/[svn]/linuxsampler/trunk/src/engines/EngineChannel.h
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Annotation of /linuxsampler/trunk/src/engines/EngineChannel.h

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Revision 889 - (hide annotations) (download) (as text)
Sat Jul 1 13:34:18 2006 UTC (17 years, 9 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 5755 byte(s)
moved file src/engines/common/EngineChannel.h ->
src/engines/EngineChannel.h

1 schoenebeck 889 /***************************************************************************
2     * *
3     * Copyright (C) 2005, 2006 Christian Schoenebeck *
4     * *
5     * This program is free software; you can redistribute it and/or modify *
6     * it under the terms of the GNU General Public License as published by *
7     * the Free Software Foundation; either version 2 of the License, or *
8     * (at your option) any later version. *
9     * *
10     * This program is distributed in the hope that it will be useful, *
11     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13     * GNU General Public License for more details. *
14     * *
15     * You should have received a copy of the GNU General Public License *
16     * along with this program; if not, write to the Free Software *
17     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18     * MA 02111-1307 USA *
19     ***************************************************************************/
20    
21     #ifndef __LS_ENGINECHANNEL_H__
22     #define __LS_ENGINECHANNEL_H__
23    
24     #include "../drivers/audio/AudioOutputDevice.h"
25     #include "../drivers/midi/midi.h"
26     #include "../drivers/midi/MidiInputDevice.h"
27     #include "../drivers/midi/MidiInputPort.h"
28     #include "Engine.h"
29    
30     namespace LinuxSampler {
31    
32     // just symbol prototyping
33     class AudioOutputDevice;
34     class MidiInputPort;
35    
36     /** @brief Channel Interface for LinuxSampler Sampler Engines
37     *
38     * Every sampler engine can be used on several sampler channels and
39     * usually the same Engine instance is used on multiple sampler
40     * channels. For this every sampler engine must also implement a class
41     * which handles all channel dependant parameters and channel
42     * dependant execution code.
43     *
44     * This abstract base interface class defines all mandatory methods
45     * which have to be implemented by all engine channel implementations.
46     */
47     class EngineChannel {
48     public:
49    
50     EngineChannel();
51    
52     /////////////////////////////////////////////////////////////////
53     // abstract methods
54     // (these have to be implemented by the descendant)
55    
56     virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
57     virtual void LoadInstrument() = 0;
58     virtual void Reset() = 0;
59     virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
60     virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
61     virtual void SendPitchbend(int Pitch) = 0;
62     virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
63     virtual bool StatusChanged(bool bNewStatus = false) = 0;
64     virtual float Volume() = 0;
65     virtual void Volume(float f) = 0;
66     virtual uint Channels() = 0;
67     virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
68     virtual void DisconnectAudioOutputDevice() = 0;
69     virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
70     virtual int OutputChannel(uint EngineAudioChannel) = 0;
71     virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0;
72     virtual void DisconnectMidiInputPort() = 0;
73     virtual MidiInputPort* GetMidiInputPort() = 0;
74     virtual midi_chan_t MidiChannel() = 0;
75     virtual String InstrumentFileName() = 0;
76     virtual String InstrumentName() = 0;
77     virtual int InstrumentIndex() = 0;
78     virtual int InstrumentStatus() = 0;
79     virtual Engine* GetEngine() = 0;
80     virtual String EngineName() = 0;
81    
82     /**
83     * Sets the mute state of this channel.
84     *
85     * @param state - specifies the mute state of this sampler channel.
86     * @throws Exception - if state does not contain valid
87     * value.
88     */
89     void SetMute(int state) throw (Exception);
90    
91     /**
92     * Determines whether this channel is muted.
93     *
94     * @returns 1 if the channel is muted, 0 if the channel is not muted
95     * and -1 if the channel is muted because of presence of at least
96     * one solo channel.
97     */
98     int GetMute();
99    
100     /**
101     * Sets the solo state of this channel.
102     *
103     * @param solo - specifies whether this is a solo channel.
104     */
105     void SetSolo(bool solo);
106    
107     /**
108     * Determines whether this is a solo channel.
109     *
110     * @returns true if this is a solo channel, false otherwise.
111     */
112     bool GetSolo();
113    
114     int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM)
115    
116     protected:
117     virtual ~EngineChannel() {}; // MUST only be destroyed by EngineChannelFactory
118     friend class EngineChannelFactory;
119    
120     private:
121     int iMute;
122     bool bSolo;
123     };
124    
125     } // namespace LinuxSampler
126    
127     #endif // __LS_ENGINECHANNEL_H__

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