/[svn]/linuxsampler/trunk/src/engines/EngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/EngineChannel.h

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Revision 1879 - (show annotations) (download) (as text)
Sun Mar 29 18:43:40 2009 UTC (15 years ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 13243 byte(s)
* atomic.h was accidently included in the liblinuxsampler C++ API header
  files (fixes bug #122)

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 - 2009 Christian Schoenebeck *
4 * *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #ifndef __LS_ENGINECHANNEL_H__
22 #define __LS_ENGINECHANNEL_H__
23
24 #include "../EventListeners.h"
25 #include "../drivers/audio/AudioOutputDevice.h"
26 #include "../drivers/midi/midi.h"
27 #include "../drivers/midi/MidiInputDevice.h"
28 #include "../drivers/midi/MidiInputPort.h"
29 #include "../drivers/midi/VirtualMidiDevice.h"
30 #include "Engine.h"
31 #include "FxSend.h"
32
33 namespace LinuxSampler {
34
35 // just symbol prototyping
36 class Sampler;
37 class SamplerChannel;
38 class AudioOutputDevice;
39 class MidiInputPort;
40 class FxSend;
41
42
43 /** @brief Channel Interface for LinuxSampler Sampler Engines
44 *
45 * Every sampler engine can be used on several sampler channels and
46 * usually the same Engine instance is used on multiple sampler
47 * channels. For this every sampler engine must also implement a class
48 * which handles all channel dependant parameters and channel
49 * dependant execution code.
50 *
51 * This abstract base interface class defines all mandatory methods
52 * which have to be implemented by all engine channel implementations.
53 */
54 class EngineChannel {
55 public:
56
57 /////////////////////////////////////////////////////////////////
58 // abstract methods
59 // (these have to be implemented by the descendant)
60
61 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
62 virtual void LoadInstrument() = 0;
63 virtual void Reset() = 0;
64 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
65 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
66 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
67 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
68 virtual void SendPitchbend(int Pitch) = 0;
69 virtual void SendPitchbend(int Pitch, int32_t FragmentPos) = 0;
70 virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
71 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos) = 0;
72 virtual bool StatusChanged(bool bNewStatus = false) = 0;
73 virtual float Volume() = 0;
74 virtual void Volume(float f) = 0;
75 virtual float Pan() = 0;
76 virtual void Pan(float f) = 0;
77 virtual uint Channels() = 0;
78 virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
79 virtual void DisconnectAudioOutputDevice() = 0;
80 virtual AudioOutputDevice* GetAudioOutputDevice() = 0;
81 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
82 virtual int OutputChannel(uint EngineAudioChannel) = 0;
83 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0;
84 virtual void DisconnectMidiInputPort() = 0;
85 virtual MidiInputPort* GetMidiInputPort() = 0;
86 virtual midi_chan_t MidiChannel() = 0;
87 virtual String InstrumentFileName() = 0;
88 virtual String InstrumentName() = 0;
89 virtual int InstrumentIndex() = 0;
90 virtual int InstrumentStatus() = 0;
91 virtual Engine* GetEngine() = 0;
92 virtual String EngineName() = 0;
93 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) = 0;
94 virtual FxSend* GetFxSend(uint FxSendIndex) = 0;
95 virtual uint GetFxSendCount() = 0;
96 virtual void RemoveFxSend(FxSend* pFxSend) = 0;
97 virtual void Connect(VirtualMidiDevice* pDevice) = 0;
98 virtual void Disconnect(VirtualMidiDevice* pDevice) = 0;
99
100
101 /////////////////////////////////////////////////////////////////
102 // normal methods
103 // (usually not to be overridden by descendant)
104
105 /**
106 * Sets the mute state of this channel.
107 *
108 * @param state - specifies the mute state of this sampler channel.
109 * @throws Exception - if state does not contain valid
110 * value.
111 */
112 void SetMute(int state) throw (Exception);
113
114 /**
115 * Determines whether this channel is muted.
116 *
117 * @returns 1 if the channel is muted, 0 if the channel is not muted
118 * and -1 if the channel is muted because of presence of at least
119 * one solo channel.
120 */
121 int GetMute();
122
123 /**
124 * Sets the solo state of this channel.
125 *
126 * @param solo - specifies whether this is a solo channel.
127 */
128 void SetSolo(bool solo);
129
130 /**
131 * Determines whether this is a solo channel.
132 *
133 * @returns true if this is a solo channel, false otherwise.
134 */
135 bool GetSolo();
136
137 /**
138 * Returns current MIDI program (change) number of this
139 * EngineChannel.
140 */
141 uint8_t GetMidiProgram();
142
143 /**
144 * Change EngineChannel's MIDI program.
145 */
146 void SetMidiProgram(uint8_t Program);
147
148 /**
149 * Returns current MIDI bank MSB (coarse) number of this
150 * EngineChannel.
151 */
152 uint8_t GetMidiBankMsb();
153
154 /**
155 * Change current MIDI bank MSB (coarse) number of this
156 * EngineChannel.
157 */
158 void SetMidiBankMsb(uint8_t BankMSB);
159
160 /**
161 * Returns current MIDI bank LSB (fine) number of this
162 * EngineChannel.
163 */
164 uint8_t GetMidiBankLsb();
165
166 /**
167 * Change current MIDI bank LSB (fine) number of this
168 * EngineChannel.
169 */
170 void SetMidiBankLsb(uint8_t BankLSB);
171
172 /**
173 * Returns true if this EngineChannel is using no MIDI
174 * instrument map at all, that is if it will ignore all MIDI
175 * program change messages.
176 *
177 * @see UsesDefaultMidiInstrumentMap()
178 * @see GetMidiInstrumentMap()
179 */
180 bool UsesNoMidiInstrumentMap();
181
182 /**
183 * Returns true if this EngineChannel is using the default MIDI
184 * instrument map for handling MIDI program changes.
185 *
186 * @see UsesNoMidiInstrumentMap()
187 * @see GetMidiInstrumentMap()
188 */
189 bool UsesDefaultMidiInstrumentMap();
190
191 /**
192 * Returns ID of the MIDI instrument map currently used by this
193 * EngineChannel to handle MIDI program changes. You should
194 * always call @c UsesNoMidiInstrumentMap() and
195 * @c UsesDefaultMidiInstrumentMap() before calling this method
196 * to check if this EngineChannel is probably using the default
197 * map or no map at all, because in these two particular cases
198 * this method would throw an exception!
199 *
200 * @throws Exception - if EngineChannel is set to no map at all
201 * or is set to the default map
202 * @see UsesNoMidiInstrumentMap()
203 * @see UsesDefaultMidiInstrumentMap()
204 */
205 int GetMidiInstrumentMap() throw (Exception);
206
207 /**
208 * Let this EngineChannel use no MIDI instrument map at all,
209 * that is to let it ignore all MIDI program change messages.
210 *
211 * @see SetMidiInstrumentMapToDefault()
212 * @see SetMidiInstrumentMap()
213 */
214 void SetMidiInstrumentMapToNone();
215
216 /**
217 * Let this EngineChannel use the default MIDI instrument map to
218 * handle MIDI program changes.
219 *
220 * @see SetMidiInstrumentMapToNone()
221 * @see SetMidiInstrumentMap()
222 */
223 void SetMidiInstrumentMapToDefault();
224
225 /**
226 * Set a specific MIDI instrument map this EngineChannel should
227 * use to handle MIDI program changes.
228 *
229 * @see SetMidiInstrumentMapToNone()
230 * @see SetMidiInstrumentMapToDefault()
231 *
232 * @throws Exception - in case given map does not exist
233 */
234 void SetMidiInstrumentMap(int MidiMap) throw (Exception);
235
236 /**
237 * Set MIDI Registered Parameter Number (RPN) Controller
238 * (upper 8 bits / coarse).
239 */
240 void SetMidiRpnControllerMsb(uint8_t CtrlMSB);
241
242 /**
243 * Set MIDI Registered Parameter Number (RPN) Controller
244 * (lower 8 bits / fine).
245 */
246 void SetMidiRpnControllerLsb(uint8_t CtrlLSB);
247
248 /**
249 * Reset to no RPN controller currently selected.
250 */
251 void ResetMidiRpnController();
252
253 /**
254 * Registers the specified listener to be notified when the number
255 * of effect sends on this channel is changed.
256 */
257 void AddFxSendCountListener(FxSendCountListener* l);
258
259 /**
260 * Removes the specified listener.
261 */
262 void RemoveFxSendCountListener(FxSendCountListener* l);
263
264 /**
265 * Removes all listeners.
266 */
267 void RemoveAllFxSendCountListeners();
268
269 /**
270 * Get currently selected MIDI Registered Parameter Number
271 * (RPN) Controller, this method will return the already merged
272 * value (MSB and LSB value).
273 *
274 * @e WARNING: you have to call @c ResetMidiRpnController()
275 * after using this value, otherwise all subsequent MIDI CC #6
276 * (Data) messages are interpreted as RPN controller value
277 * messages.
278 *
279 * @returns currently selected RPN controller number, a negative
280 * value if no RPN controller currently selected
281 */
282 int GetMidiRpnController();
283
284 /**
285 * Gets the current number of active voices.
286 */
287 uint GetVoiceCount();
288
289 /**
290 * Sets the current number of active voices.
291 */
292 void SetVoiceCount(uint Voices);
293
294 /**
295 * Gets the current number of active disk streams.
296 */
297 uint GetDiskStreamCount();
298
299 /**
300 * Sets the current number of active disk streams.
301 */
302 void SetDiskStreamCount(uint Streams);
303
304 SamplerChannel* GetSamplerChannel();
305
306 void SetSamplerChannel(SamplerChannel* pChannel);
307
308 /** Returns the sampler to which this channel belongs */
309 Sampler* GetSampler();
310
311 protected:
312 EngineChannel();
313 virtual ~EngineChannel(); // MUST only be destroyed by EngineChannelFactory
314
315 /**
316 * Notifies listeners that the number of effect sends
317 * on a this channel is changed.
318 * @param ChannelId The numerical ID of the sampler channel.
319 * @param NewCount The new number of sampler channels.
320 */
321 void fireFxSendCountChanged(int ChannelId, int NewCount);
322
323 friend class EngineChannelFactory;
324
325 private:
326 void* pPrivateData;
327 };
328
329 } // namespace LinuxSampler
330
331 #endif // __LS_ENGINECHANNEL_H__

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