/[svn]/linuxsampler/trunk/src/engines/EngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/EngineChannel.h

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Revision 1723 - (show annotations) (download) (as text)
Sun Apr 20 08:53:39 2008 UTC (16 years ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 13876 byte(s)
* allow pan control of engine channels on C++ API level
* export denormals-are-zero mode feature to C++ API

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
4 * *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #ifndef __LS_ENGINECHANNEL_H__
22 #define __LS_ENGINECHANNEL_H__
23
24 #include "../EventListeners.h"
25 #include "../drivers/audio/AudioOutputDevice.h"
26 #include "../drivers/midi/midi.h"
27 #include "../drivers/midi/MidiInputDevice.h"
28 #include "../drivers/midi/MidiInputPort.h"
29 #include "../drivers/midi/VirtualMidiDevice.h"
30 #include "Engine.h"
31 #include "FxSend.h"
32
33 namespace LinuxSampler {
34
35 // just symbol prototyping
36 class AudioOutputDevice;
37 class MidiInputPort;
38 class FxSend;
39
40
41 /** @brief Channel Interface for LinuxSampler Sampler Engines
42 *
43 * Every sampler engine can be used on several sampler channels and
44 * usually the same Engine instance is used on multiple sampler
45 * channels. For this every sampler engine must also implement a class
46 * which handles all channel dependant parameters and channel
47 * dependant execution code.
48 *
49 * This abstract base interface class defines all mandatory methods
50 * which have to be implemented by all engine channel implementations.
51 */
52 class EngineChannel {
53 public:
54
55 /////////////////////////////////////////////////////////////////
56 // abstract methods
57 // (these have to be implemented by the descendant)
58
59 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
60 virtual void LoadInstrument() = 0;
61 virtual void Reset() = 0;
62 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
63 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
64 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
65 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
66 virtual void SendPitchbend(int Pitch) = 0;
67 virtual void SendPitchbend(int Pitch, int32_t FragmentPos) = 0;
68 virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
69 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos) = 0;
70 virtual bool StatusChanged(bool bNewStatus = false) = 0;
71 virtual float Volume() = 0;
72 virtual void Volume(float f) = 0;
73 virtual float Pan() = 0;
74 virtual void Pan(float f) = 0;
75 virtual uint Channels() = 0;
76 virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
77 virtual void DisconnectAudioOutputDevice() = 0;
78 virtual AudioOutputDevice* GetAudioOutputDevice() = 0;
79 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
80 virtual int OutputChannel(uint EngineAudioChannel) = 0;
81 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0;
82 virtual void DisconnectMidiInputPort() = 0;
83 virtual MidiInputPort* GetMidiInputPort() = 0;
84 virtual midi_chan_t MidiChannel() = 0;
85 virtual String InstrumentFileName() = 0;
86 virtual String InstrumentName() = 0;
87 virtual int InstrumentIndex() = 0;
88 virtual int InstrumentStatus() = 0;
89 virtual Engine* GetEngine() = 0;
90 virtual String EngineName() = 0;
91 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) = 0;
92 virtual FxSend* GetFxSend(uint FxSendIndex) = 0;
93 virtual uint GetFxSendCount() = 0;
94 virtual void RemoveFxSend(FxSend* pFxSend) = 0;
95 virtual void Connect(VirtualMidiDevice* pDevice) = 0;
96 virtual void Disconnect(VirtualMidiDevice* pDevice) = 0;
97
98
99 /////////////////////////////////////////////////////////////////
100 // normal methods
101 // (usually not to be overridden by descendant)
102
103 /**
104 * Sets the mute state of this channel.
105 *
106 * @param state - specifies the mute state of this sampler channel.
107 * @throws Exception - if state does not contain valid
108 * value.
109 */
110 void SetMute(int state) throw (Exception);
111
112 /**
113 * Determines whether this channel is muted.
114 *
115 * @returns 1 if the channel is muted, 0 if the channel is not muted
116 * and -1 if the channel is muted because of presence of at least
117 * one solo channel.
118 */
119 int GetMute();
120
121 /**
122 * Sets the solo state of this channel.
123 *
124 * @param solo - specifies whether this is a solo channel.
125 */
126 void SetSolo(bool solo);
127
128 /**
129 * Determines whether this is a solo channel.
130 *
131 * @returns true if this is a solo channel, false otherwise.
132 */
133 bool GetSolo();
134
135 /**
136 * Returns current MIDI program (change) number of this
137 * EngineChannel.
138 */
139 uint8_t GetMidiProgram();
140
141 /**
142 * Change EngineChannel's MIDI program.
143 */
144 void SetMidiProgram(uint8_t Program);
145
146 /**
147 * Returns current MIDI bank MSB (coarse) number of this
148 * EngineChannel.
149 */
150 uint8_t GetMidiBankMsb();
151
152 /**
153 * Change current MIDI bank MSB (coarse) number of this
154 * EngineChannel.
155 */
156 void SetMidiBankMsb(uint8_t BankMSB);
157
158 /**
159 * Returns current MIDI bank LSB (fine) number of this
160 * EngineChannel.
161 */
162 uint8_t GetMidiBankLsb();
163
164 /**
165 * Change current MIDI bank LSB (fine) number of this
166 * EngineChannel.
167 */
168 void SetMidiBankLsb(uint8_t BankLSB);
169
170 /**
171 * Returns true if this EngineChannel is using no MIDI
172 * instrument map at all, that is if it will ignore all MIDI
173 * program change messages.
174 *
175 * @see UsesDefaultMidiInstrumentMap()
176 * @see GetMidiInstrumentMap()
177 */
178 bool UsesNoMidiInstrumentMap();
179
180 /**
181 * Returns true if this EngineChannel is using the default MIDI
182 * instrument map for handling MIDI program changes.
183 *
184 * @see UsesNoMidiInstrumentMap()
185 * @see GetMidiInstrumentMap()
186 */
187 bool UsesDefaultMidiInstrumentMap();
188
189 /**
190 * Returns ID of the MIDI instrument map currently used by this
191 * EngineChannel to handle MIDI program changes. You should
192 * always call @c UsesNoMidiInstrumentMap() and
193 * @c UsesDefaultMidiInstrumentMap() before calling this method
194 * to check if this EngineChannel is probably using the default
195 * map or no map at all, because in these two particular cases
196 * this method would throw an exception!
197 *
198 * @throws Exception - if EngineChannel is set to no map at all
199 * or is set to the default map
200 * @see UsesNoMidiInstrumentMap()
201 * @see UsesDefaultMidiInstrumentMap()
202 */
203 int GetMidiInstrumentMap() throw (Exception);
204
205 /**
206 * Let this EngineChannel use no MIDI instrument map at all,
207 * that is to let it ignore all MIDI program change messages.
208 *
209 * @see SetMidiInstrumentMapToDefault()
210 * @see SetMidiInstrumentMap()
211 */
212 void SetMidiInstrumentMapToNone();
213
214 /**
215 * Let this EngineChannel use the default MIDI instrument map to
216 * handle MIDI program changes.
217 *
218 * @see SetMidiInstrumentMapToNone()
219 * @see SetMidiInstrumentMap()
220 */
221 void SetMidiInstrumentMapToDefault();
222
223 /**
224 * Set a specific MIDI instrument map this EngineChannel should
225 * use to handle MIDI program changes.
226 *
227 * @see SetMidiInstrumentMapToNone()
228 * @see SetMidiInstrumentMapToDefault()
229 *
230 * @throws Exception - in case given map does not exist
231 */
232 void SetMidiInstrumentMap(int MidiMap) throw (Exception);
233
234 /**
235 * Set MIDI Registered Parameter Number (RPN) Controller
236 * (upper 8 bits / coarse).
237 */
238 void SetMidiRpnControllerMsb(uint8_t CtrlMSB);
239
240 /**
241 * Set MIDI Registered Parameter Number (RPN) Controller
242 * (lower 8 bits / fine).
243 */
244 void SetMidiRpnControllerLsb(uint8_t CtrlLSB);
245
246 /**
247 * Reset to no RPN controller currently selected.
248 */
249 void ResetMidiRpnController();
250
251 /**
252 * Registers the specified listener to be notified when the number
253 * of effect sends on this channel is changed.
254 */
255 void AddFxSendCountListener(FxSendCountListener* l);
256
257 /**
258 * Removes the specified listener.
259 */
260 void RemoveFxSendCountListener(FxSendCountListener* l);
261
262 /**
263 * Removes all listeners.
264 */
265 void RemoveAllFxSendCountListeners();
266
267 /**
268 * Get currently selected MIDI Registered Parameter Number
269 * (RPN) Controller, this method will return the already merged
270 * value (MSB and LSB value).
271 *
272 * @e WARNING: you have to call @c ResetMidiRpnController()
273 * after using this value, otherwise all subsequent MIDI CC #6
274 * (Data) messages are interpreted as RPN controller value
275 * messages.
276 *
277 * @returns currently selected RPN controller number, a negative
278 * value if no RPN controller currently selected
279 */
280 int GetMidiRpnController();
281
282 /**
283 * Gets the current number of active voices.
284 */
285 uint GetVoiceCount();
286
287 /**
288 * Sets the current number of active voices.
289 */
290 void SetVoiceCount(uint Voices);
291
292 /**
293 * Gets the current number of active disk streams.
294 */
295 uint GetDiskStreamCount();
296
297 /**
298 * Sets the current number of active disk streams.
299 */
300 void SetDiskStreamCount(uint Streams);
301
302 int iSamplerChannelIndex; ///< FIXME: nasty hack, might be removed (should be 'virtual EngineChannel* EngineChannel() = 0;', but due to cyclic dependencies only a void* solution would be possible ATM)
303
304 protected:
305 EngineChannel();
306 virtual ~EngineChannel() {}; // MUST only be destroyed by EngineChannelFactory
307
308 /**
309 * Notifies listeners that the number of effect sends
310 * on a this channel is changed.
311 * @param ChannelId The numerical ID of the sampler channel.
312 * @param NewCount The new number of sampler channels.
313 */
314 void fireFxSendCountChanged(int ChannelId, int NewCount);
315
316 friend class EngineChannelFactory;
317
318 private:
319 int iMute;
320 bool bSolo;
321 uint8_t uiMidiProgram;
322 uint8_t uiMidiBankMsb;
323 uint8_t uiMidiBankLsb;
324 uint8_t uiMidiRpnMsb; ///< MIDI Registered Parameter Number (upper 8 bits / coarse)
325 uint8_t uiMidiRpnLsb; ///< MIDI Registered Parameter Number (lower 8 bits / fine)
326 bool bMidiBankMsbReceived;
327 bool bMidiBankLsbReceived;
328 bool bProgramChangeReceived;
329 bool bMidiRpnReceived;
330 int iMidiInstrumentMap;
331 uint uiVoiceCount;
332 uint uiDiskStreamCount;
333 ListenerList<FxSendCountListener*> llFxSendCountListeners;
334 };
335
336 } // namespace LinuxSampler
337
338 #endif // __LS_ENGINECHANNEL_H__

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