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/*************************************************************************** |
/*************************************************************************** |
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* * |
* * |
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* Copyright (C) 2005, 2006 Christian Schoenebeck * |
* Copyright (C) 2005 - 2009 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#ifndef __LS_ENGINECHANNEL_H__ |
#ifndef __LS_ENGINECHANNEL_H__ |
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#define __LS_ENGINECHANNEL_H__ |
#define __LS_ENGINECHANNEL_H__ |
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#include "../EventListeners.h" |
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#include "../drivers/audio/AudioOutputDevice.h" |
#include "../drivers/audio/AudioOutputDevice.h" |
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#include "../drivers/midi/midi.h" |
#include "../drivers/midi/midi.h" |
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#include "../drivers/midi/MidiInputDevice.h" |
#include "../drivers/midi/MidiInputDevice.h" |
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#include "../drivers/midi/MidiInputPort.h" |
#include "../drivers/midi/MidiInputPort.h" |
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#include "../drivers/midi/VirtualMidiDevice.h" |
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#include "Engine.h" |
#include "Engine.h" |
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#include "FxSend.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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// just symbol prototyping |
// just symbol prototyping |
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class Sampler; |
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class SamplerChannel; |
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class AudioOutputDevice; |
class AudioOutputDevice; |
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class MidiInputPort; |
class MidiInputPort; |
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class FxSend; |
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/** @brief Channel Interface for LinuxSampler Sampler Engines |
/** @brief Channel Interface for LinuxSampler Sampler Engines |
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* |
* |
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class EngineChannel { |
class EngineChannel { |
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public: |
public: |
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EngineChannel(); |
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///////////////////////////////////////////////////////////////// |
///////////////////////////////////////////////////////////////// |
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// abstract methods |
// abstract methods |
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// (these have to be implemented by the descendant) |
// (these have to be implemented by the descendant) |
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virtual void LoadInstrument() = 0; |
virtual void LoadInstrument() = 0; |
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virtual void Reset() = 0; |
virtual void Reset() = 0; |
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virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0; |
virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0; |
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virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0; |
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virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0; |
virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0; |
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virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0; |
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virtual void SendPitchbend(int Pitch) = 0; |
virtual void SendPitchbend(int Pitch) = 0; |
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virtual void SendPitchbend(int Pitch, int32_t FragmentPos) = 0; |
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virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0; |
virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0; |
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virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos) = 0; |
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virtual bool StatusChanged(bool bNewStatus = false) = 0; |
virtual bool StatusChanged(bool bNewStatus = false) = 0; |
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virtual float Volume() = 0; |
virtual float Volume() = 0; |
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virtual void Volume(float f) = 0; |
virtual void Volume(float f) = 0; |
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virtual float Pan() = 0; |
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virtual void Pan(float f) = 0; |
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virtual uint Channels() = 0; |
virtual uint Channels() = 0; |
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virtual void Connect(AudioOutputDevice* pAudioOut) = 0; |
virtual void Connect(AudioOutputDevice* pAudioOut) = 0; |
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virtual void DisconnectAudioOutputDevice() = 0; |
virtual void DisconnectAudioOutputDevice() = 0; |
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virtual AudioOutputDevice* GetAudioOutputDevice() = 0; |
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virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0; |
virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0; |
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virtual int OutputChannel(uint EngineAudioChannel) = 0; |
virtual int OutputChannel(uint EngineAudioChannel) = 0; |
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virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0; |
virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0; |
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virtual int InstrumentStatus() = 0; |
virtual int InstrumentStatus() = 0; |
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virtual Engine* GetEngine() = 0; |
virtual Engine* GetEngine() = 0; |
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virtual String EngineName() = 0; |
virtual String EngineName() = 0; |
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virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) = 0; |
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virtual FxSend* GetFxSend(uint FxSendIndex) = 0; |
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virtual uint GetFxSendCount() = 0; |
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virtual void RemoveFxSend(FxSend* pFxSend) = 0; |
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virtual void Connect(VirtualMidiDevice* pDevice) = 0; |
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virtual void Disconnect(VirtualMidiDevice* pDevice) = 0; |
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///////////////////////////////////////////////////////////////// |
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// normal methods |
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// (usually not to be overridden by descendant) |
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/** |
/** |
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* Sets the mute state of this channel. |
* Sets the mute state of this channel. |
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*/ |
*/ |
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bool GetSolo(); |
bool GetSolo(); |
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int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM) |
/** |
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* Returns current MIDI program (change) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiProgram(); |
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/** |
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* Change EngineChannel's MIDI program. |
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*/ |
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void SetMidiProgram(uint8_t Program); |
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/** |
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* Returns current MIDI bank MSB (coarse) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiBankMsb(); |
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/** |
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* Change current MIDI bank MSB (coarse) number of this |
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* EngineChannel. |
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*/ |
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void SetMidiBankMsb(uint8_t BankMSB); |
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/** |
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* Returns current MIDI bank LSB (fine) number of this |
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* EngineChannel. |
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*/ |
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uint8_t GetMidiBankLsb(); |
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/** |
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* Change current MIDI bank LSB (fine) number of this |
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* EngineChannel. |
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*/ |
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void SetMidiBankLsb(uint8_t BankLSB); |
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/** |
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* Returns true if this EngineChannel is using no MIDI |
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* instrument map at all, that is if it will ignore all MIDI |
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* program change messages. |
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* |
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* @see UsesDefaultMidiInstrumentMap() |
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* @see GetMidiInstrumentMap() |
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*/ |
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bool UsesNoMidiInstrumentMap(); |
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/** |
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* Returns true if this EngineChannel is using the default MIDI |
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* instrument map for handling MIDI program changes. |
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* |
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* @see UsesNoMidiInstrumentMap() |
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* @see GetMidiInstrumentMap() |
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*/ |
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bool UsesDefaultMidiInstrumentMap(); |
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/** |
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* Returns ID of the MIDI instrument map currently used by this |
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* EngineChannel to handle MIDI program changes. You should |
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* always call @c UsesNoMidiInstrumentMap() and |
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* @c UsesDefaultMidiInstrumentMap() before calling this method |
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* to check if this EngineChannel is probably using the default |
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* map or no map at all, because in these two particular cases |
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* this method would throw an exception! |
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* |
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* @throws Exception - if EngineChannel is set to no map at all |
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* or is set to the default map |
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* @see UsesNoMidiInstrumentMap() |
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* @see UsesDefaultMidiInstrumentMap() |
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*/ |
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int GetMidiInstrumentMap() throw (Exception); |
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/** |
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* Let this EngineChannel use no MIDI instrument map at all, |
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* that is to let it ignore all MIDI program change messages. |
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* |
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* @see SetMidiInstrumentMapToDefault() |
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* @see SetMidiInstrumentMap() |
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*/ |
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void SetMidiInstrumentMapToNone(); |
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/** |
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* Let this EngineChannel use the default MIDI instrument map to |
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* handle MIDI program changes. |
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* |
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* @see SetMidiInstrumentMapToNone() |
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* @see SetMidiInstrumentMap() |
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*/ |
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void SetMidiInstrumentMapToDefault(); |
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/** |
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* Set a specific MIDI instrument map this EngineChannel should |
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* use to handle MIDI program changes. |
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* |
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* @see SetMidiInstrumentMapToNone() |
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* @see SetMidiInstrumentMapToDefault() |
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* |
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* @throws Exception - in case given map does not exist |
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*/ |
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void SetMidiInstrumentMap(int MidiMap) throw (Exception); |
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/** |
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* Set MIDI Registered Parameter Number (RPN) Controller |
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* (upper 8 bits / coarse). |
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*/ |
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void SetMidiRpnControllerMsb(uint8_t CtrlMSB); |
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/** |
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* Set MIDI Registered Parameter Number (RPN) Controller |
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* (lower 8 bits / fine). |
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*/ |
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void SetMidiRpnControllerLsb(uint8_t CtrlLSB); |
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/** |
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* Reset to no RPN controller currently selected. |
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*/ |
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void ResetMidiRpnController(); |
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/** |
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* Registers the specified listener to be notified when the number |
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* of effect sends on this channel is changed. |
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*/ |
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void AddFxSendCountListener(FxSendCountListener* l); |
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/** |
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* Removes the specified listener. |
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*/ |
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void RemoveFxSendCountListener(FxSendCountListener* l); |
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/** |
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* Removes all listeners. |
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*/ |
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void RemoveAllFxSendCountListeners(); |
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/** |
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* Get currently selected MIDI Registered Parameter Number |
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* (RPN) Controller, this method will return the already merged |
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* value (MSB and LSB value). |
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* |
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* @e WARNING: you have to call @c ResetMidiRpnController() |
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* after using this value, otherwise all subsequent MIDI CC #6 |
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* (Data) messages are interpreted as RPN controller value |
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* messages. |
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* |
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* @returns currently selected RPN controller number, a negative |
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* value if no RPN controller currently selected |
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*/ |
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int GetMidiRpnController(); |
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/** |
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* Gets the current number of active voices. |
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*/ |
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uint GetVoiceCount(); |
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/** |
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* Sets the current number of active voices. |
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*/ |
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void SetVoiceCount(uint Voices); |
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/** |
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* Gets the current number of active disk streams. |
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*/ |
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uint GetDiskStreamCount(); |
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/** |
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* Sets the current number of active disk streams. |
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*/ |
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void SetDiskStreamCount(uint Streams); |
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SamplerChannel* GetSamplerChannel(); |
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void SetSamplerChannel(SamplerChannel* pChannel); |
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/** Returns the sampler to which this channel belongs */ |
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Sampler* GetSampler(); |
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protected: |
protected: |
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virtual ~EngineChannel() {}; // MUST only be destroyed by EngineChannelFactory |
EngineChannel(); |
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virtual ~EngineChannel(); // MUST only be destroyed by EngineChannelFactory |
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/** |
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* Notifies listeners that the number of effect sends |
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* on a this channel is changed. |
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* @param ChannelId The numerical ID of the sampler channel. |
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* @param NewCount The new number of sampler channels. |
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*/ |
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void fireFxSendCountChanged(int ChannelId, int NewCount); |
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friend class EngineChannelFactory; |
friend class EngineChannelFactory; |
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private: |
private: |
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int iMute; |
void* pPrivateData; |
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bool bSolo; |
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}; |
}; |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |