/[svn]/linuxsampler/trunk/src/engines/InstrumentManagerBase.h
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Contents of /linuxsampler/trunk/src/engines/InstrumentManagerBase.h

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Revision 3054 - (show annotations) (download) (as text)
Thu Dec 15 12:47:45 2016 UTC (7 years, 3 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 13645 byte(s)
* Fixed numerous compiler warnings.
* Bumped version (2.0.0.svn32).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
7 * Copyright (C) 2009 Christian Schoenebeck and Grigor Iliev *
8 * Copyright (C) 2010-2016 Christian Schoenebeck and Andreas Persson *
9 * *
10 * This library is free software; you can redistribute it and/or modify *
11 * it under the terms of the GNU General Public License as published by *
12 * the Free Software Foundation; either version 2 of the License, or *
13 * (at your option) any later version. *
14 * *
15 * This library is distributed in the hope that it will be useful, *
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
18 * GNU General Public License for more details. *
19 * *
20 * You should have received a copy of the GNU General Public License *
21 * along with this library; if not, write to the Free Software *
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
23 * MA 02111-1307 USA *
24 ***************************************************************************/
25
26 #ifndef __LS_INSTRUMENTMANAGERBASE_H__
27 #define __LS_INSTRUMENTMANAGERBASE_H__
28
29 #include "common/AbstractInstrumentManager.h"
30 #include "../drivers/audio/AudioOutputDeviceFactory.h"
31 #include "AbstractEngine.h"
32 #include "AbstractEngineChannel.h"
33
34 // We need to know the maximum number of sample points which are going to
35 // be processed for each render cycle of the audio output driver, to know
36 // how much initial sample points we need to cache into RAM. If the given
37 // sampler channel does not have an audio output device assigned yet
38 // though, we simply use this default value.
39 #define RESOURCE_MANAGER_DEFAULT_MAX_SAMPLES_PER_CYCLE 128
40
41 namespace LinuxSampler {
42
43 template <class F /* Instrument File */, class I /* Instrument */, class R /* Regions */, class S /*Sample */>
44 class InstrumentManagerBase : public AbstractInstrumentManager, public ResourceManager<InstrumentManager::instrument_id_t, I> {
45 public:
46 struct region_info_t {
47 int refCount;
48 F* file;
49 void* pArg;
50
51 region_info_t() {
52 refCount = 0; file = NULL; pArg = NULL;
53 }
54 };
55
56 typedef ResourceConsumer<I> InstrumentConsumer;
57
58 InstrumentManagerBase() : AbstractInstrumentManager() { }
59 virtual ~InstrumentManagerBase() { }
60
61 virtual InstrumentEditor* LaunchInstrumentEditor(EngineChannel* pEngineChannel, instrument_id_t ID, void* pUserData = NULL) throw (InstrumentManagerException) OVERRIDE {
62 throw InstrumentManagerException(
63 "Instrument editing is not supported for this instrument format"
64 );
65 }
66
67 virtual String GetInstrumentDataStructureName(instrument_id_t ID) OVERRIDE {
68 throw InstrumentManagerException("Not implemented");
69 }
70
71 virtual String GetInstrumentDataStructureVersion(instrument_id_t ID) OVERRIDE {
72 throw InstrumentManagerException("Not implemented");
73 }
74
75 /**
76 * Give back an instrument. This should be used instead of
77 * HandBack if there are some regions that are still in
78 * use. (When an instrument is changed, the voices currently
79 * playing are allowed to keep playing with the old instrument
80 * until note off arrives. New notes will use the new instrument.)
81 */
82 void HandBackInstrument (
83 I* pResource,
84 InstrumentConsumer* pConsumer,
85 RTList<R*>* pRegionsInUse
86 ) {
87 LockGuard lock(RegionInfoMutex);
88 for (typename RTList<R*>::Iterator i = pRegionsInUse->first() ; i != pRegionsInUse->end() ; i++) {
89 RegionInfo[*i].refCount++;
90 SampleRefCount[(*i)->pSample]++;
91 }
92 this->HandBack(pResource, pConsumer, true);
93 }
94
95 /**
96 * Give back a region that belongs to an instrument that
97 * was previously handed back.
