39 |
bool bChangeInstrument; ///< Set to true by the loader when the channel should change instrument. |
bool bChangeInstrument; ///< Set to true by the loader when the channel should change instrument. |
40 |
I* pInstrument; ///< The new instrument. Also used by the loader to read the previously loaded instrument. |
I* pInstrument; ///< The new instrument. Also used by the loader to read the previously loaded instrument. |
41 |
RTList<R*>* pRegionsInUse; ///< List of dimension regions in use by the currently loaded instrument. Continuously updated by the audio thread. |
RTList<R*>* pRegionsInUse; ///< List of dimension regions in use by the currently loaded instrument. Continuously updated by the audio thread. |
42 |
|
InstrumentScript* pScript; ///< Instrument script to be executed for this instrument, or NULL if instrument does not have a script. |
43 |
}; |
}; |
44 |
|
|
45 |
template<class R> |
template<class R> |
290 |
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.GetConfigForUpdate(); |
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.GetConfigForUpdate(); |
291 |
cmd.pRegionsInUse = NULL; |
cmd.pRegionsInUse = NULL; |
292 |
cmd.pInstrument = NULL; |
cmd.pInstrument = NULL; |
293 |
|
cmd.pScript = new InstrumentScript(this); |
294 |
cmd.bChangeInstrument = false; |
cmd.bChangeInstrument = false; |
295 |
} |
} |
296 |
{ |
{ |
297 |
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.SwitchConfig(); |
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.SwitchConfig(); |
298 |
cmd.pRegionsInUse = NULL; |
cmd.pRegionsInUse = NULL; |
299 |
cmd.pInstrument = NULL; |
cmd.pInstrument = NULL; |
300 |
|
cmd.pScript = new InstrumentScript(this); |
301 |
cmd.bChangeInstrument = false; |
cmd.bChangeInstrument = false; |
302 |
} |
} |
303 |
} |
} |
304 |
|
|
305 |
virtual ~EngineChannelBase() { } |
virtual ~EngineChannelBase() { |
306 |
|
{ |
307 |
|
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.GetConfigForUpdate(); |
308 |
|
if (cmd.pScript) delete cmd.pScript; |
309 |
|
} |
310 |
|
{ |
311 |
|
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.SwitchConfig(); |
312 |
|
if (cmd.pScript) delete cmd.pScript; |
313 |
|
} |
314 |
|
} |
315 |
|
|
316 |
typedef typename RTList<V>::Iterator RTListVoiceIterator; |
typedef typename RTList<V>::Iterator RTListVoiceIterator; |
317 |
|
|
364 |
} |
} |
365 |
|
|
366 |
/** |
/** |
367 |
|
* Load real-time instrument script and all its resources required |
368 |
|
* for the upcoming instrument change. |
369 |
|
* |
370 |
|
* @param text - source code of script |
371 |
|
*/ |
372 |
|
void LoadInstrumentScript(const String& text) { |
373 |
|
InstrumentChangeCmd<R, I>& cmd = InstrumentChangeCommand.GetConfigForUpdate(); |
374 |
|
// unload *PRE*-previous script |
375 |
|
cmd.pScript->reset(); //TODO: previous script should be freed as soon as the EngineBase switched the instrument, right now 2 scripts are kept in memory all the time, even though the old one is not used anymore |
376 |
|
// load the new script |
377 |
|
cmd.pScript->load(text); |
378 |
|
} |
379 |
|
|
380 |
|
/** |
381 |
* Changes the instrument for an engine channel. |
* Changes the instrument for an engine channel. |
382 |
* |
* |
383 |
* @param pInstrument - new instrument |
* @param pInstrument - new instrument |