/[svn]/linuxsampler/trunk/src/engines/InstrumentManager.h
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Annotation of /linuxsampler/trunk/src/engines/InstrumentManager.h

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Revision 947 - (hide annotations) (download) (as text)
Mon Nov 27 21:34:55 2006 UTC (17 years, 5 months ago) by schoenebeck
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* implemented MIDI instrument mapping according to latest LSCP draft

1 schoenebeck 947 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6     * Copyright (C) 2005, 2006 Christian Schoenebeck *
7     * *
8     * This library is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This library is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this library; if not, write to the Free Software *
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21     * MA 02111-1307 USA *
22     ***************************************************************************/
23    
24     #ifndef __LS_INSTRUMENTMANAGER_H__
25     #define __LS_INSTRUMENTMANAGER_H__
26    
27     #include "../common/global.h"
28    
29     #include <vector>
30    
31     namespace LinuxSampler {
32    
33     // just symbol prototyping
34     class EngineChannel;
35    
36     /** @brief Abstract interface class for InstrumentManagers.
37     *
38     * Sampler engines should provide an InstrumentManager for allowing
39     * detailed information retrieval and setting of its managed instruments
40     * through this general API.
41     */
42     class InstrumentManager {
43     public:
44     /**
45     * Defines life-time of an instrument.
46     */
47     enum mode_t {
48     ON_DEMAND = 0, ///< Instrument will be loaded when needed, freed once not needed anymore.
49     ON_DEMAND_HOLD = 1, ///< Instrument will be loaded when needed and kept even if not needed anymore.
50     PERSISTENT = 2 ///< Instrument will immediately be loaded and kept all the time.
51     };
52    
53     /**
54     * Reflects unique ID of an instrument.
55     */
56     struct instrument_id_t {
57     String FileName; ///< File name of the instrument.
58     uint Index; ///< Index of the instrument within the file.
59    
60     // TODO: we should extend operator<() so it will be able to detect that file x and file y are actually the same files, e.g. because one of them is a symlink / share the same inode
61     bool operator<(const instrument_id_t& o) const {
62     return (Index < o.Index || (Index == o.Index && FileName < o.FileName));
63     }
64     };
65    
66     /**
67     * Returns all managed instruments.
68     *
69     * This method has to be implemented by the descendant.
70     */
71     virtual std::vector<instrument_id_t> Instruments() = 0;
72    
73     /**
74     * Returns the current life-time strategy for the given
75     * instrument.
76     *
77     * This method has to be implemented by the descendant.
78     */
79     virtual mode_t GetMode(const instrument_id_t& ID) = 0;
80    
81     /**
82     * Change the current life-time strategy for the given
83     * instrument.
84     *
85     * This method has to be implemented by the descendant.
86     */
87     virtual void SetMode(const instrument_id_t& ID, mode_t Mode) = 0;
88    
89     /**
90     * Same as SetMode(), but with the difference that this method
91     * won't block.
92     */
93     void SetModeInBackground(const instrument_id_t& ID, mode_t Mode);
94    
95     /**
96     * Get global volume factor for this instrument.
97     *
98     * This method has to be implemented by the descendant.
99     */
100     virtual float GetVolume(const instrument_id_t& ID) = 0;
101    
102     /**
103     * Change global volume factor for this instrument.
104     *
105     * This method has to be implemented by the descendant.
106     */
107     virtual void SetVolume(const instrument_id_t& ID, float Volume) = 0;
108    
109     /**
110     * Same as loading the given instrument directly on the given
111     * EngineChannel, but this method will not block, instead it
112     * will load the instrument in a separate thread.
113     *
114     * @param ID - the instrument to be loaded
115     * @param pEngineChannel - on which engine channel the instrument
116     * should be loaded
117     */
118     static void LoadInstrumentInBackground(instrument_id_t ID, EngineChannel* pEngineChannel);
119    
120     /**
121     * Returns the name of the given instrument as reflected by its
122     * file.
123     *
124     * This method has to be implemented by the descendant.
125     */
126     virtual String GetInstrumentName(instrument_id_t ID) = 0;
127     };
128    
129     };
130    
131     #endif // __LS_INSTRUMENTMANAGER_H__

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