/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
ViewVC logotype

Annotation of /linuxsampler/trunk/src/engines/EngineBase.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 2618 - (hide annotations) (download) (as text)
Wed Jun 11 11:39:44 2014 UTC (9 years, 10 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 88523 byte(s)
* Fixed execution of "init" instrument script handler.
* Fixed further crashes.
* Bumped version (1.0.0.svn50).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2427 * Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ENGINEBASE_H__
26     #define __LS_ENGINEBASE_H__
27    
28     #include "AbstractEngine.h"
29     #include "EngineChannelBase.h"
30     #include "common/DiskThreadBase.h"
31     #include "common/MidiKeyboardManager.h"
32     #include "InstrumentManager.h"
33     #include "../common/global_private.h"
34    
35    
36     namespace LinuxSampler {
37    
38     class AbstractEngineChannel;
39    
40     template <
41     class V /* Voice */,
42     class RR /* Root Region */,
43     class R /* Region */,
44     class D /* Disk Thread */,
45     class IM /* Instrument Manager */,
46     class I /* Instrument */
47     >
48     class EngineBase: public AbstractEngine, public RegionPools<R>, public VoicePool<V> {
49    
50     public:
51     typedef typename RTList<V>::Iterator VoiceIterator;
52     typedef typename Pool<V>::Iterator PoolVoiceIterator;
53     typedef typename RTList<RR*>::Iterator RootRegionIterator;
54     typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
55    
56     EngineBase() : SuspendedRegions(128) {
57     pDiskThread = NULL;
58     pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
59     pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
60     pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
61     pVoiceStealingQueue = new RTList<Event>(pEventPool);
62     iMaxDiskStreams = GLOBAL_MAX_STREAMS;
63    
64     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
65     iterVoice->SetEngine(this);
66     }
67     pVoicePool->clear();
68    
69     ResetInternal();
70     ResetScaleTuning();
71     ResetSuspendedRegions();
72     }
73    
74     virtual ~EngineBase() {
75     if (pDiskThread) {
76     dmsg(1,("Stopping disk thread..."));
77     pDiskThread->StopThread();
78     delete pDiskThread;
79     dmsg(1,("OK\n"));
80     }
81    
82     if (pVoicePool) {
83     pVoicePool->clear();
84     delete pVoicePool;
85     }
86    
87     if (pVoiceStealingQueue) delete pVoiceStealingQueue;
88    
89     if (pRegionPool[0]) delete pRegionPool[0];
90     if (pRegionPool[1]) delete pRegionPool[1];
91     ResetSuspendedRegions();
92     }
93    
94     // implementation of abstract methods derived from class 'LinuxSampler::Engine'
95    
96     /**
97     * Let this engine proceed to render the given amount of sample points.
98     * The engine will iterate through all engine channels and render audio
99     * for each engine channel independently. The calculated audio data of
100     * all voices of each engine channel will be placed into the audio sum
101     * buffers of the respective audio output device, connected to the
102     * respective engine channel.
103     *
104     * @param Samples - number of sample points to be rendered
105     * @returns 0 on success
106     */
107 schoenebeck 2434 virtual int RenderAudio(uint Samples) OVERRIDE {
108 iliev 2012 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
109    
110     // return if engine disabled
111     if (EngineDisabled.Pop()) {
112     dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
113     EngineDisabled.RttDone();
114     return 0;
115     }
116    
117     // process requests for suspending / resuming regions (i.e. to avoid
118     // crashes while these regions are modified by an instrument editor)
119     ProcessSuspensionsChanges();
120    
121     // update time of start and end of this audio fragment (as events' time stamps relate to this)
122     pEventGenerator->UpdateFragmentTime(Samples);
123    
124     // We only allow the given maximum number of voices to be spawned
125     // in each audio fragment. All subsequent request for spawning new
126     // voices in the same audio fragment will be ignored.
127     VoiceSpawnsLeft = MaxVoices();
128    
129     // get all events from the engine's global input event queue which belong to the current fragment
130     // (these are usually just SysEx messages)
131     ImportEvents(Samples);
132    
133     // process engine global events (these are currently only MIDI System Exclusive messages)
134     {
135     RTList<Event>::Iterator itEvent = pGlobalEvents->first();
136     RTList<Event>::Iterator end = pGlobalEvents->end();
137     for (; itEvent != end; ++itEvent) {
138     switch (itEvent->Type) {
139     case Event::type_sysex:
140     dmsg(5,("Engine: Sysex received\n"));
141     ProcessSysex(itEvent);
142     break;
143     }
144     }
145     }
146 schoenebeck 2448
147     // In case scale tuning has been changed, recalculate pitch for
148     // all active voices.
149     ProcessScaleTuningChange();
150 iliev 2012
151     // reset internal voice counter (just for statistic of active voices)
152     ActiveVoiceCountTemp = 0;
153    
154     HandleInstrumentChanges();
155    
156     // handle events on all engine channels
157     for (int i = 0; i < engineChannels.size(); i++) {
158     ProcessEvents(engineChannels[i], Samples);
159     }
160    
161     // render all 'normal', active voices on all engine channels
162     for (int i = 0; i < engineChannels.size(); i++) {
163     RenderActiveVoices(engineChannels[i], Samples);
164     }
165    
166     // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
167     RenderStolenVoices(Samples);
168    
169     // handle audio routing for engine channels with FX sends
170     for (int i = 0; i < engineChannels.size(); i++) {
171     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
172     if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
173     RouteAudio(engineChannels[i], Samples);
174     }
175    
176     // handle cleanup on all engine channels for the next audio fragment
177     for (int i = 0; i < engineChannels.size(); i++) {
178     PostProcess(engineChannels[i]);
179     }
180    
181    
182     // empty the engine's event list for the next audio fragment
183     ClearEventLists();
184    
185     // reset voice stealing for the next audio fragment
186     pVoiceStealingQueue->clear();
187    
188     // just some statistics about this engine instance
189     SetVoiceCount(ActiveVoiceCountTemp);
190     if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
191    
192     // in case regions were previously suspended and we killed voices
193     // with disk streams due to that, check if those streams have finally
194     // been deleted by the disk thread
195     if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
196    
197 persson 2162 // Release the instrument change command. (This has to
198     // be done after all voices have been rendered and not
199     // in HandleInstrumentChanges, as the RegionsInUse
200     // list has been built up by the voice renderers.)
