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Contents of /linuxsampler/trunk/src/engines/EngineBase.h

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1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * Copyright (C) 2012-2016 Christian Schoenebeck and Andreas Persson *
9 * *
10 * This program is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. *
14 * *
15 * This program is distributed in the hope that it will be useful, *
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18 * GNU General Public License for more details. *
19 * *
20 * You should have received a copy of the GNU General Public License *
21 * along with this program; if not, write to the Free Software *
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23 * MA 02111-1307 USA *
24 ***************************************************************************/
25
26 #ifndef __LS_ENGINEBASE_H__
27 #define __LS_ENGINEBASE_H__
28
29 #include "AbstractEngine.h"
30 #include "EngineChannelBase.h"
31 #include "common/DiskThreadBase.h"
32 #include "common/MidiKeyboardManager.h"
33 #include "InstrumentManager.h"
34 #include "../common/global_private.h"
35
36 // a bit headroom over CONFIG_MAX_VOICES to avoid minor complications i.e. under voice stealing conditions
37 #define MAX_NOTES_HEADROOM 3
38 #define GLOBAL_MAX_NOTES (GLOBAL_MAX_VOICES * MAX_NOTES_HEADROOM)
39
40 namespace LinuxSampler {
41
42 class AbstractEngineChannel;
43
44 template <
45 class V /* Voice */,
46 class RR /* Root Region */,
47 class R /* Region */,
48 class D /* Disk Thread */,
49 class IM /* Instrument Manager */,
50 class I /* Instrument */
51 >
52 class EngineBase: public AbstractEngine, public RegionPools<R>, public NotePool<V> {
53
54 public:
55 typedef typename RTList< Note<V> >::Iterator NoteIterator;
56 typedef typename RTList<V>::Iterator VoiceIterator;
57 typedef typename Pool<V>::Iterator PoolVoiceIterator;
58 typedef typename RTList<RR*>::Iterator RootRegionIterator;
59 typedef typename MidiKeyboardManager<V>::MidiKey MidiKey;
60
61 EngineBase() : SuspendedRegions(128), noteIDPool(GLOBAL_MAX_NOTES) {
62 pDiskThread = NULL;
63 pNotePool = new Pool< Note<V> >(GLOBAL_MAX_NOTES);
64 pNotePool->setPoolElementIDsReservedBits(INSTR_SCRIPT_EVENT_ID_RESERVED_BITS);
65 pVoicePool = new Pool<V>(GLOBAL_MAX_VOICES);
66 pRegionPool[0] = new Pool<R*>(GLOBAL_MAX_VOICES);
67 pRegionPool[1] = new Pool<R*>(GLOBAL_MAX_VOICES);
68 pVoiceStealingQueue = new RTList<Event>(pEventPool);
69 iMaxDiskStreams = GLOBAL_MAX_STREAMS;
70
71 // init all Voice objects in voice pool
72 for (VoiceIterator iterVoice = pVoicePool->allocAppend();
73 iterVoice; iterVoice = pVoicePool->allocAppend())
74 {
75 iterVoice->SetEngine(this);
76 }
77 pVoicePool->clear();
78
79 // init all Note objects in note pool
80 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
81 itNote = pNotePool->allocAppend())
82 {
83 itNote->init(pVoicePool, &noteIDPool);
84 }
85 pNotePool->clear();
86
87 ResetInternal();
88 ResetScaleTuning();
89 ResetSuspendedRegions();
90 }
91
92 virtual ~EngineBase() {
93 if (pDiskThread) {
94 dmsg(1,("Stopping disk thread..."));
95 pDiskThread->StopThread();
96 delete pDiskThread;
97 dmsg(1,("OK\n"));
98 }
99
100 if (pNotePool) {
101 pNotePool->clear();
102 delete pNotePool;
103 }
104
105 if (pVoicePool) {
106 pVoicePool->clear();
107 delete pVoicePool;
108 }
109
110 if (pVoiceStealingQueue) delete pVoiceStealingQueue;
111
112 if (pRegionPool[0]) delete pRegionPool[0];
113 if (pRegionPool[1]) delete pRegionPool[1];
114 ResetSuspendedRegions();
115 }
116
117 // implementation of abstract methods derived from class 'LinuxSampler::Engine'
118
119 /**
120 * Let this engine proceed to render the given amount of sample points.
121 * The engine will iterate through all engine channels and render audio
122 * for each engine channel independently. The calculated audio data of
123 * all voices of each engine channel will be placed into the audio sum
124 * buffers of the respective audio output device, connected to the
125 * respective engine channel.
126 *
127 * @param Samples - number of sample points to be rendered
128 * @returns 0 on success
129 */
130 virtual int RenderAudio(uint Samples) OVERRIDE {
131 dmsg(8,("RenderAudio(Samples=%d)\n", Samples));
132
133 // return if engine disabled
134 if (EngineDisabled.Pop()) {
135 dmsg(5,("EngineBase: engine disabled (val=%d)\n",EngineDisabled.GetUnsafe()));
136 EngineDisabled.RttDone();
137 return 0;
138 }
139
140 // process requests for suspending / resuming regions (i.e. to avoid
141 // crashes while these regions are modified by an instrument editor)
142 ProcessSuspensionsChanges();
143
144 // update time of start and end of this audio fragment (as events' time stamps relate to this)
145 pEventGenerator->UpdateFragmentTime(Samples);
146
147 // We only allow the given maximum number of voices to be spawned
148 // in each audio fragment. All subsequent request for spawning new
149 // voices in the same audio fragment will be ignored.
150 VoiceSpawnsLeft = MaxVoices();
151
152 // get all events from the engine's global input event queue which belong to the current fragment
153 // (these are usually just SysEx messages)
154 ImportEvents(Samples);
155
156 // process engine global events (these are currently only MIDI System Exclusive messages)
157 {
158 RTList<Event>::Iterator itEvent = pGlobalEvents->first();
159 RTList<Event>::Iterator end = pGlobalEvents->end();
160 for (; itEvent != end; ++itEvent) {
161 switch (itEvent->Type) {
162 case Event::type_sysex:
163 dmsg(5,("Engine: Sysex received\n"));
164 ProcessSysex(itEvent);
165 break;
166 }
167 }
168 }
169
170 // In case scale tuning has been changed, recalculate pitch for
171 // all active voices.
172 ProcessScaleTuningChange();
173
174 // reset internal voice counter (just for statistic of active voices)
175 ActiveVoiceCountTemp = 0;
176
177 HandleInstrumentChanges();
178
179 // handle events on all engine channels
180 for (int i = 0; i < engineChannels.size(); i++) {
181 ProcessEvents(engineChannels[i], Samples);
182 }
183
184 // render all 'normal', active voices on all engine channels
185 for (int i = 0; i < engineChannels.size(); i++) {
186 RenderActiveVoices(engineChannels[i], Samples);
187 }
188
189 // now that all ordinary voices on ALL engine channels are rendered, render new stolen voices
190 RenderStolenVoices(Samples);
191
192 // handle audio routing for engine channels with FX sends
193 for (int i = 0; i < engineChannels.size(); i++) {
194 AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(engineChannels[i]);
195 if (pChannel->fxSends.empty()) continue; // ignore if no FX sends
196 RouteAudio(engineChannels[i], Samples);
197 }
198
199 // handle cleanup on all engine channels for the next audio fragment
200 for (int i = 0; i < engineChannels.size(); i++) {
201 PostProcess(engineChannels[i]);
202 }
203
204
205 // empty the engine's event list for the next audio fragment
206 ClearEventLists();
207
208 // reset voice stealing for the next audio fragment
209 pVoiceStealingQueue->clear();
210
211 // just some statistics about this engine instance
212 SetVoiceCount(ActiveVoiceCountTemp);
213 if (VoiceCount() > ActiveVoiceCountMax) ActiveVoiceCountMax = VoiceCount();
214
215 // in case regions were previously suspended and we killed voices
216 // with disk streams due to that, check if those streams have finally
217 // been deleted by the disk thread
218 if (iPendingStreamDeletions) ProcessPendingStreamDeletions();
219
220 // Release the instrument change command. (This has to
221 // be done after all voices have been rendered and not
222 // in HandleInstrumentChanges, as the RegionsInUse
223 // list has been built up by the voice renderers.)
224 for (int i = 0; i < engineChannels.size(); i++) {
225 EngineChannelBase<V, R, I>* channel =
226 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
227 channel->InstrumentChangeCommandReader.Unlock();
228 }
229 FrameTime += Samples;
230
231 EngineDisabled.RttDone();
232 return 0;
233 }
234
235 virtual int MaxVoices() OVERRIDE { return pVoicePool->poolSize(); }
236
237 virtual void SetMaxVoices(int iVoices) throw (Exception) OVERRIDE {
238 if (iVoices < 1)
239 throw Exception("Maximum voices for an engine cannot be set lower than 1");
240
241 SuspendAll();
242
243 // NOTE: we need to clear pRegionsInUse before deleting pDimRegionPool,
244 // otherwise memory corruption will occur if there are active voices (see bug #118)
245 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
246 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
247 pChannel->ClearRegionsInUse();
248 }
249
250 if (pRegionPool[0]) delete pRegionPool[0];
251 if (pRegionPool[1]) delete pRegionPool[1];
252
253 pRegionPool[0] = new Pool<R*>(iVoices);
254 pRegionPool[1] = new Pool<R*>(iVoices);
255
256 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
257 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
258 pChannel->ResetRegionsInUse(pRegionPool);
259 }
260
261 // FIXME: Shouldn't all those pool elements be freed before resizing the pools?
262 try {
263 pVoicePool->resizePool(iVoices);
264 pNotePool->resizePool(iVoices * MAX_NOTES_HEADROOM);
265 noteIDPool.resizePool(iVoices * MAX_NOTES_HEADROOM);
266 } catch (...) {
267 throw Exception("FATAL: Could not resize voice pool!");
268 }
269
270 for (VoiceIterator iterVoice = pVoicePool->allocAppend();
271 iterVoice; iterVoice = pVoicePool->allocAppend())
272 {
273 iterVoice->SetEngine(this);
274 iterVoice->pDiskThread = this->pDiskThread;
275 }
276 pVoicePool->clear();
277
278 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
279 itNote = pNotePool->allocAppend())
280 {
281 itNote->init(pVoicePool, &noteIDPool);
282 }
283 pNotePool->clear();
284
285 PostSetMaxVoices(iVoices);
286 ResumeAll();
287 }
288
289 /** Called after the new max number of voices is set and before resuming the engine. */
290 virtual void PostSetMaxVoices(int iVoices) { }
291
292 virtual uint DiskStreamCount() OVERRIDE { return (pDiskThread) ? pDiskThread->GetActiveStreamCount() : 0; }
293 virtual uint DiskStreamCountMax() OVERRIDE { return (pDiskThread) ? pDiskThread->ActiveStreamCountMax : 0; }
294 virtual int MaxDiskStreams() OVERRIDE { return iMaxDiskStreams; }
295
296 virtual void SetMaxDiskStreams(int iStreams) throw (Exception) OVERRIDE {
297 if (iStreams < 0)
298 throw Exception("Maximum disk streams for an engine cannot be set lower than 0");
299
300 SuspendAll();
301
302 iMaxDiskStreams = iStreams;
303
304 // reconnect to audio output device, because that will automatically
305 // recreate the disk thread with the required amount of streams
306 if (pAudioOutputDevice) Connect(pAudioOutputDevice);
307
308 ResumeAll();
309 }
310
311 virtual String DiskStreamBufferFillBytes() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillBytes() : ""; }
312 virtual String DiskStreamBufferFillPercentage() OVERRIDE { return (pDiskThread) ? pDiskThread->GetBufferFillPercentage() : ""; }
313 virtual InstrumentManager* GetInstrumentManager() OVERRIDE { return &instruments; }
314
315 /**
316 * Connect this engine instance with the given audio output device.
317 * This method will be called when an Engine instance is created.
318 * All of the engine's data structures which are dependant to the used
319 * audio output device / driver will be (re)allocated and / or
320 * adjusted appropriately.