98 */
99 virtual void HandBackRegion(R* pRegion) {
100 LockGuard lock(RegionInfoMutex);
101 if (RegionInfo.find(pRegion) == RegionInfo.end()) {
102 std::cerr << "Handing back unknown region. This is a BUG!!!" << std::endl;
103 }
104 region_info_t& regInfo = RegionInfo[pRegion];
105 int regionRefCount = --regInfo.refCount;
106 int sampleRefCount = --SampleRefCount[pRegion->pSample];
107 if (regionRefCount == 0) {
108 S* pSample = pRegion->pSample;
109
110 DeleteRegionIfNotUsed(pRegion, &regInfo);
111
112 if (sampleRefCount == 0) {
113 SampleRefCount.erase(pSample);
114 DeleteSampleIfNotUsed(pSample, &regInfo);
115 }
116 RegionInfo.erase(pRegion);
117 }
118 }
119
120 virtual InstrumentManager::mode_t GetMode(const InstrumentManager::instrument_id_t& ID) OVERRIDE {
121 return static_cast<InstrumentManager::mode_t>(ResourceManager<instrument_id_t, I>::AvailabilityMode(ID));
122 }
123
124 virtual void SetMode(const InstrumentManager::instrument_id_t& ID, InstrumentManager::mode_t Mode) OVERRIDE {
125 dmsg(2,("InstrumentManagerBase: setting mode for %s (Index=%d) to %d\n",ID.FileName.c_str(),ID.Index,Mode));
126 this->SetAvailabilityMode(ID, static_cast<typename ResourceManager<instrument_id_t, I>::mode_t>(Mode));
127 }
128
129 protected:
130 // data stored as long as an instrument resource exists
131 struct instr_entry_t {
132 InstrumentManager::instrument_id_t ID;
133 F* pFile;
134 uint MaxSamplesPerCycle; ///< if some engine requests an already allocated instrument with a higher value, we have to reallocate the instrument
135 };
136
137
138 /**
139 * Used by the implementing instrument manager descendents in case
140 * they don't have a reference to a sampler channel, which in turn
141 * provides a reference to an audio device which would actually
142 * define the maximum amount of sample points per audio render
143 * cycle. So in those missing cases (e.g. when MIDI instrument maps
144 * are created), this method will iterate through all already
145 * existing audio devices and return the biggest max. samples per
146 * cycle value of those audio devices.
147 *
148 * In case no audio device is currently created, this method will
149 * return a hard coded constant default value.
150 *
151 * Background: We need to know the maximum number of sample points
152 * which are going to be processed for each render cycle of the
153 * audio output driver, to know how many initial sample points we
154 * need to cache into RAM by the implementing instrument manager.
155 */
156 virtual uint DefaultMaxSamplesPerCycle() {
157 uint samples = 0;
158 std::map<uint, AudioOutputDevice*> devices = AudioOutputDeviceFactory::Devices();
159 for (std::map<uint, AudioOutputDevice*>::iterator iter = devices.begin(); iter != devices.end(); ++iter) {
160 AudioOutputDevice* pDevice = iter->second;
161 if (pDevice->MaxSamplesPerCycle() > samples)
162 samples = pDevice->MaxSamplesPerCycle();
163 }
164 return (samples != 0) ? samples : RESOURCE_MANAGER_DEFAULT_MAX_SAMPLES_PER_CYCLE;
165 }
166
167 uint GetMaxSamplesPerCycle(InstrumentConsumer* pConsumer) {
168 // try to resolve the audio device context
169 AbstractEngineChannel* pEngineChannel = dynamic_cast<AbstractEngineChannel*>(pConsumer);
170 AudioOutputDevice* pDevice = pEngineChannel ? pEngineChannel->GetAudioOutputDeviceSafe() : 0;
171 return pDevice ? pDevice->MaxSamplesPerCycle() : DefaultMaxSamplesPerCycle();
172 }
173
174 Mutex RegionInfoMutex; ///< protects the RegionInfo and SampleRefCount maps from concurrent access by the instrument loader and disk threads
175 std::map< R*, region_info_t> RegionInfo; ///< contains dimension regions that are still in use but belong to released instrument
176 std::map< S*, int> SampleRefCount; ///< contains samples that are still in use but belong to a released instrument
177
178 virtual void DeleteRegionIfNotUsed(R* pRegion, region_info_t* pRegInfo) = 0;
179 virtual void DeleteSampleIfNotUsed(S* pSample, region_info_t* pRegInfo) = 0;
180
181 void SetKeyBindings(uint8_t* bindingsArray, int low, int high, int undefined = -1) {
182 if (low == undefined || high == undefined) return;
183 if (low < 0 || low > 127 || high < 0 || high > 127 || low > high) {
184 std::cerr << "Invalid key range: " << low << " - " << high << std::endl;
185 return;
186 }
187
188 for (int i = low; i <= high; i++) bindingsArray[i] = 1;
189 }
190
191 /**
192 * Caches a certain size at the beginning of the given sample in RAM. If the
193 * sample is very short, the whole sample will be loaded into RAM and thus
194 * no disk streaming is needed for this sample. Caching an initial part of
195 * samples is needed to compensate disk reading latency.