201     for (int i = 0; i < engineChannels.size(); i++) {
202     EngineChannelBase<V, R, I>* channel =
203     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
204     channel->InstrumentChangeCommandReader.Unlock();
205     }
206 iliev 2012 FrameTime += Samples;
207    
208     EngineDisabled.RttDone();
209     return 0;
210     }
211    
212 schoenebeck 2434 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
213 iliev 2012
214 schoenebeck 2434 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
215 iliev 2012 if (iVoices < 1)
216     throw Exception("Maximum voices for an engine cannot be set lower than 1");
217    
218     SuspendAll();
219    
220     // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
221     // otherwise memory corruption will occur if there are active voices (see bug #118)
222     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
223     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
224     pChannel->ClearRegionsInUse();
225     }
226    
227     if (pRegionPool[0]) delete pRegionPool[0];
228     if (pRegionPool[1]) delete pRegionPool[1];
229    
230     pRegionPool[0] = new Pool<R*>(iVoices);
231     pRegionPool[1] = new Pool<R*>(iVoices);
232    
233     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
234     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
235     pChannel->ResetRegionsInUse(pRegionPool);
236     }
237    
238     try {
239     pVoicePool->resizePool(iVoices);
240     } catch (...) {
241     throw Exception("FATAL: Could not resize voice pool!");
242     }
243    
244     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
245     iterVoice->SetEngine(this);
246     iterVoice->pDiskThread = this->pDiskThread;
247     }
248     pVoicePool->clear();
249    
250 iliev 2244 PostSetMaxVoices(iVoices);
251 iliev 2012 ResumeAll();
252     }
253 iliev 2244
254     /** Called after the new max number of voices is set and before resuming the engine. */
255     virtual void PostSetMaxVoices(int iVoices) { }
256 iliev 2012
257 schoenebeck 2434 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
258     virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
259     virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
260 iliev 2012
261 schoenebeck 2434 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
262 iliev 2012 if (iStreams < 0)
263     throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
264    
265     SuspendAll();
266    
267     iMaxDiskStreams = iStreams;
268    
269     // reconnect to audio output device, because that will automatically
270     // recreate the disk thread with the required amount of streams
271     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
272    
273     ResumeAll();
274     }
275    
276 schoenebeck 2434 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
277     virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
278     virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
279 iliev 2012
280     /**
281     * Connect this engine instance with the given audio output device.
282     * This method will be called when an Engine instance is created.
283     * All of the engine's data structures which are dependant to the used
284     * audio output device / driver will be (re)allocated and / or
285     * adjusted appropriately.
286     *
287     * @param pAudioOut - audio output device to connect to
288     */
289 schoenebeck 2434 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
290 iliev 2012 // caution: don't ignore if connecting to the same device here,
291     // because otherwise SetMaxDiskStreams() implementation won't work anymore!
292    
293     pAudioOutputDevice = pAudioOut;
294    
295     ResetInternal();
296    
297     // inform audio driver for the need of two channels
298     try {
299     pAudioOutputDevice->AcquireChannels(2); // default stereo
300     }
301     catch (AudioOutputException e) {
302     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
303     throw Exception(msg);
304     }
305    
306     this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
307     this->SampleRate = pAudioOutputDevice->SampleRate();
308    
309     MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
310     if (MaxSamplesPerCycle < MinFadeOutSamples) {
311     std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
312     << "too big for current audio fragment size & sampling rate! "
313     << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
314     // force volume ramp downs at the beginning of each fragment
315     MinFadeOutSamples = MaxSamplesPerCycle;
316     // lower minimum release time
317     const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
318     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
319 persson 2327 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
320 iliev 2012 }
321     pVoicePool->clear();
322     }
323    
324     // (re)create disk thread
325     if (this->pDiskThread) {
326     dmsg(1,("Stopping disk thread..."));
327     this->pDiskThread->StopThread();
328     delete this->pDiskThread;
329     dmsg(1,("OK\n"));
330     }
331     this->pDiskThread = CreateDiskThread();
332    
333     if (!pDiskThread) {
334     dmsg(0,("EngineBase new diskthread = NULL\n"));
335     exit(EXIT_FAILURE);
336     }
337    
338     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
339     iterVoice->pDiskThread = this->pDiskThread;
340     dmsg(3,("d"));
341     }
342     pVoicePool->clear();
343    
344     // (re)create event generator
345     if (pEventGenerator) delete pEventGenerator;
346     pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
347    
348     dmsg(1,("Starting disk thread..."));
349     pDiskThread->StartThread();
350     dmsg(1,("OK\n"));
351    
352 iliev 2298 bool printEqInfo = true;
353 iliev 2012 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
354     if (!iterVoice->pDiskThread) {
355     dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
356     exit(EXIT_FAILURE);
357     }
358 iliev 2298
359     iterVoice->CreateEq();
360    
361     if(printEqInfo) {
362     iterVoice->PrintEqInfo();
363     printEqInfo = false;
364     }
365 iliev 2012 }
366     pVoicePool->clear();
367 schoenebeck 2121
368     // (re)create dedicated voice audio buffers
369     //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
370     if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
371     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
372     pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
373     pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
374 iliev 2012 }
375 schoenebeck 2410
376     // Implementattion for abstract method derived from Engine.
377 schoenebeck 2434 virtual void ReconnectAudioOutputDevice() OVERRIDE {
378 schoenebeck 2410 SuspendAll();
379     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
380     ResumeAll();
381     }
382 iliev 2012
383     /**
384     * Similar to @c Disable() but this method additionally kills all voices
385     * and disk streams and blocks until all voices and disk streams are actually
386     * killed / deleted.
387     *
388     * @e Note: only the original calling thread is able to re-enable the
389     * engine afterwards by calling @c ResumeAll() later on!
390     */
391     virtual void SuspendAll() {
392     dmsg(2,("Engine: Suspending all ...\n"));
393     // stop the engine, so we can safely modify the engine's
394     // data structures from this foreign thread
395     DisableAndLock();
396     // we could also use the respective class member variable here,
397     // but this is probably safer and cleaner
398     int iPendingStreamDeletions = 0;
399     // kill all voices on all engine channels the *die hard* way
400     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
401     EngineChannelBase<V, R, I>* pEngineChannel =
402     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
403    
404     iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
405     }
406     // wait until all streams were actually deleted by the disk thread
407     while (iPendingStreamDeletions) {
408     while (
409     iPendingStreamDeletions &&
410     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
411     ) iPendingStreamDeletions--;
412     if (!iPendingStreamDeletions) break;
413     usleep(10000); // sleep for 10ms
414     }
415     dmsg(2,("EngineBase: Everything suspended.\n"));
416     }
417    
418     /**
419     * At the moment same as calling @c Enable() directly, but this might
420     * change in future, so better call this method as counterpart to
421     * @c SuspendAll() instead of @c Enable() !
422     */
423     virtual void ResumeAll() { Enable(); }
424    
425     /**
426     * Order the engine to stop rendering audio for the given region.
427     * Additionally this method will block until all voices and their disk
428     * streams associated with that region are actually killed / deleted, so
429     * one can i.e. safely modify the region with an instrument editor after
430     * returning from this method.
