 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
588 iliev 2012 VoiceIterator itVoice = pMidiKey->pActiveVoices->first();
589     // if current key is not associated with this region, skip this key
590     if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
591    
592     return true;
593     }
594    
595 schoenebeck 2434 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
596 iliev 2012 // request a notification from disk thread side for stream deletion
597     const Stream::Handle hStream = itVoice->KillImmediately(true);
598     if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
599     PendingStreamDeletions++;
600     }
601     //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
602     }
603     };
604    
605     Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
606     int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
607     D* pDiskThread;
608    
609     int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
610     VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
611     RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
612     EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
613     VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
614     RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
615     RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
616     Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
617     int iMaxDiskStreams;
618    
619     /**
620     * Dispatch and handle all events in this audio fragment for the given
621     * engine channel.
622     *
623     * @param pEngineChannel - engine channel on which events should be
624     * processed
625     * @param Samples - amount of sample points to be processed in
626     * this audio fragment cycle
627     */
628     void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
629     // get all events from the engine channels's input event queue which belong to the current fragment
630     // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
631     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
632     pChannel->ImportEvents(Samples);
633    
634 schoenebeck 2594 // if a valid real-time instrument script is loaded, pre-process
635     // the event list by running the script now, since the script
636     // might filter events or add new ones for this cycle
637 schoenebeck 2611 if (pChannel->pScript && pChannel->pScript->bHasValidScript) {
638 schoenebeck 2594 // resume any suspended script executions still hanging
639     // around of previous audio fragment cycles
640 schoenebeck 2611 for (RTList<ScriptEvent>::Iterator itEvent = pChannel->pScript->pEvents->first(),
641     end = pChannel->pScript->pEvents->end(); itEvent != end; ++itEvent)
642 schoenebeck 2594 {
643 schoenebeck 2596 ResumeScriptEvent(pChannel, itEvent); //TODO: implement support for actual suspension time (i.e. passed to a script's wait() function call)
644 schoenebeck 2594 }
645    
646     // spawn new script executions for the new MIDI events of
647     // this audio fragment cycle
648     for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
649     end = pChannel->pEvents->end(); itEvent != end; ++itEvent)
650     {
651     switch (itEvent->Type) {
652     case Event::type_note_on:
653 schoenebeck 2611 if (pChannel->pScript->handlerNote)
654     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerNote);
655 schoenebeck 2594 break;
656     case Event::type_note_off:
657 schoenebeck 2611 if (pChannel->pScript->handlerRelease)
658     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerRelease);
659 schoenebeck 2594 break;
660     case Event::type_control_change:
661     case Event::type_channel_pressure:
662     case Event::type_pitchbend:
663 schoenebeck 2611 if (pChannel->pScript->handlerController)
664     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerController);
665 schoenebeck 2594 break;
666     case Event::type_note_pressure:
667     //TODO: ...
668     break;
669     }
670     }
671     }
672    
673     // now process all events regularly
674 iliev 2012 {
675     RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
676     RTList<Event>::Iterator end = pChannel->pEvents->end();
677     for (; itEvent != end; ++itEvent) {
678     switch (itEvent->Type) {
679     case Event::type_note_on:
680     dmsg(5,("Engine: Note on received\n"));
681     ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
682     break;
683     case Event::type_note_off:
684     dmsg(5,("Engine: Note off received\n"));
685     ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
686     break;
687     case Event::type_control_change:
688     dmsg(5,("Engine: MIDI CC received\n"));
689     ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
690     break;
691 schoenebeck 2559 case Event::type_channel_pressure:
692     dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
693     ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
694     break;
695     case Event::type_note_pressure:
696     dmsg(5,("Engine: MIDI Note Pressure received\n"));
697     ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
698     break;
699 iliev 2012 case Event::type_pitchbend:
700     dmsg(5,("Engine: Pitchbend received\n"));
701     ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
702     break;
703     }
704     }
705     }
706    
707     // reset voice stealing for the next engine channel (or next audio fragment)
708     itLastStolenVoice = VoiceIterator();
709     itLastStolenVoiceGlobally = VoiceIterator();
710     iuiLastStolenKey = RTList<uint>::Iterator();
711     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
712     pLastStolenChannel = NULL;
713     }
714    
715 schoenebeck 2594 /** @brief Call instrument script's event handler for this event.
716     *
717     * Causes a new execution instance of the currently loaded real-time
718     * instrument script's event handler (callback) to be spawned for
719     * the given MIDI event.
720     *
721     * @param pChannel - engine channel on which the MIDI event occured
722     * @param itEvent - MIDI event that causes this new script execution
723     * @param pEventHandler - script's event handler to be executed
724     */
725     void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
726     RTList<ScriptEvent>::Iterator itScriptEvent =
727 schoenebeck 2611 pChannel->pScript->pEvents->allocAppend();
728 schoenebeck 2594
729     if (!itScriptEvent) return; // no free script event left for execution
730    
731     // fill the list of script handlers to be executed by this event
732     int i = 0;
733     itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
734     itScriptEvent->handlers[i] = NULL; // NULL termination of list
735    
736     // initialize/reset other members
737     itScriptEvent->cause = *itEvent;
738 schoenebeck 2598 itScriptEvent->id = pEventPool->getID(itEvent);
739 schoenebeck 2594 itScriptEvent->currentHandler = 0;
740     itScriptEvent->executionSlices = 0;
741    
742     // run script handler(s)
743     VMExecStatus_t res = pScriptVM->exec(
744 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
745 schoenebeck 2594 );
746    
747     // in case the script was suspended, keep it on the allocated
748     // ScriptEvent list to be continued on the next audio cycle,
749     // otherwise if execution has been finished, free it for a new
750     // future script event to be triggered from start
751     if (!(res & VM_EXEC_SUSPENDED))
752 schoenebeck 2611 pChannel->pScript->pEvents->free(itScriptEvent);
753 schoenebeck 2594 }
754    
755     /** @brief Resume execution of instrument script.
756     *
757     * Will be called to resume execution of a real-time instrument
758     * script event which has been suspended in a previous audio
759     * fragment cycle.
760     *
761     * Script execution might be suspended for various reasons. Usually
762     * a script will be suspended if the script called the built-in
763     * "wait()" function, but it might also be suspended automatically
764     * if the script took too much execution time in an audio fragment
765     * cycle. So in the latter case automatic suspension is performed in
766     * order to avoid harm for the sampler's overall real-time
767     * requirements.
768     *
769     * @param pChannel - engine channel this script is running for
770     * @param itScriptEvent - script execution that shall be resumed
771     */
772     void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
773     // run script
774     VMExecStatus_t res = pScriptVM->exec(
775 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
776 schoenebeck 2594 );
777     // in case the script was again suspended, keep it on the allocated
778     // ScriptEvent list to be continued on the next audio cycle,
779     // otherwise if execution has been finished, free it for a new
780     // future script event to be triggered from start
781     if (!(res & VM_EXEC_SUSPENDED))
782 schoenebeck 2611 pChannel->pScript->pEvents->free(itScriptEvent);
783 schoenebeck 2594 }
784    
785 iliev 2012 /**
786     * Will be called by LaunchVoice() method in case there are no free
787     * voices left. This method will select and kill one old voice for
788     * voice stealing and postpone the note-on event until the selected
789     * voice actually died.
790     *
791     * @param pEngineChannel - engine channel on which this event occured on
792     * @param itNoteOnEvent - key, velocity and time stamp of the event
793     * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
794     */
795     int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
796     if (VoiceSpawnsLeft <= 0) {
797     dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
798     return -1;
799     }
800    
801     EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
802    
803     if (!pEventPool->poolIsEmpty()) {
804    
805     if(!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &iuiLastStolenKey)) {
806     --VoiceSpawnsLeft;
807     return 0;
808     }
809    
810     // if we couldn't steal a voice from the same engine channel then
811     // steal oldest voice on the oldest key from any other engine channel
812     // (the smaller engine channel number, the higher priority)
813     EngineChannelBase<V, R, I>* pSelectedChannel;
814     int iChannelIndex;
815     VoiceIterator itSelectedVoice;
816    
817     // select engine channel
818     if (pLastStolenChannel) {
819     pSelectedChannel = pLastStolenChannel;
820     iChannelIndex = pSelectedChannel->iEngineIndexSelf;
821     } else { // pick the engine channel followed by this engine channel
822     iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
823     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
824     }
825    
826     // if we already stole in this fragment, try to proceed on same key
827     if (this->itLastStolenVoiceGlobally) {
828     itSelectedVoice = this->itLastStolenVoiceGlobally;
829     do {
830     ++itSelectedVoice;
831     } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
832     }
833    
834     #if CONFIG_DEVMODE
835     EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
836     #endif // CONFIG_DEVMODE
837    
838     // did we find a 'stealable' voice?
