/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
ViewVC logotype

Annotation of /linuxsampler/trunk/src/engines/EngineBase.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 2645 - (hide annotations) (download) (as text)
Wed Jun 18 00:14:57 2014 UTC (9 years, 10 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 92602 byte(s)
* RT instrument scripts: Pass/preserve polyphonic variable data
  from respective "note" event handler to "release" event handler.
* Fixed theoretical memory leak regarding instrument scripts.
* Bumped version (1.0.0.svn54).

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2427 * Copyright (C) 2009-2013 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ENGINEBASE_H__
26     #define __LS_ENGINEBASE_H__
27    
28     #include "AbstractEngine.h"
29     #include "EngineChannelBase.h"
30     #include "common/DiskThreadBase.h"
31     #include "common/MidiKeyboardManager.h"
32     #include "InstrumentManager.h"
33     #include "../common/global_private.h"
34    
35    
36     namespace LinuxSampler {
37    
38     class AbstractEngineChannel;
39    
40     template <
41     class V /* Voice */,
42     class RR /* Root Region */,
43     class R /* Region */,
44     class D /* Disk Thread */,
45     class IM /* Instrument Manager */,
46     class I /* Instrument */
47     >
48     class EngineBase: public AbstractEngine, public RegionPools<R>, public VoicePool<V> {
49    
50     public:
51     typedef typename RTList<V>::Iterator VoiceIterator;
52     typedef typename Pool<V>::Iterator PoolVoiceIterator;
53     typedef typename RTList<RR*>::Iterator RootRegionIterator;
54     typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
55    
56     EngineBase() : SuspendedRegions(128) {
57     pDiskThread = NULL;
58     pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
59     pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
60     pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
61     pVoiceStealingQueue = new RTList<Event>(pEventPool);
62     iMaxDiskStreams = GLOBAL_MAX_STREAMS;
63    
64     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
65     iterVoice->SetEngine(this);
66     }
67     pVoicePool->clear();
68    
69     ResetInternal();
70     ResetScaleTuning();
71     ResetSuspendedRegions();
72     }
73    
74     virtual ~EngineBase() {
75     if (pDiskThread) {
76     dmsg(1,("Stopping disk thread..."));
77     pDiskThread->StopThread();
78     delete pDiskThread;
79     dmsg(1,("OK\n"));
80     }
81    
82     if (pVoicePool) {
83     pVoicePool->clear();
84     delete pVoicePool;
85     }
86    
87     if (pVoiceStealingQueue) delete pVoiceStealingQueue;
88    
89     if (pRegionPool[0]) delete pRegionPool[0];
90     if (pRegionPool[1]) delete pRegionPool[1];
91     ResetSuspendedRegions();
92     }
93    
94     // implementation of abstract methods derived from class 'LinuxSampler::Engine'
95    
96     /**
97     * Let this engine proceed to render the given amount of sample points.
98     * The engine will iterate through all engine channels and render audio
99     * for each engine channel independently. The calculated audio data of
100     * all voices of each engine channel will be placed into the audio sum
101     * buffers of the respective audio output device, connected to the
102     * respective engine channel.
103     *
104     * @param Samples - number of sample points to be rendered
105     * @returns 0 on success
106     */
107 schoenebeck 2434 virtual int RenderAudio(uint Samples) OVERRIDE {
108 iliev 2012 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
109    
110     // return if engine disabled
111     if (EngineDisabled.Pop()) {
112     dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
113     EngineDisabled.RttDone();
114     return 0;
115     }
116    
117     // process requests for suspending / resuming regions (i.e. to avoid
118     // crashes while these regions are modified by an instrument editor)
119     ProcessSuspensionsChanges();
120    
121     // update time of start and end of this audio fragment (as events' time stamps relate to this)
122     pEventGenerator->UpdateFragmentTime(Samples);
123    
124     // We only allow the given maximum number of voices to be spawned
125     // in each audio fragment. All subsequent request for spawning new
126     // voices in the same audio fragment will be ignored.
127     VoiceSpawnsLeft = MaxVoices();
128    
129     // get all events from the engine's global input event queue which belong to the current fragment
130     // (these are usually just SysEx messages)
131     ImportEvents(Samples);
132    
133     // process engine global events (these are currently only MIDI System Exclusive messages)
134     {
135     RTList<Event>::Iterator itEvent = pGlobalEvents->first();
136     RTList<Event>::Iterator end = pGlobalEvents->end();
137     for (; itEvent != end; ++itEvent) {
138     switch (itEvent->Type) {
139     case Event::type_sysex:
140     dmsg(5,("Engine: Sysex received\n"));
141     ProcessSysex(itEvent);
142     break;
143     }
144     }
145     }
146 schoenebeck 2448
147     // In case scale tuning has been changed, recalculate pitch for
148     // all active voices.
149     ProcessScaleTuningChange();
150 iliev 2012
151     // reset internal voice counter (just for statistic of active voices)
152     ActiveVoiceCountTemp = 0;
153    
154     HandleInstrumentChanges();
155    
156     // handle events on all engine channels
157     for (int i = 0; i < engineChannels.size(); i++) {
158     ProcessEvents(engineChannels[i], Samples);
159     }
160    
161     // render all 'normal', active voices on all engine channels
162     for (int i = 0; i < engineChannels.size(); i++) {
163     RenderActiveVoices(engineChannels[i], Samples);
164     }
165    
166     // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
167     RenderStolenVoices(Samples);
168    
169     // handle audio routing for engine channels with FX sends
170     for (int i = 0; i < engineChannels.size(); i++) {
171     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
172     if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
173     RouteAudio(engineChannels[i], Samples);
174     }
175    
176     // handle cleanup on all engine channels for the next audio fragment
177     for (int i = 0; i < engineChannels.size(); i++) {
178     PostProcess(engineChannels[i]);
179     }
180    
181    
182     // empty the engine's event list for the next audio fragment
183     ClearEventLists();
184    
185     // reset voice stealing for the next audio fragment
186     pVoiceStealingQueue->clear();
187    
188     // just some statistics about this engine instance
189     SetVoiceCount(ActiveVoiceCountTemp);
190     if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
191    
192     // in case regions were previously suspended and we killed voices
193     // with disk streams due to that, check if those streams have finally
194     // been deleted by the disk thread
195     if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
196    
197 persson 2162 // Release the instrument change command. (This has to
198     // be done after all voices have been rendered and not
199     // in HandleInstrumentChanges, as the RegionsInUse
200     // list has been built up by the voice renderers.)