431     *
432     * @param pRegion - region the engine shall stop using
433     */
434     virtual void Suspend(RR* pRegion) {
435     dmsg(2,("EngineBase: Suspending Region %x ...\n",pRegion));
436 persson 2427 {
437     LockGuard lock(SuspendedRegionsMutex);
438     SuspensionChangeOngoing.Set(true);
439     pPendingRegionSuspension = pRegion;
440     SuspensionChangeOngoing.WaitAndUnlockIf(true);
441     }
442 iliev 2012 dmsg(2,("EngineBase: Region %x suspended.",pRegion));
443     }
444    
445     /**
446     * Orders the engine to resume playing back the given region, previously
447     * suspended with @c Suspend() .
448     *
449     * @param pRegion - region the engine shall be allowed to use again
450     */
451     virtual void Resume(RR* pRegion) {
452     dmsg(2,("EngineBase: Resuming Region %x ...\n",pRegion));
453 persson 2427 {
454     LockGuard lock(SuspendedRegionsMutex);
455     SuspensionChangeOngoing.Set(true);
456     pPendingRegionResumption = pRegion;
457     SuspensionChangeOngoing.WaitAndUnlockIf(true);
458     }
459 iliev 2012 dmsg(2,("EngineBase: Region %x resumed.\n",pRegion));
460     }
461    
462     virtual void ResetSuspendedRegions() {
463     SuspendedRegions.clear();
464     iPendingStreamDeletions = 0;
465     pPendingRegionSuspension = pPendingRegionResumption = NULL;
466     SuspensionChangeOngoing.Set(false);
467     }
468    
469     /**
470     * Called by the engine's (audio) thread once per cycle to process requests
471     * from the outer world to suspend or resume a given @c gig::Region .
472     */
473     virtual void ProcessSuspensionsChanges() {
474     // process request for suspending one region
475     if (pPendingRegionSuspension) {
476     // kill all voices on all engine channels that use this region
477     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
478     EngineChannelBase<V, R, I>* pEngineChannel =
479     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
480     SuspensionVoiceHandler handler(pPendingRegionSuspension);
481     pEngineChannel->ProcessActiveVoices(&handler);
482     iPendingStreamDeletions += handler.PendingStreamDeletions;
483     }
484     // make sure the region is not yet on the list
485     bool bAlreadySuspended = false;
486     RootRegionIterator iter = SuspendedRegions.first();
487     RootRegionIterator end = SuspendedRegions.end();
488     for (; iter != end; ++iter) { // iterate through all suspended regions
489     if (*iter == pPendingRegionSuspension) { // found
490     bAlreadySuspended = true;
491     dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
492     break;
493     }
494     }
495     if (!bAlreadySuspended) {
496     // put the region on the list of suspended regions
497     RootRegionIterator iter = SuspendedRegions.allocAppend();
498     if (iter) {
499     *iter = pPendingRegionSuspension;
500     } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
501     }
502     // free request slot for next caller (and to make sure that
503     // we're not going to process the same request in the next cycle)
504     pPendingRegionSuspension = NULL;
505     // if no disk stream deletions are pending, awaken other side, as
506     // we're done in this case
507     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
508     }
509    
510     // process request for resuming one region
511     if (pPendingRegionResumption) {
512     // remove region from the list of suspended regions
513     RootRegionIterator iter = SuspendedRegions.first();
514     RootRegionIterator end = SuspendedRegions.end();
515     for (; iter != end; ++iter) { // iterate through all suspended regions
516     if (*iter == pPendingRegionResumption) { // found
517     SuspendedRegions.free(iter);
518     break; // done
519     }
520     }
521     // free request slot for next caller
522     pPendingRegionResumption = NULL;
523     // awake other side as we're done
524     SuspensionChangeOngoing.Set(false);
525     }
526     }
527    
528     /**
529     * Called by the engine's (audio) thread once per cycle to check if
530     * streams of voices that were killed due to suspension request have
531     * finally really been deleted by the disk thread.
532     */
533     virtual void ProcessPendingStreamDeletions() {
534     if (!iPendingStreamDeletions) return;
535     //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
536     while (
537     iPendingStreamDeletions &&
538     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
539     ) iPendingStreamDeletions--;
540     // just for safety ...
541     while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
542     // now that all disk streams are deleted, awake other side as
543     // we're finally done with suspending the requested region
544     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545     }
546    
547     /**
548     * Returns @c true if the given region is currently set to be suspended
549     * from being used, @c false otherwise.
550     */
551     virtual bool RegionSuspended(RR* pRegion) {
552     if (SuspendedRegions.isEmpty()) return false;
553     //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
554     RootRegionIterator iter = SuspendedRegions.first();
555     RootRegionIterator end = SuspendedRegions.end();
556     for (; iter != end; ++iter) // iterate through all suspended regions
557     if (*iter == pRegion) return true;
558     return false;
559     }
560    
561     // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
562     virtual Pool<R*>* GetRegionPool(int index) {
563     if (index < 0 || index > 1) throw Exception("Index out of bounds");
564     return pRegionPool[index];
565     }
566    
567     // implementation of abstract method derived from class 'LinuxSampler::VoicePool'
568     virtual Pool<V>* GetVoicePool() { return pVoicePool; }
569    
570     D* GetDiskThread() { return pDiskThread; }
571    
572     //friend class EngineChannelBase<V, R, I>;
573    
574 persson 2127 static IM instruments;
575    
576 iliev 2012 protected:
577     class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
578     public:
579     int PendingStreamDeletions;
580     RR* pPendingRegionSuspension;
581 schoenebeck 2434
582 iliev 2012 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
583     PendingStreamDeletions = 0;
584     this->pPendingRegionSuspension = pPendingRegionSuspension;
585     }
586    
587 schoenebeck 2434 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
588 iliev 2012 VoiceIterator itVoice = pMidiKey->pActiveVoices->first();
589     // if current key is not associated with this region, skip this key
590     if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
591    
592     return true;
593     }
594    
595 schoenebeck 2434 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
596 iliev 2012 // request a notification from disk thread side for stream deletion
597     const Stream::Handle hStream = itVoice->KillImmediately(true);
598     if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
599     PendingStreamDeletions++;
600     }
601     //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
602     }
603     };
604    
605     Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
606     int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
607     D* pDiskThread;
608    
609     int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
610     VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
611     RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
612     EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
613     VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
614     RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
615     RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
616     Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
617     int iMaxDiskStreams;
618    
619     /**
620     * Dispatch and handle all events in this audio fragment for the given
621     * engine channel.
622     *
623     * @param pEngineChannel - engine channel on which events should be
624     * processed
625     * @param Samples - amount of sample points to be processed in
626     * this audio fragment cycle
627     */
628     void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
629     // get all events from the engine channels's input event queue which belong to the current fragment
630     // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
631     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
632     pChannel->ImportEvents(Samples);
633    
634 schoenebeck 2594 // if a valid real-time instrument script is loaded, pre-process
635     // the event list by running the script now, since the script
636     // might filter events or add new ones for this cycle
637 schoenebeck 2611 if (pChannel->pScript && pChannel->pScript->bHasValidScript) {
638 schoenebeck 2594 // resume any suspended script executions still hanging
639     // around of previous audio fragment cycles
640 schoenebeck 2611 for (RTList<ScriptEvent>::Iterator itEvent = pChannel->pScript->pEvents->first(),
641     end = pChannel->pScript->pEvents->end(); itEvent != end; ++itEvent)
642 schoenebeck 2594 {
643 schoenebeck 2596 ResumeScriptEvent(pChannel, itEvent); //TODO: implement support for actual suspension time (i.e. passed to a script's wait() function call)
644 schoenebeck 2594 }
645    
646     // spawn new script executions for the new MIDI events of
647     // this audio fragment cycle
648     for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
649     end = pChannel->pEvents->end(); itEvent != end; ++itEvent)
650     {
651     switch (itEvent->Type) {
652     case Event::type_note_on:
653 schoenebeck 2611 if (pChannel->pScript->handlerNote)
654     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerNote);
655 schoenebeck 2594 break;
656     case Event::type_note_off:
657 schoenebeck 2611 if (pChannel->pScript->handlerRelease)
658     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerRelease);
659 schoenebeck 2594 break;
660     case Event::type_control_change:
661     case Event::type_channel_pressure:
662     case Event::type_pitchbend:
663 schoenebeck 2611 if (pChannel->pScript->handlerController)
664     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerController);
665 schoenebeck 2594 break;
666     case Event::type_note_pressure:
667     //TODO: ...
668     break;
669     }
670     }
671     }
672    
673     // now process all events regularly
674 iliev 2012 {
675     RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
676     RTList<Event>::Iterator end = pChannel->pEvents->end();
677     for (; itEvent != end; ++itEvent) {
678     switch (itEvent->Type) {
679     case Event::type_note_on:
680     dmsg(5,("Engine: Note on received\n"));
681     ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
682     break;
683     case Event::type_note_off:
684     dmsg(5,("Engine: Note off received\n"));
685     ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
686     break;
687     case Event::type_control_change:
688     dmsg(5,("Engine: MIDI CC received\n"));
689     ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
690     break;
691 schoenebeck 2559 case Event::type_channel_pressure:
692     dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
693     ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
694     break;
695     case Event::type_note_pressure:
696     dmsg(5,("Engine: MIDI Note Pressure received\n"));
697     ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
698     break;
699 iliev 2012 case Event::type_pitchbend:
700     dmsg(5,("Engine: Pitchbend received\n"));
701     ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
702     break;
703     }
704     }
705     }
706    
707     // reset voice stealing for the next engine channel (or next audio fragment)
708     itLastStolenVoice = VoiceIterator();
709     itLastStolenVoiceGlobally = VoiceIterator();
710     iuiLastStolenKey = RTList<uint>::Iterator();
711     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
712     pLastStolenChannel = NULL;
713     }
714    
715 schoenebeck 2594 /** @brief Call instrument script's event handler for this event.
716     *
717     * Causes a new execution instance of the currently loaded real-time
718     * instrument script's event handler (callback) to be spawned for
719     * the given MIDI event.
720     *
721     * @param pChannel - engine channel on which the MIDI event occured
722     * @param itEvent - MIDI event that causes this new script execution
723     * @param pEventHandler - script's event handler to be executed
724     */
725     void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
726     RTList<ScriptEvent>::Iterator itScriptEvent =
727 schoenebeck 2611 pChannel->pScript->pEvents->allocAppend();
728 schoenebeck 2594
729     if (!itScriptEvent) return; // no free script event left for execution
730    
731     // fill the list of script handlers to be executed by this event
732     int i = 0;
733     itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
734     itScriptEvent->handlers[i] = NULL; // NULL termination of list
735    
736     // initialize/reset other members
737     itScriptEvent->cause = *itEvent;
738 schoenebeck 2598 itScriptEvent->id = pEventPool->getID(itEvent);
739 schoenebeck 2594 itScriptEvent->currentHandler = 0;
740     itScriptEvent->executionSlices = 0;
741    
742     // run script handler(s)
743     VMExecStatus_t res = pScriptVM->exec(
744 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
745 schoenebeck 2594 );
746    
747     // in case the script was suspended, keep it on the allocated
748     // ScriptEvent list to be continued on the next audio cycle,
749     // otherwise if execution has been finished, free it for a new
750     // future script event to be triggered from start
751     if (!(res & VM_EXEC_SUSPENDED))
752 schoenebeck 2611 pChannel->pScript->pEvents->free(itScriptEvent);
753 schoenebeck 2594 }
754    
755     /** @brief Resume execution of instrument script.
756     *
757     * Will be called to resume execution of a real-time instrument
758     * script event which has been suspended in a previous audio
759     * fragment cycle.
760     *
761     * Script execution might be suspended for various reasons. Usually
762     * a script will be suspended if the script called the built-in
763     * "wait()" function, but it might also be suspended automatically
764     * if the script took too much execution time in an audio fragment
765     * cycle. So in the latter case automatic suspension is performed in
766     * order to avoid harm for the sampler's overall real-time
767     * requirements.
768     *
769     * @param pChannel - engine channel this script is running for
770     * @param itScriptEvent - script execution that shall be resumed
771     */
772     void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
773     // run script
774     VMExecStatus_t res = pScriptVM->exec(
775 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
776 schoenebeck 2594 );
777     // in case the script was again suspended, keep it on the allocated
778     // ScriptEvent list to be continued on the next audio cycle,
779     // otherwise if execution has been finished, free it for a new
780     // future script event to be triggered from start
781     if (!(res & VM_EXEC_SUSPENDED))
782 schoenebeck 2611 pChannel->pScript->pEvents->free(itScriptEvent);
783 schoenebeck 2594 }
784    
785 iliev 2012 /**
786     * Will be called by LaunchVoice() method in case there are no free
787     * voices left. This method will select and kill one old voice for
788     * voice stealing and postpone the note-on event until the selected
789     * voice actually died.
