/[svn]/linuxsampler/trunk/src/engines/EngineBase.h
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Contents of /linuxsampler/trunk/src/engines/EngineBase.h

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* Automake: set environment variable GCC_COLORS=auto to allow GCC to
  auto detect whether it (sh/c)ould output its messages in color.
* Fixed behavior of built-in script function "ignore_event()".
* Bumped version (2.0.0.svn4).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * Copyright (C) 2012-2016 Christian Schoenebeck and Andreas Persson *
9 * *
10 * This program is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. *
14 * *
15 * This program is distributed in the hope that it will be useful, *
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18 * GNU General Public License for more details. *
19 * *
20 * You should have received a copy of the GNU General Public License *
21 * along with this program; if not, write to the Free Software *
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23 * MA 02111-1307 USA *
24 ***************************************************************************/
25
26 #ifndef __LS_ENGINEBASE_H__
27 #define __LS_ENGINEBASE_H__
28
29 #include "AbstractEngine.h"
30 #include "EngineChannelBase.h"
31 #include "common/DiskThreadBase.h"
32 #include "common/MidiKeyboardManager.h"
33 #include "InstrumentManager.h"
34 #include "../common/global_private.h"
35
36 // a bit headroom over CONFIG_MAX_VOICES to avoid minor complications i.e. under voice stealing conditions
37 #define MAX_NOTES_HEADROOM 3
38 #define GLOBAL_MAX_NOTES (GLOBAL_MAX_VOICES * MAX_NOTES_HEADROOM)
39
40 namespace LinuxSampler {
41
42 class AbstractEngineChannel;
43
44 template <
45 class V /* Voice */,
46 class RR /* Root Region */,
47 class R /* Region */,
48 class D /* Disk Thread */,
49 class IM /* Instrument Manager */,
50 class I /* Instrument */
51 >
52 class EngineBase: public AbstractEngine, public RegionPools<R>, public NotePool<V> {
53
54 public:
55 typedef typename RTList< Note<V> >::Iterator NoteIterator;
56 typedef typename RTList<V>::Iterator VoiceIterator;
57 typedef typename Pool<V>::Iterator PoolVoiceIterator;
58 typedef typename RTList<RR*>::Iterator RootRegionIterator;
59 typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
60
61 EngineBase() : SuspendedRegions(128), noteIDPool(GLOBAL_MAX_NOTES) {
62 pDiskThread = NULL;
63 pNotePool = new Pool< Note<V> >(GLOBAL_MAX_NOTES);
64 pNotePool->setPoolElementIDsReservedBits(INSTR_SCRIPT_EVENT_ID_RESERVED_BITS);
65 pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
66 pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
67 pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
68 pVoiceStealingQueue = new RTList<Event>(pEventPool);
69 iMaxDiskStreams = GLOBAL_MAX_STREAMS;
70
71 // init all Voice objects in voice pool
72 for (VoiceIterator iterVoice = pVoicePool->allocAppend();
73 iterVoice; iterVoice = pVoicePool->allocAppend())
74 {
75 iterVoice->SetEngine(this);
76 }
77 pVoicePool->clear();
78
79 // init all Note objects in note pool
80 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
81 itNote = pNotePool->allocAppend())
82 {
83 itNote->init(pVoicePool, &noteIDPool);
84 }
85 pNotePool->clear();
86
87 ResetInternal();
88 ResetScaleTuning();
89 ResetSuspendedRegions();
90 }
91
92 virtual ~EngineBase() {
93 if (pDiskThread) {
94 dmsg(1,("Stopping disk thread..."));
95 pDiskThread->StopThread();
96 delete pDiskThread;
97 dmsg(1,("OK\n"));
98 }
99
100 if (pNotePool) {
101 pNotePool->clear();
102 delete pNotePool;
103 }
104
105 if (pVoicePool) {
106 pVoicePool->clear();
107 delete pVoicePool;
108 }
109
110 if (pVoiceStealingQueue) delete pVoiceStealingQueue;
111
112 if (pRegionPool[0]) delete pRegionPool[0];
113 if (pRegionPool[1]) delete pRegionPool[1];
114 ResetSuspendedRegions();
115 }
116
117 // implementation of abstract methods derived from class 'LinuxSampler::Engine'
118
119 /**
120 * Let this engine proceed to render the given amount of sample points.
121 * The engine will iterate through all engine channels and render audio
122 * for each engine channel independently. The calculated audio data of
123 * all voices of each engine channel will be placed into the audio sum
124 * buffers of the respective audio output device, connected to the
125 * respective engine channel.
126 *
127 * @param Samples - number of sample points to be rendered
128 * @returns 0 on success
129 */
130 virtual int RenderAudio(uint Samples) OVERRIDE {
131 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
132
133 // return if engine disabled
134 if (EngineDisabled.Pop()) {
135 dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
136 EngineDisabled.RttDone();
137 return 0;
138 }
139
140 // process requests for suspending / resuming regions (i.e. to avoid
141 // crashes while these regions are modified by an instrument editor)
142 ProcessSuspensionsChanges();
143
144 // update time of start and end of this audio fragment (as events' time stamps relate to this)
145 pEventGenerator->UpdateFragmentTime(Samples);
146
147 // We only allow the given maximum number of voices to be spawned
148 // in each audio fragment. All subsequent request for spawning new
149 // voices in the same audio fragment will be ignored.
150 VoiceSpawnsLeft = MaxVoices();
151
152 // get all events from the engine's global input event queue which belong to the current fragment
153 // (these are usually just SysEx messages)
154 ImportEvents(Samples);
155
156 // process engine global events (these are currently only MIDI System Exclusive messages)
157 {
158 RTList<Event>::Iterator itEvent = pGlobalEvents->first();
159 RTList<Event>::Iterator end = pGlobalEvents->end();
160 for (; itEvent != end; ++itEvent) {
161 switch (itEvent->Type) {
162 case Event::type_sysex:
163 dmsg(5,("Engine: Sysex received\n"));
164 ProcessSysex(itEvent);
165 break;
166 }
167 }
168 }
169
170 // In case scale tuning has been changed, recalculate pitch for
171 // all active voices.
172 ProcessScaleTuningChange();
173
174 // reset internal voice counter (just for statistic of active voices)
175 ActiveVoiceCountTemp = 0;
176
177 HandleInstrumentChanges();
178
179 // handle events on all engine channels
180 for (int i = 0; i < engineChannels.size(); i++) {
181 ProcessEvents(engineChannels[i], Samples);
182 }
183
184 // render all 'normal', active voices on all engine channels
185 for (int i = 0; i < engineChannels.size(); i++) {
186 RenderActiveVoices(engineChannels[i], Samples);
187 }
188
189 // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
190 RenderStolenVoices(Samples);
191
192 // handle audio routing for engine channels with FX sends
193 for (int i = 0; i < engineChannels.size(); i++) {
194 AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
195 if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
196 RouteAudio(engineChannels[i], Samples);
197 }
198
199 // handle cleanup on all engine channels for the next audio fragment
200 for (int i = 0; i < engineChannels.size(); i++) {
201 PostProcess(engineChannels[i]);
202 }
203
204
205 // empty the engine's event list for the next audio fragment
206 ClearEventLists();
207
208 // reset voice stealing for the next audio fragment
209 pVoiceStealingQueue->clear();
210
211 // just some statistics about this engine instance
212 SetVoiceCount(ActiveVoiceCountTemp);
213 if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
214
215 // in case regions were previously suspended and we killed voices
216 // with disk streams due to that, check if those streams have finally
217 // been deleted by the disk thread
218 if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
219
220 // Release the instrument change command. (This has to
221 // be done after all voices have been rendered and not
222 // in HandleInstrumentChanges, as the RegionsInUse
223 // list has been built up by the voice renderers.)
224 for (int i = 0; i < engineChannels.size(); i++) {
225 EngineChannelBase<V, R, I>* channel =
226 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
227 channel->InstrumentChangeCommandReader.Unlock();
228 }
229 FrameTime += Samples;
230
231 EngineDisabled.RttDone();
232 return 0;
233 }
234
235 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
236
237 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
238 if (iVoices < 1)
239 throw Exception("Maximum voices for an engine cannot be set lower than 1");
240
241 SuspendAll();
242
243 // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
244 // otherwise memory corruption will occur if there are active voices (see bug #118)
245 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
246 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
247 pChannel->ClearRegionsInUse();
248 }
249
250 if (pRegionPool[0]) delete pRegionPool[0];
251 if (pRegionPool[1]) delete pRegionPool[1];
252
253 pRegionPool[0] = new Pool<R*>(iVoices);
254 pRegionPool[1] = new Pool<R*>(iVoices);
255
256 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
257 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
258 pChannel->ResetRegionsInUse(pRegionPool);
259 }
260
261 // FIXME: Shouldn't all those pool elements be freed before resizing the pools?