201     for (int i = 0; i < engineChannels.size(); i++) {
202     EngineChannelBase<V, R, I>* channel =
203     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
204     channel->InstrumentChangeCommandReader.Unlock();
205     }
206 iliev 2012 FrameTime += Samples;
207    
208     EngineDisabled.RttDone();
209     return 0;
210     }
211    
212 schoenebeck 2434 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
213 iliev 2012
214 schoenebeck 2434 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
215 iliev 2012 if (iVoices < 1)
216     throw Exception("Maximum voices for an engine cannot be set lower than 1");
217    
218     SuspendAll();
219    
220     // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
221     // otherwise memory corruption will occur if there are active voices (see bug #118)
222     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
223     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
224     pChannel->ClearRegionsInUse();
225     }
226    
227     if (pRegionPool[0]) delete pRegionPool[0];
228     if (pRegionPool[1]) delete pRegionPool[1];
229    
230     pRegionPool[0] = new Pool<R*>(iVoices);
231     pRegionPool[1] = new Pool<R*>(iVoices);
232    
233     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
234     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
235     pChannel->ResetRegionsInUse(pRegionPool);
236     }
237    
238     try {
239     pVoicePool->resizePool(iVoices);
240     } catch (...) {
241     throw Exception("FATAL: Could not resize voice pool!");
242     }
243    
244     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
245     iterVoice->SetEngine(this);
246     iterVoice->pDiskThread = this->pDiskThread;
247     }
248     pVoicePool->clear();
249    
250 iliev 2244 PostSetMaxVoices(iVoices);
251 iliev 2012 ResumeAll();
252     }
253 iliev 2244
254     /** Called after the new max number of voices is set and before resuming the engine. */
255     virtual void PostSetMaxVoices(int iVoices) { }
256 iliev 2012
257 schoenebeck 2434 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
258     virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
259     virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
260 iliev 2012
261 schoenebeck 2434 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
262 iliev 2012 if (iStreams < 0)
263     throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
264    
265     SuspendAll();
266    
267     iMaxDiskStreams = iStreams;
268    
269     // reconnect to audio output device, because that will automatically
270     // recreate the disk thread with the required amount of streams
271     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
272    
273     ResumeAll();
274     }
275    
276 schoenebeck 2434 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
277     virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
278     virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
279 iliev 2012
280     /**
281     * Connect this engine instance with the given audio output device.
282     * This method will be called when an Engine instance is created.
283     * All of the engine's data structures which are dependant to the used
284     * audio output device / driver will be (re)allocated and / or
285     * adjusted appropriately.
286     *
287     * @param pAudioOut - audio output device to connect to
288     */
289 schoenebeck 2434 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
290 iliev 2012 // caution: don't ignore if connecting to the same device here,
291     // because otherwise SetMaxDiskStreams() implementation won't work anymore!
292    
293     pAudioOutputDevice = pAudioOut;
294    
295     ResetInternal();
296    
297     // inform audio driver for the need of two channels
298     try {
299     pAudioOutputDevice->AcquireChannels(2); // default stereo
300     }
301     catch (AudioOutputException e) {
302     String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
303     throw Exception(msg);
304     }
305    
306     this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
307     this->SampleRate = pAudioOutputDevice->SampleRate();
308    
309     MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
310     if (MaxSamplesPerCycle < MinFadeOutSamples) {
311     std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
312     << "too big for current audio fragment size & sampling rate! "
313     << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
314     // force volume ramp downs at the beginning of each fragment
315     MinFadeOutSamples = MaxSamplesPerCycle;
316     // lower minimum release time
317     const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
318     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
319 persson 2327 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
320 iliev 2012 }
321     pVoicePool->clear();
322     }
323    
324     // (re)create disk thread
325     if (this->pDiskThread) {
326     dmsg(1,("Stopping disk thread..."));
327     this->pDiskThread->StopThread();
328     delete this->pDiskThread;
329     dmsg(1,("OK\n"));
330     }
331     this->pDiskThread = CreateDiskThread();
332    
333     if (!pDiskThread) {
334     dmsg(0,("EngineBase new diskthread = NULL\n"));
335     exit(EXIT_FAILURE);
336     }
337    
338     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
339     iterVoice->pDiskThread = this->pDiskThread;
340     dmsg(3,("d"));
341     }
342     pVoicePool->clear();
343    
344     // (re)create event generator
345     if (pEventGenerator) delete pEventGenerator;
346     pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
347    
348     dmsg(1,("Starting disk thread..."));
349     pDiskThread->StartThread();
350     dmsg(1,("OK\n"));
351    
352 iliev 2298 bool printEqInfo = true;
353 iliev 2012 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
354     if (!iterVoice->pDiskThread) {
355     dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
356     exit(EXIT_FAILURE);
357     }
358 iliev 2298
359     iterVoice->CreateEq();
360    
361     if(printEqInfo) {
362     iterVoice->PrintEqInfo();
363     printEqInfo = false;
364     }
365 iliev 2012 }
366     pVoicePool->clear();
367 schoenebeck 2121
368     // (re)create dedicated voice audio buffers
369     //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
370     if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
371     if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
372     pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
373     pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
374 iliev 2012 }
375 schoenebeck 2410
376     // Implementattion for abstract method derived from Engine.
377 schoenebeck 2434 virtual void ReconnectAudioOutputDevice() OVERRIDE {
378 schoenebeck 2410 SuspendAll();
379     if (pAudioOutputDevice) Connect(pAudioOutputDevice);
380     ResumeAll();
381     }
382 iliev 2012
383     /**
384     * Similar to @c Disable() but this method additionally kills all voices
385     * and disk streams and blocks until all voices and disk streams are actually
386     * killed / deleted.
387     *
388     * @e Note: only the original calling thread is able to re-enable the
389     * engine afterwards by calling @c ResumeAll() later on!
390     */
391     virtual void SuspendAll() {
392     dmsg(2,("Engine: Suspending all ...\n"));
393     // stop the engine, so we can safely modify the engine's
394     // data structures from this foreign thread
395     DisableAndLock();
396     // we could also use the respective class member variable here,
397     // but this is probably safer and cleaner
398     int iPendingStreamDeletions = 0;
399     // kill all voices on all engine channels the *die hard* way
400     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
401     EngineChannelBase<V, R, I>* pEngineChannel =
402     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
403    
404     iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
405     }
406     // wait until all streams were actually deleted by the disk thread
407     while (iPendingStreamDeletions) {
408     while (
409     iPendingStreamDeletions &&
410     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
411     ) iPendingStreamDeletions--;
412     if (!iPendingStreamDeletions) break;
413     usleep(10000); // sleep for 10ms
414     }
415     dmsg(2,("EngineBase: Everything suspended.\n"));
416     }
417    
418     /**
419     * At the moment same as calling @c Enable() directly, but this might
420     * change in future, so better call this method as counterpart to
421     * @c SuspendAll() instead of @c Enable() !
422     */
423     virtual void ResumeAll() { Enable(); }
424    
425     /**
426     * Order the engine to stop rendering audio for the given region.
427     * Additionally this method will block until all voices and their disk
428     * streams associated with that region are actually killed / deleted, so
429     * one can i.e. safely modify the region with an instrument editor after
430     * returning from this method.
431     *
432     * @param pRegion - region the engine shall stop using
433     */
434     virtual void Suspend(RR* pRegion) {
435     dmsg(2,("EngineBase: Suspending Region %x ...\n",pRegion));
436 persson 2427 {
437     LockGuard lock(SuspendedRegionsMutex);
438     SuspensionChangeOngoing.Set(true);
439     pPendingRegionSuspension = pRegion;
440     SuspensionChangeOngoing.WaitAndUnlockIf(true);
441     }
442 iliev 2012 dmsg(2,("EngineBase: Region %x suspended.",pRegion));
443     }
444    
445     /**
446     * Orders the engine to resume playing back the given region, previously
447     * suspended with @c Suspend() .