839     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
840     // remember which voice we stole, so we can simply proceed on next voice stealing
841     this->itLastStolenVoiceGlobally = itSelectedVoice;
842     } else while (true) { // iterate through engine channels
843     // get (next) oldest key
844     RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
845     this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
846     while (iuiSelectedKey) {
847     MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
848     itSelectedVoice = pSelectedKey->pActiveVoices->first();
849     // proceed iterating if voice was created in this fragment cycle
850     while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
851     // found a "stealable" voice ?
852     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
853     // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
854     this->iuiLastStolenKeyGlobally = iuiSelectedKey;
855     this->itLastStolenVoiceGlobally = itSelectedVoice;
856     this->pLastStolenChannel = pSelectedChannel;
857     goto stealable_voice_found; // selection succeeded
858     }
859     ++iuiSelectedKey; // get next key on current engine channel
860     }
861     // get next engine channel
862     iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
863     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
864    
865     #if CONFIG_DEVMODE
866     if (pSelectedChannel == pBegin) {
867     dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
868     dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
869     dmsg(1,("Exiting.\n"));
870     exit(-1);
871     }
872     #endif // CONFIG_DEVMODE
873     }
874    
875     // jump point if a 'stealable' voice was found
876     stealable_voice_found:
877    
878     #if CONFIG_DEVMODE
879     if (!itSelectedVoice->IsActive()) {
880     dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
881     return -1;
882     }
883     #endif // CONFIG_DEVMODE
884    
885     // now kill the selected voice
886     itSelectedVoice->Kill(itNoteOnEvent);
887    
888     --VoiceSpawnsLeft;
889    
890     return 0; // success
891     }
892     else {
893     dmsg(1,("Event pool emtpy!\n"));
894     return -1;
895     }
896     }
897    
898     void HandleInstrumentChanges() {
899     bool instrumentChanged = false;
900     for (int i = 0; i < engineChannels.size(); i++) {
901     EngineChannelBase<V, R, I>* pEngineChannel =
902     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
903    
904     // as we're going to (carefully) write some status to the
905     // synchronized struct, we cast away the const
906     InstrumentChangeCmd<R, I>& cmd =
907     const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
908    
909     pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
910     pEngineChannel->pRegionsInUse->clear();
911    
912     if (cmd.bChangeInstrument) {
913     // change instrument
914     dmsg(5,("Engine: instrument change command received\n"));
915     cmd.bChangeInstrument = false;
916     pEngineChannel->pInstrument = cmd.pInstrument;
917 schoenebeck 2612 pEngineChannel->pScript = cmd.pScript;
918 iliev 2012 instrumentChanged = true;
919    
920     pEngineChannel->MarkAllActiveVoicesAsOrphans();
921 schoenebeck 2611
922     // the script's "init" event handler is only executed
923     // once (when the script is loaded or reloaded)
924     if (pEngineChannel->pScript && pEngineChannel->pScript->handlerInit) {
925     RTList<ScriptEvent>::Iterator itScriptEvent =
926     pEngineChannel->pScript->pEvents->allocAppend();
927    
928 schoenebeck 2614 itScriptEvent->cause.pEngineChannel = pEngineChannel;
929    
930 schoenebeck 2611 VMExecStatus_t res = pScriptVM->exec(
931     pEngineChannel->pScript->parserContext, &*itScriptEvent
932     );
933    
934     pEngineChannel->pScript->pEvents->free(itScriptEvent);
935     }
936 iliev 2012 }
937     }
938    
939     if (instrumentChanged) {
940     //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
941     ResetSuspendedRegions();
942     }
943     }
944    
945     /**
946     * Render all 'normal' voices (that is voices which were not stolen in
947     * this fragment) on the given engine channel.
948     *
949     * @param pEngineChannel - engine channel on which audio should be
950     * rendered
951     * @param Samples - amount of sample points to be rendered in
952     * this audio fragment cycle
953     */
954     void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
955     #if !CONFIG_PROCESS_MUTED_CHANNELS
956     if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
957     #endif
958    
959     EngineChannelBase<V, R, I>* pChannel =
960     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
961     pChannel->RenderActiveVoices(Samples);
962    
963     ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
964     }
965    
966     /**
967     * Render all stolen voices (only voices which were stolen in this
968     * fragment) on the given engine channel. Stolen voices are rendered
969     * after all normal voices have been rendered; this is needed to render
970     * audio of those voices which were selected for voice stealing until
971     * the point were the stealing (that is the take over of the voice)
972     * actually happened.
