/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
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Diff of /linuxsampler/trunk/src/engines/EngineBase.h

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revision 2127 by persson, Wed Sep 22 18:59:16 2010 UTC revision 2327 by persson, Sat Mar 10 16:16:14 2012 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7   *   Copyright (C) 2009-2010 Christian Schoenebeck and Grigor Iliev        *   *   Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev        *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 190  namespace LinuxSampler { Line 190  namespace LinuxSampler {
190                  // been deleted by the disk thread                  // been deleted by the disk thread
191                  if (iPendingStreamDeletions) ProcessPendingStreamDeletions();                  if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
192    
193                    // Release the instrument change command. (This has to
194                    // be done after all voices have been rendered and not
195                    // in HandleInstrumentChanges, as the RegionsInUse
196                    // list has been built up by the voice renderers.)
197                    for (int i = 0; i < engineChannels.size(); i++) {
198                        EngineChannelBase<V, R, I>* channel =
199                            static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
200                        channel->InstrumentChangeCommandReader.Unlock();
201                    }
202                  FrameTime += Samples;                  FrameTime += Samples;
203    
204                  EngineDisabled.RttDone();                  EngineDisabled.RttDone();
# Line 234  namespace LinuxSampler { Line 243  namespace LinuxSampler {
243                  }                  }
244                  pVoicePool->clear();                  pVoicePool->clear();
245    
246                    PostSetMaxVoices(iVoices);
247                  ResumeAll();                  ResumeAll();
248              }              }
249                
250                /** Called after the new max number of voices is set and before resuming the engine. */
251                virtual void PostSetMaxVoices(int iVoices) { }
252    
253              virtual uint DiskStreamCount() { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }              virtual uint DiskStreamCount() { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
254              virtual uint DiskStreamCountMax() { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }              virtual uint DiskStreamCountMax() { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
# Line 299  namespace LinuxSampler { Line 312  namespace LinuxSampler {
312                      // lower minimum release time                      // lower minimum release time
313                      const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;                      const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
314                      for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {                      for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
315                          iterVoice->pEG1->CalculateFadeOutCoeff(minReleaseTime, SampleRate);                          iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
316                      }                      }
317                      pVoicePool->clear();                      pVoicePool->clear();
318                  }                  }
# Line 332  namespace LinuxSampler { Line 345  namespace LinuxSampler {
345                  pDiskThread->StartThread();                  pDiskThread->StartThread();
346                  dmsg(1,("OK\n"));                  dmsg(1,("OK\n"));
347    
348                    bool printEqInfo = true;
349                  for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {                  for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
350                      if (!iterVoice->pDiskThread) {                      if (!iterVoice->pDiskThread) {
351                          dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));                          dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
352                          exit(EXIT_FAILURE);                          exit(EXIT_FAILURE);
353                      }                      }
354                        
355                        iterVoice->CreateEq();
356                        
357                        if(printEqInfo) {
358                            iterVoice->PrintEqInfo();
359                            printEqInfo = false;
360                        }
361                  }                  }
362                  pVoicePool->clear();                  pVoicePool->clear();
363                                    
# Line 772  namespace LinuxSampler { Line 793  namespace LinuxSampler {
793                      //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions                      //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
794                      ResetSuspendedRegions();                      ResetSuspendedRegions();
795                  }                  }
   
                 for (int i = 0; i < engineChannels.size(); i++) {  
                     EngineChannelBase<V, R, I>* channel =  
                         static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);  
                     channel->InstrumentChangeCommandReader.Unlock();  
                 }  
796              }              }
797    
798              /**              /**

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