/[svn]/linuxsampler/trunk/src/engines/InstrumentManagerThread.cpp
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Contents of /linuxsampler/trunk/src/engines/InstrumentManagerThread.cpp

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Revision 2351 - (show annotations) (download)
Sat Jun 23 11:02:48 2012 UTC (11 years, 10 months ago) by persson
File size: 8364 byte(s)
* Mac OS X: fixed process hang when unloading 32-bit plugin (bug
  introduced in previous fix)

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 - 2012 Christian Schoenebeck *
4 * *
5 * This library is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This library is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this library; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #include "InstrumentManagerThread.h"
22
23 #include "../common/global_private.h"
24 #include "EngineChannelFactory.h"
25
26 namespace LinuxSampler {
27
28 InstrumentManagerThread::InstrumentManagerThread() : Thread(true, false, 0, -4) {
29 eventHandler.pThread = this;
30 }
31
32 InstrumentManagerThread::~InstrumentManagerThread() {
33 }
34
35 /**
36 * @brief Order loading of a new instrument.
37 *
38 * The request will go into a queue waiting to be processed by the
39 * class internal task thread. This method will immediately return and
40 * the instrument will be loaded in the background.
41 *
42 * @param Filename - file name of the instrument
43 * @param uiInstrumentIndex - index of the instrument within the file
44 * @param pEngineChannel - engine channel on which the instrument should be loaded
45 */
46 void InstrumentManagerThread::StartNewLoad(String Filename, uint uiInstrumentIndex, EngineChannel* pEngineChannel) {
47 dmsg(1,("Scheduling '%s' (Index=%d) to be loaded in background (if not loaded yet).\n",Filename.c_str(),uiInstrumentIndex));
48
49 // the listener only needs to be registered once in the
50 // Sampler, but as we don't know if Sampler has been
51 // recreated, we simply remove and add every time
52 pEngineChannel->GetSampler()->RemoveChannelCountListener(&eventHandler);
53 pEngineChannel->GetSampler()->AddChannelCountListener(&eventHandler);
54
55 command_t cmd;
56 cmd.type = command_t::DIRECT_LOAD;
57 cmd.pEngineChannel = pEngineChannel;
58 cmd.instrumentId.Index = uiInstrumentIndex;
59 cmd.instrumentId.FileName = Filename;
60
61 mutex.Lock();
62 queue.push_back(cmd);
63 mutex.Unlock();
64
65 StartThread(); // ensure thread is running
66 conditionJobsLeft.Set(true); // wake up thread
67 }
68
69 /**
70 * @brief Order changing the life-time strategy of an instrument.
71 *
72 * The request will go into a queue waiting to be processed by the
73 * class internal task thread. This method will immediately return and
74 * in case the instrument has to be loaded due to a mode change to
75 * PERSISTENT, it will be loaded in the background.
76 *
77 * @param pManager - InstrumentManager which manages the instrument
78 * @param ID - unique ID of the instrument
79 * @param Mode - life-time strategy to set for this instrument
80 */
81 void InstrumentManagerThread::StartSettingMode(InstrumentManager* pManager, const InstrumentManager::instrument_id_t& ID, InstrumentManager::mode_t Mode) {
82 command_t cmd;
83 cmd.type = command_t::INSTR_MODE;
84 cmd.pManager = pManager;
85 cmd.instrumentId = ID;
86 cmd.mode = Mode;
87
88 mutex.Lock();
89 queue.push_back(cmd);
90 mutex.Unlock();
91
92 StartThread(); // ensure thread is running
93 conditionJobsLeft.Set(true); // wake up thread
94 }
95
96 // Entry point for the task thread.
97 int InstrumentManagerThread::Main() {
98 while (true) {
99
100 #if CONFIG_PTHREAD_TESTCANCEL
101 TestCancel();
102 #endif
103
104 while (true) {
105 command_t cmd;
106
107 // grab a new command from the queue
108 mutex.Lock();
109 bool empty = queue.empty();
110 if (!empty) {
111 cmd = queue.front();
112 queue.pop_front();
113
114 if (cmd.type == command_t::DIRECT_LOAD) {
115 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, false);
116 }
117 }
118 mutex.Unlock();
119 if (empty) break;
120
121 try {
122 switch (cmd.type) {
123 case command_t::DIRECT_LOAD:
124 cmd.pEngineChannel->PrepareLoadInstrument(cmd.instrumentId.FileName.c_str(), cmd.instrumentId.Index);
125 cmd.pEngineChannel->LoadInstrument();
126 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
127 break;
128 case command_t::INSTR_MODE:
129 cmd.pManager->SetMode(cmd.instrumentId, cmd.mode);
130 break;
131 default:
132 std::cerr << "InstrumentManagerThread: unknown command - BUG!\n" << std::flush;
133 }
134 } catch (Exception e) {
135 e.PrintMessage();
136 if (cmd.type == command_t::DIRECT_LOAD) {
137 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
138 }
139 } catch (...) {
140 std::cerr << "InstrumentManagerThread: some exception occured, could not finish task\n" << std::flush;
141 if (cmd.type == command_t::DIRECT_LOAD) {
142 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
143 }
144 }
145 }
146
147 // nothing left to do, sleep until new jobs arrive
148 conditionJobsLeft.WaitIf(false);
149 // reset flag
150 conditionJobsLeft.Set(false);
151 // unlock condition object so it can be turned again by other thread
152 conditionJobsLeft.Unlock();
153 }
154 return 0;
155 }
156
157 void InstrumentManagerThread::EventHandler::ChannelToBeRemoved(SamplerChannel* pChannel) {
158 /*
159 Removing from the queue an eventual scheduled loading of an instrument
160 to a sampler channel which is going to be removed.
161 */
162 pThread->mutex.Lock();
163 std::list<command_t>::iterator it;
164 for (it = pThread->queue.begin(); it != pThread->queue.end();){
165 if ((*it).type != command_t::DIRECT_LOAD) { ++it; continue; }
166 if ((*it).pEngineChannel == pChannel->GetEngineChannel()) {
167 it = pThread->queue.erase(it);
168 // we don't break here because the same engine channel could
169 // occur more than once in the queue, so don't make optimizations
170 } else {
171 ++it;
172 }
173 }
174 pThread->mutex.Unlock();
175 }
176
177 #if defined(__APPLE__) && !defined(__x86_64__)
178 int InstrumentManagerThread::StopThread() {
179 // This is a fix for Mac OS X 32 bit, where SignalStopThread
180 // doesn't wake up a thread waiting for a condition variable.
181 SignalStopThread(); // send stop signal, but don't wait
182 conditionJobsLeft.Set(true); // wake thread
183 return Thread::StopThread(); // then wait for it to cancel
184 }
185 #endif
186
187 #ifdef WIN32
188 int InstrumentManagerThread::StopThread() {
189 int res = Thread::StopThread();
190 conditionJobsLeft.Reset();
191 return res;
192 }
193 #endif
194
195 } // namespace LinuxSampler

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