262 try {
263 pVoicePool->resizePool(iVoices);
264 pNotePool->resizePool(iVoices * MAX_NOTES_HEADROOM);
265 noteIDPool.resizePool(iVoices * MAX_NOTES_HEADROOM);
266 } catch (...) {
267 throw Exception("FATAL: Could not resize voice pool!");
268 }
269
270 for (VoiceIterator iterVoice = pVoicePool->allocAppend();
271 iterVoice; iterVoice = pVoicePool->allocAppend())
272 {
273 iterVoice->SetEngine(this);
274 iterVoice->pDiskThread = this->pDiskThread;
275 }
276 pVoicePool->clear();
277
278 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
279 itNote = pNotePool->allocAppend())
280 {
281 itNote->init(pVoicePool, &noteIDPool);
282 }
283 pNotePool->clear();
284
285 PostSetMaxVoices(iVoices);
286 ResumeAll();
287 }
288
289 /** Called after the new max number of voices is set and before resuming the engine. */
290 virtual void PostSetMaxVoices(int iVoices) { }
291
292 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
293 virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
294 virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
295
296 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
297 if (iStreams < 0)
298 throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
299
300 SuspendAll();
301
302 iMaxDiskStreams = iStreams;
303
304 // reconnect to audio output device, because that will automatically
305 // recreate the disk thread with the required amount of streams
306 if (pAudioOutputDevice) Connect(pAudioOutputDevice);
307
308 ResumeAll();
309 }
310
311 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
312 virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
313 virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
314
315 /**
316 * Connect this engine instance with the given audio output device.
317 * This method will be called when an Engine instance is created.
318 * All of the engine's data structures which are dependant to the used
319 * audio output device / driver will be (re)allocated and / or
320 * adjusted appropriately.
321 *
322 * @param pAudioOut - audio output device to connect to
323 */
324 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
325 // caution: don't ignore if connecting to the same device here,
326 // because otherwise SetMaxDiskStreams() implementation won't work anymore!
327
328 pAudioOutputDevice = pAudioOut;
329
330 ResetInternal();
331
332 // inform audio driver for the need of two channels
333 try {
334 pAudioOutputDevice->AcquireChannels(2); // default stereo
335 }
336 catch (AudioOutputException e) {
337 String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
338 throw Exception(msg);
339 }
340
341 this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
342 this->SampleRate = pAudioOutputDevice->SampleRate();
343
344 MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
345 if (MaxSamplesPerCycle < MinFadeOutSamples) {
346 std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
347 << "too big for current audio fragment size & sampling rate! "
348 << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
349 // force volume ramp downs at the beginning of each fragment
350 MinFadeOutSamples = MaxSamplesPerCycle;
351 // lower minimum release time
352 const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
353 pVoicePool->clear();
354 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
355 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
356 }
357 pVoicePool->clear();
358 }
359
360 // (re)create disk thread
361 if (this->pDiskThread) {
362 dmsg(1,("Stopping disk thread..."));
363 this->pDiskThread->StopThread();
364 delete this->pDiskThread;
365 dmsg(1,("OK\n"));
366 }
367 this->pDiskThread = CreateDiskThread();
368
369 if (!pDiskThread) {
370 dmsg(0,("EngineBase new diskthread = NULL\n"));
371 exit(EXIT_FAILURE);
372 }
373
374 pVoicePool->clear();
375 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
376 iterVoice->pDiskThread = this->pDiskThread;
377 dmsg(3,("d"));
378 }
379 pVoicePool->clear();
380
381 // (re)create event generator
382 if (pEventGenerator) delete pEventGenerator;
383 pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
384
385 dmsg(1,("Starting disk thread..."));
386 pDiskThread->StartThread();
387 dmsg(1,("OK\n"));
388
389 bool printEqInfo = true;
390 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
391 if (!iterVoice->pDiskThread) {
392 dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
393 exit(EXIT_FAILURE);
394 }
395
396 iterVoice->CreateEq();
397
398 if(printEqInfo) {
399 iterVoice->PrintEqInfo();
400 printEqInfo = false;
401 }
402 }
403 pVoicePool->clear();
404
405 // (re)create dedicated voice audio buffers
406 //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
407 if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
408 if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
409 pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
410 pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
411 }
412
413 // Implementattion for abstract method derived from Engine.
414 virtual void ReconnectAudioOutputDevice() OVERRIDE {
415 SuspendAll();
416 if (pAudioOutputDevice) Connect(pAudioOutputDevice);
417 ResumeAll();
418 }
419
420 /**
421 * Similar to @c Disable() but this method additionally kills all voices
422 * and disk streams and blocks until all voices and disk streams are actually
423 * killed / deleted.
424 *
425 * @e Note: only the original calling thread is able to re-enable the
426 * engine afterwards by calling @c ResumeAll() later on!
427 */
428 virtual void SuspendAll() {
429 dmsg(2,("Engine: Suspending all ...\n"));
430 // stop the engine, so we can safely modify the engine's
431 // data structures from this foreign thread
432 DisableAndLock();
433 // we could also use the respective class member variable here,
434 // but this is probably safer and cleaner
435 int iPendingStreamDeletions = 0;
436 // kill all voices on all engine channels the *die hard* way
437 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
438 EngineChannelBase<V, R, I>* pEngineChannel =
439 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
440
441 iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
442 }
443 // wait until all streams were actually deleted by the disk thread
444 while (iPendingStreamDeletions) {
445 while (
446 iPendingStreamDeletions &&
447 pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
448 ) iPendingStreamDeletions--;
449 if (!iPendingStreamDeletions) break;
450 usleep(10000); // sleep for 10ms
451 }
452 dmsg(2,("EngineBase: Everything suspended.\n"));
453 }
454
455 /**
456 * At the moment same as calling @c Enable() directly, but this might
457 * change in future, so better call this method as counterpart to
458 * @c SuspendAll() instead of @c Enable() !
459 */
460 virtual void ResumeAll() { Enable(); }
461
462 /**
463 * Order the engine to stop rendering audio for the given region.
464 * Additionally this method will block until all voices and their disk
465 * streams associated with that region are actually killed / deleted, so
466 * one can i.e. safely modify the region with an instrument editor after
467 * returning from this method.
468 *
469 * @param pRegion - region the engine shall stop using
470 */
471 virtual void Suspend(RR* pRegion) {
472 dmsg(2,("EngineBase: Suspending Region %p ...\n",(void*)pRegion));
473 {
474 LockGuard lock(SuspendedRegionsMutex);
475 SuspensionChangeOngoing.Set(true);
476 pPendingRegionSuspension = pRegion;
477 SuspensionChangeOngoing.WaitAndUnlockIf(true);
478 }
479 dmsg(2,("EngineBase: Region %p suspended.",(void*)pRegion));
480 }
481
482 /**
483 * Orders the engine to resume playing back the given region, previously
484 * suspended with @c Suspend() .
485 *
486 * @param pRegion - region the engine shall be allowed to use again
487 */
488 virtual void Resume(RR* pRegion) {
489 dmsg(2,("EngineBase: Resuming Region %p ...\n",(void*)pRegion));
490 {
491 LockGuard lock(SuspendedRegionsMutex);
492 SuspensionChangeOngoing.Set(true);
493 pPendingRegionResumption = pRegion;
494 SuspensionChangeOngoing.WaitAndUnlockIf(true);
495 }
496 dmsg(2,("EngineBase: Region %p resumed.\n",(void*)pRegion));
497 }
498
499 virtual void ResetSuspendedRegions() {
500 SuspendedRegions.clear();
501 iPendingStreamDeletions = 0;
502 pPendingRegionSuspension = pPendingRegionResumption = NULL;
503 SuspensionChangeOngoing.Set(false);
504 }
505
506 /**
507 * Called by the engine's (audio) thread once per cycle to process requests
508 * from the outer world to suspend or resume a given @c gig::Region .
