/[svn]/linuxsampler/trunk/src/engines/EngineChannel.h
ViewVC logotype

Contents of /linuxsampler/trunk/src/engines/EngineChannel.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 889 - (show annotations) (download) (as text)
Sat Jul 1 13:34:18 2006 UTC (17 years, 9 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 5755 byte(s)
moved file src/engines/common/EngineChannel.h ->
src/engines/EngineChannel.h

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005, 2006 Christian Schoenebeck *
4 * *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #ifndef __LS_ENGINECHANNEL_H__
22 #define __LS_ENGINECHANNEL_H__
23
24 #include "../drivers/audio/AudioOutputDevice.h"
25 #include "../drivers/midi/midi.h"
26 #include "../drivers/midi/MidiInputDevice.h"
27 #include "../drivers/midi/MidiInputPort.h"
28 #include "Engine.h"
29
30 namespace LinuxSampler {
31
32 // just symbol prototyping
33 class AudioOutputDevice;
34 class MidiInputPort;
35
36 /** @brief Channel Interface for LinuxSampler Sampler Engines
37 *
38 * Every sampler engine can be used on several sampler channels and
39 * usually the same Engine instance is used on multiple sampler
40 * channels. For this every sampler engine must also implement a class
41 * which handles all channel dependant parameters and channel
42 * dependant execution code.
43 *
44 * This abstract base interface class defines all mandatory methods
45 * which have to be implemented by all engine channel implementations.
46 */
47 class EngineChannel {
48 public:
49
50 EngineChannel();
51
52 /////////////////////////////////////////////////////////////////
53 // abstract methods
54 // (these have to be implemented by the descendant)
55
56 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
57 virtual void LoadInstrument() = 0;
58 virtual void Reset() = 0;
59 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
60 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
61 virtual void SendPitchbend(int Pitch) = 0;
62 virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
63 virtual bool StatusChanged(bool bNewStatus = false) = 0;
64 virtual float Volume() = 0;
65 virtual void Volume(float f) = 0;
66 virtual uint Channels() = 0;
67 virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
68 virtual void DisconnectAudioOutputDevice() = 0;
69 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
70 virtual int OutputChannel(uint EngineAudioChannel) = 0;
71 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0;
72 virtual void DisconnectMidiInputPort() = 0;
73 virtual MidiInputPort* GetMidiInputPort() = 0;
74 virtual midi_chan_t MidiChannel() = 0;
75 virtual String InstrumentFileName() = 0;
76 virtual String InstrumentName() = 0;
77 virtual int InstrumentIndex() = 0;
78 virtual int InstrumentStatus() = 0;
79 virtual Engine* GetEngine() = 0;
80 virtual String EngineName() = 0;
81
82 /**
83 * Sets the mute state of this channel.
84 *
85 * @param state - specifies the mute state of this sampler channel.
86 * @throws Exception - if state does not contain valid
87 * value.
88 */
89 void SetMute(int state) throw (Exception);
90
91 /**
92 * Determines whether this channel is muted.
93 *
94 * @returns 1 if the channel is muted, 0 if the channel is not muted
95 * and -1 if the channel is muted because of presence of at least
96 * one solo channel.
97 */
98 int GetMute();
99
100 /**
101 * Sets the solo state of this channel.
102 *
103 * @param solo - specifies whether this is a solo channel.
104 */
105 void SetSolo(bool solo);
106
107 /**
108 * Determines whether this is a solo channel.
109 *
110 * @returns true if this is a solo channel, false otherwise.
111 */
112 bool GetSolo();
113
114 int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM)
115
116 protected:
117 virtual ~EngineChannel() {}; // MUST only be destroyed by EngineChannelFactory
118 friend class EngineChannelFactory;
119
120 private:
121 int iMute;
122 bool bSolo;
123 };
124
125 } // namespace LinuxSampler
126
127 #endif // __LS_ENGINECHANNEL_H__

  ViewVC Help
Powered by ViewVC