448     *
449     * @param pRegion - region the engine shall be allowed to use again
450     */
451     virtual void Resume(RR* pRegion) {
452     dmsg(2,("EngineBase: Resuming Region %x ...\n",pRegion));
453 persson 2427 {
454     LockGuard lock(SuspendedRegionsMutex);
455     SuspensionChangeOngoing.Set(true);
456     pPendingRegionResumption = pRegion;
457     SuspensionChangeOngoing.WaitAndUnlockIf(true);
458     }
459 iliev 2012 dmsg(2,("EngineBase: Region %x resumed.\n",pRegion));
460     }
461    
462     virtual void ResetSuspendedRegions() {
463     SuspendedRegions.clear();
464     iPendingStreamDeletions = 0;
465     pPendingRegionSuspension = pPendingRegionResumption = NULL;
466     SuspensionChangeOngoing.Set(false);
467     }
468    
469     /**
470     * Called by the engine's (audio) thread once per cycle to process requests
471     * from the outer world to suspend or resume a given @c gig::Region .
472     */
473     virtual void ProcessSuspensionsChanges() {
474     // process request for suspending one region
475     if (pPendingRegionSuspension) {
476     // kill all voices on all engine channels that use this region
477     for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
478     EngineChannelBase<V, R, I>* pEngineChannel =
479     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
480     SuspensionVoiceHandler handler(pPendingRegionSuspension);
481     pEngineChannel->ProcessActiveVoices(&handler);
482     iPendingStreamDeletions += handler.PendingStreamDeletions;
483     }
484     // make sure the region is not yet on the list
485     bool bAlreadySuspended = false;
486     RootRegionIterator iter = SuspendedRegions.first();
487     RootRegionIterator end = SuspendedRegions.end();
488     for (; iter != end; ++iter) { // iterate through all suspended regions
489     if (*iter == pPendingRegionSuspension) { // found
490     bAlreadySuspended = true;
491     dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
492     break;
493     }
494     }
495     if (!bAlreadySuspended) {
496     // put the region on the list of suspended regions
497     RootRegionIterator iter = SuspendedRegions.allocAppend();
498     if (iter) {
499     *iter = pPendingRegionSuspension;
500     } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
501     }
502     // free request slot for next caller (and to make sure that
503     // we're not going to process the same request in the next cycle)
504     pPendingRegionSuspension = NULL;
505     // if no disk stream deletions are pending, awaken other side, as
506     // we're done in this case
507     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
508     }
509    
510     // process request for resuming one region
511     if (pPendingRegionResumption) {
512     // remove region from the list of suspended regions
513     RootRegionIterator iter = SuspendedRegions.first();
514     RootRegionIterator end = SuspendedRegions.end();
515     for (; iter != end; ++iter) { // iterate through all suspended regions
516     if (*iter == pPendingRegionResumption) { // found
517     SuspendedRegions.free(iter);
518     break; // done
519     }
520     }
521     // free request slot for next caller
522     pPendingRegionResumption = NULL;
523     // awake other side as we're done
524     SuspensionChangeOngoing.Set(false);
525     }
526     }
527    
528     /**
529     * Called by the engine's (audio) thread once per cycle to check if
530     * streams of voices that were killed due to suspension request have
531     * finally really been deleted by the disk thread.
532     */
533     virtual void ProcessPendingStreamDeletions() {
534     if (!iPendingStreamDeletions) return;
535     //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
536     while (
537     iPendingStreamDeletions &&
538     pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
539     ) iPendingStreamDeletions--;
540     // just for safety ...
541     while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
542     // now that all disk streams are deleted, awake other side as
543     // we're finally done with suspending the requested region
544     if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545     }
546    
547     /**
548     * Returns @c true if the given region is currently set to be suspended
549     * from being used, @c false otherwise.
550     */
551     virtual bool RegionSuspended(RR* pRegion) {
552     if (SuspendedRegions.isEmpty()) return false;
553     //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
554     RootRegionIterator iter = SuspendedRegions.first();
555     RootRegionIterator end = SuspendedRegions.end();
556     for (; iter != end; ++iter) // iterate through all suspended regions
557     if (*iter == pRegion) return true;
558     return false;
559     }
560    
561     // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
562     virtual Pool<R*>* GetRegionPool(int index) {
563     if (index < 0 || index > 1) throw Exception("Index out of bounds");
564     return pRegionPool[index];
565     }
566    
567     // implementation of abstract method derived from class 'LinuxSampler::VoicePool'
568     virtual Pool<V>* GetVoicePool() { return pVoicePool; }
569    
570     D* GetDiskThread() { return pDiskThread; }
571    
572     //friend class EngineChannelBase<V, R, I>;
573    
574 persson 2127 static IM instruments;
575    
576 iliev 2012 protected:
577     class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
578     public:
579     int PendingStreamDeletions;
580     RR* pPendingRegionSuspension;
581 schoenebeck 2434
582 iliev 2012 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
583     PendingStreamDeletions = 0;
584     this->pPendingRegionSuspension = pPendingRegionSuspension;
585     }
586    
587 schoenebeck 2434 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
588 iliev 2012 VoiceIterator itVoice = pMidiKey->pActiveVoices->first();
589     // if current key is not associated with this region, skip this key
590     if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
591    
592     return true;
593     }
594    
595 schoenebeck 2434 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
596 iliev 2012 // request a notification from disk thread side for stream deletion
597     const Stream::Handle hStream = itVoice->KillImmediately(true);
598     if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
599     PendingStreamDeletions++;
600     }
601     //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
602     }
603     };
604    
605     Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
606     int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
607     D* pDiskThread;
608    
609     int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
610     VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
611     RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
612     EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
613     VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
614     RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
615     RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
616     Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
617     int iMaxDiskStreams;
618    
619     /**
620     * Dispatch and handle all events in this audio fragment for the given
621     * engine channel.
622     *
623     * @param pEngineChannel - engine channel on which events should be
624     * processed
625     * @param Samples - amount of sample points to be processed in
626     * this audio fragment cycle
627     */
628     void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
629     // get all events from the engine channels's input event queue which belong to the current fragment
630     // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
631     AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
632     pChannel->ImportEvents(Samples);
633    
634 schoenebeck 2594 // if a valid real-time instrument script is loaded, pre-process
635     // the event list by running the script now, since the script
636     // might filter events or add new ones for this cycle
637 schoenebeck 2611 if (pChannel->pScript && pChannel->pScript->bHasValidScript) {
638 schoenebeck 2594 // resume any suspended script executions still hanging
639     // around of previous audio fragment cycles
640 schoenebeck 2611 for (RTList<ScriptEvent>::Iterator itEvent = pChannel->pScript->pEvents->first(),
641     end = pChannel->pScript->pEvents->end(); itEvent != end; ++itEvent)
642 schoenebeck 2594 {
643 schoenebeck 2596 ResumeScriptEvent(pChannel, itEvent); //TODO: implement support for actual suspension time (i.e. passed to a script's wait() function call)
644 schoenebeck 2594 }
645    
646     // spawn new script executions for the new MIDI events of
647     // this audio fragment cycle
648     for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
649     end = pChannel->pEvents->end(); itEvent != end; ++itEvent)
650     {
651     switch (itEvent->Type) {
652     case Event::type_note_on:
653 schoenebeck 2611 if (pChannel->pScript->handlerNote)
654     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerNote);
655 schoenebeck 2594 break;
656     case Event::type_note_off:
657 schoenebeck 2611 if (pChannel->pScript->handlerRelease)
658     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerRelease);
659 schoenebeck 2594 break;
660     case Event::type_control_change:
661     case Event::type_channel_pressure:
662     case Event::type_pitchbend:
663 schoenebeck 2611 if (pChannel->pScript->handlerController)
664     ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerController);
665 schoenebeck 2594 break;
666     case Event::type_note_pressure:
667     //TODO: ...
668     break;
669     }
670     }
671     }
672    
673     // now process all events regularly
674 iliev 2012 {
675     RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
676     RTList<Event>::Iterator end = pChannel->pEvents->end();
677     for (; itEvent != end; ++itEvent) {
678     switch (itEvent->Type) {
679     case Event::type_note_on:
680     dmsg(5,("Engine: Note on received\n"));
681     ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
682     break;
683     case Event::type_note_off:
684     dmsg(5,("Engine: Note off received\n"));
685     ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
686     break;
687     case Event::type_control_change:
688     dmsg(5,("Engine: MIDI CC received\n"));
689     ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
690     break;
691 schoenebeck 2559 case Event::type_channel_pressure:
692     dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
693     ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
694     break;
695     case Event::type_note_pressure:
696     dmsg(5,("Engine: MIDI Note Pressure received\n"));
697     ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
698     break;
699 iliev 2012 case Event::type_pitchbend:
700     dmsg(5,("Engine: Pitchbend received\n"));
701     ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
702     break;
703     }
704     }
705     }
706    
707     // reset voice stealing for the next engine channel (or next audio fragment)
708     itLastStolenVoice = VoiceIterator();
709     itLastStolenVoiceGlobally = VoiceIterator();
710     iuiLastStolenKey = RTList<uint>::Iterator();
711     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
712     pLastStolenChannel = NULL;
713     }
714    
715 schoenebeck 2594 /** @brief Call instrument script's event handler for this event.
716     *
717     * Causes a new execution instance of the currently loaded real-time
718     * instrument script's event handler (callback) to be spawned for
719     * the given MIDI event.
720     *
721     * @param pChannel - engine channel on which the MIDI event occured
722     * @param itEvent - MIDI event that causes this new script execution
723     * @param pEventHandler - script's event handler to be executed
724     */
725     void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
726 schoenebeck 2645 const int key = itEvent->Param.Note.Key; // even if this is not a note on/off event, accessing it does not mean any harm
727     // check if polyphonic data is passed from "note" to "release"
728     // script event handlers
729     if (pEventHandler == pChannel->pScript->handlerRelease &&
730     pChannel->pScript->handlerNote &&
731     pChannel->pScript->handlerNote->isPolyphonic() &&
732     pChannel->pScript->handlerRelease->isPolyphonic() &&
733     !pChannel->pScript->pKeyEvents[key]->isEmpty())
734     {
735     // polyphonic variable data is used/passed from "note" to
736     // "release" script callback, so we have to recycle the
737     // original "note on" script event(s)
738     RTList<ScriptEvent>::Iterator it = pChannel->pScript->pKeyEvents[key]->first();
739     RTList<ScriptEvent>::Iterator end = pChannel->pScript->pKeyEvents[key]->end();
740     for (; it != end; ++it) {
741     ProcessScriptEvent(
742     pChannel, itEvent, pEventHandler, it
743     );
744     }
745     } else {
746     // no polyphonic data is used/passed from "note" to
747     // "release" script callback, so just use a new fresh
748     // script event object
749     RTList<ScriptEvent>::Iterator itScriptEvent =
750     pChannel->pScript->pEvents->allocAppend();
751     ProcessScriptEvent(
752     pChannel, itEvent, pEventHandler, itScriptEvent
753     );
754     }
755     }
756 schoenebeck 2594
757 schoenebeck 2645 void ProcessScriptEvent(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler, RTList<ScriptEvent>::Iterator& itScriptEvent) {
758     if (!itScriptEvent) return; // not a valid script event (i.e. because no free script event was left in the script event pool)
759 schoenebeck 2594
760     // fill the list of script handlers to be executed by this event
761     int i = 0;
762     itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
763     itScriptEvent->handlers[i] = NULL; // NULL termination of list
764    
765     // initialize/reset other members
766     itScriptEvent->cause = *itEvent;
767 schoenebeck 2598 itScriptEvent->id = pEventPool->getID(itEvent);
768 schoenebeck 2594 itScriptEvent->currentHandler = 0;
769     itScriptEvent->executionSlices = 0;
770    
771     // run script handler(s)
772     VMExecStatus_t res = pScriptVM->exec(
773 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
774 schoenebeck 2594 );
775    
776     // in case the script was suspended, keep it on the allocated
777 schoenebeck 2645 // ScriptEvent list to be continued on the next audio cycle
778     if (!(res & VM_EXEC_SUSPENDED)) { // script execution has finished without 'suspended' status ...
779     // if "polyphonic" variable data is passed from script's
780     // "note" event handler to its "release" event handler, then
781     // the script event must be kept and recycled for the later
782     // occuring "release" script event ...
783     if (pEventHandler == pChannel->pScript->handlerNote &&
784     pChannel->pScript->handlerRelease &&
785     pChannel->pScript->handlerNote->isPolyphonic() &&
786     pChannel->pScript->handlerRelease->isPolyphonic())
787     {
788     const int key = itEvent->Param.Note.Key;
789     itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
790     } else {
791     // ... otherwise if no polyphonic data is passed and
792     // script's execution has finished without suspension
793     // status, then free the script event for a new future
794     // script event to be triggered from start
795     pChannel->pScript->pEvents->free(itScriptEvent);
796     }
797     }
798 schoenebeck 2594 }
799    
800     /** @brief Resume execution of instrument script.
801     *
802     * Will be called to resume execution of a real-time instrument
803     * script event which has been suspended in a previous audio
804     * fragment cycle.
805     *
806     * Script execution might be suspended for various reasons. Usually
807     * a script will be suspended if the script called the built-in
808     * "wait()" function, but it might also be suspended automatically
809     * if the script took too much execution time in an audio fragment
810     * cycle. So in the latter case automatic suspension is performed in
811     * order to avoid harm for the sampler's overall real-time
812     * requirements.
813     *
814     * @param pChannel - engine channel this script is running for
815     * @param itScriptEvent - script execution that shall be resumed
816     */
817     void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
818 schoenebeck 2645 VMEventHandler* handler = itScriptEvent->handlers[itScriptEvent->currentHandler];
819    
820 schoenebeck 2594 // run script
821     VMExecStatus_t res = pScriptVM->exec(
822 schoenebeck 2611 pChannel->pScript->parserContext, &*itScriptEvent
823 schoenebeck 2594 );
824 schoenebeck 2645
825     // in case the script was suspended, keep it on the allocated
826     // ScriptEvent list to be continued on the next audio cycle
827     if (!(res & VM_EXEC_SUSPENDED)) { // script execution has finished without 'suspended' status ...
828     // if "polyphonic" variable data is passed from script's
829     // "note" event handler to its "release" event handler, then
830     // the script event must be kept and recycled for the later
831     // occuring "release" script event ...