509 */
510 virtual void ProcessSuspensionsChanges() {
511 // process request for suspending one region
512 if (pPendingRegionSuspension) {
513 // kill all voices on all engine channels that use this region
514 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
515 EngineChannelBase<V, R, I>* pEngineChannel =
516 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
517 SuspensionVoiceHandler handler(pPendingRegionSuspension);
518 pEngineChannel->ProcessActiveVoices(&handler);
519 iPendingStreamDeletions += handler.PendingStreamDeletions;
520 }
521 // make sure the region is not yet on the list
522 bool bAlreadySuspended = false;
523 RootRegionIterator iter = SuspendedRegions.first();
524 RootRegionIterator end = SuspendedRegions.end();
525 for (; iter != end; ++iter) { // iterate through all suspended regions
526 if (*iter == pPendingRegionSuspension) { // found
527 bAlreadySuspended = true;
528 dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
529 break;
530 }
531 }
532 if (!bAlreadySuspended) {
533 // put the region on the list of suspended regions
534 RootRegionIterator iter = SuspendedRegions.allocAppend();
535 if (iter) {
536 *iter = pPendingRegionSuspension;
537 } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
538 }
539 // free request slot for next caller (and to make sure that
540 // we're not going to process the same request in the next cycle)
541 pPendingRegionSuspension = NULL;
542 // if no disk stream deletions are pending, awaken other side, as
543 // we're done in this case
544 if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545 }
546
547 // process request for resuming one region
548 if (pPendingRegionResumption) {
549 // remove region from the list of suspended regions
550 RootRegionIterator iter = SuspendedRegions.first();
551 RootRegionIterator end = SuspendedRegions.end();
552 for (; iter != end; ++iter) { // iterate through all suspended regions
553 if (*iter == pPendingRegionResumption) { // found
554 SuspendedRegions.free(iter);
555 break; // done
556 }
557 }
558 // free request slot for next caller
559 pPendingRegionResumption = NULL;
560 // awake other side as we're done
561 SuspensionChangeOngoing.Set(false);
562 }
563 }
564
565 /**
566 * Called by the engine's (audio) thread once per cycle to check if
567 * streams of voices that were killed due to suspension request have
568 * finally really been deleted by the disk thread.
569 */
570 virtual void ProcessPendingStreamDeletions() {
571 if (!iPendingStreamDeletions) return;
572 //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
573 while (
574 iPendingStreamDeletions &&
575 pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
576 ) iPendingStreamDeletions--;
577 // just for safety ...
578 while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
579 // now that all disk streams are deleted, awake other side as
580 // we're finally done with suspending the requested region
581 if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
582 }
583
584 /**
585 * Returns @c true if the given region is currently set to be suspended
586 * from being used, @c false otherwise.
587 */
588 virtual bool RegionSuspended(RR* pRegion) {
589 if (SuspendedRegions.isEmpty()) return false;
590 //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
591 RootRegionIterator iter = SuspendedRegions.first();
592 RootRegionIterator end = SuspendedRegions.end();
593 for (; iter != end; ++iter) // iterate through all suspended regions
594 if (*iter == pRegion) return true;
595 return false;
596 }
597
598 // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
599 virtual Pool<R*>* GetRegionPool(int index) {
600 if (index < 0 || index > 1) throw Exception("Index out of bounds");
601 return pRegionPool[index];
602 }
603
604 // implementation of abstract methods derived from class 'LinuxSampler::NotePool'
605 virtual Pool<V>* GetVoicePool() OVERRIDE { return pVoicePool; }
606 virtual Pool< Note<V> >* GetNotePool() OVERRIDE { return pNotePool; }
607 virtual Pool<note_id_t>* GetNodeIDPool() OVERRIDE { return &noteIDPool; }
608
609 D* GetDiskThread() { return pDiskThread; }
610
611 //friend class EngineChannelBase<V, R, I>;
612
613 static IM instruments;
614
615 protected:
616 class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
617 public:
618 int PendingStreamDeletions;
619 RR* pPendingRegionSuspension;
620
621 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
622 PendingStreamDeletions = 0;
623 this->pPendingRegionSuspension = pPendingRegionSuspension;
624 }
625
626 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
627 NoteIterator itNote = pMidiKey->pActiveNotes->first();
628 VoiceIterator itVoice = itNote->pActiveVoices->first();
629 // if current key is not associated with this region, skip this key
630 if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
631
632 return true;
633 }
634
635 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
636 // request a notification from disk thread side for stream deletion
637 const Stream::Handle hStream = itVoice->KillImmediately(true);
638 if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
639 PendingStreamDeletions++;
640 }
641 //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
642 }
643 };
644
645 Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
646 int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
647 D* pDiskThread;
648
649 int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
650 VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
651 NoteIterator itLastStolenNote; ///< Only for voice stealing: points to the last note from which was theft in current audio fragment, NULL otherwise.
652 RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
653 EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
654 VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
655 NoteIterator itLastStolenNoteGlobally; ///< Same as itLastStolenNote, but engine globally
656 RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
657 RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
658 Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
659 int iMaxDiskStreams;
660
661 NoteBase* NoteByID(note_id_t id) OVERRIDE {
662 NoteIterator itNote = GetNotePool()->fromID(id);
663 if (!itNote) return NULL;
664 return &*itNote;
665 }
666
667 /**
668 * Gets a new @c Note object from the note pool, initializes it
669 * appropriately, links it with requested parent note (if
670 * requested), moves it to the appropriate key's list of active
671 * notes it, and sticks the new note's unique ID to the
672 * passed @a pNoteOnEvent.
673 *
674 * @param pEngineChannel - engine channel on which this event happened
675 * @param pNoteOnEvent - event which caused this
676 * @returns new note's unique ID (or zero on error)
677 */
678 note_id_t LaunchNewNote(LinuxSampler::EngineChannel* pEngineChannel, Event* pNoteOnEvent) OVERRIDE {
679 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
680 Pool< Note<V> >* pNotePool = GetNotePool();
681
682 if (pNotePool->poolIsEmpty()) {
683 dmsg(1,("Engine: Could not launch new note; Note pool empty!\n"));
684 return 0; // error
685 }
686
687 // create a new note (for new voices to be assigned to)
688 //NoteIterator itNewNote = pKey->pActiveNotes->allocAppend();
689 NoteIterator itNewNote = pNotePool->allocAppend();
690 const note_id_t newNoteID = pNotePool->getID(itNewNote);
691
692 // usually the new note (and its subsequent voices) will be
693 // allocated on the key provided by the event's note number,
694 // however if this new note is requested not to be a regular
695 // note, but rather a child note, then this new note will be
696 // allocated on the parent note's key instead in order to
697 // release the child note simultaniously with its parent note
698 itNewNote->hostKey = pNoteOnEvent->Param.Note.Key;
699
700 // in case this new note was requested to be a child note,
701 // then retrieve its parent note and link them with each other
702 const note_id_t parentNoteID = pNoteOnEvent->Param.Note.ParentNoteID;
703 if (parentNoteID) {
704 NoteIterator itParentNote = pNotePool->fromID(parentNoteID);
705 if (itParentNote) {
706 RTList<note_id_t>::Iterator itChildNoteID = itParentNote->pChildNotes->allocAppend();
707 if (itChildNoteID) {
708 // link parent and child note with each other
709 *itChildNoteID = newNoteID;
710 itNewNote->parentNoteID = parentNoteID;
711 itNewNote->hostKey = itParentNote->hostKey;
712 } else {
713 dmsg(1,("Engine: Could not assign new note as child note; Note ID pool empty!\n"));
714 pNotePool->free(itNewNote);
715 return 0; // error
716 }
717 } else {
718 // the parent note was apparently released already, so
719 // free the new note again and inform caller that it
720 // should drop the event
721 dmsg(3,("Engine: Could not assign new note as child note; Parent note is gone!\n"));
722 pNotePool->free(itNewNote);
723 return 0; // error
724 }
725 }
726
727 dmsg(2,("Launched new note on host key %d\n", itNewNote->hostKey));
728
729 // copy event which caused this note
730 itNewNote->cause = *pNoteOnEvent;
731 itNewNote->eventID = pEventPool->getID(pNoteOnEvent);
732
733 // move new note to its host key
734 MidiKey* pKey = &pChannel->pMIDIKeyInfo[itNewNote->hostKey];
735 itNewNote.moveToEndOf(pKey->pActiveNotes);
736
737 // assign unique note ID of this new note to the original note on event
738 pNoteOnEvent->Param.Note.ID = newNoteID;
739
740 return newNoteID; // success
741 }
742
743 /**
744 * Dispatch and handle all events in this audio fragment for the given
745 * engine channel.
746 *
747 * @param pEngineChannel - engine channel on which events should be
748 * processed
749 * @param Samples - amount of sample points to be processed in
750 * this audio fragment cycle
751 */
752 void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
753 // get all events from the engine channels's input event queue which belong to the current fragment
754 // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
755 AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
756 pChannel->ImportEvents(Samples);
757
758 // if a valid real-time instrument script is loaded, pre-process
759 // the event list by running the script now, since the script
760 // might filter events or add new ones for this cycle
761 if (pChannel->pScript) {
762 const sched_time_t fragmentEndTime = pEventGenerator->schedTimeAtCurrentFragmentEnd();
763
764 // resume suspended script executions been scheduled for
765 // this audio fragment cycle (which were suspended in a
766 // previous audio fragment cycle)
767 ProcessSuspendedScriptEvents(pChannel, fragmentEndTime);
768
769 // spawn new script executions for the new MIDI events of
770 // this audio fragment cycle
771 //
772 // FIXME: it would probably be better to just schedule newly spawned script executions here and then execute them altogether with already suspended ones all at once in order of all their scheduled timing
773 for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
774 end = pChannel->pEvents->end(); itEvent != end; )
775 {
776 //HACK: avoids iterator invalidation which might happen below since an instrument script might drop an event by direct raw pointer access (it would be considerable to extend the Iterator class to detect and circumvent this case by checking the "reincarnation" member variable).