973     *
974     * @param pEngineChannel - engine channel on which audio should be
975     * rendered
976     * @param Samples - amount of sample points to be rendered in
977     * this audio fragment cycle
978     */
979     void RenderStolenVoices(uint Samples) {
980     RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
981     RTList<Event>::Iterator end = pVoiceStealingQueue->end();
982     for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
983     EngineChannelBase<V, R, I>* pEngineChannel =
984     static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
985     if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
986     PoolVoiceIterator itNewVoice =
987     LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
988     if (itNewVoice) {
989     itNewVoice->Render(Samples);
990     if (itNewVoice->IsActive()) { // still active
991     *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
992     ActiveVoiceCountTemp++;
993     pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
994    
995     if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
996     if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
997     pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
998     }
999     }
1000     } else { // voice reached end, is now inactive
1001     pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
1002     }
1003     }
1004     else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
1005    
1006     // we need to clear the key's event list explicitly here in case key was never active
1007     MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
1008     pKey->VoiceTheftsQueued--;
1009     if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
1010     }
1011     }
1012    
1013     /**
1014     * Free all keys which have turned inactive in this audio fragment, from
1015     * the list of active keys and clear all event lists on that engine
1016     * channel.
1017     *
1018     * @param pEngineChannel - engine channel to cleanup
1019     */
1020     void PostProcess(EngineChannel* pEngineChannel) {
1021     EngineChannelBase<V, R, I>* pChannel =
1022     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1023     pChannel->FreeAllInactiveKyes();
1024    
1025     // empty the engine channel's own event lists
1026     pChannel->ClearEventLists();
1027     }
1028    
1029 schoenebeck 2121 /**
1030     * Process MIDI control change events with hard coded behavior,
1031     * that is controllers whose behavior is defined independently
1032     * of the actual sampler engine type and instrument.
1033     *
1034     * @param pEngineChannel - engine channel on which the MIDI CC event was received
1035     * @param itControlChangeEvent - the actual MIDI CC event
1036     */
1037 iliev 2012 void ProcessHardcodedControllers (
1038     EngineChannel* pEngineChannel,
1039     Pool<Event>::Iterator& itControlChangeEvent
1040     ) {
1041     EngineChannelBase<V, R, I>* pChannel =
1042     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1043    
1044     switch (itControlChangeEvent->Param.CC.Controller) {
1045     case 5: { // portamento time
1046     pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1047     break;
1048     }
1049 schoenebeck 2121 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1050     //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1051     if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1052     dmsg(4,("Guess it's an RPN ...\n"));
1053     if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1054     int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1055     // limit to +- two octaves for now
1056     transpose = RTMath::Min(transpose, 24);
1057     transpose = RTMath::Max(transpose, -24);
1058     pChannel->GlobalTranspose = transpose;
1059     // workaround, so we won't have hanging notes
1060     pChannel->ReleaseAllVoices(itControlChangeEvent);
1061     }
1062     // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1063     pChannel->ResetMidiRpnController();
1064     } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1065     dmsg(4,("Guess it's an NRPN ...\n"));
1066     const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1067     const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1068     dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1069     switch (NrpnCtrlMSB) {
1070     case 0x1a: { // volume level of note (Roland GS NRPN)
1071     const uint note = NrpnCtrlLSB;
1072     const uint vol = itControlChangeEvent->Param.CC.Value;
1073     dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1074     if (note < 128 && vol < 128)
1075     pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1076     break;
1077     }
1078     case 0x1c: { // panpot of note (Roland GS NRPN)
1079     const uint note = NrpnCtrlLSB;
1080     const uint pan = itControlChangeEvent->Param.CC.Value;
1081     dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1082     if (note < 128 && pan < 128) {
1083     pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1084     pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1085     }
1086     break;
1087     }
1088     case 0x1d: { // reverb send of note (Roland GS NRPN)
1089     const uint note = NrpnCtrlLSB;
1090     const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1091     dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%d).\n", note, reverb));
1092     if (note < 128)
1093     pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1094     break;
1095     }
1096     case 0x1e: { // chorus send of note (Roland GS NRPN)