790     *
791     * @param pEngineChannel - engine channel on which this event occured on
792     * @param itNoteOnEvent - key, velocity and time stamp of the event
793     * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
794     */
795     int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
796     if (VoiceSpawnsLeft <= 0) {
797     dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
798     return -1;
799     }
800    
801     EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
802    
803     if (!pEventPool->poolIsEmpty()) {
804    
805     if(!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &iuiLastStolenKey)) {
806     --VoiceSpawnsLeft;
807     return 0;
808     }
809    
810     // if we couldn't steal a voice from the same engine channel then
811     // steal oldest voice on the oldest key from any other engine channel
812     // (the smaller engine channel number, the higher priority)
813     EngineChannelBase<V, R, I>* pSelectedChannel;
814     int iChannelIndex;
815     VoiceIterator itSelectedVoice;
816    
817     // select engine channel
818     if (pLastStolenChannel) {
819     pSelectedChannel = pLastStolenChannel;
820     iChannelIndex = pSelectedChannel->iEngineIndexSelf;
821     } else { // pick the engine channel followed by this engine channel
822     iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
823     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
824     }
825    
826     // if we already stole in this fragment, try to proceed on same key
827     if (this->itLastStolenVoiceGlobally) {
828     itSelectedVoice = this->itLastStolenVoiceGlobally;
829     do {
830     ++itSelectedVoice;
831     } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
832     }
833    
834     #if CONFIG_DEVMODE
835     EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
836     #endif // CONFIG_DEVMODE
837    
838     // did we find a 'stealable' voice?
839     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
840     // remember which voice we stole, so we can simply proceed on next voice stealing
841     this->itLastStolenVoiceGlobally = itSelectedVoice;
842     } else while (true) { // iterate through engine channels
843     // get (next) oldest key
844     RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
845     this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
846     while (iuiSelectedKey) {
847     MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
848     itSelectedVoice = pSelectedKey->pActiveVoices->first();
849     // proceed iterating if voice was created in this fragment cycle
850     while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
851     // found a "stealable" voice ?
852     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
853     // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
854     this->iuiLastStolenKeyGlobally = iuiSelectedKey;
855     this->itLastStolenVoiceGlobally = itSelectedVoice;
856     this->pLastStolenChannel = pSelectedChannel;
857     goto stealable_voice_found; // selection succeeded
858     }
859     ++iuiSelectedKey; // get next key on current engine channel
860     }
861     // get next engine channel
862     iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
863     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
864    
865     #if CONFIG_DEVMODE
866     if (pSelectedChannel == pBegin) {
867     dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
868     dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
869     dmsg(1,("Exiting.\n"));
870     exit(-1);
871     }
872     #endif // CONFIG_DEVMODE
873     }
874    
875     // jump point if a 'stealable' voice was found
876     stealable_voice_found:
877    
878     #if CONFIG_DEVMODE
879     if (!itSelectedVoice->IsActive()) {
880     dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
881     return -1;
882     }
883     #endif // CONFIG_DEVMODE
884    
885     // now kill the selected voice
886     itSelectedVoice->Kill(itNoteOnEvent);
887    
888     --VoiceSpawnsLeft;
889    
890     return 0; // success
891     }
892     else {
893     dmsg(1,("Event pool emtpy!\n"));
894     return -1;
895     }
896     }
897    
898     void HandleInstrumentChanges() {
899     bool instrumentChanged = false;
900     for (int i = 0; i < engineChannels.size(); i++) {
901     EngineChannelBase<V, R, I>* pEngineChannel =
902     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
903    
904     // as we're going to (carefully) write some status to the
905     // synchronized struct, we cast away the const
906     InstrumentChangeCmd<R, I>& cmd =
907     const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
908    
909     pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
910     pEngineChannel->pRegionsInUse->clear();
911    
912     if (cmd.bChangeInstrument) {
913     // change instrument
914     dmsg(5,("Engine: instrument change command received\n"));
915     cmd.bChangeInstrument = false;
916     pEngineChannel->pInstrument = cmd.pInstrument;
917 schoenebeck 2612 pEngineChannel->pScript = cmd.pScript;
918 iliev 2012 instrumentChanged = true;
919    
920     pEngineChannel->MarkAllActiveVoicesAsOrphans();
921 schoenebeck 2611
922     // the script's "init" event handler is only executed
923     // once (when the script is loaded or reloaded)
924     if (pEngineChannel->pScript && pEngineChannel->pScript->handlerInit) {
925     RTList<ScriptEvent>::Iterator itScriptEvent =
926     pEngineChannel->pScript->pEvents->allocAppend();
927    
928 schoenebeck 2614 itScriptEvent->cause.pEngineChannel = pEngineChannel;
929 schoenebeck 2618 itScriptEvent->handlers[0] = pEngineChannel->pScript->handlerInit;
930     itScriptEvent->handlers[1] = NULL;
931 schoenebeck 2614
932 schoenebeck 2611 VMExecStatus_t res = pScriptVM->exec(
933     pEngineChannel->pScript->parserContext, &*itScriptEvent
934     );
935    
936     pEngineChannel->pScript->pEvents->free(itScriptEvent);
937     }
938 iliev 2012 }
939     }
940    
941     if (instrumentChanged) {
942     //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
943     ResetSuspendedRegions();
944     }
945     }
946    
947     /**
948     * Render all 'normal' voices (that is voices which were not stolen in
949     * this fragment) on the given engine channel.
950     *
951     * @param pEngineChannel - engine channel on which audio should be
952     * rendered
953     * @param Samples - amount of sample points to be rendered in
954     * this audio fragment cycle
955     */
956     void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
957     #if !CONFIG_PROCESS_MUTED_CHANNELS
958     if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
959     #endif
960    
961     EngineChannelBase<V, R, I>* pChannel =
962     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
963     pChannel->RenderActiveVoices(Samples);
964    
965     ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
966     }
967    
968     /**
969     * Render all stolen voices (only voices which were stolen in this
970     * fragment) on the given engine channel. Stolen voices are rendered
971     * after all normal voices have been rendered; this is needed to render
972     * audio of those voices which were selected for voice stealing until
973     * the point were the stealing (that is the take over of the voice)
974     * actually happened.
975     *
976     * @param pEngineChannel - engine channel on which audio should be
977     * rendered
978     * @param Samples - amount of sample points to be rendered in
979     * this audio fragment cycle
980     */
981     void RenderStolenVoices(uint Samples) {
982     RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
983     RTList<Event>::Iterator end = pVoiceStealingQueue->end();
984     for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
985     EngineChannelBase<V, R, I>* pEngineChannel =
986     static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
987     if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
988     PoolVoiceIterator itNewVoice =
989     LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
990     if (itNewVoice) {
991     itNewVoice->Render(Samples);
992     if (itNewVoice->IsActive()) { // still active
993     *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
994     ActiveVoiceCountTemp++;
995     pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
996    
997     if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
998     if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
999     pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
1000     }
1001     }
1002     } else { // voice reached end, is now inactive
1003     pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
1004     }
1005     }
1006     else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
1007    
1008     // we need to clear the key's event list explicitly here in case key was never active
1009     MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
1010     pKey->VoiceTheftsQueued--;
1011     if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
1012     }
1013     }
1014    
1015     /**
1016     * Free all keys which have turned inactive in this audio fragment, from
1017     * the list of active keys and clear all event lists on that engine
1018     * channel.
1019     *
1020     * @param pEngineChannel - engine channel to cleanup
1021     */
1022     void PostProcess(EngineChannel* pEngineChannel) {
1023     EngineChannelBase<V, R, I>* pChannel =
1024     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1025     pChannel->FreeAllInactiveKyes();
1026    
1027     // empty the engine channel's own event lists
1028     pChannel->ClearEventLists();
1029     }
1030    
1031 schoenebeck 2121 /**
1032     * Process MIDI control change events with hard coded behavior,
1033     * that is controllers whose behavior is defined independently
1034     * of the actual sampler engine type and instrument.
1035     *
1036     * @param pEngineChannel - engine channel on which the MIDI CC event was received
1037     * @param itControlChangeEvent - the actual MIDI CC event
1038     */
1039 iliev 2012 void ProcessHardcodedControllers (
1040     EngineChannel* pEngineChannel,
1041     Pool<Event>::Iterator& itControlChangeEvent
1042     ) {
1043     EngineChannelBase<V, R, I>* pChannel =
1044     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1045    
1046     switch (itControlChangeEvent->Param.CC.Controller) {
1047     case 5: { // portamento time
1048     pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1049     break;
1050     }
1051 schoenebeck 2121 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1052     //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1053     if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1054     dmsg(4,("Guess it's an RPN ...\n"));
1055     if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1056     int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1057     // limit to +- two octaves for now
1058     transpose = RTMath::Min(transpose, 24);
1059     transpose = RTMath::Max(transpose, -24);
1060     pChannel->GlobalTranspose = transpose;
1061     // workaround, so we won't have hanging notes
1062     pChannel->ReleaseAllVoices(itControlChangeEvent);
1063     }
1064     // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1065     pChannel->ResetMidiRpnController();
1066     } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1067     dmsg(4,("Guess it's an NRPN ...\n"));
1068     const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1069     const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1070     dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1071     switch (NrpnCtrlMSB) {
1072     case 0x1a: { // volume level of note (Roland GS NRPN)
1073     const uint note = NrpnCtrlLSB;
1074     const uint vol = itControlChangeEvent->Param.CC.Value;
1075     dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1076     if (note < 128 && vol < 128)
1077     pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1078     break;
1079     }
1080     case 0x1c: { // panpot of note (Roland GS NRPN)
1081     const uint note = NrpnCtrlLSB;
1082     const uint pan = itControlChangeEvent->Param.CC.Value;
1083     dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1084     if (note < 128 && pan < 128) {
1085     pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1086     pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1087     }
1088     break;
1089     }
1090     case 0x1d: { // reverb send of note (Roland GS NRPN)
1091     const uint note = NrpnCtrlLSB;
1092     const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1093     dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%d).\n", note, reverb));
1094     if (note < 128)
1095     pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1096     break;
1097     }
1098     case 0x1e: { // chorus send of note (Roland GS NRPN)
1099     const uint note = NrpnCtrlLSB;
1100     const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1101     dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%d).\n", note, chorus));
1102     if (note < 128)
1103     pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1104     break;
1105     }
1106     }
1107     // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1108     pChannel->ResetMidiNrpnController();
1109 iliev 2012 }
1110     break;
1111     }
1112     case 7: { // volume
1113     //TODO: not sample accurate yet
1114     pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1115     pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1116     break;
1117     }
1118     case 10: { // panpot
1119     //TODO: not sample accurate yet
1120     pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1121     break;
1122     }
1123     case 64: { // sustain
1124     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1125     dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1126     pChannel->SustainPedal = true;
1127     pChannel->listeners.PreProcessSustainPedalDown();
1128    
1129     #if !CONFIG_PROCESS_MUTED_CHANNELS
1130     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1131     pChannel->listeners.PostProcessSustainPedalDown();
1132     return;
1133     }
1134     #endif
1135    
1136     pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1137     pChannel->listeners.PostProcessSustainPedalDown();
1138     }
1139     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1140     dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1141     pChannel->SustainPedal = false;
1142     pChannel->listeners.PreProcessSustainPedalUp();
1143    
1144     #if !CONFIG_PROCESS_MUTED_CHANNELS
1145     if (pChannel->GetMute()) { // skip if sampler channel is muted
1146     pChannel->listeners.PostProcessSustainPedalUp();
1147     return;
1148     }
1149     #endif
1150    
1151     pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1152     pChannel->listeners.PostProcessSustainPedalUp();
1153     }
1154     break;
1155     }
1156     case 65: { // portamento on / off
1157     const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1158     if (bPortamento != pChannel->PortamentoMode)
1159     KillAllVoices(pChannel, itControlChangeEvent);
1160     pChannel->PortamentoMode = bPortamento;
1161     break;
1162     }
1163     case 66: { // sostenuto
1164     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1165     dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1166     pChannel->SostenutoPedal = true;
1167     pChannel->listeners.PreProcessSostenutoPedalDown();
1168    
1169     #if !CONFIG_PROCESS_MUTED_CHANNELS
1170     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1171     pChannel->listeners.PostProcessSostenutoPedalDown();
1172     return;
1173     }
1174     #endif
1175    
1176     pChannel->ProcessSostenutoPedalDown();
1177     pChannel->listeners.PostProcessSostenutoPedalDown();
1178     }
1179     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1180     dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1181     pChannel->SostenutoPedal = false;
1182     pChannel->listeners.PreProcessSostenutoPedalUp();
1183    
1184     #if !CONFIG_PROCESS_MUTED_CHANNELS
1185     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1186     pChannel->listeners.PostProcessSostenutoPedalUp();
1187     return;
1188     }
1189     #endif
1190    
1191     pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1192     pChannel->listeners.PostProcessSostenutoPedalUp();
1193     }
1194     break;
1195     }
1196 schoenebeck 2121 case 98: { // NRPN controller LSB
1197     dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1198     pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1199     break;
1200     }
1201     case 99: { // NRPN controller MSB
1202     dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1203     pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1204     break;
1205     }
1206 iliev 2012 case 100: { // RPN controller LSB
1207 schoenebeck 2121 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1208 iliev 2012 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1209     break;
1210     }
1211     case 101: { // RPN controller MSB
1212 schoenebeck 2121 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1213 iliev 2012 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1214     break;
1215     }
1216    
1217    
1218     // Channel Mode Messages
1219    
1220     case 120: { // all sound off
1221     KillAllVoices(pEngineChannel, itControlChangeEvent);
1222     break;
1223     }
1224     case 121: { // reset all controllers
1225     pChannel->ResetControllers();
1226     break;
1227     }
1228     case 123: { // all notes off
1229     #if CONFIG_PROCESS_ALL_NOTES_OFF
1230     pChannel->ReleaseAllVoices(itControlChangeEvent);
1231     #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1232     break;
1233     }
1234     case 126: { // mono mode on
1235     if (!pChannel->SoloMode)
1236     KillAllVoices(pEngineChannel, itControlChangeEvent);
1237     pChannel->SoloMode = true;
1238     break;
1239     }
1240     case 127: { // poly mode on
1241     if (pChannel->SoloMode)
1242     KillAllVoices(pEngineChannel, itControlChangeEvent);
1243     pChannel->SoloMode = false;
1244     break;
1245     }
1246     }
1247     }
1248    
1249     virtual D* CreateDiskThread() = 0;
1250    
1251     /**
1252     * Assigns and triggers a new voice for the respective MIDI key.