321 *
322 * @param pAudioOut - audio output device to connect to
323 */
324 virtual void Connect(AudioOutputDevice* pAudioOut) OVERRIDE {
325 // caution: don't ignore if connecting to the same device here,
326 // because otherwise SetMaxDiskStreams() implementation won't work anymore!
327
328 pAudioOutputDevice = pAudioOut;
329
330 ResetInternal();
331
332 // inform audio driver for the need of two channels
333 try {
334 pAudioOutputDevice->AcquireChannels(2); // default stereo
335 }
336 catch (AudioOutputException e) {
337 String msg = "Audio output device unable to provide 2 audio channels, cause: " + e.Message();
338 throw Exception(msg);
339 }
340
341 this->MaxSamplesPerCycle = pAudioOutputDevice->MaxSamplesPerCycle();
342 this->SampleRate = pAudioOutputDevice->SampleRate();
343
344 MinFadeOutSamples = int(double(SampleRate) * CONFIG_EG_MIN_RELEASE_TIME) - 1;
345 if (MaxSamplesPerCycle < MinFadeOutSamples) {
346 std::cerr << "EngineBase: WARNING, CONFIG_EG_MIN_RELEASE_TIME "
347 << "too big for current audio fragment size & sampling rate! "
348 << "May lead to click sounds if voice stealing chimes in!\n" << std::flush;
349 // force volume ramp downs at the beginning of each fragment
350 MinFadeOutSamples = MaxSamplesPerCycle;
351 // lower minimum release time
352 const float minReleaseTime = (float) MaxSamplesPerCycle / (float) SampleRate;
353 pVoicePool->clear();
354 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
355 iterVoice->CalculateFadeOutCoeff(minReleaseTime, SampleRate);
356 }
357 pVoicePool->clear();
358 }
359
360 // (re)create disk thread
361 if (this->pDiskThread) {
362 dmsg(1,("Stopping disk thread..."));
363 this->pDiskThread->StopThread();
364 delete this->pDiskThread;
365 dmsg(1,("OK\n"));
366 }
367 this->pDiskThread = CreateDiskThread();
368
369 if (!pDiskThread) {
370 dmsg(0,("EngineBase new diskthread = NULL\n"));
371 exit(EXIT_FAILURE);
372 }
373
374 pVoicePool->clear();
375 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
376 iterVoice->pDiskThread = this->pDiskThread;
377 dmsg(3,("d"));
378 }
379 pVoicePool->clear();
380
381 // (re)create event generator
382 if (pEventGenerator) delete pEventGenerator;
383 pEventGenerator = new EventGenerator(pAudioOut->SampleRate());
384
385 dmsg(1,("Starting disk thread..."));
386 pDiskThread->StartThread();
387 dmsg(1,("OK\n"));
388
389 bool printEqInfo = true;
390 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
391 if (!iterVoice->pDiskThread) {
392 dmsg(0,("Engine -> voice::trigger: !pDiskThread\n"));
393 exit(EXIT_FAILURE);
394 }
395
396 iterVoice->CreateEq();
397
398 if(printEqInfo) {
399 iterVoice->PrintEqInfo();
400 printEqInfo = false;
401 }
402 }
403 pVoicePool->clear();
404
405 // (re)create dedicated voice audio buffers
406 //TODO: we could optimize resource usage a bit by just allocating these dedicated voice buffers when there is at least one engine channel with FX sends, because only in this case those special buffers are used actually, but since it would usually only save couple bytes in total, its probably not worth it
407 if (pDedicatedVoiceChannelLeft) delete pDedicatedVoiceChannelLeft;
408 if (pDedicatedVoiceChannelRight) delete pDedicatedVoiceChannelRight;
409 pDedicatedVoiceChannelLeft = new AudioChannel(0, MaxSamplesPerCycle);
410 pDedicatedVoiceChannelRight = new AudioChannel(1, MaxSamplesPerCycle);
411 }
412
413 // Implementattion for abstract method derived from Engine.
414 virtual void ReconnectAudioOutputDevice() OVERRIDE {
415 SuspendAll();
416 if (pAudioOutputDevice) Connect(pAudioOutputDevice);
417 ResumeAll();
418 }
419
420 /**
421 * Similar to @c Disable() but this method additionally kills all voices
422 * and disk streams and blocks until all voices and disk streams are actually
423 * killed / deleted.
424 *
425 * @e Note: only the original calling thread is able to re-enable the
426 * engine afterwards by calling @c ResumeAll() later on!
427 */
428 virtual void SuspendAll() {
429 dmsg(2,("Engine: Suspending all ...\n"));
430 // stop the engine, so we can safely modify the engine's
431 // data structures from this foreign thread
432 DisableAndLock();
433 // we could also use the respective class member variable here,
434 // but this is probably safer and cleaner
435 int iPendingStreamDeletions = 0;
436 // kill all voices on all engine channels the *die hard* way
437 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
438 EngineChannelBase<V, R, I>* pEngineChannel =
439 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
440
441 iPendingStreamDeletions += pEngineChannel->KillAllVoicesImmediately();
442 }
443 // wait until all streams were actually deleted by the disk thread
444 while (iPendingStreamDeletions) {
445 while (
446 iPendingStreamDeletions &&
447 pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
448 ) iPendingStreamDeletions--;
449 if (!iPendingStreamDeletions) break;
450 usleep(10000); // sleep for 10ms
451 }
452 dmsg(2,("EngineBase: Everything suspended.\n"));
453 }
454
455 /**
456 * At the moment same as calling @c Enable() directly, but this might
457 * change in future, so better call this method as counterpart to
458 * @c SuspendAll() instead of @c Enable() !
459 */
460 virtual void ResumeAll() { Enable(); }
461
462 /**
463 * Order the engine to stop rendering audio for the given region.
464 * Additionally this method will block until all voices and their disk
465 * streams associated with that region are actually killed / deleted, so
466 * one can i.e. safely modify the region with an instrument editor after
467 * returning from this method.
468 *
469 * @param pRegion - region the engine shall stop using
470 */
471 virtual void Suspend(RR* pRegion) {
472 dmsg(2,("EngineBase: Suspending Region %p ...\n",(void*)pRegion));
473 {
474 LockGuard lock(SuspendedRegionsMutex);
475 SuspensionChangeOngoing.Set(true);
476 pPendingRegionSuspension = pRegion;
477 SuspensionChangeOngoing.WaitAndUnlockIf(true);
478 }
479 dmsg(2,("EngineBase: Region %p suspended.",(void*)pRegion));
480 }
481
482 /**
483 * Orders the engine to resume playing back the given region, previously
484 * suspended with @c Suspend() .
485 *
486 * @param pRegion - region the engine shall be allowed to use again
487 */
488 virtual void Resume(RR* pRegion) {
489 dmsg(2,("EngineBase: Resuming Region %p ...\n",(void*)pRegion));
490 {
491 LockGuard lock(SuspendedRegionsMutex);
492 SuspensionChangeOngoing.Set(true);
493 pPendingRegionResumption = pRegion;
494 SuspensionChangeOngoing.WaitAndUnlockIf(true);
495 }
496 dmsg(2,("EngineBase: Region %p resumed.\n",(void*)pRegion));
497 }
498
499 virtual void ResetSuspendedRegions() {
500 SuspendedRegions.clear();
501 iPendingStreamDeletions = 0;
502 pPendingRegionSuspension = pPendingRegionResumption = NULL;
503 SuspensionChangeOngoing.Set(false);
504 }
505
506 /**
507 * Called by the engine's (audio) thread once per cycle to process requests
508 * from the outer world to suspend or resume a given @c gig::Region .
509 */
510 virtual void ProcessSuspensionsChanges() {
511 // process request for suspending one region
512 if (pPendingRegionSuspension) {
513 // kill all voices on all engine channels that use this region
514 for (int iChannel = 0; iChannel < engineChannels.size(); iChannel++) {
515 EngineChannelBase<V, R, I>* pEngineChannel =
516 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannel]);
517 SuspensionVoiceHandler handler(pPendingRegionSuspension);
518 pEngineChannel->ProcessActiveVoices(&handler);
519 iPendingStreamDeletions += handler.PendingStreamDeletions;
520 }
521 // make sure the region is not yet on the list
522 bool bAlreadySuspended = false;
523 RootRegionIterator iter = SuspendedRegions.first();
524 RootRegionIterator end = SuspendedRegions.end();
525 for (; iter != end; ++iter) { // iterate through all suspended regions
526 if (*iter == pPendingRegionSuspension) { // found
527 bAlreadySuspended = true;
528 dmsg(1,("EngineBase: attempt to suspend an already suspended region !!!\n"));
529 break;
530 }
531 }
532 if (!bAlreadySuspended) {
533 // put the region on the list of suspended regions
534 RootRegionIterator iter = SuspendedRegions.allocAppend();
535 if (iter) {
536 *iter = pPendingRegionSuspension;
537 } else std::cerr << "EngineBase: Could not suspend Region, list is full. This is a bug!!!\n" << std::flush;
538 }
539 // free request slot for next caller (and to make sure that
540 // we're not going to process the same request in the next cycle)
541 pPendingRegionSuspension = NULL;
542 // if no disk stream deletions are pending, awaken other side, as
543 // we're done in this case
544 if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
545 }
546
547 // process request for resuming one region
548 if (pPendingRegionResumption) {
549 // remove region from the list of suspended regions
550 RootRegionIterator iter = SuspendedRegions.first();
551 RootRegionIterator end = SuspendedRegions.end();
552 for (; iter != end; ++iter) { // iterate through all suspended regions
553 if (*iter == pPendingRegionResumption) { // found
554 SuspendedRegions.free(iter);
555 break; // done
556 }
557 }
558 // free request slot for next caller
559 pPendingRegionResumption = NULL;
560 // awake other side as we're done
561 SuspensionChangeOngoing.Set(false);
562 }
563 }
564
565 /**
566 * Called by the engine's (audio) thread once per cycle to check if
567 * streams of voices that were killed due to suspension request have
568 * finally really been deleted by the disk thread.
569 */
570 virtual void ProcessPendingStreamDeletions() {
571 if (!iPendingStreamDeletions) return;
572 //TODO: or shall we better store a list with stream handles instead of a scalar amount of streams to be deleted? might be safer
573 while (
574 iPendingStreamDeletions &&
575 pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE
576 ) iPendingStreamDeletions--;
577 // just for safety ...
578 while (pDiskThread->AskForDeletedStream() != Stream::INVALID_HANDLE);
579 // now that all disk streams are deleted, awake other side as
580 // we're finally done with suspending the requested region
581 if (!iPendingStreamDeletions) SuspensionChangeOngoing.Set(false);
582 }
583
584 /**
585 * Returns @c true if the given region is currently set to be suspended
586 * from being used, @c false otherwise.