777 RTList<Event>::Iterator itNext = itEvent;
778 ++itNext;
779
780 switch (itEvent->Type) {
781 case Event::type_note_on:
782 if (pChannel->pScript->handlerNote)
783 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerNote);
784 break;
785 case Event::type_note_off:
786 if (pChannel->pScript->handlerRelease)
787 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerRelease);
788 break;
789 case Event::type_control_change:
790 case Event::type_channel_pressure:
791 case Event::type_pitchbend:
792 if (pChannel->pScript->handlerController)
793 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerController);
794 break;
795 case Event::type_note_pressure:
796 //TODO: ...
797 break;
798 }
799
800 // see HACK comment above
801 itEvent = itNext;
802 }
803
804 // this has to be run again, since the newly spawned scripts
805 // above may have cause suspended scripts that must be
806 // resumed within this same audio fragment cycle
807 //
808 // FIXME: see FIXME comment above
809 ProcessSuspendedScriptEvents(pChannel, fragmentEndTime);
810 }
811
812 // if there are any delayed events scheduled for the current
813 // audio fragment cycle, then move and sort them into the main
814 // event list
815 if (!pChannel->delayedEvents.queue.isEmpty()) {
816 dmsg(5,("Engine: There are delayed MIDI events (total queue size: %d) ...\n", pChannel->delayedEvents.queue.size()));
817 const sched_time_t fragmentEndTime = pEventGenerator->schedTimeAtCurrentFragmentEnd();
818 RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
819 while (true) {
820 RTList<ScheduledEvent>::Iterator itDelayedEventNode =
821 pEventGenerator->popNextScheduledEvent(
822 pChannel->delayedEvents.queue,
823 pChannel->delayedEvents.schedulerNodes,
824 fragmentEndTime
825 );
826 if (!itDelayedEventNode) break;
827 // get the actual delayed event object and free the used scheduler node
828 RTList<Event>::Iterator itDelayedEvent = itDelayedEventNode->itEvent;
829 pChannel->delayedEvents.schedulerNodes.free(itDelayedEventNode);
830 if (!itDelayedEvent) { // should never happen, but just to be sure ...
831 dmsg(1,("Engine: Oops, invalid delayed event!\n"));
832 continue;
833 }
834 // skip all events on main event list which have a time
835 // before (or equal to) the delayed event to be inserted
836 for (; itEvent && itEvent->FragmentPos() <= itDelayedEvent->FragmentPos();
837 ++itEvent);
838 // now move delayed event from delayedEvents.pList to
839 // the current position on the main event list
840 itEvent = itDelayedEvent.moveBefore(itEvent);
841 dmsg(5,("Engine: Inserted event of type %d into main event list (queue size: %d).\n", itEvent->Type, pChannel->delayedEvents.queue.size()));
842 }
843 dmsg(5,("Engine: End of delayed events (total queue size: %d).\n", pChannel->delayedEvents.queue.size()));
844 }
845
846 // now process all events regularly
847 {
848 RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
849 RTList<Event>::Iterator end = pChannel->pEvents->end();
850 for (; itEvent != end; ++itEvent) {
851 switch (itEvent->Type) {
852 case Event::type_note_on:
853 dmsg(5,("Engine: Note on received\n"));
854 ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
855 break;
856 case Event::type_note_off:
857 dmsg(5,("Engine: Note off received\n"));
858 ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
859 break;
860 case Event::type_control_change:
861 dmsg(5,("Engine: MIDI CC received\n"));
862 ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
863 break;
864 case Event::type_channel_pressure:
865 dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
866 ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
867 break;
868 case Event::type_note_pressure:
869 dmsg(5,("Engine: MIDI Note Pressure received\n"));
870 ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
871 break;
872 case Event::type_pitchbend:
873 dmsg(5,("Engine: Pitchbend received\n"));
874 ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
875 break;
876 }
877 }
878 }
879
880 // reset voice stealing for the next engine channel (or next audio fragment)
881 itLastStolenVoice = VoiceIterator();
882 itLastStolenVoiceGlobally = VoiceIterator();
883 itLastStolenNote = NoteIterator();
884 itLastStolenNoteGlobally = NoteIterator();
885 iuiLastStolenKey = RTList<uint>::Iterator();
886 iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
887 pLastStolenChannel = NULL;
888 }
889
890 /**
891 * Run all suspended script execution instances which are scheduled
892 * to be resumed for the current audio fragment cycle.
893 *
894 * @param pChannel - engine channel on which suspended events occurred
895 */
896 void ProcessSuspendedScriptEvents(AbstractEngineChannel* pChannel, const sched_time_t fragmentEndTime) {
897 while (true) {
898 RTList<ScriptEvent>::Iterator itEvent =
899 pEventGenerator->popNextScheduledScriptEvent(
900 pChannel->pScript->suspendedEvents,
901 *pChannel->pScript->pEvents, fragmentEndTime
902 );
903 if (!itEvent) break;
904 ResumeScriptEvent(pChannel, itEvent);
905 }
906 }
907
908 /** @brief Call instrument script's event handler for this event.
909 *
910 * Causes a new execution instance of the currently loaded real-time
911 * instrument script's event handler (callback) to be spawned for
912 * the given MIDI event.
913 *
914 * @param pChannel - engine channel on which the MIDI event occurred
915 * @param itEvent - MIDI event that causes this new script execution
916 * @param pEventHandler - script's event handler to be executed
917 */
918 void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
919 const int key = itEvent->Param.Note.Key; // even if this is not a note on/off event, accessing it does not mean any harm
920 // check if polyphonic data is passed from "note" to "release"
921 // script event handlers
922 if (pEventHandler == pChannel->pScript->handlerRelease &&
923 pChannel->pScript->handlerNote &&
924 pChannel->pScript->handlerNote->isPolyphonic() &&
925 pChannel->pScript->handlerRelease->isPolyphonic() &&
926 !pChannel->pScript->pKeyEvents[key]->isEmpty())
927 {
928 // polyphonic variable data is used/passed from "note" to
929 // "release" script callback, so we have to recycle the
930 // original "note on" script event(s)
931 RTList<ScriptEvent>::Iterator it = pChannel->pScript->pKeyEvents[key]->first();
932 RTList<ScriptEvent>::Iterator end = pChannel->pScript->pKeyEvents[key]->end();
933 for (; it != end; ++it) {
934 ProcessScriptEvent(
935 pChannel, itEvent, pEventHandler, it
936 );
937 }
938 } else {
939 // no polyphonic data is used/passed from "note" to
940 // "release" script callback, so just use a new fresh
941 // script event object
942 RTList<ScriptEvent>::Iterator itScriptEvent =
943 pChannel->pScript->pEvents->allocAppend();
944 ProcessScriptEvent(
945 pChannel, itEvent, pEventHandler, itScriptEvent
946 );
947 }
948 }
949
950 /** @brief Spawn new execution instance of an instrument script handler.
951 *
952 * Will be called to initiate a new execution of a real-time
953 * instrument script event right from the start of the script's
954 * respective handler. If script execution did not complete after
955 * calling this method, the respective script exeuction is then
956 * suspended and a call to ResumeScriptEvent() will be used next
957 * time to continue its execution.
958 *
959 * @param pChannel - engine channel this script is running for
960 * @param itEvent - event which caused execution of this script
961 * event handler
962 * @param pEventHandler - VM representation of event handler to be
963 * executed
964 * @param itScriptEvent - script event that shall be processed
965 */
966 void ProcessScriptEvent(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler, RTList<ScriptEvent>::Iterator& itScriptEvent) {
967 if (!itScriptEvent) return; // not a valid script event (i.e. because no free script event was left in the script event pool)
968
969 // fill the list of script handlers to be executed by this event
970 int i = 0;
971 itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
972 itScriptEvent->handlers[i] = NULL; // NULL termination of list
973
974 // initialize/reset other members
975 itScriptEvent->cause = *itEvent;
976 itScriptEvent->currentHandler = 0;
977 itScriptEvent->executionSlices = 0;
978 // this is the native representation of the $EVENT_ID script variable
979 itScriptEvent->id =
980 (itEvent->Type == Event::type_note_on)
981 ? ScriptID::fromNoteID( itEvent->Param.Note.ID )
982 : ScriptID::fromEventID( pEventPool->getID(itEvent) );
983
984 // run script handler(s)
985 VMExecStatus_t res = pScriptVM->exec(
986 pChannel->pScript->parserContext, &*itScriptEvent
987 );
988
989 // was the script suspended?
990 if (res & VM_EXEC_SUSPENDED) { // script was suspended ...