1253     *
1254     * @param pEngineChannel - engine channel on which this event occured on
1255     * @param itNoteOnEvent - key, velocity and time stamp of the event
1256     */
1257     virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1258     EngineChannelBase<V, R, I>* pChannel =
1259     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1260    
1261     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1262     int k = itNoteOnEvent->Param.Note.Key + pChannel->GlobalTranspose;
1263     if (k < 0 || k > 127) return; //ignore keys outside the key range
1264    
1265     itNoteOnEvent->Param.Note.Key += pChannel->GlobalTranspose;
1266     int vel = itNoteOnEvent->Param.Note.Velocity;
1267    
1268     const int key = itNoteOnEvent->Param.Note.Key;
1269     MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1270    
1271     pChannel->listeners.PreProcessNoteOn(key, vel);
1272     #if !CONFIG_PROCESS_MUTED_CHANNELS
1273     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1274     pChannel->listeners.PostProcessNoteOn(key, vel);
1275     return;
1276     }
1277     #endif
1278    
1279     if (!pChannel->pInstrument) {
1280     pChannel->listeners.PostProcessNoteOn(key, vel);
1281     return; // ignore if no instrument loaded
1282     }
1283    
1284     // move note on event to the key's own event list
1285     RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1286    
1287     // if Solo Mode then kill all already active voices
1288     if (pChannel->SoloMode) {
1289     Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1290     if (itYoungestKey) {
1291     const int iYoungestKey = *itYoungestKey;
1292     const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1293     if (pOtherKey->Active) {
1294     // get final portamento position of currently active voice
1295     if (pChannel->PortamentoMode) {
1296     VoiceIterator itVoice = pOtherKey->pActiveVoices->last();
1297     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1298     }
1299     // kill all voices on the (other) key
1300     VoiceIterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
1301     VoiceIterator end = pOtherKey->pActiveVoices->end();
1302     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1303 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1304 iliev 2012 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1305     }
1306     }
1307     }
1308     // set this key as 'currently active solo key'
1309     pChannel->SoloKey = key;
1310     }
1311    
1312     pChannel->ProcessKeySwitchChange(key);
1313    
1314     pKey->KeyPressed = true; // the MIDI key was now pressed down
1315 schoenebeck 2613 pChannel->KeyDown[key] = true; // just used as built-in %KEY_DOWN script variable
1316 iliev 2012 pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1317     pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1318    
1319     // cancel release process of voices on this key if needed
1320     if (pKey->Active && !pChannel->SustainPedal) {
1321     RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1322     if (itCancelReleaseEvent) {
1323     *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1324     itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1325     }
1326     else dmsg(1,("Event pool emtpy!\n"));
1327     }
1328    
1329     TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1330    
1331     // if neither a voice was spawned or postponed then remove note on event from key again
1332     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1333     pKey->pEvents->free(itNoteOnEventOnKeyList);
1334    
1335     if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1336 persson 2043 if (pKey->pRoundRobinIndex) {
1337     (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1338     pChannel->RoundRobinIndex++; // common counter for the channel
1339     }
1340 iliev 2012 pChannel->listeners.PostProcessNoteOn(key, vel);
1341     }
1342    
1343     /**
1344     * Allocate and trigger new voice(s) for the key.
1345     */
1346     virtual void TriggerNewVoices (
1347     EngineChannel* pEngineChannel,
1348     RTList<Event>::Iterator& itNoteOnEvent,
1349     bool HandleKeyGroupConflicts = true
1350     ) = 0;
1351    
1352     /**
1353     * Allocate and trigger release voice(s) for the key.
1354     */
1355     virtual void TriggerReleaseVoices (
1356     EngineChannel* pEngineChannel,
1357     RTList<Event>::Iterator& itNoteOffEvent
1358     ) = 0;
1359    
1360     /**
1361     * Releases the voices on the given key if sustain pedal is not pressed.
1362     * If sustain is pressed, the release of the note will be postponed until
1363     * sustain pedal will be released or voice turned inactive by itself (e.g.
1364     * due to completion of sample playback).
1365     *
1366     * @param pEngineChannel - engine channel on which this event occured on
1367     * @param itNoteOffEvent - key, velocity and time stamp of the event
1368     */
1369     virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1370     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1371    
1372     int k = itNoteOffEvent->Param.Note.Key + pChannel->GlobalTranspose;
1373     if (k < 0 || k > 127) return; //ignore keys outside the key range
1374    
1375     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1376     itNoteOffEvent->Param.Note.Key += pChannel->GlobalTranspose;
1377     int vel = itNoteOffEvent->Param.Note.Velocity;
1378    
1379     const int iKey = itNoteOffEvent->Param.Note.Key;
1380     MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1381    
1382     pChannel->listeners.PreProcessNoteOff(iKey, vel);
1383    
1384     #if !CONFIG_PROCESS_MUTED_CHANNELS
1385     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1386     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1387     return;
1388     }
1389     #endif
1390    
1391     pKey->KeyPressed = false; // the MIDI key was now released
1392 schoenebeck 2613 pChannel->KeyDown[iKey] = false; // just used as built-in %KEY_DOWN script variable
1393 iliev 2012
1394     // move event to the key's own event list
1395     RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1396    
1397     bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1398    
1399     // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1400     if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1401     bool bOtherKeysPressed = false;
1402     if (iKey == pChannel->SoloKey) {
1403     pChannel->SoloKey = -1;
1404     // if there's still a key pressed down, respawn a voice (group) on the highest key
1405     for (int i = 127; i > 0; i--) {
1406     MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1407     if (pOtherKey->KeyPressed) {
1408     bOtherKeysPressed = true;
1409     // make the other key the new 'currently active solo key'
1410     pChannel->SoloKey = i;
1411     // get final portamento position of currently active voice
1412     if (pChannel->PortamentoMode) {
1413     VoiceIterator itVoice = pKey->pActiveVoices->first();
1414     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1415     }
1416     // create a pseudo note on event
1417     RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1418     if (itPseudoNoteOnEvent) {
1419     // copy event
1420     *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1421     // transform event to a note on event
1422     itPseudoNoteOnEvent->Type = Event::type_note_on;
1423     itPseudoNoteOnEvent->Param.Note.Key = i;
1424     itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1425     // allocate and trigger new voice(s) for the other key
1426     TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1427     // if neither a voice was spawned or postponed then remove note on event from key again
1428     if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1429     pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1430    
1431     } else dmsg(1,("Could not respawn voice, no free event left\n"));
1432     break; // done
1433     }
1434     }
1435     }
1436     if (bOtherKeysPressed) {
1437     if (pKey->Active) { // kill all voices on this key
1438     bShouldRelease = false; // no need to release, as we kill it here
1439     VoiceIterator itVoiceToBeKilled = pKey->pActiveVoices->first();
1440     VoiceIterator end = pKey->pActiveVoices->end();
1441     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1442 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1443 iliev 2012 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1444     }
1445     }
1446     } else pChannel->PortamentoPos = -1.0f;
1447     }
1448    
1449     // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1450     if (bShouldRelease) {
1451     itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1452    
1453     // spawn release triggered voice(s) if needed
1454     if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1455     TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1456     pKey->ReleaseTrigger = false;
1457     }
1458     }
1459    
1460     // if neither a voice was spawned or postponed on this key then remove note off event from key again
1461     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1462     pKey->pEvents->free(itNoteOffEventOnKeyList);
1463    
1464     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1465     }
1466    
1467     /**
1468     * Reset all voices and disk thread and clear input event queue and all
1469     * control and status variables. This method is protected by a mutex.
1470     */
1471     virtual void ResetInternal() {
1472 persson 2427 LockGuard lock(ResetInternalMutex);
1473 iliev 2012
1474     // make sure that the engine does not get any sysex messages
1475     // while it's reseting
1476     bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1477     SetVoiceCount(0);
1478     ActiveVoiceCountMax = 0;
1479    
1480     // reset voice stealing parameters
1481     pVoiceStealingQueue->clear();
1482     itLastStolenVoice = VoiceIterator();
1483     itLastStolenVoiceGlobally = VoiceIterator();
1484     iuiLastStolenKey = RTList<uint>::Iterator();
1485     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1486     pLastStolenChannel = NULL;
1487    
1488     // reset all voices
1489     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1490     iterVoice->Reset();
1491     }
1492     pVoicePool->clear();
1493    
1494     // reset disk thread
1495     if (pDiskThread) pDiskThread->Reset();
1496    
1497     // delete all input events
1498     pEventQueue->init();
1499     pSysexBuffer->init();
1500     if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1501     }
1502    
1503     /**
1504     * Kills all voices on an engine channel as soon as possible. Voices
1505     * won't get into release state, their volume level will be ramped down
1506     * as fast as possible.
1507     *
1508     * @param pEngineChannel - engine channel on which all voices should be killed
1509     * @param itKillEvent - event which caused this killing of all voices
1510     */
1511     virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1512     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1513     int count = pChannel->KillAllVoices(itKillEvent);
1514     VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1515     }
1516    
1517     /**
1518     * Allocates and triggers a new voice. This method will usually be
1519     * called by the ProcessNoteOn() method and by the voices itself
1520     * (e.g. to spawn further voices on the same key for layered sounds).
1521     *
1522     * @param pEngineChannel - engine channel on which this event occured on
1523     * @param itNoteOnEvent - key, velocity and time stamp of the event
1524     * @param iLayer - layer index for the new voice (optional - only
1525     * in case of layered sounds of course)
1526     * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1527     * (optional, default = false)
1528     * @param VoiceStealing - if voice stealing should be performed
1529     * when there is no free voice
1530     * (optional, default = true)
1531     * @param HandleKeyGroupConflicts - if voices should be killed due to a
1532     * key group conflict
1533     * @returns pointer to new voice or NULL if there was no free voice or
1534     * if the voice wasn't triggered (for example when no region is
1535     * defined for the given key).
1536     */
1537     virtual PoolVoiceIterator LaunchVoice (
1538     EngineChannel* pEngineChannel,
1539     Pool<Event>::Iterator& itNoteOnEvent,
1540     int iLayer,
1541     bool ReleaseTriggerVoice,
1542     bool VoiceStealing,
1543     bool HandleKeyGroupConflicts
1544     ) = 0;
1545    
1546 iliev 2015 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1547    
1548 iliev 2027 int InitNewVoice (
1549     EngineChannelBase<V, R, I>* pChannel,
1550     R* pRegion,
1551     Pool<Event>::Iterator& itNoteOnEvent,
1552     Voice::type_t VoiceType,
1553     int iLayer,
1554     int iKeyGroup,
1555     bool ReleaseTriggerVoice,
1556     bool VoiceStealing,
1557     typename Pool<V>::Iterator& itNewVoice
1558     ) {
1559     int key = itNoteOnEvent->Param.Note.Key;
1560     typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1561     if (itNewVoice) {
1562     // launch the new voice
1563     if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1564     dmsg(4,("Voice not triggered\n"));
1565     pKey->pActiveVoices->free(itNewVoice);
1566     }
1567     else { // on success
1568     --VoiceSpawnsLeft;
1569     if (!pKey->Active) { // mark as active key
1570     pKey->Active = true;
1571     pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1572     *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1573     }
1574 persson 2115 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1575 iliev 2027 return 0; // success
1576     }
1577     }
1578     else if (VoiceStealing) {
1579     // try to steal one voice
1580     int result = StealVoice(pChannel, itNoteOnEvent);
1581     if (!result) { // voice stolen successfully
1582     // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1583     RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1584     if (itStealEvent) {
1585     *itStealEvent = *itNoteOnEvent; // copy event
1586     itStealEvent->Param.Note.Layer = iLayer;
1587     itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1588     pKey->VoiceTheftsQueued++;
1589     }
1590     else dmsg(1,("Voice stealing queue full!\n"));
1591     }
1592     }
1593    
1594     return -1;
1595     }
1596 schoenebeck 2448
1597     /**
1598     * Checks whether scale tuning setting has been changed since last
1599     * time this method was called, if yes, it recalculates the pitch
1600     * for all active voices.
1601     */
1602     void ProcessScaleTuningChange() {
1603     const bool changed = ScaleTuningChanged.readAndReset();
1604     if (!changed) return;
1605    
1606     for (int i = 0; i < engineChannels.size(); i++) {
1607     EngineChannelBase<V, R, I>* channel =
1608     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1609     channel->OnScaleTuningChanged();
1610     }
1611     }
1612 iliev 2027
1613 iliev 2012 private:
1614     Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1615     Pool<RR*> SuspendedRegions;
1616     Mutex SuspendedRegionsMutex;
1617     Condition SuspensionChangeOngoing;
1618     RR* pPendingRegionSuspension;
1619     RR* pPendingRegionResumption;
1620     int iPendingStreamDeletions;
1621     };
1622    
1623     template <class V, class RR, class R, class D, class IM, class I>
1624     IM EngineBase<V, RR, R, D, IM, I>::instruments;
1625    
1626     } // namespace LinuxSampler
1627    
1628     #endif /* __LS_ENGINEBASE_H__ */
1629    

  ViewVC Help
Powered by ViewVC