832     if (handler && handler == pChannel->pScript->handlerNote &&
833     pChannel->pScript->handlerRelease &&
834     pChannel->pScript->handlerNote->isPolyphonic() &&
835     pChannel->pScript->handlerRelease->isPolyphonic())
836     {
837     const int key = itScriptEvent->cause.Param.Note.Key;
838     itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
839     } else {
840     // ... otherwise if no polyphonic data is passed and
841     // script's execution has finished without suspension
842     // status, then free the script event for a new future
843     // script event to be triggered from start
844     pChannel->pScript->pEvents->free(itScriptEvent);
845     }
846     }
847 schoenebeck 2594 }
848    
849 iliev 2012 /**
850     * Will be called by LaunchVoice() method in case there are no free
851     * voices left. This method will select and kill one old voice for
852     * voice stealing and postpone the note-on event until the selected
853     * voice actually died.
854     *
855     * @param pEngineChannel - engine channel on which this event occured on
856     * @param itNoteOnEvent - key, velocity and time stamp of the event
857     * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
858     */
859     int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
860     if (VoiceSpawnsLeft <= 0) {
861     dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
862     return -1;
863     }
864    
865     EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
866    
867     if (!pEventPool->poolIsEmpty()) {
868    
869     if(!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &iuiLastStolenKey)) {
870     --VoiceSpawnsLeft;
871     return 0;
872     }
873    
874     // if we couldn't steal a voice from the same engine channel then
875     // steal oldest voice on the oldest key from any other engine channel
876     // (the smaller engine channel number, the higher priority)
877     EngineChannelBase<V, R, I>* pSelectedChannel;
878     int iChannelIndex;
879     VoiceIterator itSelectedVoice;
880    
881     // select engine channel
882     if (pLastStolenChannel) {
883     pSelectedChannel = pLastStolenChannel;
884     iChannelIndex = pSelectedChannel->iEngineIndexSelf;
885     } else { // pick the engine channel followed by this engine channel
886     iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
887     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
888     }
889    
890     // if we already stole in this fragment, try to proceed on same key
891     if (this->itLastStolenVoiceGlobally) {
892     itSelectedVoice = this->itLastStolenVoiceGlobally;
893     do {
894     ++itSelectedVoice;
895     } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
896     }
897    
898     #if CONFIG_DEVMODE
899     EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
900     #endif // CONFIG_DEVMODE
901    
902     // did we find a 'stealable' voice?
903     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
904     // remember which voice we stole, so we can simply proceed on next voice stealing
905     this->itLastStolenVoiceGlobally = itSelectedVoice;
906     } else while (true) { // iterate through engine channels
907     // get (next) oldest key
908     RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
909     this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
910     while (iuiSelectedKey) {
911     MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
912     itSelectedVoice = pSelectedKey->pActiveVoices->first();
913     // proceed iterating if voice was created in this fragment cycle
914     while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
915     // found a "stealable" voice ?
916     if (itSelectedVoice && itSelectedVoice->IsStealable()) {
917     // remember which voice on which key on which engine channel we stole, so we can simply proceed on next voice stealing
918     this->iuiLastStolenKeyGlobally = iuiSelectedKey;
919     this->itLastStolenVoiceGlobally = itSelectedVoice;
920     this->pLastStolenChannel = pSelectedChannel;
921     goto stealable_voice_found; // selection succeeded
922     }
923     ++iuiSelectedKey; // get next key on current engine channel
924     }
925     // get next engine channel
926     iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
927     pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
928    
929     #if CONFIG_DEVMODE
930     if (pSelectedChannel == pBegin) {
931     dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
932     dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
933     dmsg(1,("Exiting.\n"));
934     exit(-1);
935     }
936     #endif // CONFIG_DEVMODE
937     }
938    
939     // jump point if a 'stealable' voice was found
940     stealable_voice_found:
941    
942     #if CONFIG_DEVMODE
943     if (!itSelectedVoice->IsActive()) {
944     dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
945     return -1;
946     }
947     #endif // CONFIG_DEVMODE
948    
949     // now kill the selected voice
950     itSelectedVoice->Kill(itNoteOnEvent);
951    
952     --VoiceSpawnsLeft;
953    
954     return 0; // success
955     }
956     else {
957     dmsg(1,("Event pool emtpy!\n"));
958     return -1;
959     }
960     }
961    
962     void HandleInstrumentChanges() {
963     bool instrumentChanged = false;
964     for (int i = 0; i < engineChannels.size(); i++) {
965     EngineChannelBase<V, R, I>* pEngineChannel =
966     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
967    
968     // as we're going to (carefully) write some status to the
969     // synchronized struct, we cast away the const
970     InstrumentChangeCmd<R, I>& cmd =
971     const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
972    
973     pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
974     pEngineChannel->pRegionsInUse->clear();
975    
976     if (cmd.bChangeInstrument) {
977     // change instrument
978     dmsg(5,("Engine: instrument change command received\n"));
979     cmd.bChangeInstrument = false;
980     pEngineChannel->pInstrument = cmd.pInstrument;
981 schoenebeck 2612 pEngineChannel->pScript = cmd.pScript;
982 iliev 2012 instrumentChanged = true;
983    
984     pEngineChannel->MarkAllActiveVoicesAsOrphans();
985 schoenebeck 2611
986     // the script's "init" event handler is only executed
987     // once (when the script is loaded or reloaded)
988     if (pEngineChannel->pScript && pEngineChannel->pScript->handlerInit) {
989     RTList<ScriptEvent>::Iterator itScriptEvent =
990     pEngineChannel->pScript->pEvents->allocAppend();
991    
992 schoenebeck 2614 itScriptEvent->cause.pEngineChannel = pEngineChannel;
993 schoenebeck 2618 itScriptEvent->handlers[0] = pEngineChannel->pScript->handlerInit;
994     itScriptEvent->handlers[1] = NULL;
995 schoenebeck 2614
996 schoenebeck 2611 VMExecStatus_t res = pScriptVM->exec(
997     pEngineChannel->pScript->parserContext, &*itScriptEvent
998     );
999    
1000     pEngineChannel->pScript->pEvents->free(itScriptEvent);
1001     }
1002 iliev 2012 }
1003     }
1004    
1005     if (instrumentChanged) {
1006     //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
1007     ResetSuspendedRegions();
1008     }
1009     }
1010    
1011     /**
1012     * Render all 'normal' voices (that is voices which were not stolen in
1013     * this fragment) on the given engine channel.
1014     *
1015     * @param pEngineChannel - engine channel on which audio should be
1016     * rendered
1017     * @param Samples - amount of sample points to be rendered in
1018     * this audio fragment cycle
1019     */
1020     void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
1021     #if !CONFIG_PROCESS_MUTED_CHANNELS
1022     if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1023     #endif
1024    
1025     EngineChannelBase<V, R, I>* pChannel =
1026     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1027     pChannel->RenderActiveVoices(Samples);
1028    
1029     ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
1030     }
1031    
1032     /**
1033     * Render all stolen voices (only voices which were stolen in this
1034     * fragment) on the given engine channel. Stolen voices are rendered
1035     * after all normal voices have been rendered; this is needed to render
1036     * audio of those voices which were selected for voice stealing until
1037     * the point were the stealing (that is the take over of the voice)
1038     * actually happened.
1039     *
1040     * @param pEngineChannel - engine channel on which audio should be
1041     * rendered
1042     * @param Samples - amount of sample points to be rendered in
1043     * this audio fragment cycle
1044     */
1045     void RenderStolenVoices(uint Samples) {
1046     RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
1047     RTList<Event>::Iterator end = pVoiceStealingQueue->end();
1048     for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
1049     EngineChannelBase<V, R, I>* pEngineChannel =
1050     static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
1051     if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
1052     PoolVoiceIterator itNewVoice =
1053     LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
1054     if (itNewVoice) {
1055     itNewVoice->Render(Samples);
1056     if (itNewVoice->IsActive()) { // still active
1057     *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
1058     ActiveVoiceCountTemp++;
1059     pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
1060    
1061     if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
1062     if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
1063     pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
1064     }
1065     }
1066     } else { // voice reached end, is now inactive
1067     pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
1068     }
1069     }
1070     else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
1071    
1072     // we need to clear the key's event list explicitly here in case key was never active
1073     MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
1074     pKey->VoiceTheftsQueued--;
1075     if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
1076     }
1077     }
1078    
1079     /**
1080     * Free all keys which have turned inactive in this audio fragment, from
1081     * the list of active keys and clear all event lists on that engine
1082     * channel.
1083     *
1084     * @param pEngineChannel - engine channel to cleanup
1085     */
1086     void PostProcess(EngineChannel* pEngineChannel) {
1087     EngineChannelBase<V, R, I>* pChannel =
1088     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1089     pChannel->FreeAllInactiveKyes();
1090    
1091     // empty the engine channel's own event lists
1092     pChannel->ClearEventLists();
1093     }
1094    
1095 schoenebeck 2121 /**
1096     * Process MIDI control change events with hard coded behavior,
1097     * that is controllers whose behavior is defined independently
1098     * of the actual sampler engine type and instrument.
1099     *
1100     * @param pEngineChannel - engine channel on which the MIDI CC event was received
1101     * @param itControlChangeEvent - the actual MIDI CC event
1102     */
1103 iliev 2012 void ProcessHardcodedControllers (
1104     EngineChannel* pEngineChannel,
1105     Pool<Event>::Iterator& itControlChangeEvent
1106     ) {
1107     EngineChannelBase<V, R, I>* pChannel =
1108     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1109    
1110     switch (itControlChangeEvent->Param.CC.Controller) {
1111     case 5: { // portamento time
1112     pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1113     break;
1114     }
1115 schoenebeck 2121 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1116     //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1117     if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1118     dmsg(4,("Guess it's an RPN ...\n"));
1119     if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1120     int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1121     // limit to +- two octaves for now
1122     transpose = RTMath::Min(transpose, 24);
1123     transpose = RTMath::Max(transpose, -24);
1124     pChannel->GlobalTranspose = transpose;
1125     // workaround, so we won't have hanging notes
1126     pChannel->ReleaseAllVoices(itControlChangeEvent);
1127     }
1128     // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1129     pChannel->ResetMidiRpnController();
1130     } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1131     dmsg(4,("Guess it's an NRPN ...\n"));
1132     const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1133     const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1134     dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1135     switch (NrpnCtrlMSB) {
1136     case 0x1a: { // volume level of note (Roland GS NRPN)
1137     const uint note = NrpnCtrlLSB;
1138     const uint vol = itControlChangeEvent->Param.CC.Value;
1139     dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1140     if (note < 128 && vol < 128)
1141     pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1142     break;
1143     }
1144     case 0x1c: { // panpot of note (Roland GS NRPN)
1145     const uint note = NrpnCtrlLSB;
1146     const uint pan = itControlChangeEvent->Param.CC.Value;
1147     dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1148     if (note < 128 && pan < 128) {
1149     pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1150     pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1151     }
1152     break;
1153     }
1154     case 0x1d: { // reverb send of note (Roland GS NRPN)
1155     const uint note = NrpnCtrlLSB;
1156     const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1157     dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%d).\n", note, reverb));
1158     if (note < 128)
1159     pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1160     break;
1161     }
1162     case 0x1e: { // chorus send of note (Roland GS NRPN)
1163     const uint note = NrpnCtrlLSB;
1164     const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1165     dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%d).\n", note, chorus));
1166     if (note < 128)
1167     pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1168     break;
1169     }
1170     }
1171     // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1172     pChannel->ResetMidiNrpnController();
1173 iliev 2012 }
1174     break;
1175     }
1176     case 7: { // volume
1177     //TODO: not sample accurate yet
1178     pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1179     pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1180     break;
1181     }
1182     case 10: { // panpot
1183     //TODO: not sample accurate yet
1184     pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1185     break;
1186     }
1187     case 64: { // sustain
1188     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1189     dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1190     pChannel->SustainPedal = true;
1191     pChannel->listeners.PreProcessSustainPedalDown();
1192    
1193     #if !CONFIG_PROCESS_MUTED_CHANNELS
1194     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1195     pChannel->listeners.PostProcessSustainPedalDown();
1196     return;
1197     }
1198     #endif
1199    
1200     pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1201     pChannel->listeners.PostProcessSustainPedalDown();
1202     }
1203     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1204     dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1205     pChannel->SustainPedal = false;
1206     pChannel->listeners.PreProcessSustainPedalUp();
1207    
1208     #if !CONFIG_PROCESS_MUTED_CHANNELS
1209     if (pChannel->GetMute()) { // skip if sampler channel is muted
1210     pChannel->listeners.PostProcessSustainPedalUp();
1211     return;
1212     }
1213     #endif
1214    
1215     pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1216     pChannel->listeners.PostProcessSustainPedalUp();
1217     }
1218     break;
1219     }
1220     case 65: { // portamento on / off
1221     const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1222     if (bPortamento != pChannel->PortamentoMode)
1223     KillAllVoices(pChannel, itControlChangeEvent);
1224     pChannel->PortamentoMode = bPortamento;
1225     break;
1226     }
1227     case 66: { // sostenuto
1228     if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1229     dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1230     pChannel->SostenutoPedal = true;
1231     pChannel->listeners.PreProcessSostenutoPedalDown();
1232    
1233     #if !CONFIG_PROCESS_MUTED_CHANNELS
1234     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1235     pChannel->listeners.PostProcessSostenutoPedalDown();
1236     return;
1237     }
1238     #endif
1239    
1240     pChannel->ProcessSostenutoPedalDown();
1241     pChannel->listeners.PostProcessSostenutoPedalDown();
1242     }
1243     if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1244     dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1245     pChannel->SostenutoPedal = false;
1246     pChannel->listeners.PreProcessSostenutoPedalUp();
1247    
1248     #if !CONFIG_PROCESS_MUTED_CHANNELS
1249     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1250     pChannel->listeners.PostProcessSostenutoPedalUp();
1251     return;
1252     }
1253     #endif
1254    
1255     pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1256     pChannel->listeners.PostProcessSostenutoPedalUp();
1257     }
1258     break;
1259     }
1260 schoenebeck 2121 case 98: { // NRPN controller LSB
1261     dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1262     pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1263     break;
1264     }
1265     case 99: { // NRPN controller MSB
1266     dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1267     pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1268     break;
1269     }
1270 iliev 2012 case 100: { // RPN controller LSB
1271 schoenebeck 2121 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1272 iliev 2012 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1273     break;
1274     }
1275     case 101: { // RPN controller MSB
1276 schoenebeck 2121 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1277 iliev 2012 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1278     break;
1279     }
1280    
1281    
1282     // Channel Mode Messages
1283    
1284     case 120: { // all sound off
1285     KillAllVoices(pEngineChannel, itControlChangeEvent);
1286     break;
1287     }
1288     case 121: { // reset all controllers
1289     pChannel->ResetControllers();
1290     break;
1291     }
1292     case 123: { // all notes off
1293     #if CONFIG_PROCESS_ALL_NOTES_OFF
1294     pChannel->ReleaseAllVoices(itControlChangeEvent);
1295     #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1296     break;
1297     }
1298     case 126: { // mono mode on
1299     if (!pChannel->SoloMode)
1300     KillAllVoices(pEngineChannel, itControlChangeEvent);
1301     pChannel->SoloMode = true;
1302     break;
1303     }
1304     case 127: { // poly mode on
1305     if (pChannel->SoloMode)
1306     KillAllVoices(pEngineChannel, itControlChangeEvent);
1307     pChannel->SoloMode = false;
1308     break;
1309     }
1310     }
1311     }
1312    
1313     virtual D* CreateDiskThread() = 0;
1314    
1315     /**
1316     * Assigns and triggers a new voice for the respective MIDI key.