587 */
588 virtual bool RegionSuspended(RR* pRegion) {
589 if (SuspendedRegions.isEmpty()) return false;
590 //TODO: or shall we use a sorted container instead of the RTList? might be faster ... or trivial ;-)
591 RootRegionIterator iter = SuspendedRegions.first();
592 RootRegionIterator end = SuspendedRegions.end();
593 for (; iter != end; ++iter) // iterate through all suspended regions
594 if (*iter == pRegion) return true;
595 return false;
596 }
597
598 // implementation of abstract method derived from class 'LinuxSampler::RegionPools'
599 virtual Pool<R*>* GetRegionPool(int index) {
600 if (index < 0 || index > 1) throw Exception("Index out of bounds");
601 return pRegionPool[index];
602 }
603
604 // implementation of abstract methods derived from class 'LinuxSampler::NotePool'
605 virtual Pool<V>* GetVoicePool() OVERRIDE { return pVoicePool; }
606 virtual Pool< Note<V> >* GetNotePool() OVERRIDE { return pNotePool; }
607 virtual Pool<note_id_t>* GetNodeIDPool() OVERRIDE { return &noteIDPool; }
608
609 D* GetDiskThread() { return pDiskThread; }
610
611 //friend class EngineChannelBase<V, R, I>;
612
613 static IM instruments;
614
615 protected:
616 class SuspensionVoiceHandler : public MidiKeyboardManager<V>::VoiceHandler {
617 public:
618 int PendingStreamDeletions;
619 RR* pPendingRegionSuspension;
620
621 SuspensionVoiceHandler(RR* pPendingRegionSuspension) {
622 PendingStreamDeletions = 0;
623 this->pPendingRegionSuspension = pPendingRegionSuspension;
624 }
625
626 virtual bool Process(MidiKey* pMidiKey) OVERRIDE {
627 NoteIterator itNote = pMidiKey->pActiveNotes->first();
628 VoiceIterator itVoice = itNote->pActiveVoices->first();
629 // if current key is not associated with this region, skip this key
630 if (itVoice->GetRegion()->GetParent() != pPendingRegionSuspension) return false;
631
632 return true;
633 }
634
635 virtual void Process(VoiceIterator& itVoice) OVERRIDE {
636 // request a notification from disk thread side for stream deletion
637 const Stream::Handle hStream = itVoice->KillImmediately(true);
638 if (hStream != Stream::INVALID_HANDLE) { // voice actually used a stream
639 PendingStreamDeletions++;
640 }
641 //NOTE: maybe we should call FreeVoice() here, shouldn't cause a harm though I think, since the voices should be freed by RenderActiveVoices() in the render loop, they are probably just freed a bit later than they could/should be
642 }
643 };
644
645 Pool<R*>* pRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of regions in use.
646 int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
647 D* pDiskThread;
648
649 int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation)
650 VoiceIterator itLastStolenVoice; ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
651 NoteIterator itLastStolenNote; ///< Only for voice stealing: points to the last note from which was theft in current audio fragment, NULL otherwise.
652 RTList<uint>::Iterator iuiLastStolenKey; ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
653 EngineChannelBase<V, R, I>* pLastStolenChannel; ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
654 VoiceIterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
655 NoteIterator itLastStolenNoteGlobally; ///< Same as itLastStolenNote, but engine globally
656 RTList<uint>::Iterator iuiLastStolenKeyGlobally; ///< Same as iuiLastStolenKey, but engine globally
657 RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage.
658 Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
659 int iMaxDiskStreams;
660
661 NoteBase* NoteByID(note_id_t id) OVERRIDE {
662 NoteIterator itNote = GetNotePool()->fromID(id);
663 if (!itNote) return NULL;
664 return &*itNote;
665 }
666
667 /**
668 * Gets a new @c Note object from the note pool, initializes it
669 * appropriately, links it with requested parent note (if
670 * requested), moves it to the appropriate key's list of active
671 * notes it, and sticks the new note's unique ID to the
672 * passed @a pNoteOnEvent.
673 *
674 * @param pEngineChannel - engine channel on which this event happened
675 * @param pNoteOnEvent - event which caused this
676 * @returns new note's unique ID (or zero on error)
677 */
678 note_id_t LaunchNewNote(LinuxSampler::EngineChannel* pEngineChannel, Event* pNoteOnEvent) OVERRIDE {
679 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
680 Pool< Note<V> >* pNotePool = GetNotePool();
681
682 if (pNotePool->poolIsEmpty()) {
683 dmsg(1,("Engine: Could not launch new note; Note pool empty!\n"));
684 return 0; // error
685 }
686
687 // create a new note (for new voices to be assigned to)
688 //NoteIterator itNewNote = pKey->pActiveNotes->allocAppend();
689 NoteIterator itNewNote = pNotePool->allocAppend();
690 const note_id_t newNoteID = pNotePool->getID(itNewNote);
691
692 // usually the new note (and its subsequent voices) will be
693 // allocated on the key provided by the event's note number,
694 // however if this new note is requested not to be a regular
695 // note, but rather a child note, then this new note will be
696 // allocated on the parent note's key instead in order to
697 // release the child note simultaniously with its parent note
698 itNewNote->hostKey = pNoteOnEvent->Param.Note.Key;
699
700 // in case this new note was requested to be a child note,
701 // then retrieve its parent note and link them with each other
702 const note_id_t parentNoteID = pNoteOnEvent->Param.Note.ParentNoteID;
703 if (parentNoteID) {
704 NoteIterator itParentNote = pNotePool->fromID(parentNoteID);
705 if (itParentNote) {
706 RTList<note_id_t>::Iterator itChildNoteID = itParentNote->pChildNotes->allocAppend();
707 if (itChildNoteID) {
708 // link parent and child note with each other
709 *itChildNoteID = newNoteID;
710 itNewNote->parentNoteID = parentNoteID;
711 itNewNote->hostKey = itParentNote->hostKey;
712 } else {
713 dmsg(1,("Engine: Could not assign new note as child note; Note ID pool empty!\n"));
714 pNotePool->free(itNewNote);
715 return 0; // error
716 }
717 } else {
718 // the parent note was apparently released already, so
719 // free the new note again and inform caller that it
720 // should drop the event
721 dmsg(3,("Engine: Could not assign new note as child note; Parent note is gone!\n"));
722 pNotePool->free(itNewNote);
723 return 0; // error
724 }
725 }
726
727 dmsg(2,("Launched new note on host key %d\n", itNewNote->hostKey));
728
729 // copy event which caused this note
730 itNewNote->cause = *pNoteOnEvent;
731 itNewNote->eventID = pEventPool->getID(pNoteOnEvent);
732
733 // move new note to its host key
734 MidiKey* pKey = &pChannel->pMIDIKeyInfo[itNewNote->hostKey];
735 itNewNote.moveToEndOf(pKey->pActiveNotes);
736
737 // assign unique note ID of this new note to the original note on event
738 pNoteOnEvent->Param.Note.ID = newNoteID;
739
740 return newNoteID; // success
741 }
742
743 /**
744 * Dispatch and handle all events in this audio fragment for the given
745 * engine channel.
746 *
747 * @param pEngineChannel - engine channel on which events should be
748 * processed
749 * @param Samples - amount of sample points to be processed in
750 * this audio fragment cycle
751 */
752 void ProcessEvents(EngineChannel* pEngineChannel, uint Samples) {
753 // get all events from the engine channels's input event queue which belong to the current fragment
754 // (these are the common events like NoteOn, NoteOff, ControlChange, etc.)
755 AbstractEngineChannel* pChannel = static_cast<AbstractEngineChannel*>(pEngineChannel);
756 pChannel->ImportEvents(Samples);
757
758 // if a valid real-time instrument script is loaded, pre-process
759 // the event list by running the script now, since the script
760 // might filter events or add new ones for this cycle
761 if (pChannel->pScript) {
762 const sched_time_t fragmentEndTime = pEventGenerator->schedTimeAtCurrentFragmentEnd();
763
764 // resume suspended script executions been scheduled for
765 // this audio fragment cycle (which were suspended in a
766 // previous audio fragment cycle)
767 ProcessSuspendedScriptEvents(pChannel, fragmentEndTime);
768
769 // spawn new script executions for the new MIDI events of
770 // this audio fragment cycle
771 //
772 // FIXME: it would probably be better to just schedule newly spawned script executions here and then execute them altogether with already suspended ones all at once in order of all their scheduled timing
773 for (RTList<Event>::Iterator itEvent = pChannel->pEvents->first(),
774 end = pChannel->pEvents->end(); itEvent != end; )
775 {
776 //HACK: avoids iterator invalidation which might happen below since an instrument script might drop an event by direct raw pointer access (it would be considerable to extend the Iterator class to detect and circumvent this case by checking the "reincarnation" member variable).
777 RTList<Event>::Iterator itNext = itEvent;
778 ++itNext;
779
780 switch (itEvent->Type) {
781 case Event::type_note_on:
782 if (pChannel->pScript->handlerNote)
783 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerNote);
784 break;
785 case Event::type_note_off:
786 if (pChannel->pScript->handlerRelease)
787 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerRelease);
788 break;
789 case Event::type_control_change:
790 case Event::type_channel_pressure:
791 case Event::type_pitchbend:
792 if (pChannel->pScript->handlerController)
793 ProcessEventByScript(pChannel, itEvent, pChannel->pScript->handlerController);
794 break;
795 case Event::type_note_pressure:
796 //TODO: ...
797 break;
798 }
799
800 // see HACK comment above
801 itEvent = itNext;
802 }
803
804 // this has to be run again, since the newly spawned scripts
805 // above may have cause suspended scripts that must be
806 // resumed within this same audio fragment cycle
807 //
808 // FIXME: see FIXME comment above
809 ProcessSuspendedScriptEvents(pChannel, fragmentEndTime);
810 }
811
812 // if there are any delayed events scheduled for the current
813 // audio fragment cycle, then move and sort them into the main
814 // event list
815 if (!pChannel->delayedEvents.queue.isEmpty()) {
816 dmsg(5,("Engine: There are delayed MIDI events (total queue size: %d) ...\n", pChannel->delayedEvents.queue.size()));
817 const sched_time_t fragmentEndTime = pEventGenerator->schedTimeAtCurrentFragmentEnd();
818 RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
819 while (true) {
820 RTList<ScheduledEvent>::Iterator itDelayedEventNode =
821 pEventGenerator->popNextScheduledEvent(
822 pChannel->delayedEvents.queue,
823 pChannel->delayedEvents.schedulerNodes,
824 fragmentEndTime
825 );
826 if (!itDelayedEventNode) break;
827 // get the actual delayed event object and free the used scheduler node
828 RTList<Event>::Iterator itDelayedEvent = itDelayedEventNode->itEvent;
829 pChannel->delayedEvents.schedulerNodes.free(itDelayedEventNode);
830 if (!itDelayedEvent) { // should never happen, but just to be sure ...
831 dmsg(1,("Engine: Oops, invalid delayed event!\n"));
832 continue;
833 }
834 // skip all events on main event list which have a time
835 // before (or equal to) the delayed event to be inserted
836 for (; itEvent && itEvent->FragmentPos() <= itDelayedEvent->FragmentPos();
837 ++itEvent);
838 // now move delayed event from delayedEvents.pList to
839 // the current position on the main event list
840 itEvent = itDelayedEvent.moveBefore(itEvent);
841 dmsg(5,("Engine: Inserted event of type %d into main event list (queue size: %d).\n", itEvent->Type, pChannel->delayedEvents.queue.size()));
842 }
843 dmsg(5,("Engine: End of delayed events (total queue size: %d).\n", pChannel->delayedEvents.queue.size()));
844 }
845
846 // now process all events regularly
847 {
848 RTList<Event>::Iterator itEvent = pChannel->pEvents->first();
849 RTList<Event>::Iterator end = pChannel->pEvents->end();
850 for (; itEvent != end; ++itEvent) {
851 switch (itEvent->Type) {
852 case Event::type_note_on:
853 dmsg(5,("Engine: Note on received\n"));
854 ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
855 break;
856 case Event::type_play_note:
857 dmsg(5,("Engine: Play Note received\n"));
858 ProcessNoteOn((EngineChannel*)itEvent->pEngineChannel, itEvent);
859 break;
860 case Event::type_note_off:
861 dmsg(5,("Engine: Note off received\n"));
862 ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
863 break;
864 case Event::type_stop_note:
865 dmsg(5,("Engine: Stop Note received\n"));
866 ProcessNoteOff((EngineChannel*)itEvent->pEngineChannel, itEvent);
867 break;
868 case Event::type_control_change:
869 dmsg(5,("Engine: MIDI CC received\n"));
870 ProcessControlChange((EngineChannel*)itEvent->pEngineChannel, itEvent);
871 break;
872 case Event::type_channel_pressure:
873 dmsg(5,("Engine: MIDI Chan. Pressure received\n"));
874 ProcessChannelPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
875 break;
876 case Event::type_note_pressure:
877 dmsg(5,("Engine: MIDI Note Pressure received\n"));
878 ProcessPolyphonicKeyPressure((EngineChannel*)itEvent->pEngineChannel, itEvent);
879 break;
880 case Event::type_pitchbend:
881 dmsg(5,("Engine: Pitchbend received\n"));
882 ProcessPitchbend(static_cast<AbstractEngineChannel*>(itEvent->pEngineChannel), itEvent);
883 break;
884 case Event::type_note_synth_param:
885 dmsg(5,("Engine: Note Synth Param received\n"));
886 ProcessNoteSynthParam(itEvent->pEngineChannel, itEvent);
887 break;
888 }
889 }
890 }
891
892 // reset voice stealing for the next engine channel (or next audio fragment)
893 itLastStolenVoice = VoiceIterator();
894 itLastStolenVoiceGlobally = VoiceIterator();
895 itLastStolenNote = NoteIterator();
896 itLastStolenNoteGlobally = NoteIterator();
897 iuiLastStolenKey = RTList<uint>::Iterator();
898 iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
899 pLastStolenChannel = NULL;
900 }
901
902 /**
903 * Run all suspended script execution instances which are scheduled
904 * to be resumed for the current audio fragment cycle.