196 *
197 * @param pSample - points to the sample to be cached
198 * @param maxSamplesPerCycle - max samples per cycle
199 */
200 void CacheInitialSamples(S* pSample, uint maxSamplesPerCycle) {
201 if (!pSample) {
202 dmsg(4,("InstrumentManagerBase: Skipping sample (pSample == NULL)\n"));
203 return;
204 }
205 if (!pSample->GetTotalFrameCount()) return; // skip zero size samples
206
207 if (pSample->GetTotalFrameCount() <= CONFIG_PRELOAD_SAMPLES) {
208 // Sample is too short for disk streaming, so we load the whole
209 // sample into RAM and place 'pAudioIO->FragmentSize << CONFIG_MAX_PITCH'
210 // number of '0' samples (silence samples) behind the official buffer
211 // border, to allow the interpolator do it's work even at the end of
212 // the sample.
213 const uint neededSilenceSamples = uint((maxSamplesPerCycle << CONFIG_MAX_PITCH) + 3);
214 const uint currentlyCachedSilenceSamples = uint(pSample->GetCache().NullExtensionSize / pSample->GetFrameSize());
215 if (currentlyCachedSilenceSamples < neededSilenceSamples) {
216 dmsg(3,("Caching whole sample (sample name: \"%s\", sample size: %ld)\n", pSample->GetName().c_str(), pSample->GetTotalFrameCount()));
217 typename S::buffer_t buf = pSample->LoadSampleDataWithNullSamplesExtension(neededSilenceSamples);
218 dmsg(4,("Cached %lu Bytes, %lu silence bytes.\n", buf.Size, buf.NullExtensionSize));
219 }
220 }
221 else { // we only cache CONFIG_PRELOAD_SAMPLES and stream the other sample points from disk
222 if (!pSample->GetCache().Size) pSample->LoadSampleData(CONFIG_PRELOAD_SAMPLES);
223 }
224
225 if (!pSample->GetCache().Size) std::cerr << "Unable to cache sample - maybe memory full!" << std::endl << std::flush;
226 }
227
228 // implementation of derived abstract methods from 'InstrumentManager'
229 std::vector<instrument_id_t> Instruments() OVERRIDE {
230 return ResourceManager<InstrumentManager::instrument_id_t, I>::Entries();
231 }
232
233 // implementation of derived abstract methods from 'ResourceManager'
234 void OnBorrow(I* pResource, InstrumentConsumer* pConsumer, void*& pArg) OVERRIDE {
235 instr_entry_t* pEntry = static_cast<instr_entry_t*>(pArg);
236
237 uint maxSamplesPerCycle = GetMaxSamplesPerCycle(pConsumer);
238
239 if (pEntry->MaxSamplesPerCycle < maxSamplesPerCycle) {
240 dmsg(1,("Completely reloading instrument due to insufficient precached samples ...\n"));
241 this->Update(pResource, pConsumer);
242 }
243 }
244 };
245
246 } // namespace LinuxSampler
247
248 #endif // __LS_INSTRUMENTMANAGERBASE_H__

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