1317     *
1318     * @param pEngineChannel - engine channel on which this event occured on
1319     * @param itNoteOnEvent - key, velocity and time stamp of the event
1320     */
1321     virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1322     EngineChannelBase<V, R, I>* pChannel =
1323     static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1324    
1325     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1326     int k = itNoteOnEvent->Param.Note.Key + pChannel->GlobalTranspose;
1327     if (k < 0 || k > 127) return; //ignore keys outside the key range
1328    
1329     itNoteOnEvent->Param.Note.Key += pChannel->GlobalTranspose;
1330     int vel = itNoteOnEvent->Param.Note.Velocity;
1331    
1332     const int key = itNoteOnEvent->Param.Note.Key;
1333     MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1334    
1335     pChannel->listeners.PreProcessNoteOn(key, vel);
1336     #if !CONFIG_PROCESS_MUTED_CHANNELS
1337     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1338     pChannel->listeners.PostProcessNoteOn(key, vel);
1339     return;
1340     }
1341     #endif
1342    
1343     if (!pChannel->pInstrument) {
1344     pChannel->listeners.PostProcessNoteOn(key, vel);
1345     return; // ignore if no instrument loaded
1346     }
1347    
1348     // move note on event to the key's own event list
1349     RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1350    
1351     // if Solo Mode then kill all already active voices
1352     if (pChannel->SoloMode) {
1353     Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1354     if (itYoungestKey) {
1355     const int iYoungestKey = *itYoungestKey;
1356     const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1357     if (pOtherKey->Active) {
1358     // get final portamento position of currently active voice
1359     if (pChannel->PortamentoMode) {
1360     VoiceIterator itVoice = pOtherKey->pActiveVoices->last();
1361     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1362     }
1363     // kill all voices on the (other) key
1364     VoiceIterator itVoiceToBeKilled = pOtherKey->pActiveVoices->first();
1365     VoiceIterator end = pOtherKey->pActiveVoices->end();
1366     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1367 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1368 iliev 2012 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1369     }
1370     }
1371     }
1372     // set this key as 'currently active solo key'
1373     pChannel->SoloKey = key;
1374     }
1375    
1376     pChannel->ProcessKeySwitchChange(key);
1377    
1378     pKey->KeyPressed = true; // the MIDI key was now pressed down
1379 schoenebeck 2613 pChannel->KeyDown[key] = true; // just used as built-in %KEY_DOWN script variable
1380 iliev 2012 pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1381     pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1382    
1383     // cancel release process of voices on this key if needed
1384     if (pKey->Active && !pChannel->SustainPedal) {
1385     RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1386     if (itCancelReleaseEvent) {
1387     *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1388     itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1389     }
1390     else dmsg(1,("Event pool emtpy!\n"));
1391     }
1392    
1393     TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1394    
1395     // if neither a voice was spawned or postponed then remove note on event from key again
1396     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1397     pKey->pEvents->free(itNoteOnEventOnKeyList);
1398    
1399     if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1400 persson 2043 if (pKey->pRoundRobinIndex) {
1401     (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1402     pChannel->RoundRobinIndex++; // common counter for the channel
1403     }
1404 iliev 2012 pChannel->listeners.PostProcessNoteOn(key, vel);
1405     }
1406    
1407     /**
1408     * Allocate and trigger new voice(s) for the key.
1409     */
1410     virtual void TriggerNewVoices (
1411     EngineChannel* pEngineChannel,
1412     RTList<Event>::Iterator& itNoteOnEvent,
1413     bool HandleKeyGroupConflicts = true
1414     ) = 0;
1415    
1416     /**
1417     * Allocate and trigger release voice(s) for the key.
1418     */
1419     virtual void TriggerReleaseVoices (
1420     EngineChannel* pEngineChannel,
1421     RTList<Event>::Iterator& itNoteOffEvent
1422     ) = 0;
1423    
1424     /**
1425     * Releases the voices on the given key if sustain pedal is not pressed.
1426     * If sustain is pressed, the release of the note will be postponed until
1427     * sustain pedal will be released or voice turned inactive by itself (e.g.
1428     * due to completion of sample playback).
1429     *
1430     * @param pEngineChannel - engine channel on which this event occured on
1431     * @param itNoteOffEvent - key, velocity and time stamp of the event
1432     */
1433     virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1434     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1435    
1436     int k = itNoteOffEvent->Param.Note.Key + pChannel->GlobalTranspose;
1437     if (k < 0 || k > 127) return; //ignore keys outside the key range
1438    
1439     //HACK: we should better add the transpose value only to the most mandatory places (like for retrieving the region and calculating the tuning), because otherwise voices will unintendedly survive when changing transpose while playing
1440     itNoteOffEvent->Param.Note.Key += pChannel->GlobalTranspose;
1441     int vel = itNoteOffEvent->Param.Note.Velocity;
1442    
1443     const int iKey = itNoteOffEvent->Param.Note.Key;
1444     MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1445    
1446     pChannel->listeners.PreProcessNoteOff(iKey, vel);
1447    
1448     #if !CONFIG_PROCESS_MUTED_CHANNELS
1449     if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1450     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1451     return;
1452     }
1453     #endif
1454    
1455     pKey->KeyPressed = false; // the MIDI key was now released
1456 schoenebeck 2613 pChannel->KeyDown[iKey] = false; // just used as built-in %KEY_DOWN script variable
1457 iliev 2012
1458     // move event to the key's own event list
1459     RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1460    
1461     bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1462    
1463     // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1464     if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1465     bool bOtherKeysPressed = false;
1466     if (iKey == pChannel->SoloKey) {
1467     pChannel->SoloKey = -1;
1468     // if there's still a key pressed down, respawn a voice (group) on the highest key
1469     for (int i = 127; i > 0; i--) {
1470     MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1471     if (pOtherKey->KeyPressed) {
1472     bOtherKeysPressed = true;
1473     // make the other key the new 'currently active solo key'
1474     pChannel->SoloKey = i;
1475     // get final portamento position of currently active voice
1476     if (pChannel->PortamentoMode) {
1477     VoiceIterator itVoice = pKey->pActiveVoices->first();
1478     if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1479     }
1480     // create a pseudo note on event
1481     RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1482     if (itPseudoNoteOnEvent) {
1483     // copy event
1484     *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1485     // transform event to a note on event
1486     itPseudoNoteOnEvent->Type = Event::type_note_on;
1487     itPseudoNoteOnEvent->Param.Note.Key = i;
1488     itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1489     // allocate and trigger new voice(s) for the other key
1490     TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1491     // if neither a voice was spawned or postponed then remove note on event from key again
1492     if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1493     pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1494    
1495     } else dmsg(1,("Could not respawn voice, no free event left\n"));
1496     break; // done
1497     }
1498     }
1499     }
1500     if (bOtherKeysPressed) {
1501     if (pKey->Active) { // kill all voices on this key
1502     bShouldRelease = false; // no need to release, as we kill it here
1503     VoiceIterator itVoiceToBeKilled = pKey->pActiveVoices->first();
1504     VoiceIterator end = pKey->pActiveVoices->end();
1505     for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1506 persson 2115 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1507 iliev 2012 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1508     }
1509     }
1510     } else pChannel->PortamentoPos = -1.0f;
1511     }
1512    
1513     // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1514     if (bShouldRelease) {
1515     itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1516    
1517     // spawn release triggered voice(s) if needed
1518     if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1519     TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1520     pKey->ReleaseTrigger = false;
1521     }
1522     }
1523    
1524     // if neither a voice was spawned or postponed on this key then remove note off event from key again
1525     if (!pKey->Active && !pKey->VoiceTheftsQueued)
1526     pKey->pEvents->free(itNoteOffEventOnKeyList);
1527    
1528     pChannel->listeners.PostProcessNoteOff(iKey, vel);
1529     }
1530    
1531     /**
1532     * Reset all voices and disk thread and clear input event queue and all
1533     * control and status variables. This method is protected by a mutex.