905 *
906 * @param pChannel - engine channel on which suspended events occurred
907 */
908 void ProcessSuspendedScriptEvents(AbstractEngineChannel* pChannel, const sched_time_t fragmentEndTime) {
909 while (true) {
910 RTList<ScriptEvent>::Iterator itEvent =
911 pEventGenerator->popNextScheduledScriptEvent(
912 pChannel->pScript->suspendedEvents,
913 *pChannel->pScript->pEvents, fragmentEndTime
914 );
915 if (!itEvent) break;
916 ResumeScriptEvent(pChannel, itEvent);
917 }
918 }
919
920 /** @brief Call instrument script's event handler for this event.
921 *
922 * Causes a new execution instance of the currently loaded real-time
923 * instrument script's event handler (callback) to be spawned for
924 * the given MIDI event.
925 *
926 * @param pChannel - engine channel on which the MIDI event occurred
927 * @param itEvent - MIDI event that causes this new script execution
928 * @param pEventHandler - script's event handler to be executed
929 */
930 void ProcessEventByScript(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler) {
931 const int key = itEvent->Param.Note.Key; // even if this is not a note on/off event, accessing it does not mean any harm
932 // check if polyphonic data is passed from "note" to "release"
933 // script event handlers
934 if (pEventHandler == pChannel->pScript->handlerRelease &&
935 pChannel->pScript->handlerNote &&
936 pChannel->pScript->handlerNote->isPolyphonic() &&
937 pChannel->pScript->handlerRelease->isPolyphonic() &&
938 !pChannel->pScript->pKeyEvents[key]->isEmpty())
939 {
940 // polyphonic variable data is used/passed from "note" to
941 // "release" script callback, so we have to recycle the
942 // original "note on" script event(s)
943 RTList<ScriptEvent>::Iterator it = pChannel->pScript->pKeyEvents[key]->first();
944 RTList<ScriptEvent>::Iterator end = pChannel->pScript->pKeyEvents[key]->end();
945 for (; it != end; ++it) {
946 ProcessScriptEvent(
947 pChannel, itEvent, pEventHandler, it
948 );
949 }
950 } else {
951 // no polyphonic data is used/passed from "note" to
952 // "release" script callback, so just use a new fresh
953 // script event object
954 RTList<ScriptEvent>::Iterator itScriptEvent =
955 pChannel->pScript->pEvents->allocAppend();
956 ProcessScriptEvent(
957 pChannel, itEvent, pEventHandler, itScriptEvent
958 );
959 }
960 }
961
962 /** @brief Spawn new execution instance of an instrument script handler.
963 *
964 * Will be called to initiate a new execution of a real-time
965 * instrument script event right from the start of the script's
966 * respective handler. If script execution did not complete after
967 * calling this method, the respective script exeuction is then
968 * suspended and a call to ResumeScriptEvent() will be used next
969 * time to continue its execution.
970 *
971 * @param pChannel - engine channel this script is running for
972 * @param itEvent - event which caused execution of this script
973 * event handler
974 * @param pEventHandler - VM representation of event handler to be
975 * executed
976 * @param itScriptEvent - script event that shall be processed
977 */
978 void ProcessScriptEvent(AbstractEngineChannel* pChannel, RTList<Event>::Iterator& itEvent, VMEventHandler* pEventHandler, RTList<ScriptEvent>::Iterator& itScriptEvent) {
979 if (!itScriptEvent) return; // not a valid script event (i.e. because no free script event was left in the script event pool)
980
981 // fill the list of script handlers to be executed by this event
982 int i = 0;
983 itScriptEvent->handlers[i++] = pEventHandler; // actual event handler (i.e. note, controller)
984 itScriptEvent->handlers[i] = NULL; // NULL termination of list
985
986 // initialize/reset other members
987 itScriptEvent->cause = *itEvent;
988 itScriptEvent->currentHandler = 0;
989 itScriptEvent->executionSlices = 0;
990 itScriptEvent->ignoreAllWaitCalls = false;
991 itScriptEvent->handlerType = pEventHandler->eventHandlerType();
992 // this is the native representation of the $EVENT_ID script variable
993 itScriptEvent->id =
994 (itEvent->Type == Event::type_note_on)
995 ? ScriptID::fromNoteID( itEvent->Param.Note.ID )
996 : ScriptID::fromEventID( pEventPool->getID(itEvent) );
997
998 // run script handler(s)
999 VMExecStatus_t res = pScriptVM->exec(
1000 pChannel->pScript->parserContext, &*itScriptEvent
1001 );
1002
1003 // was the script suspended?
1004 if (res & VM_EXEC_SUSPENDED) { // script was suspended ...
1005 // in case the script was suspended, keep it on the allocated
1006 // ScriptEvent list to be resume at the scheduled time in future,
1007 // additionally insert it into a sorted time queue
1008 pEventGenerator->scheduleAheadMicroSec(
1009 pChannel->pScript->suspendedEvents, // scheduler queue
1010 *itScriptEvent, // script event
1011 itScriptEvent->cause.FragmentPos(), // current time of script event (basis for its next execution)
1012 itScriptEvent->execCtx->suspensionTimeMicroseconds() // how long shall it be suspended
1013 );
1014 } else { // script execution has finished without 'suspended' status ...
1015 // if "polyphonic" variable data is passed from script's
1016 // "note" event handler to its "release" event handler, then
1017 // the script event must be kept and recycled for the later
1018 // occuring "release" script event ...
1019 if (pEventHandler == pChannel->pScript->handlerNote &&
1020 pChannel->pScript->handlerRelease &&
1021 pChannel->pScript->handlerNote->isPolyphonic() &&
1022 pChannel->pScript->handlerRelease->isPolyphonic())
1023 {
1024 const int key = itEvent->Param.Note.Key;
1025 itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
1026 } else {
1027 // ... otherwise if no polyphonic data is passed and
1028 // script's execution has finished without suspension
1029 // status, then free the script event for a new future
1030 // script event to be triggered from start
1031 pChannel->pScript->pEvents->free(itScriptEvent);
1032 }
1033 }
1034 }
1035
1036 /** @brief Resume execution of instrument script.
1037 *
1038 * Will be called to resume execution of a real-time instrument
1039 * script event which has been suspended previously.
1040 *
1041 * Script execution might be suspended for various reasons. Usually
1042 * a script will be suspended if the script called the built-in
1043 * "wait()" function, but it might also be suspended automatically
1044 * if the script took too much execution time in an audio fragment
1045 * cycle. So in the latter case automatic suspension is performed in
1046 * order to avoid harm for the sampler's overall real-time
1047 * requirements.
1048 *
1049 * @param pChannel - engine channel this script is running for
1050 * @param itScriptEvent - script execution that shall be resumed
1051 */
1052 void ResumeScriptEvent(AbstractEngineChannel* pChannel, RTList<ScriptEvent>::Iterator& itScriptEvent) {
1053 VMEventHandler* handler = itScriptEvent->handlers[itScriptEvent->currentHandler];
1054
1055 // run script
1056 VMExecStatus_t res = pScriptVM->exec(
1057 pChannel->pScript->parserContext, &*itScriptEvent
1058 );
1059
1060 // was the script suspended?
1061 if (res & VM_EXEC_SUSPENDED) {
1062 // in case the script was suspended, keep it on the allocated
1063 // ScriptEvent list to be resume at the scheduled time in future,
1064 // additionally insert it into a sorted time queue
1065 pEventGenerator->scheduleAheadMicroSec(
1066 pChannel->pScript->suspendedEvents, // scheduler queue
1067 *itScriptEvent, // script event
1068 itScriptEvent->cause.FragmentPos(), // current time of script event (basis for its next execution)
1069 itScriptEvent->execCtx->suspensionTimeMicroseconds() // how long shall it be suspended
1070 );
1071 } else { // script execution has finished without 'suspended' status ...
1072 // if "polyphonic" variable data is passed from script's
1073 // "note" event handler to its "release" event handler, then
1074 // the script event must be kept and recycled for the later
1075 // occuring "release" script event ...
1076 if (handler && handler == pChannel->pScript->handlerNote &&
1077 pChannel->pScript->handlerRelease &&
1078 pChannel->pScript->handlerNote->isPolyphonic() &&
1079 pChannel->pScript->handlerRelease->isPolyphonic())
1080 {
1081 const int key = itScriptEvent->cause.Param.Note.Key;
1082 itScriptEvent.moveToEndOf(pChannel->pScript->pKeyEvents[key & 127]);
1083 } else {
1084 // ... otherwise if no polyphonic data is passed and
1085 // script's execution has finished without suspension
1086 // status, then free the script event for a new future
1087 // script event to be triggered from start
1088 pChannel->pScript->pEvents->free(itScriptEvent);
1089 }
1090 }
1091 }
1092
1093 /**
1094 * Will be called by LaunchVoice() method in case there are no free
1095 * voices left. This method will select and kill one old voice for
1096 * voice stealing and postpone the note-on event until the selected
1097 * voice actually died.
1098 *
1099 * @param pEngineChannel - engine channel on which this event occurred on
1100 * @param itNoteOnEvent - key, velocity and time stamp of the event
1101 * @returns 0 on success, a value < 0 if no active voice could be picked for voice stealing
1102 */
1103 int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1104 if (VoiceSpawnsLeft <= 0) {
1105 dmsg(1,("Max. voice thefts per audio fragment reached (you may raise CONFIG_MAX_VOICES).\n"));
1106 return -1;
1107 }
1108
1109 EngineChannelBase<V, R, I>* pEngineChn = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1110
1111 if (pEventPool->poolIsEmpty()) {
1112 dmsg(1,("Event pool emtpy!\n"));
1113 return -1;
1114 }
1115
1116 if (!pEngineChn->StealVoice(itNoteOnEvent, &itLastStolenVoice, &itLastStolenNote, &iuiLastStolenKey)) {
1117 --VoiceSpawnsLeft;
1118 return 0;
1119 }
1120
1121 // if we couldn't steal a voice from the same engine channel then
1122 // steal oldest voice on the oldest key from any other engine channel
1123 // (the smaller engine channel number, the higher priority)
1124 EngineChannelBase<V, R, I>* pSelectedChannel;
1125 int iChannelIndex;
1126 VoiceIterator itSelectedVoice;
1127
1128 // select engine channel
1129 if (pLastStolenChannel) {
1130 pSelectedChannel = pLastStolenChannel;
1131 iChannelIndex = pSelectedChannel->iEngineIndexSelf;
1132 } else { // pick the engine channel followed by this engine channel
1133 iChannelIndex = (pEngineChn->iEngineIndexSelf + 1) % engineChannels.size();
1134 pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
1135 }
1136
1137 // if we already stole in this fragment, try to proceed on same note
1138 if (this->itLastStolenVoiceGlobally) {
1139 itSelectedVoice = this->itLastStolenVoiceGlobally;
1140 do {
1141 ++itSelectedVoice;
1142 } while (itSelectedVoice && !itSelectedVoice->IsStealable()); // proceed iterating if voice was created in this fragment cycle
1143 }
1144 // did we find a 'stealable' voice?
