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#include "InstrumentManagerThread.h" |
#include "InstrumentManagerThread.h" |
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#include "../common/global_private.h" |
#include "../common/global_private.h" |
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#include "EngineChannelFactory.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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InstrumentManagerThread::InstrumentManagerThread() : Thread(true, false, 0, -4) { |
InstrumentManagerThread::InstrumentManagerThread() : Thread(true, false, 0, -4) { |
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eventHandler.pThread = this; |
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} |
} |
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InstrumentManagerThread::~InstrumentManagerThread() { |
InstrumentManagerThread::~InstrumentManagerThread() { |
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*/ |
*/ |
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void InstrumentManagerThread::StartNewLoad(String Filename, uint uiInstrumentIndex, EngineChannel* pEngineChannel) { |
void InstrumentManagerThread::StartNewLoad(String Filename, uint uiInstrumentIndex, EngineChannel* pEngineChannel) { |
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dmsg(1,("Scheduling '%s' (Index=%d) to be loaded in background (if not loaded yet).\n",Filename.c_str(),uiInstrumentIndex)); |
dmsg(1,("Scheduling '%s' (Index=%d) to be loaded in background (if not loaded yet).\n",Filename.c_str(),uiInstrumentIndex)); |
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static bool listenerRegistered = false; |
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if (!listenerRegistered) { |
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pEngineChannel->GetSampler()->AddChannelCountListener(&eventHandler); |
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listenerRegistered = true; |
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} |
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// already tell the engine which instrument to load |
// already tell the engine which instrument to load |
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pEngineChannel->PrepareLoadInstrument(Filename.c_str(), uiInstrumentIndex); |
pEngineChannel->PrepareLoadInstrument(Filename.c_str(), uiInstrumentIndex); |
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// Entry point for the task thread. |
// Entry point for the task thread. |
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int InstrumentManagerThread::Main() { |
int InstrumentManagerThread::Main() { |
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while (true) { |
while (true) { |
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#if CONFIG_PTHREAD_TESTCANCEL |
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TestCancel(); |
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#endif |
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while (!queue.empty()) { |
while (!queue.empty()) { |
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command_t cmd; |
command_t cmd; |
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// grab a new command from the queue |
// grab a new command from the queue |
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mutex.Lock(); |
mutex.Lock(); |
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cmd = queue.front(); |
cmd = queue.front(); |
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queue.pop_front(); |
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mutex.Unlock(); |
mutex.Unlock(); |
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try { |
try { |
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switch (cmd.type) { |
switch (cmd.type) { |
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case command_t::DIRECT_LOAD: |
case command_t::DIRECT_LOAD: |
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EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, false); |
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cmd.pEngineChannel->LoadInstrument(); |
cmd.pEngineChannel->LoadInstrument(); |
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EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true); |
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break; |
break; |
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case command_t::INSTR_MODE: |
case command_t::INSTR_MODE: |
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cmd.pManager->SetMode(cmd.instrumentId, cmd.mode); |
cmd.pManager->SetMode(cmd.instrumentId, cmd.mode); |
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} |
} |
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} catch (Exception e) { |
} catch (Exception e) { |
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e.PrintMessage(); |
e.PrintMessage(); |
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if (cmd.type == command_t::DIRECT_LOAD) { |
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EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true); |
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} |
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} catch (...) { |
} catch (...) { |
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std::cerr << "InstrumentManagerThread: some exception occured, could not finish task\n" << std::flush; |
std::cerr << "InstrumentManagerThread: some exception occured, could not finish task\n" << std::flush; |
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if (cmd.type == command_t::DIRECT_LOAD) { |
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EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true); |
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} |
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} |
} |
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// remove processed command from queue |
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mutex.Lock(); |
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queue.pop_front(); |
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mutex.Unlock(); |
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} |
} |
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// nothing left to do, sleep until new jobs arrive |
// nothing left to do, sleep until new jobs arrive |
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// unlock condition object so it can be turned again by other thread |
// unlock condition object so it can be turned again by other thread |
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conditionJobsLeft.Unlock(); |
conditionJobsLeft.Unlock(); |
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} |
} |
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return 0; |
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} |
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void InstrumentManagerThread::EventHandler::ChannelToBeRemoved(SamplerChannel* pChannel) { |
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/* |
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Removing from the queue an eventual scheduled loading of an instrument |
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to a sampler channel which is going to be removed. |
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*/ |
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pThread->mutex.Lock(); |
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std::list<command_t>::iterator it; |
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for (it = pThread->queue.begin(); it != pThread->queue.end();){ |
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if ((*it).type != command_t::DIRECT_LOAD) { ++it; continue; } |
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if ((*it).pEngineChannel == pChannel->GetEngineChannel()) { |
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it = pThread->queue.erase(it); |
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// we don't break here because the same engine channel could |
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// occur more than once in the queue, so don't make optimizations |
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} else { |
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++it; |
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} |
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} |
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pThread->mutex.Unlock(); |
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} |
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int InstrumentManagerThread::StopThread() { |
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// This is a fix for Mac OS X, where SignalStopThread doesn't |
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// wake up a thread waiting for a condition variable. |
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SignalStopThread(); // send stop signal, but don't wait |
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conditionJobsLeft.Set(true); // wake thread |
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return Thread::StopThread(); // then wait for it to cancel |
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} |
} |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |