/[svn]/linuxsampler/trunk/src/engines/EngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/EngineChannel.h

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Revision 1924 - (show annotations) (download) (as text)
Sun Jun 28 16:43:38 2009 UTC (14 years, 9 months ago) by persson
File MIME type: text/x-c++hdr
File size: 13562 byte(s)
* made program change handling in MIDI thread real-time safe by moving
  the logic to a non-RT thread

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 - 2009 Christian Schoenebeck *
4 * *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #ifndef __LS_ENGINECHANNEL_H__
22 #define __LS_ENGINECHANNEL_H__
23
24 #include "../EventListeners.h"
25 #include "../drivers/audio/AudioOutputDevice.h"
26 #include "../drivers/midi/midi.h"
27 #include "../drivers/midi/MidiInputDevice.h"
28 #include "../drivers/midi/MidiInputPort.h"
29 #include "../drivers/midi/VirtualMidiDevice.h"
30 #include "Engine.h"
31 #include "FxSend.h"
32
33 namespace LinuxSampler {
34
35 // just symbol prototyping
36 class Sampler;
37 class SamplerChannel;
38 class AudioOutputDevice;
39 class MidiInputPort;
40 class FxSend;
41
42
43 /** @brief Channel Interface for LinuxSampler Sampler Engines
44 *
45 * Every sampler engine can be used on several sampler channels and
46 * usually the same Engine instance is used on multiple sampler
47 * channels. For this every sampler engine must also implement a class
48 * which handles all channel dependant parameters and channel
49 * dependant execution code.
50 *
51 * This abstract base interface class defines all mandatory methods
52 * which have to be implemented by all engine channel implementations.
53 */
54 class EngineChannel {
55 public:
56
57 /////////////////////////////////////////////////////////////////
58 // abstract methods
59 // (these have to be implemented by the descendant)
60
61 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
62 virtual void LoadInstrument() = 0;
63 virtual void Reset() = 0;
64 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
65 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
66 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
67 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos) = 0;
68 virtual void SendPitchbend(int Pitch) = 0;
69 virtual void SendPitchbend(int Pitch, int32_t FragmentPos) = 0;
70 virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
71 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos) = 0;
72 virtual void SendProgramChange(uint8_t Program) = 0;
73 virtual bool StatusChanged(bool bNewStatus = false) = 0;
74 virtual float Volume() = 0;
75 virtual void Volume(float f) = 0;
76 virtual float Pan() = 0;
77 virtual void Pan(float f) = 0;
78 virtual uint Channels() = 0;
79 virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
80 virtual void DisconnectAudioOutputDevice() = 0;
81 virtual AudioOutputDevice* GetAudioOutputDevice() = 0;
82 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
83 virtual int OutputChannel(uint EngineAudioChannel) = 0;
84 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel) = 0;
85 virtual void DisconnectMidiInputPort() = 0;
86 virtual MidiInputPort* GetMidiInputPort() = 0;
87 virtual midi_chan_t MidiChannel() = 0;
88 virtual String InstrumentFileName() = 0;
89 virtual String InstrumentName() = 0;
90 virtual int InstrumentIndex() = 0;
91 virtual int InstrumentStatus() = 0;
92 virtual Engine* GetEngine() = 0;
93 virtual String EngineName() = 0;
94 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception) = 0;
95 virtual FxSend* GetFxSend(uint FxSendIndex) = 0;
96 virtual uint GetFxSendCount() = 0;
97 virtual void RemoveFxSend(FxSend* pFxSend) = 0;
98 virtual void Connect(VirtualMidiDevice* pDevice) = 0;
99 virtual void Disconnect(VirtualMidiDevice* pDevice) = 0;
100
101
102 /////////////////////////////////////////////////////////////////
103 // normal methods
104 // (usually not to be overridden by descendant)
105
106 /**
107 * Sets the mute state of this channel.
108 *
109 * @param state - specifies the mute state of this sampler channel.
110 * @throws Exception - if state does not contain valid
111 * value.
112 */
113 void SetMute(int state) throw (Exception);
114
115 /**
116 * Determines whether this channel is muted.
117 *
118 * @returns 1 if the channel is muted, 0 if the channel is not muted
119 * and -1 if the channel is muted because of presence of at least
120 * one solo channel.
121 */
122 int GetMute();
123
124 /**
125 * Sets the solo state of this channel.
126 *
127 * @param solo - specifies whether this is a solo channel.
128 */
129 void SetSolo(bool solo);
130
131 /**
132 * Determines whether this is a solo channel.
133 *
134 * @returns true if this is a solo channel, false otherwise.
135 */
136 bool GetSolo();
137
138 /**
139 * Returns current MIDI program (change) number of this
140 * EngineChannel.
141 */
142 uint8_t GetMidiProgram();
143
144 /**
145 * Change EngineChannel's MIDI program.
146 */
147 void SetMidiProgram(uint8_t Program);
148
149 /**
150 * Returns current MIDI bank MSB (coarse) number of this
151 * EngineChannel.
152 */
153 uint8_t GetMidiBankMsb();
154
155 /**
156 * Change current MIDI bank MSB (coarse) number of this
157 * EngineChannel.
158 */
159 void SetMidiBankMsb(uint8_t BankMSB);
160
161 /**
162 * Returns current MIDI bank LSB (fine) number of this
163 * EngineChannel.
164 */
165 uint8_t GetMidiBankLsb();
166
167 /**
168 * Change current MIDI bank LSB (fine) number of this
169 * EngineChannel.
170 */
171 void SetMidiBankLsb(uint8_t BankLSB);
172
173 /**
174 * Returns true if this EngineChannel is using no MIDI
175 * instrument map at all, that is if it will ignore all MIDI
176 * program change messages.
177 *
178 * @see UsesDefaultMidiInstrumentMap()
179 * @see GetMidiInstrumentMap()
180 */
181 bool UsesNoMidiInstrumentMap();
182
183 /**
184 * Returns true if this EngineChannel is using the default MIDI
185 * instrument map for handling MIDI program changes.
186 *
187 * @see UsesNoMidiInstrumentMap()
188 * @see GetMidiInstrumentMap()
189 */
190 bool UsesDefaultMidiInstrumentMap();
191
192 /**
193 * Returns ID of the MIDI instrument map currently used by this
194 * EngineChannel to handle MIDI program changes. You should
195 * always call @c UsesNoMidiInstrumentMap() and
196 * @c UsesDefaultMidiInstrumentMap() before calling this method
197 * to check if this EngineChannel is probably using the default
198 * map or no map at all, because in these two particular cases
199 * this method would throw an exception!
200 *
201 * @throws Exception - if EngineChannel is set to no map at all
202 * or is set to the default map
203 * @see UsesNoMidiInstrumentMap()
204 * @see UsesDefaultMidiInstrumentMap()
205 */
206 int GetMidiInstrumentMap() throw (Exception);
207
208 /**
209 * Let this EngineChannel use no MIDI instrument map at all,
210 * that is to let it ignore all MIDI program change messages.
211 *
212 * @see SetMidiInstrumentMapToDefault()
213 * @see SetMidiInstrumentMap()
214 */
215 void SetMidiInstrumentMapToNone();
216
217 /**
218 * Let this EngineChannel use the default MIDI instrument map to
219 * handle MIDI program changes.
220 *
221 * @see SetMidiInstrumentMapToNone()
222 * @see SetMidiInstrumentMap()
223 */
224 void SetMidiInstrumentMapToDefault();
225
226 /**
227 * Set a specific MIDI instrument map this EngineChannel should
228 * use to handle MIDI program changes.
229 *
230 * @see SetMidiInstrumentMapToNone()
231 * @see SetMidiInstrumentMapToDefault()
232 *
233 * @throws Exception - in case given map does not exist
234 */
235 void SetMidiInstrumentMap(int MidiMap) throw (Exception);
236
237 /**
238 * Set MIDI Registered Parameter Number (RPN) Controller
239 * (upper 8 bits / coarse).
240 */
241 void SetMidiRpnControllerMsb(uint8_t CtrlMSB);
242
243 /**
244 * Set MIDI Registered Parameter Number (RPN) Controller
245 * (lower 8 bits / fine).
246 */
247 void SetMidiRpnControllerLsb(uint8_t CtrlLSB);
248
249 /**
250 * Reset to no RPN controller currently selected.
251 */
252 void ResetMidiRpnController();
253
254 /**
255 * Registers the specified listener to be notified when the number
256 * of effect sends on this channel is changed.
257 */
258 void AddFxSendCountListener(FxSendCountListener* l);
259
260 /**
261 * Removes the specified listener.
262 */
263 void RemoveFxSendCountListener(FxSendCountListener* l);
264
265 /**
266 * Removes all listeners.
267 */
268 void RemoveAllFxSendCountListeners();
269
270 /**
271 * Get currently selected MIDI Registered Parameter Number
272 * (RPN) Controller, this method will return the already merged
273 * value (MSB and LSB value).
274 *
275 * @e WARNING: you have to call @c ResetMidiRpnController()
276 * after using this value, otherwise all subsequent MIDI CC #6
277 * (Data) messages are interpreted as RPN controller value
278 * messages.
279 *
280 * @returns currently selected RPN controller number, a negative
281 * value if no RPN controller currently selected
282 */
283 int GetMidiRpnController();
284
285 /**
286 * Gets the current number of active voices.
287 */
288 uint GetVoiceCount();
289
290 /**
291 * Sets the current number of active voices.
292 */
293 void SetVoiceCount(uint Voices);
294
295 /**
296 * Gets the current number of active disk streams.
297 */
298 uint GetDiskStreamCount();
299
300 /**
301 * Sets the current number of active disk streams.
302 */
303 void SetDiskStreamCount(uint Streams);
304
305 SamplerChannel* GetSamplerChannel();
306
307 void SetSamplerChannel(SamplerChannel* pChannel);
308
309 /** Returns the sampler to which this channel belongs */
310 Sampler* GetSampler();
311
312 /**
313 * Performs a program change on the channel.
314 *
315 * This method is not real-time safe.
316 */
317 void ExecuteProgramChange(uint8_t Program);
318
319 protected:
320 EngineChannel();
321 virtual ~EngineChannel(); // MUST only be destroyed by EngineChannelFactory
322
323 /**
324 * Notifies listeners that the number of effect sends
325 * on a this channel is changed.
326 * @param ChannelId The numerical ID of the sampler channel.
327 * @param NewCount The new number of sampler channels.
328 */
329 void fireFxSendCountChanged(int ChannelId, int NewCount);
330
331 friend class EngineChannelFactory;
332
333 private:
334 struct private_data_t;
335 private_data_t* const p;
336 };
337
338 } // namespace LinuxSampler
339
340 #endif // __LS_ENGINECHANNEL_H__

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