1145 if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1146 // remember which voice we stole, so we can simply proceed on next voice stealing
1147 this->itLastStolenVoiceGlobally = itSelectedVoice;
1148 // done
1149 goto stealable_voice_found;
1150 }
1151
1152 // get (next) oldest note
1153 if (this->itLastStolenNoteGlobally) {
1154 for (NoteIterator itNote = ++this->itLastStolenNoteGlobally;
1155 itNote; ++itNote)
1156 {
1157 for (itSelectedVoice = itNote->pActiveVoices->first(); itSelectedVoice; ++itSelectedVoice) {
1158 // proceed iterating if voice was created in this audio fragment cycle
1159 if (itSelectedVoice->IsStealable()) {
1160 // remember which voice of which note we stole, so we can simply proceed on next voice stealing
1161 this->itLastStolenNoteGlobally = itNote;
1162 this->itLastStolenVoiceGlobally = itSelectedVoice;
1163 goto stealable_voice_found; // selection succeeded
1164 }
1165 }
1166 }
1167 }
1168
1169 #if CONFIG_DEVMODE
1170 EngineChannel* pBegin = pSelectedChannel; // to detect endless loop
1171 #endif // CONFIG_DEVMODE
1172
1173 while (true) { // iterate through engine channels
1174 // get (next) oldest key
1175 RTList<uint>::Iterator iuiSelectedKey = (this->iuiLastStolenKeyGlobally) ? ++this->iuiLastStolenKeyGlobally : pSelectedChannel->pActiveKeys->first();
1176 this->iuiLastStolenKeyGlobally = RTList<uint>::Iterator(); // to prevent endless loop (see line above)
1177 while (iuiSelectedKey) {
1178 MidiKey* pSelectedKey = &pSelectedChannel->pMIDIKeyInfo[*iuiSelectedKey];
1179
1180 for (NoteIterator itNote = pSelectedKey->pActiveNotes->first(),
1181 itNotesEnd = pSelectedKey->pActiveNotes->end();
1182 itNote != itNotesEnd; ++itNote)
1183 {
1184 itSelectedVoice = itNote->pActiveVoices->first();
1185 // proceed iterating if voice was created in this fragment cycle
1186 while (itSelectedVoice && !itSelectedVoice->IsStealable()) ++itSelectedVoice;
1187 // found a "stealable" voice ?
1188 if (itSelectedVoice && itSelectedVoice->IsStealable()) {
1189 // remember which voice of which note on which key on which engine channel we stole, so we can simply proceed on next voice stealing
1190 this->iuiLastStolenKeyGlobally = iuiSelectedKey;
1191 this->itLastStolenNoteGlobally = itNote;
1192 this->itLastStolenVoiceGlobally = itSelectedVoice;
1193 this->pLastStolenChannel = pSelectedChannel;
1194 goto stealable_voice_found; // selection succeeded
1195 }
1196 }
1197 ++iuiSelectedKey; // get next key on current engine channel
1198 }
1199 // get next engine channel
1200 iChannelIndex = (iChannelIndex + 1) % engineChannels.size();
1201 pSelectedChannel = static_cast<EngineChannelBase<V, R, I>*>(engineChannels[iChannelIndex]);
1202
1203 #if CONFIG_DEVMODE
1204 if (pSelectedChannel == pBegin) {
1205 dmsg(1,("FATAL ERROR: voice stealing endless loop!\n"));
1206 dmsg(1,("VoiceSpawnsLeft=%d.\n", VoiceSpawnsLeft));
1207 dmsg(1,("Exiting.\n"));
1208 exit(-1);
1209 }
1210 #endif // CONFIG_DEVMODE
1211 }
1212
1213 // jump point if a 'stealable' voice was found
1214 stealable_voice_found:
1215
1216 #if CONFIG_DEVMODE
1217 if (!itSelectedVoice->IsActive()) {
1218 dmsg(1,("EngineBase: ERROR, tried to steal a voice which was not active !!!\n"));
1219 return -1;
1220 }
1221 #endif // CONFIG_DEVMODE
1222
1223 // now kill the selected voice
1224 itSelectedVoice->Kill(itNoteOnEvent);
1225
1226 --VoiceSpawnsLeft;
1227
1228 return 0; // success
1229 }
1230
1231 void HandleInstrumentChanges() {
1232 bool instrumentChanged = false;
1233 for (int i = 0; i < engineChannels.size(); i++) {
1234 EngineChannelBase<V, R, I>* pEngineChannel =
1235 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
1236
1237 // as we're going to (carefully) write some status to the
1238 // synchronized struct, we cast away the const
1239 InstrumentChangeCmd<R, I>& cmd =
1240 const_cast<InstrumentChangeCmd<R, I>&>(pEngineChannel->InstrumentChangeCommandReader.Lock());
1241
1242 pEngineChannel->pRegionsInUse = cmd.pRegionsInUse;
1243 pEngineChannel->pRegionsInUse->clear();
1244
1245 if (cmd.bChangeInstrument) {
1246 // change instrument
1247 dmsg(5,("Engine: instrument change command received\n"));
1248 cmd.bChangeInstrument = false;
1249 pEngineChannel->pInstrument = cmd.pInstrument;
1250 pEngineChannel->pScript =
1251 cmd.pScript->bHasValidScript ? cmd.pScript : NULL;
1252 instrumentChanged = true;
1253
1254 pEngineChannel->MarkAllActiveVoicesAsOrphans();
1255
1256 // the script's "init" event handler is only executed
1257 // once (when the script is loaded or reloaded)
1258 if (pEngineChannel->pScript && pEngineChannel->pScript->handlerInit) {
1259 RTList<ScriptEvent>::Iterator itScriptEvent =
1260 pEngineChannel->pScript->pEvents->allocAppend();
1261
1262 itScriptEvent->cause.pEngineChannel = pEngineChannel;
1263 itScriptEvent->handlers[0] = pEngineChannel->pScript->handlerInit;
1264 itScriptEvent->handlers[1] = NULL;
1265
1266 VMExecStatus_t res = pScriptVM->exec(
1267 pEngineChannel->pScript->parserContext, &*itScriptEvent
1268 );
1269
1270 pEngineChannel->pScript->pEvents->free(itScriptEvent);
1271 }
1272 }
1273 }
1274
1275 if (instrumentChanged) {
1276 //TODO: this is a lazy solution ATM and not safe in case somebody is currently editing the instrument we're currently switching to (we should store all suspended regions on instrument manager side and when switching to another instrument copy that list to the engine's local list of suspensions
1277 ResetSuspendedRegions();
1278 }
1279 }
1280
1281 /**
1282 * Render all 'normal' voices (that is voices which were not stolen in
1283 * this fragment) on the given engine channel.
1284 *
1285 * @param pEngineChannel - engine channel on which audio should be
1286 * rendered
1287 * @param Samples - amount of sample points to be rendered in
1288 * this audio fragment cycle
1289 */
1290 void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples) {
1291 #if !CONFIG_PROCESS_MUTED_CHANNELS
1292 if (pEngineChannel->GetMute()) return; // skip if sampler channel is muted
1293 #endif
1294
1295 EngineChannelBase<V, R, I>* pChannel =
1296 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1297 pChannel->RenderActiveVoices(Samples);
1298
1299 ActiveVoiceCountTemp += pEngineChannel->GetVoiceCount();
1300 }
1301
1302 /**
1303 * Render all stolen voices (only voices which were stolen in this
1304 * fragment) on the given engine channel. Stolen voices are rendered
1305 * after all normal voices have been rendered; this is needed to render
1306 * audio of those voices which were selected for voice stealing until
1307 * the point were the stealing (that is the take over of the voice)
1308 * actually happened.
1309 *
1310 * @param pEngineChannel - engine channel on which audio should be
1311 * rendered
1312 * @param Samples - amount of sample points to be rendered in
1313 * this audio fragment cycle
1314 */
1315 void RenderStolenVoices(uint Samples) {
1316 RTList<Event>::Iterator itVoiceStealEvent = pVoiceStealingQueue->first();
1317 RTList<Event>::Iterator end = pVoiceStealingQueue->end();
1318 for (; itVoiceStealEvent != end; ++itVoiceStealEvent) {
1319 EngineChannelBase<V, R, I>* pEngineChannel =
1320 static_cast<EngineChannelBase<V, R, I>*>(itVoiceStealEvent->pEngineChannel);;
1321 if (!pEngineChannel->pInstrument) continue; // ignore if no instrument loaded
1322
1323 PoolVoiceIterator itNewVoice =
1324 LaunchVoice(pEngineChannel, itVoiceStealEvent, itVoiceStealEvent->Param.Note.Layer, itVoiceStealEvent->Param.Note.ReleaseTrigger, false, false);
1325 if (itNewVoice) {
1326 // usually there should already be a new Note object
1327 NoteIterator itNote = GetNotePool()->fromID(itVoiceStealEvent->Param.Note.ID);
1328 if (!itNote) { // should not happen, but just to be sure ...
1329 const note_id_t noteID = LaunchNewNote(pEngineChannel, &*itVoiceStealEvent);
1330 if (!noteID) {
1331 dmsg(1,("Engine: Voice stealing failed; No Note object and Note pool empty!\n"));
1332 continue;
1333 }
1334 itNote = GetNotePool()->fromID(noteID);
1335 }
1336 // move voice from whereever it was, to the new note's list of active voices
1337 itNewVoice = itNewVoice.moveToEndOf(itNote->pActiveVoices);
1338 // render audio of this new voice for the first time
1339 itNewVoice->Render(Samples);
1340 if (itNewVoice->IsActive()) { // still active
1341 *(pEngineChannel->pRegionsInUse->allocAppend()) = itNewVoice->GetRegion();
1342 ActiveVoiceCountTemp++;
1343 pEngineChannel->SetVoiceCount(pEngineChannel->GetVoiceCount() + 1);
1344
1345 if (itNewVoice->PlaybackState == Voice::playback_state_disk) {
1346 if (itNewVoice->DiskStreamRef.State != Stream::state_unused) {
1347 pEngineChannel->SetDiskStreamCount(pEngineChannel->GetDiskStreamCount() + 1);
1348 }
1349 }
1350 } else { // voice reached end, is now inactive
1351 pEngineChannel->FreeVoice(itNewVoice); // remove voice from the list of active voices
1352 }
1353 }
1354 else dmsg(1,("EngineBase: ERROR, voice stealing didn't work out!\n"));
1355
1356 // we need to clear the key's event list explicitly here in case key was never active
1357 MidiKey* pKey = &pEngineChannel->pMIDIKeyInfo[itVoiceStealEvent->Param.Note.Key];
1358 pKey->VoiceTheftsQueued--;
1359 if (!pKey->Active && !pKey->VoiceTheftsQueued) pKey->pEvents->clear();
1360 }
1361 }
1362
1363 /**
1364 * Free all keys which have turned inactive in this audio fragment, from
1365 * the list of active keys and clear all event lists on that engine
1366 * channel.
1367 *
1368 * @param pEngineChannel - engine channel to cleanup
1369 */
1370 void PostProcess(EngineChannel* pEngineChannel) {
1371 EngineChannelBase<V, R, I>* pChannel =
1372 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1373 pChannel->FreeAllInactiveKyes();
1374
1375 // empty the engine channel's own event lists
1376 // (only events of the current audio fragment cycle)
1377 pChannel->ClearEventListsOfCurrentFragment();
1378 }
1379
1380 /**
1381 * Process MIDI control change events with hard coded behavior,
1382 * that is controllers whose behavior is defined independently
1383 * of the actual sampler engine type and instrument.
1384 *
1385 * @param pEngineChannel - engine channel on which the MIDI CC event was received
1386 * @param itControlChangeEvent - the actual MIDI CC event
1387 */
1388 void ProcessHardcodedControllers (
1389 EngineChannel* pEngineChannel,
1390 Pool<Event>::Iterator& itControlChangeEvent
1391 ) {
1392 EngineChannelBase<V, R, I>* pChannel =
1393 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1394
1395 switch (itControlChangeEvent->Param.CC.Controller) {
1396 case 5: { // portamento time
1397 pChannel->PortamentoTime = (float) itControlChangeEvent->Param.CC.Value / 127.0f * (float) CONFIG_PORTAMENTO_TIME_MAX + (float) CONFIG_PORTAMENTO_TIME_MIN;
1398 break;
1399 }
1400 case 6: { // data entry (currently only used for RPN and NRPN controllers)
1401 //dmsg(1,("DATA ENTRY %d\n", itControlChangeEvent->Param.CC.Value));
1402 if (pChannel->GetMidiRpnController() >= 0) { // RPN controller number was sent previously ...
1403 dmsg(4,("Guess it's an RPN ...\n"));
1404 if (pChannel->GetMidiRpnController() == 2) { // coarse tuning in half tones
1405 int transpose = (int) itControlChangeEvent->Param.CC.Value - 64;
1406 // limit to +- two octaves for now
1407 transpose = RTMath::Min(transpose, 24);
1408 transpose = RTMath::Max(transpose, -24);
1409 pChannel->GlobalTranspose = transpose;
1410 // workaround, so we won't have hanging notes
1411 pChannel->ReleaseAllVoices(itControlChangeEvent);
1412 }
1413 // to prevent other MIDI CC #6 messages to be misenterpreted as RPN controller data
1414 pChannel->ResetMidiRpnController();
1415 } else if (pChannel->GetMidiNrpnController() >= 0) { // NRPN controller number was sent previously ...
1416 dmsg(4,("Guess it's an NRPN ...\n"));
1417 const int NrpnCtrlMSB = pChannel->GetMidiNrpnController() >> 8;
1418 const int NrpnCtrlLSB = pChannel->GetMidiNrpnController() & 0xff;
1419 dmsg(4,("NRPN MSB=%d LSB=%d Data=%d\n", NrpnCtrlMSB, NrpnCtrlLSB, itControlChangeEvent->Param.CC.Value));
1420 switch (NrpnCtrlMSB) {
1421 case 0x1a: { // volume level of note (Roland GS NRPN)
1422 const uint note = NrpnCtrlLSB;
1423 const uint vol = itControlChangeEvent->Param.CC.Value;
1424 dmsg(4,("Note Volume NRPN received (note=%d,vol=%d).\n", note, vol));
1425 if (note < 128 && vol < 128)
1426 pChannel->pMIDIKeyInfo[note].Volume = VolumeCurve[vol];
1427 break;
1428 }
1429 case 0x1c: { // panpot of note (Roland GS NRPN)
1430 const uint note = NrpnCtrlLSB;
1431 const uint pan = itControlChangeEvent->Param.CC.Value;
1432 dmsg(4,("Note Pan NRPN received (note=%d,pan=%d).\n", note, pan));
1433 if (note < 128 && pan < 128) {
1434 pChannel->pMIDIKeyInfo[note].PanLeft = PanCurve[128 - pan];
1435 pChannel->pMIDIKeyInfo[note].PanRight = PanCurve[pan];
1436 }
1437 break;
1438 }
1439 case 0x1d: { // reverb send of note (Roland GS NRPN)
1440 const uint note = NrpnCtrlLSB;
1441 const float reverb = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1442 dmsg(4,("Note Reverb Send NRPN received (note=%d,send=%f).\n", note, reverb));
1443 if (note < 128)
1444 pChannel->pMIDIKeyInfo[note].ReverbSend = reverb;
1445 break;
1446 }
1447 case 0x1e: { // chorus send of note (Roland GS NRPN)
1448 const uint note = NrpnCtrlLSB;
1449 const float chorus = float(itControlChangeEvent->Param.CC.Value) / 127.0f;
1450 dmsg(4,("Note Chorus Send NRPN received (note=%d,send=%f).\n", note, chorus));
1451 if (note < 128)
1452 pChannel->pMIDIKeyInfo[note].ChorusSend = chorus;
1453 break;
1454 }
1455 }
1456 // to prevent other MIDI CC #6 messages to be misenterpreted as NRPN controller data
1457 pChannel->ResetMidiNrpnController();
1458 }
1459 break;
1460 }
1461 case 7: { // volume
1462 //TODO: not sample accurate yet
1463 pChannel->MidiVolume = VolumeCurve[itControlChangeEvent->Param.CC.Value];
1464 pChannel->bStatusChanged = true; // engine channel status has changed, so set notify flag
1465 break;
1466 }
1467 case 10: { // panpot
1468 //TODO: not sample accurate yet
1469 pChannel->iLastPanRequest = itControlChangeEvent->Param.CC.Value;
1470 break;
1471 }
1472 case 64: { // sustain
1473 if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SustainPedal) {
1474 dmsg(4,("DAMPER (RIGHT) PEDAL DOWN\n"));
1475 pChannel->SustainPedal = true;
1476 pChannel->listeners.PreProcessSustainPedalDown();
1477
1478 #if !CONFIG_PROCESS_MUTED_CHANNELS
1479 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1480 pChannel->listeners.PostProcessSustainPedalDown();
1481 return;
1482 }
1483 #endif
1484
1485 pChannel->ProcessSustainPedalDown(itControlChangeEvent);
1486 pChannel->listeners.PostProcessSustainPedalDown();
1487 }
1488 if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SustainPedal) {
1489 dmsg(4,("DAMPER (RIGHT) PEDAL UP\n"));
1490 pChannel->SustainPedal = false;
1491 pChannel->listeners.PreProcessSustainPedalUp();
1492
1493 #if !CONFIG_PROCESS_MUTED_CHANNELS
1494 if (pChannel->GetMute()) { // skip if sampler channel is muted
1495 pChannel->listeners.PostProcessSustainPedalUp();
1496 return;
1497 }
1498 #endif
1499
1500 pChannel->ProcessSustainPedalUp(itControlChangeEvent);
1501 pChannel->listeners.PostProcessSustainPedalUp();
1502 }
1503 break;
1504 }
1505 case 65: { // portamento on / off
1506 const bool bPortamento = itControlChangeEvent->Param.CC.Value >= 64;
1507 if (bPortamento != pChannel->PortamentoMode)
1508 KillAllVoices(pChannel, itControlChangeEvent);
1509 pChannel->PortamentoMode = bPortamento;
1510 break;
1511 }
1512 case 66: { // sostenuto
1513 if (itControlChangeEvent->Param.CC.Value >= 64 && !pChannel->SostenutoPedal) {
1514 dmsg(4,("SOSTENUTO (CENTER) PEDAL DOWN\n"));
1515 pChannel->SostenutoPedal = true;
1516 pChannel->listeners.PreProcessSostenutoPedalDown();
1517
1518 #if !CONFIG_PROCESS_MUTED_CHANNELS
1519 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1520 pChannel->listeners.PostProcessSostenutoPedalDown();
1521 return;
1522 }
1523 #endif
1524
1525 pChannel->ProcessSostenutoPedalDown();
1526 pChannel->listeners.PostProcessSostenutoPedalDown();
1527 }
1528 if (itControlChangeEvent->Param.CC.Value < 64 && pChannel->SostenutoPedal) {
1529 dmsg(4,("SOSTENUTO (CENTER) PEDAL UP\n"));
1530 pChannel->SostenutoPedal = false;
1531 pChannel->listeners.PreProcessSostenutoPedalUp();
1532
1533 #if !CONFIG_PROCESS_MUTED_CHANNELS
1534 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1535 pChannel->listeners.PostProcessSostenutoPedalUp();
1536 return;
1537 }
1538 #endif
1539
1540 pChannel->ProcessSostenutoPedalUp(itControlChangeEvent);
1541 pChannel->listeners.PostProcessSostenutoPedalUp();
1542 }
1543 break;
1544 }
1545 case 98: { // NRPN controller LSB
1546 dmsg(4,("NRPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1547 pEngineChannel->SetMidiNrpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1548 break;
1549 }
1550 case 99: { // NRPN controller MSB
1551 dmsg(4,("NRPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1552 pEngineChannel->SetMidiNrpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1553 break;
1554 }
1555 case 100: { // RPN controller LSB
1556 dmsg(4,("RPN LSB %d\n", itControlChangeEvent->Param.CC.Value));
1557 pEngineChannel->SetMidiRpnControllerLsb(itControlChangeEvent->Param.CC.Value);
1558 break;
1559 }
1560 case 101: { // RPN controller MSB
1561 dmsg(4,("RPN MSB %d\n", itControlChangeEvent->Param.CC.Value));
1562 pEngineChannel->SetMidiRpnControllerMsb(itControlChangeEvent->Param.CC.Value);
1563 break;
1564 }
1565
1566
1567 // Channel Mode Messages
1568
1569 case 120: { // all sound off
1570 KillAllVoices(pEngineChannel, itControlChangeEvent);
1571 break;
1572 }
1573 case 121: { // reset all controllers
1574 pChannel->ResetControllers();
1575 break;
1576 }
1577 case 123: { // all notes off
1578 #if CONFIG_PROCESS_ALL_NOTES_OFF
1579 pChannel->ReleaseAllVoices(itControlChangeEvent);
1580 #endif // CONFIG_PROCESS_ALL_NOTES_OFF
1581 break;
1582 }
1583 case 126: { // mono mode on
1584 if (!pChannel->SoloMode)
1585 KillAllVoices(pEngineChannel, itControlChangeEvent);
1586 pChannel->SoloMode = true;
1587 break;
1588 }
1589 case 127: { // poly mode on
1590 if (pChannel->SoloMode)
1591 KillAllVoices(pEngineChannel, itControlChangeEvent);
1592 pChannel->SoloMode = false;
1593 break;
1594 }
1595 }
1596 }
1597
1598 virtual D* CreateDiskThread() = 0;
1599
1600 /**
1601 * Assigns and triggers a new voice for the respective MIDI key.
1602 *
1603 * @param pEngineChannel - engine channel on which this event occurred on
1604 * @param itNoteOnEvent - key, velocity and time stamp of the event
1605 */
1606 virtual void ProcessNoteOn(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent) {
1607 EngineChannelBase<V, R, I>* pChannel =
1608 static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1609
1610 const int key = itNoteOnEvent->Param.Note.Key;
1611 const int vel = itNoteOnEvent->Param.Note.Velocity;
1612 if (key < 0 || key > 127) return; // ignore event, key outside allowed key range
1613
1614 MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
1615
1616 // There are real MIDI note-on events (Event::type_note_on) and
1617 // programmatically spawned notes (Event::type_play_note). We have
1618 // to distinguish between them, since certain processing below
1619 // must only be done on real MIDI note-on events (i.e. for
1620 // correctly updating which MIDI keys are currently pressed down).
1621 const bool isRealMIDINoteOnEvent = itNoteOnEvent->Type == Event::type_note_on;
1622
1623 if (isRealMIDINoteOnEvent)
1624 pChannel->listeners.PreProcessNoteOn(key, vel);
1625
1626 #if !CONFIG_PROCESS_MUTED_CHANNELS
1627 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1628 if (isRealMIDINoteOnEvent)
1629 pChannel->listeners.PostProcessNoteOn(key, vel);
1630 return;
1631 }
1632 #endif
1633
1634 if (!pChannel->pInstrument) {
1635 if (isRealMIDINoteOnEvent)
1636 pChannel->listeners.PostProcessNoteOn(key, vel);
1637 return; // ignore if no instrument loaded
1638 }
1639
1640 // move note on event to the key's own event list
1641 RTList<Event>::Iterator itNoteOnEventOnKeyList = itNoteOnEvent.moveToEndOf(pKey->pEvents);
1642
1643 // if Solo Mode then kill all already active voices
1644 if (pChannel->SoloMode && isRealMIDINoteOnEvent) {
1645 Pool<uint>::Iterator itYoungestKey = pChannel->pActiveKeys->last();
1646 if (itYoungestKey) {
1647 const int iYoungestKey = *itYoungestKey;
1648 const MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[iYoungestKey];
1649 if (pOtherKey->Active) {
1650 // get final portamento position of currently active voice
1651 if (pChannel->PortamentoMode) {
1652 NoteIterator itNote = pOtherKey->pActiveNotes->last();
1653 if (itNote) {
1654 VoiceIterator itVoice = itNote->pActiveVoices->last();
1655 if (itVoice) itVoice->UpdatePortamentoPos(itNoteOnEventOnKeyList);
1656 }
1657 }
1658 // kill all voices on the (other) key
1659 for (NoteIterator itNote = pOtherKey->pActiveNotes->first(); itNote; ++itNote) {
1660 VoiceIterator itVoiceToBeKilled = itNote->pActiveVoices->first();
1661 VoiceIterator end = itNote->pActiveVoices->end();
1662 for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1663 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1664 itVoiceToBeKilled->Kill(itNoteOnEventOnKeyList);
1665 }
1666 }
1667 }
1668 }
1669 // set this key as 'currently active solo key'
1670 pChannel->SoloKey = key;
1671 }
1672
1673 if (isRealMIDINoteOnEvent) {
1674 pChannel->ProcessKeySwitchChange(key);
1675
1676 pKey->KeyPressed = true; // the MIDI key was now pressed down
1677 pChannel->KeyDown[key] = true; // just used as built-in %KEY_DOWN script variable
1678 pKey->Velocity = itNoteOnEventOnKeyList->Param.Note.Velocity;
1679 pKey->NoteOnTime = FrameTime + itNoteOnEventOnKeyList->FragmentPos(); // will be used to calculate note length
1680 }
1681
1682 // cancel release process of voices on this key if needed
1683 if (pKey->Active && !pChannel->SustainPedal && isRealMIDINoteOnEvent) {
1684 RTList<Event>::Iterator itCancelReleaseEvent = pKey->pEvents->allocAppend();
1685 if (itCancelReleaseEvent) {
1686 *itCancelReleaseEvent = *itNoteOnEventOnKeyList; // copy event
1687 itCancelReleaseEvent->Type = Event::type_cancel_release_key; // transform event type
1688 }
1689 else dmsg(1,("Event pool emtpy!\n"));
1690 }
1691
1692 TriggerNewVoices(pEngineChannel, itNoteOnEventOnKeyList);
1693
1694 // if neither a voice was spawned or postponed then remove note on event from key again
1695 if (!pKey->Active && !pKey->VoiceTheftsQueued)
1696 pKey->pEvents->free(itNoteOnEventOnKeyList);
1697
1698 if (isRealMIDINoteOnEvent && (!pChannel->SoloMode || pChannel->PortamentoPos < 0.0f))
1699 pChannel->PortamentoPos = (float) key;
1700
1701 //NOTE: Hmm, I guess its a matter of taste whether round robin should be advanced only on real MIDI note-on events, isn't it?
1702 if (pKey->pRoundRobinIndex) {
1703 (*pKey->pRoundRobinIndex)++; // counter specific for the key or region
1704 pChannel->RoundRobinIndex++; // common counter for the channel
1705 }
1706
1707 if (isRealMIDINoteOnEvent)
1708 pChannel->listeners.PostProcessNoteOn(key, vel);
1709 }
1710
1711 /**
1712 * Allocate and trigger new voice(s) for the key.
1713 */
1714 virtual void TriggerNewVoices (
1715 EngineChannel* pEngineChannel,
1716 RTList<Event>::Iterator& itNoteOnEvent,
1717 bool HandleKeyGroupConflicts = true
1718 ) = 0;
1719
1720 /**
1721 * Allocate and trigger release voice(s) for the key.
1722 */
1723 virtual void TriggerReleaseVoices (
1724 EngineChannel* pEngineChannel,
1725 RTList<Event>::Iterator& itNoteOffEvent
1726 ) = 0;
1727
1728 /**
1729 * Releases the voices on the given key if sustain pedal is not pressed.
1730 * If sustain is pressed, the release of the note will be postponed until
1731 * sustain pedal will be released or voice turned inactive by itself (e.g.
1732 * due to completion of sample playback).
1733 *
1734 * @param pEngineChannel - engine channel on which this event occurred on
1735 * @param itNoteOffEvent - key, velocity and time stamp of the event
1736 */
1737 virtual void ProcessNoteOff(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOffEvent) {
1738 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1739
1740 const int iKey = itNoteOffEvent->Param.Note.Key;
1741 const int vel = itNoteOffEvent->Param.Note.Velocity;
1742 if (iKey < 0 || iKey > 127) return; // ignore event, key outside allowed key range
1743
1744 MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1745
1746 // There are real MIDI note-off events (Event::type_note_off) and
1747 // programmatically spawned notes (Event::type_stop_note). We have
1748 // to distinguish between them, since certain processing below
1749 // must only be done on real MIDI note-off events (i.e. for
1750 // correctly updating which MIDI keys are currently pressed down),
1751 // plus a stop-note event just releases voices of one particular
1752 // note, whereas a note-off event releases all voices on a
1753 // particular MIDI key instead.
1754 const bool isRealMIDINoteOffEvent = itNoteOffEvent->Type == Event::type_note_off;
1755
1756 if (isRealMIDINoteOffEvent)
1757 pChannel->listeners.PreProcessNoteOff(iKey, vel);
1758
1759 #if !CONFIG_PROCESS_MUTED_CHANNELS
1760 if (pEngineChannel->GetMute()) { // skip if sampler channel is muted
1761 if (isRealMIDINoteOffEvent)
1762 pChannel->listeners.PostProcessNoteOff(iKey, vel);
1763 return;
1764 }
1765 #endif
1766
1767 if (isRealMIDINoteOffEvent) {
1768 pKey->KeyPressed = false; // the MIDI key was now released
1769 pChannel->KeyDown[iKey] = false; // just used as built-in %KEY_DOWN script variable
1770 }
1771
1772 // move event to the key's own event list
1773 RTList<Event>::Iterator itNoteOffEventOnKeyList = itNoteOffEvent.moveToEndOf(pKey->pEvents);
1774
1775 if (isRealMIDINoteOffEvent) {
1776 bool bShouldRelease = pKey->Active && pChannel->ShouldReleaseVoice(itNoteOffEventOnKeyList->Param.Note.Key);
1777
1778 // in case Solo Mode is enabled, kill all voices on this key and respawn a voice on the highest pressed key (if any)
1779 if (pChannel->SoloMode && pChannel->pInstrument) { //TODO: this feels like too much code just for handling solo mode :P
1780 bool bOtherKeysPressed = false;
1781 if (iKey == pChannel->SoloKey) {
1782 pChannel->SoloKey = -1;
1783 // if there's still a key pressed down, respawn a voice (group) on the highest key
1784 for (int i = 127; i > 0; i--) {
1785 MidiKey* pOtherKey = &pChannel->pMIDIKeyInfo[i];
1786 if (pOtherKey->KeyPressed) {
1787 bOtherKeysPressed = true;
1788 // make the other key the new 'currently active solo key'
1789 pChannel->SoloKey = i;
1790 // get final portamento position of currently active voice
1791 if (pChannel->PortamentoMode) {
1792 NoteIterator itNote = pKey->pActiveNotes->first();
1793 VoiceIterator itVoice = itNote->pActiveVoices->first();
1794 if (itVoice) itVoice->UpdatePortamentoPos(itNoteOffEventOnKeyList);
1795 }
1796 // create a pseudo note on event
1797 RTList<Event>::Iterator itPseudoNoteOnEvent = pOtherKey->pEvents->allocAppend();
1798 if (itPseudoNoteOnEvent) {
1799 // copy event
1800 *itPseudoNoteOnEvent = *itNoteOffEventOnKeyList;
1801 // transform event to a note on event
1802 itPseudoNoteOnEvent->Type = Event::type_note_on; //FIXME: should probably use Event::type_play_note instead (to avoid i.e. hanging notes)
1803 itPseudoNoteOnEvent->Param.Note.Key = i;
1804 itPseudoNoteOnEvent->Param.Note.Velocity = pOtherKey->Velocity;
1805 // assign a new note to this note-on event
1806 if (LaunchNewNote(pChannel, &*itPseudoNoteOnEvent)) {
1807 // allocate and trigger new voice(s) for the other key
1808 TriggerNewVoices(pChannel, itPseudoNoteOnEvent, false);
1809 }
1810 // if neither a voice was spawned or postponed then remove note on event from key again
1811 if (!pOtherKey->Active && !pOtherKey->VoiceTheftsQueued)
1812 pOtherKey->pEvents->free(itPseudoNoteOnEvent);
1813
1814 } else dmsg(1,("Could not respawn voice, no free event left\n"));
1815 break; // done
1816 }
1817 }
1818 }
1819 if (bOtherKeysPressed) {
1820 if (pKey->Active) { // kill all voices on this key
1821 bShouldRelease = false; // no need to release, as we kill it here
1822 for (NoteIterator itNote = pKey->pActiveNotes->first(); itNote; ++itNote) {
1823 VoiceIterator itVoiceToBeKilled = itNote->pActiveVoices->first();
1824 VoiceIterator end = itNote->pActiveVoices->end();
1825 for (; itVoiceToBeKilled != end; ++itVoiceToBeKilled) {
1826 if (!(itVoiceToBeKilled->Type & Voice::type_release_trigger))
1827 itVoiceToBeKilled->Kill(itNoteOffEventOnKeyList);
1828 }
1829 }
1830 }
1831 } else pChannel->PortamentoPos = -1.0f;
1832 }
1833
1834 // if no solo mode (the usual case) or if solo mode and no other key pressed, then release voices on this key if needed
1835 if (bShouldRelease) {
1836 itNoteOffEventOnKeyList->Type = Event::type_release_key; // transform event type
1837 // spawn release triggered voice(s) if needed
1838 ProcessReleaseTrigger(pChannel, itNoteOffEventOnKeyList, pKey);
1839 }
1840 } else if (itNoteOffEventOnKeyList->Type == Event::type_stop_note) {
1841 // This programmatically caused event is caused by a call to
1842 // the built-in instrument script function note_off(). In
1843 // contrast to a real MIDI note-off event the stop-note
1844 // event just intends to release voices of one particular note.
1845 NoteBase* pNote = pChannel->pEngine->NoteByID( itNoteOffEventOnKeyList->Param.Note.ID );
1846 if (pNote) { // the requested note is still alive ...
1847 itNoteOffEventOnKeyList->Type = Event::type_release_note; // transform event type
1848 } else { // note is dead and gone ..
1849 pKey->pEvents->free(itNoteOffEventOnKeyList); // remove stop-note event from key again
1850 return; // prevent event to be removed a 2nd time below
1851 }
1852 }
1853
1854 // if neither a voice was spawned or postponed on this key then remove note off event from key again
1855 if (!pKey->Active && !pKey->VoiceTheftsQueued)
1856 pKey->pEvents->free(itNoteOffEventOnKeyList);
1857
1858 if (isRealMIDINoteOffEvent)
1859 pChannel->listeners.PostProcessNoteOff(iKey, vel);
1860 }
1861
1862 /**
1863 * Called on sustain pedal up events to check and if required,
1864 * launch release trigger voices on the respective active key.
1865 *
1866 * @param pEngineChannel - engine channel on which this event occurred on
1867 * @param itEvent - release trigger event (contains note number)
1868 */
1869 virtual void ProcessReleaseTrigger(EngineChannel* pEngineChannel, RTList<Event>::Iterator& itEvent) OVERRIDE {
1870 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1871
1872 const int iKey = itEvent->Param.Note.Key;
1873 if (iKey < 0 || iKey > 127) return; // ignore event, key outside allowed key range
1874
1875 MidiKey* pKey = &pChannel->pMIDIKeyInfo[iKey];
1876
1877 ProcessReleaseTrigger(pChannel, itEvent, pKey);
1878 }
1879
1880 /**
1881 * Called on note-off and sustain pedal up events to check and if
1882 * required, launch release trigger voices on the respective active
1883 * key.