991 // in case the script was suspended, keep it on the allocated
992 // ScriptEvent list to be resume at the scheduled time in future,
993 // additionally insert it into a sorted time queue
994 pEventGenerator->scheduleAheadMicroSec(
995 pChannel->pScript->suspendedEvents, // scheduler queue
996 *itScriptEvent, // script event
997 itScriptEvent->cause.FragmentPos(), // current time of script event (basis for its next execution)
998 itScriptEvent->execCtx->suspensionTimeMicroseconds() // how long shall it be suspended
999 );
1000 } else { // script execution has finished without 'suspended' status ...
1001 // if "polyphonic" variable data is passed from script's
1002 // "note" event handler to its "release" event handler, then
1003 // the script event must be kept and recycled for the later
1004 // occuring "release" script event ...
1005 if (pEventHandler == pChannel->pScript->handlerNote &&
1006 pChannel->pScript->handlerRelease &&
1007 pChannel->pScript->handlerNote->isPolyphonic() &&
1008 pChannel->pScript->handlerRelease->isPolyphonic())
1009 {
1010 const int key = itEvent->Param.Note.Key;
1011 itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
1012 } else {
1013 // ... otherwise if no polyphonic data is passed and
1014 // script's execution has finished without suspension
1015 // status, then free the script event for a new future
1016 // script event to be triggered from start
1017 pChannel->pScript->pEvents->free(itScriptEvent);
1018 }
1019 }
1020 }
1021
1022 /** @brief Resume execution of instrument script.
1023 *
1024 * Will be called to resume execution of a real-time instrument
1025 * script event which has been suspended previously.
1026 *
1027 * Script execution might be suspended for various reasons. Usually
1028 * a script will be suspended if the script called the built-in
1029 * "wait()" function, but it might also be suspended automatically
1030 * if the script took too much execution time in an audio fragment
1031 * cycle. So in the latter case automatic suspension is performed in
1032 * order to avoid harm for the sampler's overall real-time
1033 * requirements.
1034 *
1035 * @param pChannel - engine channel this script is running for
1036 * @param itScriptEvent - script execution that shall be resumed
1037 */
1038 void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
1039 VMEventHandler* handler = itScriptEvent->handlers[itScriptEvent->currentHandler];
1040
1041 // run script
1042 VMExecStatus_t res = pScriptVM->exec(
1043 pChannel->pScript->parserContext, &*itScriptEvent
1044 );
1045
1046 // was the script suspended?
1047 if (res & VM_EXEC_SUSPENDED) {
1048 // in case the script was suspended, keep it on the allocated
1049 // ScriptEvent list to be resume at the scheduled time in future,
1050 // additionally insert it into a sorted time queue
1051 pEventGenerator->scheduleAheadMicroSec(
1052 pChannel->pScript->suspendedEvents, // scheduler queue
1053 *itScriptEvent, // script event
1054 itScriptEvent->cause.FragmentPos(), // current time of script event (basis for its next execution)
1055 itScriptEvent->execCtx->suspensionTimeMicroseconds() // how long shall it be suspended
1056 );
1057 } else { // script execution has finished without 'suspended' status ...
1058 // if "polyphonic" variable data is passed from script's
1059 // "note" event handler to its "release" event handler, then
1060 // the script event must be kept and recycled for the later
1061 // occuring "release" script event ...
1062 if (handler && handler == pChannel->pScript->handlerNote &&
1063 pChannel->pScript->handlerRelease &&
1064 pChannel->pScript->handlerNote->isPolyphonic() &&
1065 pChannel->pScript->handlerRelease->isPolyphonic())
1066 {
1067 const int key = itScriptEvent->cause.Param.Note.Key;
1068 itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
1069 } else {
1070 // ... otherwise if no polyphonic data is passed and
1071 // script's execution has finished without suspension
1072 // status, then free the script event for a new future
1073 // script event to be triggered from start
1074 pChannel->pScript->pEvents->free(itScriptEvent);
1075 }
1076 }
1077 }
1078
1079 /**
1080 * Will be called by LaunchVoice() method in case there are no free
1081 * voices left. This method will select and kill one old voice for
1082 * voice stealing and postpone the note-on event until the selected
1083 * voice actually died.
1084 *
1085 * @param pEngineChannel - engine channel on which this event occurred on
1086 * @param itNoteOnEvent - key, velocity and time stamp of the event
1087 * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
1088 */
1089 int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1090 if (VoiceSpawnsLeft <= 0) {
1091 dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
1092 return -1;
1093 }
1094
1095 EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1096
1097 if (pEventPool->poolIsEmpty()) {
1098 dmsg(1,("Event pool emtpy!\n"));
1099 return -1;
1100 }
1101
1102 if (!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &itLastStolenNote, &iuiLastStolenKey)) {
1103 --VoiceSpawnsLeft;
1104 return 0;
1105 }
1106
1107 // if we couldn't steal a voice from the same engine channel then
1108 // steal oldest voice on the oldest key from any other engine channel
1109 // (the smaller engine channel number, the higher priority)
1110 EngineChannelBase<V, R, I>* pSelectedChannel;
1111 int iChannelIndex;
1112 VoiceIterator itSelectedVoice;
1113
1114 // select engine channel
1115 if (pLastStolenChannel) {
1116 pSelectedChannel = pLastStolenChannel;
1117 iChannelIndex = pSelectedChannel->iEngineIndexSelf;
1118 } else { // pick the engine channel followed by this engine channel
1119 iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
1120 pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
1121 }
1122
1123 // if we already stole in this fragment, try to proceed on same note
1124 if (this->itLastStolenVoiceGlobally) {
1125 itSelectedVoice = this->itLastStolenVoiceGlobally;
1126 do {
1127 ++itSelectedVoice;
1128 } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
1129 }
1130 // did we find a 'stealable' voice?
1131 if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1132 // remember which voice we stole, so we can simply proceed on next voice stealing
1133 this->itLastStolenVoiceGlobally = itSelectedVoice;
1134 // done
1135 goto stealable_voice_found;
1136 }
1137
1138 // get (next) oldest note
1139 if (this->itLastStolenNoteGlobally) {
1140 for (NoteIterator itNote = ++this->itLastStolenNoteGlobally;
1141 itNote; ++itNote)
1142 {
1143 for (itSelectedVoice = itNote->pActiveVoices->first(); itSelectedVoice; ++itSelectedVoice) {
1144 // proceed iterating if voice was created in this audio fragment cycle
1145 if (itSelectedVoice->IsStealable()) {
1146 // remember which voice of which note we stole, so we can simply proceed on next voice stealing
1147 this->itLastStolenNoteGlobally = itNote;
1148 this->itLastStolenVoiceGlobally = itSelectedVoice;
1149 goto stealable_voice_found; // selection succeeded
1150 }
1151 }
1152 }
1153 }
1154
1155 #if CONFIG_DEVMODE
1156 EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
1157 #endif // CONFIG_DEVMODE
1158
1159 while (true) { // iterate through engine channels
1160 // get (next) oldest key
1161 RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
1162 this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
1163 while (iuiSelectedKey) {
1164 MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
1165
1166 for (NoteIterator itNote = pSelectedKey->pActiveNotes->first(),
1167 itNotesEnd = pSelectedKey->pActiveNotes->end();
1168 itNote != itNotesEnd; ++itNote)
1169 {
1170 itSelectedVoice = itNote->pActiveVoices->first();
1171 // proceed iterating if voice was created in this fragment cycle
1172 while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
1173 // found a "stealable" voice ?
1174 if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1175 // remember which voice of which note on which key on which engine channel we stole, so we can simply proceed on next voice stealing
1176 this->iuiLastStolenKeyGlobally = iuiSelectedKey;
1177 this->itLastStolenNoteGlobally = itNote;
1178 this->itLastStolenVoiceGlobally = itSelectedVoice;
1179 this->pLastStolenChannel = pSelectedChannel;
1180 goto stealable_voice_found; // selection succeeded
1181 }
1182 }
1183 ++iuiSelectedKey; // get next key on current engine channel
1184 }
1185 // get next engine channel
1186 iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
1187 pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
1188
1189 #if CONFIG_DEVMODE
1190 if (pSelectedChannel == pBegin) {
1191 dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
1192 dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
1193 dmsg(1,("Exiting.\n"));
1194 exit(-1);
1195 }
1196 #endif // CONFIG_DEVMODE
1197 }
1198
1199 // jump point if a 'stealable' voice was found
1200 stealable_voice_found:
1201
1202 #if CONFIG_DEVMODE
1203 if (!itSelectedVoice->IsActive()) {
1204 dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
1205 return -1;
1206 }
1207 #endif // CONFIG_DEVMODE
1208
1209 // now kill the selected voice
1210 itSelectedVoice->Kill(itNoteOnEvent);
1211
1212 --VoiceSpawnsLeft;
1213
1214 return 0; // success
1215 }
1216
1217 void HandleInstrumentChanges() {
1218 bool instrumentChanged = false;
1219 for (int i = 0; i < engineChannels.size(); i++) {
1220 EngineChannelBase<V, R, I>* pEngineChannel =
1221 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1222
1223 // as we're going to (carefully) write some status to the
1224 // synchronized struct, we cast away the const
1225 InstrumentChangeCmd<R, I>& cmd =
1226 const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
1227
1228 pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
1229 pEngineChannel->pRegionsInUse->clear();
1230
1231 if (cmd.bChangeInstrument) {
1232 // change instrument
1233 dmsg(5,("Engine: instrument change command received\n"));
1234 cmd.bChangeInstrument = false;
1235 pEngineChannel->pInstrument = cmd.pInstrument;
1236 pEngineChannel->pScript =
1237 cmd.pScript->bHasValidScript ? cmd.pScript : NULL;
1238 instrumentChanged = true;
1239
1240 pEngineChannel->MarkAllActiveVoicesAsOrphans();
1241
1242 // the script's "init" event handler is only executed
1243 // once (when the script is loaded or reloaded)
1244 if (pEngineChannel->pScript && pEngineChannel->pScript->handlerInit) {
1245 RTList<ScriptEvent>::Iterator itScriptEvent =
1246 pEngineChannel->pScript->pEvents->allocAppend();
1247
1248 itScriptEvent->cause.pEngineChannel = pEngineChannel;
1249 itScriptEvent->handlers[0] = pEngineChannel->pScript->handlerInit;
1250 itScriptEvent->handlers[1] = NULL;
1251
1252 VMExecStatus_t res = pScriptVM->exec(
1253 pEngineChannel->pScript->parserContext, &*itScriptEvent
1254 );
1255
1256 pEngineChannel->pScript->pEvents->free(itScriptEvent);
1257 }
1258 }
1259 }
1260
1261 if (instrumentChanged) {
1262 //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
1263 ResetSuspendedRegions();
1264 }
1265 }
1266
1267 /**
1268 * Render all 'normal' voices (that is voices which were not stolen in
1269 * this fragment) on the given engine channel.
1270 *
1271 * @param pEngineChannel - engine channel on which audio should be
1272 * rendered
1273 * @param Samples - amount of sample points to be rendered in
1274 * this audio fragment cycle
1275 */
1276 void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
1277 #if !CONFIG_PROCESS_MUTED_CHANNELS
1278 if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1279 #endif
1280
1281 EngineChannelBase<V, R, I>* pChannel =
1282 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1283 pChannel->RenderActiveVoices(Samples);
1284
1285 ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
1286 }
1287
1288 /**
1289 * Render all stolen voices (only voices which were stolen in this
1290 * fragment) on the given engine channel. Stolen voices are rendered
1291 * after all normal voices have been rendered; this is needed to render
1292 * audio of those voices which were selected for voice stealing until
1293 * the point were the stealing (that is the take over of the voice)
1294 * actually happened.
1295 *
1296 * @param pEngineChannel - engine channel on which audio should be
1297 * rendered
1298 * @param Samples - amount of sample points to be rendered in
1299 * this audio fragment cycle
1300 */
1301 void RenderStolenVoices(uint Samples) {
1302 RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
1303 RTList<Event>::Iterator end = pVoiceStealingQueue->end();
1304 for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
1305 EngineChannelBase<V, R, I>* pEngineChannel =
1306 static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
1307 if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
1308
1309 PoolVoiceIterator itNewVoice =
1310 LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
1311 if (itNewVoice) {
1312 // usually there should already be a new Note object
1313 NoteIterator itNote = GetNotePool()->fromID(itVoiceStealEvent->Param.Note.ID);
1314 if (!itNote) { // should not happen, but just to be sure ...
1315 const note_id_t noteID = LaunchNewNote(pEngineChannel, &*itVoiceStealEvent);
1316 if (!noteID) {
1317 dmsg(1,("Engine: Voice stealing failed; No Note object and Note pool empty!\n"));
1318 continue;
1319 }
1320 itNote = GetNotePool()->fromID(noteID);
1321 }
1322 // move voice from whereever it was, to the new note's list of active voices
1323 itNewVoice = itNewVoice.moveToEndOf(itNote->pActiveVoices);
1324 // render audio of this new voice for the first time
1325 itNewVoice->Render(Samples);
1326 if (itNewVoice->IsActive()) { // still active
1327 *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
1328 ActiveVoiceCountTemp++;
1329 pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
1330
1331 if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
1332 if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
1333 pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
1334 }
1335 }
1336 } else { // voice reached end, is now inactive
1337 pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
1338 }
1339 }
1340 else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
1341
1342 // we need to clear the key's event list explicitly here in case key was never active
1343 MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
1344 pKey->VoiceTheftsQueued--;
1345 if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
1346 }
1347 }
1348
1349 /**
1350 * Free all keys which have turned inactive in this audio fragment, from
1351 * the list of active keys and clear all event lists on that engine
1352 * channel.
1353 *
1354 * @param pEngineChannel - engine channel to cleanup
1355 */
1356 void PostProcess(EngineChannel* pEngineChannel) {
1357 EngineChannelBase<V, R, I>* pChannel =
1358 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1359 pChannel->FreeAllInactiveKyes();
1360
1361 // empty the engine channel's own event lists
1362 // (only events of the current audio fragment cycle)
1363 pChannel->ClearEventListsOfCurrentFragment();
1364 }
1365
1366 /**
1367 * Process MIDI control change events with hard coded behavior,
1368 * that is controllers whose behavior is defined independently
1369 * of the actual sampler engine type and instrument.
1370 *
1371 * @param pEngineChannel - engine channel on which the MIDI CC event was received
1372 * @param itControlChangeEvent - the actual MIDI CC event
1373 */
1374 void ProcessHardcodedControllers (
1375 EngineChannel* pEngineChannel,
1376 Pool<Event>::Iterator& itControlChangeEvent
1377 ) {
1378 EngineChannelBase<V, R, I>* pChannel =
1379 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1380
1381 switch (itControlChangeEvent->Param.CC.Controller) {
1382 case 5: { // portamento time
1383 pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1384 break;
1385 }
1386 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1387 //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1388 if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1389 dmsg(4,("Guess it's an RPN ...\n"));
1390 if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1391 int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1392 // limit to +- two octaves for now
1393 transpose = RTMath::Min(transpose, 24);
1394 transpose = RTMath::Max(transpose, -24);
1395 pChannel->GlobalTranspose = transpose;
1396 // workaround, so we won't have hanging notes
1397 pChannel->ReleaseAllVoices(itControlChangeEvent);
1398 }
1399 // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1400 pChannel->ResetMidiRpnController();
1401 } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1402 dmsg(4,("Guess it's an NRPN ...\n"));
1403 const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1404 const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1405 dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1406 switch (NrpnCtrlMSB) {
1407 case 0x1a: { // volume level of note (Roland GS NRPN)
1408 const uint note = NrpnCtrlLSB;
1409 const uint vol = itControlChangeEvent->Param.CC.Value;
1410 dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1411 if (note < 128 && vol < 128)
1412 pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1413 break;
1414 }
1415 case 0x1c: { // panpot of note (Roland GS NRPN)
1416 const uint note = NrpnCtrlLSB;
1417 const uint pan = itControlChangeEvent->Param.CC.Value;
1418 dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1419 if (note < 128 && pan < 128) {
1420 pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1421 pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1422 }
1423 break;
1424 }
1425 case 0x1d: { // reverb send of note (Roland GS NRPN)
1426 const uint note = NrpnCtrlLSB;
1427 const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1428 dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%f).\n", note, reverb));
1429 if (note < 128)
1430 pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1431 break;
1432 }
1433 case 0x1e: { // chorus send of note (Roland GS NRPN)
1434 const uint note = NrpnCtrlLSB;
1435 const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1436 dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%f).\n", note, chorus));
1437 if (note < 128)
1438 pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1439 break;
1440 }
1441 }
1442 // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1443 pChannel->ResetMidiNrpnController();
1444 }
1445 break;
1446 }
1447 case 7: { // volume
1448 //TODO: not sample accurate yet
1449 pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1450 pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1451 break;
1452 }
1453 case 10: { // panpot
1454 //TODO: not sample accurate yet
1455 pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1456 break;
1457 }
1458 case 64: { // sustain
1459 if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1460 dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1461 pChannel->SustainPedal = true;
1462 pChannel->listeners.PreProcessSustainPedalDown();
1463
1464 #if !CONFIG_PROCESS_MUTED_CHANNELS
1465 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1466 pChannel->listeners.PostProcessSustainPedalDown();
1467 return;
1468 }
1469 #endif
1470
1471 pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1472 pChannel->listeners.PostProcessSustainPedalDown();
1473 }
1474 if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1475 dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1476 pChannel->SustainPedal = false;
1477 pChannel->listeners.PreProcessSustainPedalUp();
1478
1479 #if !CONFIG_PROCESS_MUTED_CHANNELS
1480 if (pChannel->GetMute()) { // skip if sampler channel is muted
1481 pChannel->listeners.PostProcessSustainPedalUp();
1482 return;
1483 }
1484 #endif
1485
1486 pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1487 pChannel->listeners.PostProcessSustainPedalUp();
1488 }
1489 break;
1490 }
1491 case 65: { // portamento on / off
1492 const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1493 if (bPortamento != pChannel->PortamentoMode)
1494 KillAllVoices(pChannel, itControlChangeEvent);
1495 pChannel->PortamentoMode = bPortamento;
1496 break;
1497 }
1498 case 66: { // sostenuto
1499 if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1500 dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1501 pChannel->SostenutoPedal = true;
1502 pChannel->listeners.PreProcessSostenutoPedalDown();
1503
1504 #if !CONFIG_PROCESS_MUTED_CHANNELS
1505 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1506 pChannel->listeners.PostProcessSostenutoPedalDown();
1507 return;
1508 }
1509 #endif
1510
1511 pChannel->ProcessSostenutoPedalDown();
1512 pChannel->listeners.PostProcessSostenutoPedalDown();
1513 }
1514 if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1515 dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1516 pChannel->SostenutoPedal = false;
1517 pChannel->listeners.PreProcessSostenutoPedalUp();
1518
1519 #if !CONFIG_PROCESS_MUTED_CHANNELS
1520 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1521 pChannel->listeners.PostProcessSostenutoPedalUp();
1522 return;
1523 }
1524 #endif
1525
1526 pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1527 pChannel->listeners.PostProcessSostenutoPedalUp();
1528 }
1529 break;
1530 }
1531 case 98: { // NRPN controller LSB
1532 dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1533 pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1534 break;
1535 }
1536 case 99: { // NRPN controller MSB
1537 dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1538 pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1539 break;
1540 }
1541 case 100: { // RPN controller LSB
1542 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1543 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1544 break;
1545 }
1546 case 101: { // RPN controller MSB
1547 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1548 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1549 break;
1550 }
1551
1552
1553 // Channel Mode Messages
1554
1555 case 120: { // all sound off
1556 KillAllVoices(pEngineChannel, itControlChangeEvent);
1557 break;
1558 }
1559 case 121: { // reset all controllers
1560 pChannel->ResetControllers();
1561 break;
1562 }
1563 case 123: { // all notes off
1564 #if CONFIG_PROCESS_ALL_NOTES_OFF
1565 pChannel->ReleaseAllVoices(itControlChangeEvent);
1566 #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1567 break;
1568 }
1569 case 126: { // mono mode on
1570 if (!pChannel->SoloMode)
1571 KillAllVoices(pEngineChannel, itControlChangeEvent);
1572 pChannel->SoloMode = true;
1573 break;
1574 }
1575 case 127: { // poly mode on
1576 if (pChannel->SoloMode)
1577 KillAllVoices(pEngineChannel, itControlChangeEvent);
1578 pChannel->SoloMode = false;
1579 break;
1580 }
1581 }
1582 }
1583
1584 virtual D* CreateDiskThread() = 0;
1585
1586 /**
1587 * Assigns and triggers a new voice for the respective MIDI key.
1588 *
1589 * @param pEngineChannel - engine channel on which this event occurred on
1590 * @param itNoteOnEvent - key, velocity and time stamp of the event
1591 */
1592 virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1593 EngineChannelBase<V, R, I>* pChannel =
1594 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1595
1596 const int key = itNoteOnEvent->Param.Note.Key;
1597 const int vel = itNoteOnEvent->Param.Note.Velocity;
1598 if (key < 0 || key > 127) return; // ignore event, key outside allowed key range
1599
1600 MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1601
1602 pChannel->listeners.PreProcessNoteOn(key, vel);
1603 #if !CONFIG_PROCESS_MUTED_CHANNELS
1604 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1605 pChannel->listeners.PostProcessNoteOn(key, vel);
1606 return;
1607 }
1608 #endif
1609
1610 if (!pChannel->pInstrument) {
1611 pChannel->listeners.PostProcessNoteOn(key, vel);
1612 return; // ignore if no instrument loaded
1613 }
1614
1615 // move note on event to the key's own event list
1616 RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1617
1618 // if Solo Mode then kill all already active voices
1619 if (pChannel->SoloMode) {
1620 Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1621 if (itYoungestKey) {
1622 const int iYoungestKey = *itYoungestKey;
1623 const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1624 if (pOtherKey->Active) {
1625 // get final portamento position of currently active voice
1626 if (pChannel->PortamentoMode) {
1627 NoteIterator itNote = pOtherKey->pActiveNotes->last();
1628 if (itNote) {
1629 VoiceIterator itVoice = itNote->pActiveVoices->last();
1630 if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1631 }
1632 }
1633 // kill all voices on the (other) key
1634 for (NoteIterator itNote = pOtherKey->pActiveNotes->first(); itNote; ++itNote) {
1635 VoiceIterator itVoiceToBeKilled = itNote->pActiveVoices->first();
1636 VoiceIterator end = itNote->pActiveVoices->end();
1637 for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1638 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1639 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1640 }
1641 }
1642 }
1643 }
1644 // set this key as 'currently active solo key'
1645 pChannel->SoloKey = key;
1646 }
1647
1648 pChannel->ProcessKeySwitchChange(key);
1649
1650 pKey->KeyPressed = true; // the MIDI key was now pressed down
1651 pChannel->KeyDown[key] = true; // just used as built-in %KEY_DOWN script variable
1652 pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1653 pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1654
1655 // cancel release process of voices on this key if needed
1656 if (pKey->Active && !pChannel->SustainPedal) {
1657 RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1658 if (itCancelReleaseEvent) {
1659 *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1660 itCancelReleaseEvent->Type = Event::type_cancel_release; // transform event type
1661 }
1662 else dmsg(1,("Event pool emtpy!\n"));
1663 }
1664
1665 TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1666
1667 // if neither a voice was spawned or postponed then remove note on event from key again
1668 if (!pKey->Active && !pKey->VoiceTheftsQueued)
1669 pKey->pEvents->free(itNoteOnEventOnKeyList);
1670
1671 if (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f) pChannel->PortamentoPos = (float) key;
1672 if (pKey->pRoundRobinIndex) {
1673 (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1674 pChannel->RoundRobinIndex++; // common counter for the channel
1675 }
1676 pChannel->listeners.PostProcessNoteOn(key, vel);
1677 }
1678
1679 /**
1680 * Allocate and trigger new voice(s) for the key.
1681 */
1682 virtual void TriggerNewVoices (
1683 EngineChannel* pEngineChannel,
1684 RTList<Event>::Iterator& itNoteOnEvent,
1685 bool HandleKeyGroupConflicts = true
1686 ) = 0;
1687
1688 /**
1689 * Allocate and trigger release voice(s) for the key.
1690 */
1691 virtual void TriggerReleaseVoices (
1692 EngineChannel* pEngineChannel,
1693 RTList<Event>::Iterator& itNoteOffEvent
1694 ) = 0;
1695
1696 /**
1697 * Releases the voices on the given key if sustain pedal is not pressed.
1698 * If sustain is pressed, the release of the note will be postponed until
1699 * sustain pedal will be released or voice turned inactive by itself (e.g.
1700 * due to completion of sample playback).