1097     const uint note = NrpnCtrlLSB;
1098     const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1099     dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%d).\n", note, chorus));
1100     if (note < 128)
1101     pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1102     break;
1103     }
1104     }
1105     // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1106     pChannel->ResetMidiNrpnController();
1107 iliev 2012 }
1108     break;
1109     }
1110     case 7: { // volume
1111     //TODO: not sample accurate yet
1112     pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1113     pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1114     break;
1115     }
1116     case 10: { // panpot
1117     //TODO: not sample accurate yet
1118     pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1119     break;
1120     }
1121     case 64: { // sustain
1122     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1123     dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1124     pChannel->SustainPedal = true;
1125     pChannel->listeners.PreProcessSustainPedalDown();
1126    
1127     #if !CONFIG_PROCESS_MUTED_CHANNELS
1128     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1129     pChannel->listeners.PostProcessSustainPedalDown();
1130     return;
1131     }
1132     #endif
1133    
1134     pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1135     pChannel->listeners.PostProcessSustainPedalDown();
1136     }
1137     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1138     dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1139     pChannel->SustainPedal = false;
1140     pChannel->listeners.PreProcessSustainPedalUp();
1141    
1142     #if !CONFIG_PROCESS_MUTED_CHANNELS
1143     if (pChannel->GetMute()) { // skip if sampler channel is muted
1144     pChannel->listeners.PostProcessSustainPedalUp();
1145     return;
1146     }
1147     #endif
1148    
1149     pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1150     pChannel->listeners.PostProcessSustainPedalUp();
1151     }
1152     break;
1153     }
1154     case 65: { // portamento on / off
1155     const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1156     if (bPortamento != pChannel->PortamentoMode)
1157     KillAllVoices(pChannel, itControlChangeEvent);
1158     pChannel->PortamentoMode = bPortamento;
1159     break;
1160     }
1161     case 66: { // sostenuto
1162     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1163     dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1164     pChannel->SostenutoPedal = true;
1165     pChannel->listeners.PreProcessSostenutoPedalDown();
1166    
1167     #if !CONFIG_PROCESS_MUTED_CHANNELS
1168     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1169     pChannel->listeners.PostProcessSostenutoPedalDown();
1170     return;
1171     }
1172     #endif
1173    
1174     pChannel->ProcessSostenutoPedalDown();
1175     pChannel->listeners.PostProcessSostenutoPedalDown();
1176     }
1177     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1178     dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1179     pChannel->SostenutoPedal = false;
1180     pChannel->listeners.PreProcessSostenutoPedalUp();
1181    
1182     #if !CONFIG_PROCESS_MUTED_CHANNELS
1183     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1184     pChannel->listeners.PostProcessSostenutoPedalUp();
1185     return;
1186     }
1187     #endif
1188    
1189     pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1190     pChannel->listeners.PostProcessSostenutoPedalUp();
1191     }
1192     break;
1193     }
1194 schoenebeck 2121 case 98: { // NRPN controller LSB
1195     dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1196     pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1197     break;
1198     }
1199     case 99: { // NRPN controller MSB
1200     dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1201     pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1202     break;
1203     }
1204 iliev 2012 case 100: { // RPN controller LSB
1205 schoenebeck 2121 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1206 iliev 2012 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1207     break;
1208     }
1209     case 101: { // RPN controller MSB
1210 schoenebeck 2121 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1211 iliev 2012 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1212     break;
1213     }
1214    
1215    
1216     // Channel Mode Messages
1217    
1218     case 120: { // all sound off
1219     KillAllVoices(pEngineChannel, itControlChangeEvent);
1220     break;
1221     }
1222     case 121: { // reset all controllers
1223     pChannel->ResetControllers();
1224     break;
1225     }
1226     case 123: { // all notes off
1227     #if CONFIG_PROCESS_ALL_NOTES_OFF
1228     pChannel->ReleaseAllVoices(itControlChangeEvent);
1229     #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1230     break;
1231     }
1232     case 126: { // mono mode on
1233     if (!pChannel->SoloMode)
1234     KillAllVoices(pEngineChannel, itControlChangeEvent);
1235     pChannel->SoloMode = true;
1236     break;
1237     }
1238     case 127: { // poly mode on
1239     if (pChannel->SoloMode)
1240     KillAllVoices(pEngineChannel, itControlChangeEvent);
1241     pChannel->SoloMode = false;
1242     break;
1243     }
1244     }
1245     }
1246    
1247     virtual D* CreateDiskThread() = 0;
1248    
1249     /**
1250     * Assigns and triggers a new voice for the respective MIDI key.