1884 *
1885 * @param pEngineChannel - engine channel on which this event occurred on
1886 * @param itEvent - note off event / release trigger event
1887 * @param pKey - key on which the release trigger voices shall be spawned
1888 */
1889 inline void ProcessReleaseTrigger(EngineChannelBase<V, R, I>* pChannel, RTList<Event>::Iterator& itEvent, MidiKey* pKey) {
1890 // spawn release triggered voice(s) if needed
1891 if (pKey->ReleaseTrigger && pChannel->pInstrument) {
1892 // assign a new note to this release event
1893 if (LaunchNewNote(pChannel, &*itEvent)) {
1894 // allocate and trigger new release voice(s)
1895 TriggerReleaseVoices(pChannel, itEvent);
1896 }
1897 pKey->ReleaseTrigger = false;
1898 }
1899 }
1900
1901 /**
1902 * Called on note synthesis parameter change events. These are
1903 * internal events caused by calling built-in real-time instrument
1904 * script functions like change_vol(), change_pitch(), etc.
1905 *
1906 * This method performs two tasks:
1907 *
1908 * - It converts the event's relative values changes (Deltas) to
1909 * the respective final new synthesis parameter value (AbsValue),
1910 * for that particular moment of the event that is.
1911 *
1912 * - It moves the individual events to the Note's own event list
1913 * (or actually to the event list of the MIDI key), so that
1914 * voices can process those events sample accurately.
1915 *
1916 * @param pEngineChannel - engine channel on which this event occurred on
1917 * @param itEvent - note synthesis parameter change event
1918 */
1919 virtual void ProcessNoteSynthParam(EngineChannel* pEngineChannel, RTList<Event>::Iterator& itEvent) {
1920 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
1921
1922 NoteBase* pNote = pChannel->pEngine->NoteByID( itEvent->Param.NoteSynthParam.NoteID );
1923 if (!pNote || pNote->hostKey < 0 || pNote->hostKey >= 128) return;
1924
1925 const bool& relative = itEvent->Param.NoteSynthParam.Relative;
1926
1927 switch (itEvent->Param.NoteSynthParam.Type) {
1928 case Event::synth_param_volume:
1929 if (relative)
1930 pNote->Override.Volume *= itEvent->Param.NoteSynthParam.Delta;
1931 else
1932 pNote->Override.Volume = itEvent->Param.NoteSynthParam.Delta;
1933 itEvent->Param.NoteSynthParam.AbsValue = pNote->Override.Volume;
1934 break;
1935 case Event::synth_param_pitch:
1936 if (relative)
1937 pNote->Override.Pitch *= itEvent->Param.NoteSynthParam.Delta;
1938 else
1939 pNote->Override.Pitch = itEvent->Param.NoteSynthParam.Delta;
1940 itEvent->Param.NoteSynthParam.AbsValue = pNote->Override.Pitch;
1941 break;
1942 case Event::synth_param_pan:
1943 if (relative) {
1944 pNote->Override.Pan = RTMath::RelativeSummedAvg(pNote->Override.Pan, itEvent->Param.NoteSynthParam.Delta, ++pNote->Override.PanSources);
1945 } else {
1946 pNote->Override.Pan = itEvent->Param.NoteSynthParam.Delta;
1947 pNote->Override.PanSources = 1; // only relevant on subsequent change_pan() instrument script calls on same note with 'relative' argument being set
1948 }
1949 itEvent->Param.NoteSynthParam.AbsValue = pNote->Override.Pan;
1950 break;
1951 case Event::synth_param_cutoff:
1952 pNote->Override.Cutoff = itEvent->Param.NoteSynthParam.AbsValue = itEvent->Param.NoteSynthParam.Delta;
1953 break;
1954 case Event::synth_param_resonance:
1955 pNote->Override.Resonance = itEvent->Param.NoteSynthParam.AbsValue = itEvent->Param.NoteSynthParam.Delta;
1956 break;
1957 }
1958
1959 // move note parameter event to its MIDI key
1960 MidiKey* pKey = &pChannel->pMIDIKeyInfo[pNote->hostKey];
1961 itEvent.moveToEndOf(pKey->pEvents);
1962 }
1963
1964 /**
1965 * Reset all voices and disk thread and clear input event queue and all
1966 * control and status variables. This method is protected by a mutex.
1967 */
1968 virtual void ResetInternal() {
1969 LockGuard lock(ResetInternalMutex);
1970
1971 // make sure that the engine does not get any sysex messages
1972 // while it's reseting
1973 bool sysexDisabled = MidiInputPort::RemoveSysexListener(this);
1974 SetVoiceCount(0);
1975 ActiveVoiceCountMax = 0;
1976
1977 // reset voice stealing parameters
1978 pVoiceStealingQueue->clear();
1979 itLastStolenVoice = VoiceIterator();
1980 itLastStolenVoiceGlobally = VoiceIterator();
1981 itLastStolenNote = NoteIterator();
1982 itLastStolenNoteGlobally = NoteIterator();
1983 iuiLastStolenKey = RTList<uint>::Iterator();
1984 iuiLastStolenKeyGlobally = RTList<uint>::Iterator();
1985 pLastStolenChannel = NULL;
1986
1987 // reset all notes
1988 pNotePool->clear();
1989 for (NoteIterator itNote = pNotePool->allocAppend(); itNote;
1990 itNote = pNotePool->allocAppend())
1991 {
1992 itNote->reset();
1993 }
1994 pNotePool->clear();
1995
1996 // reset all voices
1997 pVoicePool->clear();
1998 for (VoiceIterator iterVoice = pVoicePool->allocAppend(); iterVoice == pVoicePool->last(); iterVoice = pVoicePool->allocAppend()) {
1999 iterVoice->Reset();
2000 }
2001 pVoicePool->clear();
2002
2003 // reset all engine channels
2004 for (int i = 0; i < engineChannels.size(); i++) {
2005 AbstractEngineChannel* pEngineChannel =
2006 static_cast<AbstractEngineChannel*>(engineChannels[i]);
2007 pEngineChannel->ResetInternal(false/*don't reset engine*/);
2008 }
2009
2010 // reset disk thread
2011 if (pDiskThread) pDiskThread->Reset();
2012
2013 // delete all input events
2014 pEventQueue->init();
2015 pSysexBuffer->init();
2016 if (sysexDisabled) MidiInputPort::AddSysexListener(this);
2017 }
2018
2019 /**
2020 * Kills all voices on an engine channel as soon as possible. Voices
2021 * won't get into release state, their volume level will be ramped down
2022 * as fast as possible.
2023 *
2024 * @param pEngineChannel - engine channel on which all voices should be killed
2025 * @param itKillEvent - event which caused this killing of all voices
2026 */
2027 virtual void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent) {
2028 EngineChannelBase<V, R, I>* pChannel = static_cast<EngineChannelBase<V, R, I>*>(pEngineChannel);
2029 int count = pChannel->KillAllVoices(itKillEvent);
2030 VoiceSpawnsLeft -= count; //FIXME: just a temporary workaround, we should check the cause in StealVoice() instead
2031 }
2032
2033 /**
2034 * Allocates and triggers a new voice. This method will usually be
2035 * called by the ProcessNoteOn() method and by the voices itself
2036 * (e.g. to spawn further voices on the same key for layered sounds).
2037 *
2038 * @param pEngineChannel - engine channel on which this event occurred on
2039 * @param itNoteOnEvent - key, velocity and time stamp of the event
2040 * @param iLayer - layer index for the new voice (optional - only
2041 * in case of layered sounds of course)
2042 * @param ReleaseTriggerVoice - if new voice is a release triggered voice
2043 * (optional, default = false)
2044 * @param VoiceStealing - if voice stealing should be performed
2045 * when there is no free voice
2046 * (optional, default = true)
2047 * @param HandleKeyGroupConflicts - if voices should be killed due to a
2048 * key group conflict
2049 * @returns pointer to new voice or NULL if there was no free voice or
2050 * if the voice wasn't triggered (for example when no region is
2051 * defined for the given key).
2052 */
2053 virtual PoolVoiceIterator LaunchVoice (
2054 EngineChannel* pEngineChannel,
2055 Pool<Event>::Iterator& itNoteOnEvent,
2056 int iLayer,
2057 bool ReleaseTriggerVoice,
2058 bool VoiceStealing,
2059 bool HandleKeyGroupConflicts
2060 ) = 0;
2061
2062 virtual int GetMinFadeOutSamples() { return MinFadeOutSamples; }
2063
2064 int InitNewVoice (
2065 EngineChannelBase<V, R, I>* pChannel,
2066 R* pRegion,
2067 Pool<Event>::Iterator& itNoteOnEvent,
2068 Voice::type_t VoiceType,
2069 int iLayer,
2070 int iKeyGroup,
2071 bool ReleaseTriggerVoice,
2072 bool VoiceStealing,
2073 typename Pool<V>::Iterator& itNewVoice
2074 ) {
2075 int key = itNoteOnEvent->Param.Note.Key;
2076 typename MidiKeyboardManager<V>::MidiKey* pKey = &pChannel->pMIDIKeyInfo[key];
2077 if (itNewVoice) {
2078 // launch the new voice
2079 if (itNewVoice->Trigger(pChannel, itNoteOnEvent, pChannel->Pitch, pRegion, VoiceType, iKeyGroup) < 0) {
2080 dmsg(4,("Voice not triggered\n"));
2081 GetVoicePool()->free(itNewVoice);
2082 }
2083 else { // on success
2084 --VoiceSpawnsLeft;
2085 if (!pKey->Active) { // mark as active key
2086 pKey->Active = true;
2087 pKey->itSelf = pChannel->pActiveKeys->allocAppend();
2088 *pKey->itSelf = itNoteOnEvent->Param.Note.Key;
2089 }
2090 if (itNewVoice->Type & Voice::type_release_trigger_required) pKey->ReleaseTrigger = true; // mark key for the need of release triggered voice(s)
2091 return 0; // success
2092 }
2093 }
2094 else if (VoiceStealing) {
2095 // try to steal one voice
2096 int result = StealVoice(pChannel, itNoteOnEvent);
2097 if (!result) { // voice stolen successfully
2098 // put note-on event into voice-stealing queue, so it will be reprocessed after killed voice died
2099 RTList<Event>::Iterator itStealEvent = pVoiceStealingQueue->allocAppend();
2100 if (itStealEvent) {
2101 *itStealEvent = *itNoteOnEvent; // copy event
2102 itStealEvent->Param.Note.Layer = iLayer;
2103 itStealEvent->Param.Note.ReleaseTrigger = ReleaseTriggerVoice;
2104 pKey->VoiceTheftsQueued++;
2105 }
2106 else dmsg(1,("Voice stealing queue full!\n"));
2107 }
2108 }
2109
2110 return -1;
2111 }
2112
2113 /**
2114 * Checks whether scale tuning setting has been changed since last
2115 * time this method was called, if yes, it recalculates the pitch
2116 * for all active voices.
2117 */
2118 void ProcessScaleTuningChange() {
2119 const bool changed = ScaleTuningChanged.readAndReset();
2120 if (!changed) return;
2121
2122 for (int i = 0; i < engineChannels.size(); i++) {
2123 EngineChannelBase<V, R, I>* channel =
2124 static_cast<EngineChannelBase<V, R, I>*>(engineChannels[i]);
2125 channel->OnScaleTuningChanged();
2126 }
2127 }
2128
2129 private:
2130 Pool< Note<V> >* pNotePool;
2131 Pool<note_id_t> noteIDPool;
2132 Pool<V>* pVoicePool; ///< Contains all voices that can be activated.
2133 Pool<RR*> SuspendedRegions;
2134 Mutex SuspendedRegionsMutex;
2135 Condition SuspensionChangeOngoing;
2136 RR* pPendingRegionSuspension;
2137 RR* pPendingRegionResumption;
2138 int iPendingStreamDeletions;
2139 };
2140
2141 template <class V, class RR, class R, class D, class IM, class I>
2142 IM EngineBase<V, RR, R, D, IM, I>::instruments;
2143
2144 } // namespace LinuxSampler
2145
2146 #endif /* __LS_ENGINEBASE_H__ */
2147

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