1701 *
1702 * @param pEngineChannel - engine channel on which this event occurred on
1703 * @param itNoteOffEvent - key, velocity and time stamp of the event
1704 */
1705 virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1706 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1707
1708 const int iKey = itNoteOffEvent->Param.Note.Key;
1709 const int vel = itNoteOffEvent->Param.Note.Velocity;
1710 if (iKey < 0 || iKey > 127) return; // ignore event, key outside allowed key range
1711
1712 MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1713
1714 pChannel->listeners.PreProcessNoteOff(iKey, vel);
1715
1716 #if !CONFIG_PROCESS_MUTED_CHANNELS
1717 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1718 pChannel->listeners.PostProcessNoteOff(iKey, vel);
1719 return;
1720 }
1721 #endif
1722
1723 pKey->KeyPressed = false; // the MIDI key was now released
1724 pChannel->KeyDown[iKey] = false; // just used as built-in %KEY_DOWN script variable
1725
1726 // move event to the key's own event list
1727 RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1728
1729 bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1730
1731 // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1732 if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1733 bool bOtherKeysPressed = false;
1734 if (iKey == pChannel->SoloKey) {
1735 pChannel->SoloKey = -1;
1736 // if there's still a key pressed down, respawn a voice (group) on the highest key
1737 for (int i = 127; i > 0; i--) {
1738 MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1739 if (pOtherKey->KeyPressed) {
1740 bOtherKeysPressed = true;
1741 // make the other key the new 'currently active solo key'
1742 pChannel->SoloKey = i;
1743 // get final portamento position of currently active voice
1744 if (pChannel->PortamentoMode) {
1745 NoteIterator itNote = pKey->pActiveNotes->first();
1746 VoiceIterator itVoice = itNote->pActiveVoices->first();
1747 if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1748 }
1749 // create a pseudo note on event
1750 RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1751 if (itPseudoNoteOnEvent) {
1752 // copy event
1753 *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1754 // transform event to a note on event
1755 itPseudoNoteOnEvent->Type = Event::type_note_on;
1756 itPseudoNoteOnEvent->Param.Note.Key = i;
1757 itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1758 // assign a new note to this note-on event
1759 if (LaunchNewNote(pChannel, &*itPseudoNoteOnEvent)) {
1760 // allocate and trigger new voice(s) for the other key
1761 TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1762 }
1763 // if neither a voice was spawned or postponed then remove note on event from key again
1764 if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1765 pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1766
1767 } else dmsg(1,("Could not respawn voice, no free event left\n"));
1768 break; // done
1769 }
1770 }
1771 }
1772 if (bOtherKeysPressed) {
1773 if (pKey->Active) { // kill all voices on this key
1774 bShouldRelease = false; // no need to release, as we kill it here
1775 for (NoteIterator itNote = pKey->pActiveNotes->first(); itNote; ++itNote) {
1776 VoiceIterator itVoiceToBeKilled = itNote->pActiveVoices->first();
1777 VoiceIterator end = itNote->pActiveVoices->end();
1778 for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1779 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1780 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1781 }
1782 }
1783 }
1784 } else pChannel->PortamentoPos = -1.0f;
1785 }
1786
1787 // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1788 if (bShouldRelease) {
1789 itNoteOffEventOnKeyList->Type = Event::type_release; // transform event type
1790
1791 // spawn release triggered voice(s) if needed
1792 if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1793 // assign a new note to this release event
1794 if (LaunchNewNote(pChannel, &*itNoteOffEventOnKeyList)) {
1795 // allocate and trigger new release voice(s)
1796 TriggerReleaseVoices(pChannel, itNoteOffEventOnKeyList);
1797 }
1798 pKey->ReleaseTrigger = false;
1799 }
1800 }
1801
1802 // if neither a voice was spawned or postponed on this key then remove note off event from key again
1803 if (!pKey->Active && !pKey->VoiceTheftsQueued)
1804 pKey->pEvents->free(itNoteOffEventOnKeyList);
1805
1806 pChannel->listeners.PostProcessNoteOff(iKey, vel);
1807 }
1808
1809 /**
1810 * Reset all voices and disk thread and clear input event queue and all
1811 * control and status variables. This method is protected by a mutex.
1812 */
1813 virtual void ResetInternal() {
1814 LockGuard lock(ResetInternalMutex);
1815
1816 // make sure that the engine does not get any sysex messages
1817 // while it's reseting
1818 bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1819 SetVoiceCount(0);
1820 ActiveVoiceCountMax = 0;
1821
1822 // reset voice stealing parameters
1823 pVoiceStealingQueue->clear();
1824 itLastStolenVoice = VoiceIterator();
1825 itLastStolenVoiceGlobally = VoiceIterator();
1826 itLastStolenNote = NoteIterator();
1827 itLastStolenNoteGlobally = NoteIterator();
1828 iuiLastStolenKey = RTList<uint>::Iterator();
1829 iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1830 pLastStolenChannel = NULL;
1831
1832 // reset all notes
1833 pNotePool->clear();
1834 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
1835 itNote = pNotePool->allocAppend())
1836 {
1837 itNote->reset();
1838 }
1839 pNotePool->clear();
1840
1841 // reset all voices
1842 pVoicePool->clear();
1843 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1844 iterVoice->Reset();
1845 }
1846 pVoicePool->clear();
1847
1848 // reset all engine channels
1849 for (int i = 0; i < engineChannels.size(); i++) {
1850 AbstractEngineChannel* pEngineChannel =
1851 static_cast<AbstractEngineChannel*>(engineChannels[i]);
1852 pEngineChannel->ResetInternal(false/*don't reset engine*/);
1853 }
1854
1855 // reset disk thread
1856 if (pDiskThread) pDiskThread->Reset();
1857
1858 // delete all input events
1859 pEventQueue->init();
1860 pSysexBuffer->init();
1861 if (sysexDisabled) MidiInputPort::AddSysexListener(this);
1862 }
1863
1864 /**
1865 * Kills all voices on an engine channel as soon as possible. Voices
1866 * won't get into release state, their volume level will be ramped down
1867 * as fast as possible.
1868 *
1869 * @param pEngineChannel - engine channel on which all voices should be killed
1870 * @param itKillEvent - event which caused this killing of all voices
1871 */
1872 virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
1873 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1874 int count = pChannel->KillAllVoices(itKillEvent);
1875 VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
1876 }
1877
1878 /**
1879 * Allocates and triggers a new voice. This method will usually be
1880 * called by the ProcessNoteOn() method and by the voices itself
1881 * (e.g. to spawn further voices on the same key for layered sounds).
1882 *
1883 * @param pEngineChannel - engine channel on which this event occurred on
1884 * @param itNoteOnEvent - key, velocity and time stamp of the event
1885 * @param iLayer - layer index for the new voice (optional - only
1886 * in case of layered sounds of course)
1887 * @param ReleaseTriggerVoice - if new voice is a release triggered voice
1888 * (optional, default = false)
1889 * @param VoiceStealing - if voice stealing should be performed
1890 * when there is no free voice
1891 * (optional, default = true)
1892 * @param HandleKeyGroupConflicts - if voices should be killed due to a
1893 * key group conflict
1894 * @returns pointer to new voice or NULL if there was no free voice or
1895 * if the voice wasn't triggered (for example when no region is
1896 * defined for the given key).
1897 */
1898 virtual PoolVoiceIterator LaunchVoice (
1899 EngineChannel* pEngineChannel,
1900 Pool<Event>::Iterator& itNoteOnEvent,
1901 int iLayer,
1902 bool ReleaseTriggerVoice,
1903 bool VoiceStealing,
1904 bool HandleKeyGroupConflicts
1905 ) = 0;
1906
1907 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
1908
1909 int InitNewVoice (
1910 EngineChannelBase<V, R, I>* pChannel,
1911 R* pRegion,
1912 Pool<Event>::Iterator& itNoteOnEvent,
1913 Voice::type_t VoiceType,
1914 int iLayer,
1915 int iKeyGroup,
1916 bool ReleaseTriggerVoice,
1917 bool VoiceStealing,
1918 typename Pool<V>::Iterator& itNewVoice
1919 ) {
1920 int key = itNoteOnEvent->Param.Note.Key;
1921 typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1922 if (itNewVoice) {
1923 // launch the new voice
1924 if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
1925 dmsg(4,("Voice not triggered\n"));
1926 GetVoicePool()->free(itNewVoice);
1927 }
1928 else { // on success
1929 --VoiceSpawnsLeft;
1930 if (!pKey->Active) { // mark as active key
1931 pKey->Active = true;
1932 pKey->itSelf = pChannel->pActiveKeys->allocAppend();
1933 *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
1934 }
1935 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
1936 return 0; // success
1937 }
1938 }
1939 else if (VoiceStealing) {
1940 // try to steal one voice
1941 int result = StealVoice(pChannel, itNoteOnEvent);
1942 if (!result) { // voice stolen successfully
1943 // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
1944 RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
1945 if (itStealEvent) {
1946 *itStealEvent = *itNoteOnEvent; // copy event
1947 itStealEvent->Param.Note.Layer = iLayer;
1948 itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
1949 pKey->VoiceTheftsQueued++;
1950 }
1951 else dmsg(1,("Voice stealing queue full!\n"));
1952 }
1953 }
1954
1955 return -1;
1956 }
1957
1958 /**
1959 * Checks whether scale tuning setting has been changed since last
1960 * time this method was called, if yes, it recalculates the pitch
1961 * for all active voices.
1962 */
1963 void ProcessScaleTuningChange() {
1964 const bool changed = ScaleTuningChanged.readAndReset();
1965 if (!changed) return;
1966
1967 for (int i = 0; i < engineChannels.size(); i++) {
1968 EngineChannelBase<V, R, I>* channel =
1969 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1970 channel->OnScaleTuningChanged();
1971 }
1972 }
1973
1974 private:
1975 Pool< Note<V> >* pNotePool;
1976 Pool<note_id_t> noteIDPool;
1977 Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
1978 Pool<RR*> SuspendedRegions;
1979 Mutex SuspendedRegionsMutex;
1980 Condition SuspensionChangeOngoing;
1981 RR* pPendingRegionSuspension;
1982 RR* pPendingRegionResumption;
1983 int iPendingStreamDeletions;
1984 };
1985
1986 template <class V, class RR, class R, class D, class IM, class I>
1987 IM EngineBase<V, RR, R, D, IM, I>::instruments;
1988
1989 } // namespace LinuxSampler
1990
1991 #endif /* __LS_ENGINEBASE_H__ */
1992

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