/[svn]/linuxsampler/trunk/src/engines/InstrumentManager.h
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Contents of /linuxsampler/trunk/src/engines/InstrumentManager.h

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Revision 1525 - (show annotations) (download) (as text)
Sun Nov 25 17:47:46 2007 UTC (16 years, 4 months ago) by schoenebeck
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* LSCP: added new LSCP commands: "GET FILE INSTRUMENTS <file>",
  "LIST FILE INSTRUMENTS <file>" and
  "GET FILE INSTRUMENT INFO <file> <index>" for retrieving informations
  about an arbitrary instrument file on the system where the sampler is
  running on (LSCP specs yet to be updated!)
* bumped version to 0.5.0.1cvs
* bumped LSCP compliance to LSCP version 1.3

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2007 Christian Schoenebeck *
7 * *
8 * This library is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This library is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this library; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_INSTRUMENTMANAGER_H__
25 #define __LS_INSTRUMENTMANAGER_H__
26
27 #include "../common/global.h"
28 #include "../common/Exception.h"
29
30 #include <vector>
31
32 namespace LinuxSampler {
33
34 // just symbol prototyping
35 class EngineChannel;
36
37 /**
38 * Will be thrown by InstrumentManager implementations on errors.
39 */
40 class InstrumentManagerException : public Exception {
41 public:
42 InstrumentManagerException(String msg) : Exception(msg) {}
43 };
44
45 /** @brief Abstract interface class for InstrumentManagers.
46 *
47 * Sampler engines should provide an InstrumentManager for allowing
48 * detailed information retrieval and setting of its managed instruments
49 * through this general API.
50 */
51 class InstrumentManager {
52 public:
53 /**
54 * Defines life-time of an instrument.
55 */
56 enum mode_t {
57 ON_DEMAND = 0, ///< Instrument will be loaded when needed, freed once not needed anymore.
58 ON_DEMAND_HOLD = 1, ///< Instrument will be loaded when needed and kept even if not needed anymore.
59 PERSISTENT = 2 ///< Instrument will immediately be loaded and kept all the time.
60 };
61
62 /**
63 * Reflects unique ID of an instrument.
64 */
65 struct instrument_id_t {
66 String FileName; ///< File name of the instrument.
67 uint Index; ///< Index of the instrument within the file.
68
69 // TODO: we should extend operator<() so it will be able to detect that file x and file y are actually the same files, e.g. because one of them is a symlink / share the same inode
70 bool operator<(const instrument_id_t& o) const {
71 return (Index < o.Index || (Index == o.Index && FileName < o.FileName));
72 }
73 };
74
75 /**
76 * Rather abstract informations about an instrument.
77 */
78 struct instrument_info_t {
79 String InstrumentName;
80 String FormatVersion;
81 String Product;
82 String Artists;
83 };
84
85 /**
86 * Returns all managed instruments.
87 *
88 * This method has to be implemented by the descendant.
89 */
90 virtual std::vector<instrument_id_t> Instruments() = 0;
91
92 /**
93 * Returns the current life-time strategy for the given
94 * instrument.
95 *
96 * This method has to be implemented by the descendant.
97 */
98 virtual mode_t GetMode(const instrument_id_t& ID) = 0;
99
100 /**
101 * Change the current life-time strategy for the given
102 * instrument.
103 *
104 * This method has to be implemented by the descendant.
105 */
106 virtual void SetMode(const instrument_id_t& ID, mode_t Mode) = 0;
107
108 /**
109 * Same as SetMode(), but with the difference that this method
110 * won't block.
111 */
112 void SetModeInBackground(const instrument_id_t& ID, mode_t Mode);
113
114 /**
115 * Same as loading the given instrument directly on the given
116 * EngineChannel, but this method will not block, instead it
117 * will load the instrument in a separate thread.
118 *
119 * @param ID - the instrument to be loaded
120 * @param pEngineChannel - on which engine channel the instrument
121 * should be loaded
122 */
123 static void LoadInstrumentInBackground(instrument_id_t ID, EngineChannel* pEngineChannel);
124
125 /**
126 * Returns the name of the given instrument as reflected by its
127 * file.
128 *
129 * This method has to be implemented by the descendant.
130 */
131 virtual String GetInstrumentName(instrument_id_t ID) = 0;
132
133 /**
134 * Returns a textual identifier of the data structure for the
135 * given loaded instrument, which usually reflects the name of
136 * of the library used to load the instrument (i.e. "libgig").
137 *
138 * This method has to be implemented by the descendant.
139 */
140 virtual String GetInstrumentDataStructureName(instrument_id_t ID) = 0;
141
142 /**
143 * Returns the version of the data structure for the given
144 * loaded instrument, which usually reflects the version of the
145 * library which was used to load the instrument (i.e. "3.1.0").
146 *
147 * This method has to be implemented by the descendant.
148 */
149 virtual String GetInstrumentDataStructureVersion(instrument_id_t ID) = 0;
150
151 /**
152 * Spawn an appropriate editor for the given instrument that is
153 * actually capable to handle the instrument's format and data
154 * structure. The instrument editor will be hosted in the
155 * sampler's own process to allow immediate live-editing of the
156 * instrument while playing the instrument in parallel by the
157 * sampler.
158 *
159 * For this to work, instrument editor applications have to
160 * implement the abstract interface class @c InstrumentEditor
161 * and have to generate a plugin DLL that has to be placed into
162 * the appropriate plugin directory of the sampler.
163 *
164 * This method has to be implemented by the descendant.
165 *
166 * @throws InstrumentManagerException - in case no compatible
167 * instrument editor is registered to the sampler
168 */
169 virtual void LaunchInstrumentEditor(instrument_id_t ID) throw (InstrumentManagerException) = 0;
170
171 /**
172 * Returns a list of instrument IDs of the provided instrument
173 * file in case the provided file's format is supported.
174 *
175 * @throws InstrumentManagerException if the format of the
176 * provided instrument file is not supported
177 */
178 virtual std::vector<instrument_id_t> GetInstrumentFileContent(String File) throw (InstrumentManagerException) = 0;
179
180 /**
181 * Get detailed informations about the provided instrument file.
182 *
183 * @throws InstrumentManagerException if the format of the
184 * provided instrument file is not supported
185 */
186 virtual instrument_info_t GetInstrumentInfo(instrument_id_t ID) throw (InstrumentManagerException) = 0;
187 };
188
189 }
190
191 #endif // __LS_INSTRUMENTMANAGER_H__

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