/[svn]/linuxsampler/trunk/src/engines/EngineChannelBase.h
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Diff of /linuxsampler/trunk/src/engines/EngineChannelBase.h

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revision 2244 by iliev, Thu Aug 18 11:32:33 2011 UTC revision 2335 by persson, Sat Mar 17 06:19:01 2012 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7   *   Copyright (C) 2009-2011 Christian Schoenebeck and Grigor Iliev        *   *   Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev        *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 120  namespace LinuxSampler { Line 120  namespace LinuxSampler {
120                      if (pEngine->pAudioOutputDevice == pAudioOut) return;                      if (pEngine->pAudioOutputDevice == pAudioOut) return;
121                      DisconnectAudioOutputDevice();                      DisconnectAudioOutputDevice();
122                  }                  }
123                  pEngine = AbstractEngine::AcquireEngine(this, pAudioOut);                  AbstractEngine* newEngine = AbstractEngine::AcquireEngine(this, pAudioOut);
124                    EngineMutex.Lock();
125                    pEngine = newEngine;
126                    EngineMutex.Unlock();
127                  ResetInternal();                  ResetInternal();
128                  pEvents = new RTList<Event>(pEngine->pEventPool);                  pEvents = new RTList<Event>(pEngine->pEventPool);
129    
# Line 192  namespace LinuxSampler { Line 195  namespace LinuxSampler {
195                      DeleteGroupEventLists();                      DeleteGroupEventLists();
196    
197                      AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;                      AudioOutputDevice* oldAudioDevice = pEngine->pAudioOutputDevice;
198                        EngineMutex.Lock();
199                      pEngine = NULL;                      pEngine = NULL;
200                        EngineMutex.Unlock();
201                      AbstractEngine::FreeEngine(this, oldAudioDevice);                      AbstractEngine::FreeEngine(this, oldAudioDevice);
202                      AudioDeviceChannelLeft  = -1;                      AudioDeviceChannelLeft  = -1;
203                      AudioDeviceChannelRight = -1;                      AudioDeviceChannelRight = -1;
# Line 214  namespace LinuxSampler { Line 219  namespace LinuxSampler {
219                  pEvents->clear();                  pEvents->clear();
220                  // empty MIDI key specific event lists                  // empty MIDI key specific event lists
221                  ClearEventListsHandler handler;                  ClearEventListsHandler handler;
222                  ProcessActiveVoices(&handler);                  this->ProcessActiveVoices(&handler);
223    
224                  // empty exclusive group specific event lists                  // empty exclusive group specific event lists
225                  ClearGroupEventLists();                  ClearGroupEventLists();
# Line 258  namespace LinuxSampler { Line 263  namespace LinuxSampler {
263    
264              void RenderActiveVoices(uint Samples) {              void RenderActiveVoices(uint Samples) {
265                  RenderVoicesHandler handler(this, Samples);                  RenderVoicesHandler handler(this, Samples);
266                  ProcessActiveVoices(&handler);                  this->ProcessActiveVoices(&handler);
267    
268                  SetVoiceCount(handler.VoiceCount);                  SetVoiceCount(handler.VoiceCount);
269                  SetDiskStreamCount(handler.StreamCount);                  SetDiskStreamCount(handler.StreamCount);

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