1534     */
1535     virtual void ResetInternal() {
1536 persson 2427 LockGuard lock(ResetInternalMutex);
1537 iliev 2012
1538     // make sure that the engine does not get any sysex messages
1539     // while it's reseting
1540     bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1541     SetVoiceCount(0);
1542     ActiveVoiceCountMax = 0;
1543    
1544     // reset voice stealing parameters
1545     pVoiceStealingQueue->clear();
1546     itLastStolenVoice = VoiceIterator();
1547     itLastStolenVoiceGlobally = VoiceIterator();
1548     iuiLastStolenKey = RTList<uint>::Iterator();
1549     iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1550     pLastStolenChannel = NULL;
1551    
1552     // reset all voices
1553     for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1554     iterVoice->Reset();
1555     }
1556     pVoicePool->clear();
1557    
1558     // reset disk thread
1559     if (pDiskThread) pDiskThread->Reset();
1560    
1561     // delete all input events
1562     pEventQueue->init();
1563     pSysexBuffer->init();
1564     if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1565     }
1566    
1567     /**
1568     * Kills all voices on an engine channel as soon as possible. Voices
1569     * won't get into release state, their volume level will be ramped down
1570     * as fast as possible.
1571     *
1572     * @param pEngineChannel - engine channel on which all voices should be killed
1573     * @param itKillEvent - event which caused this killing of all voices
1574     */
1575     virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1576     EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1577     int count = pChannel->KillAllVoices(itKillEvent);
1578     VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1579     }
1580    
1581     /**
1582     * Allocates and triggers a new voice. This method will usually be
1583     * called by the ProcessNoteOn() method and by the voices itself
1584     * (e.g. to spawn further voices on the same key for layered sounds).
1585     *
1586     * @param pEngineChannel - engine channel on which this event occured on
1587     * @param itNoteOnEvent - key, velocity and time stamp of the event
1588     * @param iLayer - layer index for the new voice (optional - only
1589     * in case of layered sounds of course)
1590     * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1591     * (optional, default = false)
1592     * @param VoiceStealing - if voice stealing should be performed
1593     * when there is no free voice
1594     * (optional, default = true)
1595     * @param HandleKeyGroupConflicts - if voices should be killed due to a
1596     * key group conflict
1597     * @returns pointer to new voice or NULL if there was no free voice or
1598     * if the voice wasn't triggered (for example when no region is
1599     * defined for the given key).
1600     */
1601     virtual PoolVoiceIterator LaunchVoice (
1602     EngineChannel* pEngineChannel,
1603     Pool<Event>::Iterator& itNoteOnEvent,
1604     int iLayer,
1605     bool ReleaseTriggerVoice,
1606     bool VoiceStealing,
1607     bool HandleKeyGroupConflicts
1608     ) = 0;
1609    
1610 iliev 2015 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1611    
1612 iliev 2027 int InitNewVoice (
1613     EngineChannelBase<V, R, I>* pChannel,
1614     R* pRegion,
1615     Pool<Event>::Iterator& itNoteOnEvent,
1616     Voice::type_t VoiceType,
1617     int iLayer,
1618     int iKeyGroup,
1619     bool ReleaseTriggerVoice,
1620     bool VoiceStealing,
1621     typename Pool<V>::Iterator& itNewVoice
1622     ) {
1623     int key = itNoteOnEvent->Param.Note.Key;
1624     typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1625     if (itNewVoice) {
1626     // launch the new voice
1627     if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1628     dmsg(4,("Voice not triggered\n"));
1629     pKey->pActiveVoices->free(itNewVoice);
1630     }
1631     else { // on success
1632     --VoiceSpawnsLeft;
1633     if (!pKey->Active) { // mark as active key
1634     pKey->Active = true;
1635     pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1636     *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1637     }
1638 persson 2115 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1639 iliev 2027 return 0; // success
1640     }
1641     }
1642     else if (VoiceStealing) {
1643     // try to steal one voice
1644     int result = StealVoice(pChannel, itNoteOnEvent);
1645     if (!result) { // voice stolen successfully
1646     // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1647     RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1648     if (itStealEvent) {
1649     *itStealEvent = *itNoteOnEvent; // copy event
1650     itStealEvent->Param.Note.Layer = iLayer;
1651     itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1652     pKey->VoiceTheftsQueued++;
1653     }
1654     else dmsg(1,("Voice stealing queue full!\n"));
1655     }
1656     }
1657    
1658     return -1;
1659     }
1660 schoenebeck 2448
1661     /**
1662     * Checks whether scale tuning setting has been changed since last
1663     * time this method was called, if yes, it recalculates the pitch
1664     * for all active voices.
1665     */
1666     void ProcessScaleTuningChange() {
1667     const bool changed = ScaleTuningChanged.readAndReset();
1668     if (!changed) return;
1669    
1670     for (int i = 0; i < engineChannels.size(); i++) {
1671     EngineChannelBase<V, R, I>* channel =
1672     static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1673     channel->OnScaleTuningChanged();
1674     }
1675     }
1676 iliev 2027
1677 iliev 2012 private:
1678     Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1679     Pool<RR*> SuspendedRegions;
1680     Mutex SuspendedRegionsMutex;
1681     Condition SuspensionChangeOngoing;
1682     RR* pPendingRegionSuspension;
1683     RR* pPendingRegionResumption;
1684     int iPendingStreamDeletions;
1685     };
1686    
1687     template <class V, class RR, class R, class D, class IM, class I>
1688     IM EngineBase<V, RR, R, D, IM, I>::instruments;
1689    
1690     } // namespace LinuxSampler
1691    
1692     #endif /* __LS_ENGINEBASE_H__ */
1693    

  ViewVC Help
Powered by ViewVC