1251     *
1252     * @param pEngineChannel - engine channel on which this event occured on
1253     * @param itNoteOnEvent - key, velocity and time stamp of the event
1254     */
1255     virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1256     EngineChannelBase<V, R, I>* pChannel =
1257     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1258    
1259     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1260     int k = itNoteOnEvent->Param.Note.Key + pChannel->GlobalTranspose;
1261     if (k < 0 || k > 127) return; //ignore keys outside the key range
1262    
1263     itNoteOnEvent->Param.Note.Key += pChannel->GlobalTranspose;
1264     int vel = itNoteOnEvent->Param.Note.Velocity;
1265    
1266     const int key = itNoteOnEvent->Param.Note.Key;
1267     MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1268    
1269     pChannel->listeners.PreProcessNoteOn(key, vel);
1270     #if !CONFIG_PROCESS_MUTED_CHANNELS
1271     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1272     pChannel->listeners.PostProcessNoteOn(key, vel);
1273     return;
1274     }
1275     #endif
1276    
1277     if (!pChannel->pInstrument) {
1278     pChannel->listeners.PostProcessNoteOn(key, vel);
1279     return; // ignore if no instrument loaded
1280     }
1281    
1282     // move note on event to the key's own event list
1283     RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1284    
1285     // if Solo Mode then kill all already active voices
1286     if (pChannel->SoloMode) {
1287     Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1288     if (itYoungestKey) {
1289     const int iYoungestKey = *itYoungestKey;
1290     const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1291     if (pOtherKey->Active) {
1292     // get final portamento position of currently active voice
1293     if (pChannel->PortamentoMode) {
1294     VoiceIterator itVoice = pOtherKey->pActiveVoices->last();
1295     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1296     }
1297     // kill all voices on the (other) key
1298     VoiceIterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
1299     VoiceIterator end = pOtherKey->pActiveVoices->end();
1300     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1301 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1302 iliev 2012 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1303     }
1304     }
1305     }
1306     // set this key as 'currently active solo key'
1307     pChannel->SoloKey = key;
1308     }
1309    
1310     pChannel->ProcessKeySwitchChange(key);
1311    
1312     pKey->KeyPressed = true; // the MIDI key was now pressed down
1313 schoenebeck 2613 pChannel->KeyDown[key] = true; // just used as built-in %KEY_DOWN script variable
1314 iliev 2012 pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1315     pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1316    
1317     // cancel release process of voices on this key if needed
1318     if (pKey->Active && !pChannel->SustainPedal) {
1319     RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1320     if (itCancelReleaseEvent) {
1321     *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1322     itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1323     }
1324     else dmsg(1,("Event pool emtpy!\n"));
1325     }
1326    
1327     TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1328    
1329     // if neither a voice was spawned or postponed then remove note on event from key again
1330     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1331     pKey->pEvents->free(itNoteOnEventOnKeyList);
1332    
1333     if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1334 persson 2043 if (pKey->pRoundRobinIndex) {
1335     (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1336     pChannel->RoundRobinIndex++; // common counter for the channel
1337     }
1338 iliev 2012 pChannel->listeners.PostProcessNoteOn(key, vel);
1339     }
1340    
1341     /**
1342     * Allocate and trigger new voice(s) for the key.
1343     */
1344     virtual void TriggerNewVoices (
1345     EngineChannel* pEngineChannel,
1346     RTList<Event>::Iterator& itNoteOnEvent,
1347     bool HandleKeyGroupConflicts = true
1348     ) = 0;
1349    
1350     /**
1351     * Allocate and trigger release voice(s) for the key.
1352     */
1353     virtual void TriggerReleaseVoices (
1354     EngineChannel* pEngineChannel,
1355     RTList<Event>::Iterator& itNoteOffEvent
1356     ) = 0;
1357    
1358     /**
1359     * Releases the voices on the given key if sustain pedal is not pressed.
1360     * If sustain is pressed, the release of the note will be postponed until
1361     * sustain pedal will be released or voice turned inactive by itself (e.g.
1362     * due to completion of sample playback).
