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#include "../drivers/midi/MidiInputDevice.h" |
#include "../drivers/midi/MidiInputDevice.h" |
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#include "../drivers/midi/MidiInputPort.h" |
#include "../drivers/midi/MidiInputPort.h" |
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#include "Engine.h" |
#include "Engine.h" |
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#include "FxSend.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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// just symbol prototyping |
// just symbol prototyping |
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class AudioOutputDevice; |
class AudioOutputDevice; |
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class MidiInputPort; |
class MidiInputPort; |
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class FxSend; |
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/** @brief Channel Interface for LinuxSampler Sampler Engines |
/** @brief Channel Interface for LinuxSampler Sampler Engines |
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* |
* |
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virtual uint Channels() = 0; |
virtual uint Channels() = 0; |
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virtual void Connect(AudioOutputDevice* pAudioOut) = 0; |
virtual void Connect(AudioOutputDevice* pAudioOut) = 0; |
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virtual void DisconnectAudioOutputDevice() = 0; |
virtual void DisconnectAudioOutputDevice() = 0; |
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virtual AudioOutputDevice* GetAudioOutputDevice() = 0; |
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virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0; |
virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0; |
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virtual int OutputChannel(uint EngineAudioChannel) = 0; |
virtual int OutputChannel(uint EngineAudioChannel) = 0; |
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virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0; |
virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0; |
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virtual int InstrumentStatus() = 0; |
virtual int InstrumentStatus() = 0; |
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virtual Engine* GetEngine() = 0; |
virtual Engine* GetEngine() = 0; |
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virtual String EngineName() = 0; |
virtual String EngineName() = 0; |
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virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) = 0; |
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virtual FxSend* GetFxSend(uint FxSendIndex) = 0; |
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virtual uint GetFxSendCount() = 0; |
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virtual void RemoveFxSend(FxSend* pFxSend) = 0; |
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///////////////////////////////////////////////////////////////// |
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// normal methods |
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// (usually not to be overridden by descendant) |
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/** |
/** |
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* Sets the mute state of this channel. |
* Sets the mute state of this channel. |
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*/ |
*/ |
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bool GetSolo(); |
bool GetSolo(); |
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/** |
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* Returns current MIDI program (change) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiProgram(); |
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/** |
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* Change EngineChannel's MIDI program. |
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*/ |
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void SetMidiProgram(uint8_t Program); |
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/** |
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* Returns current MIDI bank MSB (coarse) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiBankMsb(); |
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/** |
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* Change current MIDI bank MSB (coarse) number of this |
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* EngineChannel. |
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*/ |
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void SetMidiBankMsb(uint8_t BankMSB); |
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/** |
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* Returns current MIDI bank LSB (fine) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiBankLsb(); |
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/** |
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* Change current MIDI bank LSB (fine) number of this |
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* EngineChannel. |
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*/ |
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void SetMidiBankLsb(uint8_t BankLSB); |
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/** |
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* Returns true if this EngineChannel is using no MIDI |
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* instrument map at all, that is if it will ignore all MIDI |
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* program change messages. |
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* |
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* @see UsesDefaultMidiInstrumentMap() |
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* @see GetMidiInstrumentMap() |
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*/ |
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bool UsesNoMidiInstrumentMap(); |
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/** |
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* Returns true if this EngineChannel is using the default MIDI |
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* instrument map for handling MIDI program changes. |
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* |
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* @see UsesNoMidiInstrumentMap() |
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* @see GetMidiInstrumentMap() |
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*/ |
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bool UsesDefaultMidiInstrumentMap(); |
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/** |
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* Returns ID of the MIDI instrument map currently used by this |
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* EngineChannel to handle MIDI program changes. You should |
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* always call @c UsesNoMidiInstrumentMap() and |
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* @c UsesDefaultMidiInstrumentMap() before calling this method |
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* to check if this EngineChannel is probably using the default |
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* map or no map at all, because in these two particular cases |
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* this method would throw an exception! |
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* |
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* @throws Exception - if EngineChannel is set to no map at all |
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* or is set to the default map |
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* @see UsesNoMidiInstrumentMap() |
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* @see UsesDefaultMidiInstrumentMap() |
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*/ |
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int GetMidiInstrumentMap() throw (Exception); |
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/** |
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* Let this EngineChannel use no MIDI instrument map at all, |
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* that is to let it ignore all MIDI program change messages. |
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* |
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* @see SetMidiInstrumentMapToDefault() |
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* @see SetMidiInstrumentMap() |
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*/ |
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void SetMidiInstrumentMapToNone(); |
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/** |
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* Let this EngineChannel use the default MIDI instrument map to |
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* handle MIDI program changes. |
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* |
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* @see SetMidiInstrumentMapToNone() |
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* @see SetMidiInstrumentMap() |
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*/ |
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void SetMidiInstrumentMapToDefault(); |
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/** |
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* Set a specific MIDI instrument map this EngineChannel should |
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* use to handle MIDI program changes. |
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* |
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* @see SetMidiInstrumentMapToNone() |
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* @see SetMidiInstrumentMapToDefault() |
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* |
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* @throws Exception - in case given map does not exist |
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*/ |
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void SetMidiInstrumentMap(int MidiMap) throw (Exception); |
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int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM) |
int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM) |
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protected: |
protected: |
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friend class EngineChannelFactory; |
friend class EngineChannelFactory; |
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private: |
private: |
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int iMute; |
int iMute; |
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bool bSolo; |
bool bSolo; |
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uint8_t uiMidiProgram; |
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uint8_t uiMidiBankMsb; |
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uint8_t uiMidiBankLsb; |
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bool bMidiBankMsbReceived; |
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bool bMidiBankLsbReceived; |
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bool bProgramChangeReceived; |
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int iMidiInstrumentMap; |
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}; |
}; |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |