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* fixed compilation with gcc 4.7
* bugfix: instrument loading crashed for sfz and sf2 in Ardour (#176) * more thread safety fixes for the instrument loading thread
* sfz engine: use common pool of CC objects to minimize RAM usage
* bugfix: calling SET VOICES (which Fantasia does on start and refresh) could cause instruments to be unloaded * plugins: save engine type (gig, sfz or sf2) in plugin state * VST: when opening Fantasia, look for both 32 and 64 bit Java on 64 bit Windows
* sfz engine: improved support for exclusive groups (group, off_by and off_mode) * minor valgrind fixes
* sfz engine: added support for random, seq_position, seq_length and volume * sfz parser: added v1 LFO opcodes (no support in engine yet)
* sfz engine: added support for off_mode=normal
* sfz engine: support for exclusive groups * sf2 engine: support for exclusive groups * sf2 engine: manage presets only * sf2 engine: preset regions are now taken into account
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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