1363     *
1364     * @param pEngineChannel - engine channel on which this event occured on
1365     * @param itNoteOffEvent - key, velocity and time stamp of the event
1366     */
1367     virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1368     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1369    
1370     int k = itNoteOffEvent->Param.Note.Key + pChannel->GlobalTranspose;
1371     if (k < 0 || k > 127) return; //ignore keys outside the key range
1372    
1373     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1374     itNoteOffEvent->Param.Note.Key += pChannel->GlobalTranspose;
1375     int vel = itNoteOffEvent->Param.Note.Velocity;
1376    
1377     const int iKey = itNoteOffEvent->Param.Note.Key;
1378     MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1379    
1380     pChannel->listeners.PreProcessNoteOff(iKey, vel);
1381    
1382     #if !CONFIG_PROCESS_MUTED_CHANNELS
1383     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1384     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1385     return;
1386     }
1387     #endif
1388    
1389     pKey->KeyPressed = false; // the MIDI key was now released
1390 schoenebeck 2613 pChannel->KeyDown[iKey] = false; // just used as built-in %KEY_DOWN script variable
1391 iliev 2012
1392     // move event to the key's own event list
1393     RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1394    
1395     bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1396    
1397     // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1398     if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1399     bool bOtherKeysPressed = false;
1400     if (iKey == pChannel->SoloKey) {
1401     pChannel->SoloKey = -1;
1402     // if there's still a key pressed down, respawn a voice (group) on the highest key
1403     for (int i = 127; i > 0; i--) {
1404     MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1405     if (pOtherKey->KeyPressed) {
1406     bOtherKeysPressed = true;
1407     // make the other key the new 'currently active solo key'
1408     pChannel->SoloKey = i;
1409     // get final portamento position of currently active voice
1410     if (pChannel->PortamentoMode) {
1411     VoiceIterator itVoice = pKey->pActiveVoices->first();
1412     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1413     }
1414     // create a pseudo note on event
1415     RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1416     if (itPseudoNoteOnEvent) {
1417     // copy event
1418     *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1419     // transform event to a note on event
1420     itPseudoNoteOnEvent->Type = Event::type_note_on;
1421     itPseudoNoteOnEvent->Param.Note.Key = i;
1422     itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1423     // allocate and trigger new voice(s) for the other key
1424     TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1425     // if neither a voice was spawned or postponed then remove note on event from key again
1426     if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1427     pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1428    
1429     } else dmsg(1,("Could not respawn voice, no free event left\n"));
1430     break; // done
1431     }
1432     }
1433     }
1434     if (bOtherKeysPressed) {
1435     if (pKey->Active) { // kill all voices on this key
1436     bShouldRelease = false; // no need to release, as we kill it here
1437     VoiceIterator itVoiceToBeKilled = pKey->pActiveVoices->first();
1438     VoiceIterator end = pKey->pActiveVoices->end();
1439     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1440 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1441 iliev 2012 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1442     }
1443     }
1444     } else pChannel->PortamentoPos = -1.0f;
1445     }
1446    
1447     // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1448     if (bShouldRelease) {
1449     itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1450    
1451     // spawn release triggered voice(s) if needed
1452     if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1453     TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1454     pKey->ReleaseTrigger = false;
1455     }
1456     }
1457    
1458     // if neither a voice was spawned or postponed on this key then remove note off event from key again
1459     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1460     pKey->pEvents->free(itNoteOffEventOnKeyList);
1461    
1462     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1463     }
1464    
1465     /**
1466     * Reset all voices and disk thread and clear input event queue and all
1467     * control and status variables. This method is protected by a mutex.
1468     */
1469     virtual void ResetInternal() {
1470 persson 2427 LockGuard lock(ResetInternalMutex);
1471 iliev 2012
1472     // make sure that the engine does not get any sysex messages
1473     // while it's reseting
1474     bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1475     SetVoiceCount(0);
1476     ActiveVoiceCountMax = 0;
1477    
1478     // reset voice stealing parameters
1479     pVoiceStealingQueue->clear();
1480     itLastStolenVoice = VoiceIterator();
1481     itLastStolenVoiceGlobally = VoiceIterator();
1482     iuiLastStolenKey = RTList<uint>::Iterator();
1483     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1484     pLastStolenChannel = NULL;
1485    
1486     // reset all voices
1487     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1488     iterVoice->Reset();
1489     }
1490     pVoicePool->clear();
1491    
1492     // reset disk thread
1493     if (pDiskThread) pDiskThread->Reset();
1494    
1495     // delete all input events
1496     pEventQueue->init();
1497     pSysexBuffer->init();
1498     if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1499     }
1500    
1501     /**
1502     * Kills all voices on an engine channel as soon as possible. Voices
1503     * won't get into release state, their volume level will be ramped down
1504     * as fast as possible.
1505     *
1506     * @param pEngineChannel - engine channel on which all voices should be killed
1507     * @param itKillEvent - event which caused this killing of all voices
1508     */
1509     virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1510     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1511     int count = pChannel->KillAllVoices(itKillEvent);
1512     VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1513     }
1514    
1515     /**
1516     * Allocates and triggers a new voice. This method will usually be
1517     * called by the ProcessNoteOn() method and by the voices itself
1518     * (e.g. to spawn further voices on the same key for layered sounds).
1519     *
1520     * @param pEngineChannel - engine channel on which this event occured on
1521     * @param itNoteOnEvent - key, velocity and time stamp of the event
1522     * @param iLayer - layer index for the new voice (optional - only
1523     * in case of layered sounds of course)
1524     * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1525     * (optional, default = false)
1526     * @param VoiceStealing - if voice stealing should be performed
1527     * when there is no free voice
1528     * (optional, default = true)
1529     * @param HandleKeyGroupConflicts - if voices should be killed due to a
1530     * key group conflict
1531     * @returns pointer to new voice or NULL if there was no free voice or
1532     * if the voice wasn't triggered (for example when no region is
1533     * defined for the given key).
1534     */
1535     virtual PoolVoiceIterator LaunchVoice (
1536     EngineChannel* pEngineChannel,
1537     Pool<Event>::Iterator& itNoteOnEvent,
1538     int iLayer,
1539     bool ReleaseTriggerVoice,
1540     bool VoiceStealing,
1541     bool HandleKeyGroupConflicts
1542     ) = 0;
1543    
1544 iliev 2015 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1545    
1546 iliev 2027 int InitNewVoice (
1547     EngineChannelBase<V, R, I>* pChannel,
1548     R* pRegion,
1549     Pool<Event>::Iterator& itNoteOnEvent,
1550     Voice::type_t VoiceType,
1551     int iLayer,
1552     int iKeyGroup,
1553     bool ReleaseTriggerVoice,
1554     bool VoiceStealing,
1555     typename Pool<V>::Iterator& itNewVoice
1556     ) {
1557     int key = itNoteOnEvent->Param.Note.Key;
1558     typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1559     if (itNewVoice) {
1560     // launch the new voice
1561     if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1562     dmsg(4,("Voice not triggered\n"));
1563     pKey->pActiveVoices->free(itNewVoice);
1564     }
1565     else { // on success
1566     --VoiceSpawnsLeft;
1567     if (!pKey->Active) { // mark as active key
1568     pKey->Active = true;
1569     pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1570     *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1571     }
1572 persson 2115 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1573 iliev 2027 return 0; // success
1574     }
1575     }
1576     else if (VoiceStealing) {
1577     // try to steal one voice
1578     int result = StealVoice(pChannel, itNoteOnEvent);
1579     if (!result) { // voice stolen successfully
1580     // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1581     RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1582     if (itStealEvent) {
1583     *itStealEvent = *itNoteOnEvent; // copy event
1584     itStealEvent->Param.Note.Layer = iLayer;
1585     itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1586     pKey->VoiceTheftsQueued++;
1587     }
1588     else dmsg(1,("Voice stealing queue full!\n"));
1589     }
1590     }
1591    
1592     return -1;
1593     }
1594 schoenebeck 2448
1595     /**
1596     * Checks whether scale tuning setting has been changed since last
1597     * time this method was called, if yes, it recalculates the pitch
1598     * for all active voices.
1599     */
1600     void ProcessScaleTuningChange() {
1601     const bool changed = ScaleTuningChanged.readAndReset();
1602     if (!changed) return;
1603    
1604     for (int i = 0; i < engineChannels.size(); i++) {
1605     EngineChannelBase<V, R, I>* channel =
1606     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1607     channel->OnScaleTuningChanged();
1608     }
1609     }
1610 iliev 2027
1611 iliev 2012 private:
1612     Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1613     Pool<RR*> SuspendedRegions;
1614     Mutex SuspendedRegionsMutex;
1615     Condition SuspensionChangeOngoing;
1616     RR* pPendingRegionSuspension;
1617     RR* pPendingRegionResumption;
1618     int iPendingStreamDeletions;
1619     };
1620    
1621     template <class V, class RR, class R, class D, class IM, class I>
1622     IM EngineBase<V, RR, R, D, IM, I>::instruments;
1623    
1624     } // namespace LinuxSampler
1625    
1626     #endif /* __LS_ENGINEBASE_H__ */
1627    

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