/[svn]/linuxsampler/trunk/src/engines/InstrumentManagerThread.cpp
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Contents of /linuxsampler/trunk/src/engines/InstrumentManagerThread.cpp

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Revision 2427 - (show annotations) (download)
Sat Mar 2 07:03:04 2013 UTC (11 years, 1 month ago) by persson
File size: 8304 byte(s)
* code refactoring: added a lock guard class for exception safe mutex
  handling and used it everywhere appropriate

1 /***************************************************************************
2 * *
3 * Copyright (C) 2005 - 2013 Christian Schoenebeck *
4 * *
5 * This library is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This library is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this library; if not, write to the Free Software *
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18 * MA 02111-1307 USA *
19 ***************************************************************************/
20
21 #include "InstrumentManagerThread.h"
22
23 #include "../common/global_private.h"
24 #include "EngineChannelFactory.h"
25
26 namespace LinuxSampler {
27
28 InstrumentManagerThread::InstrumentManagerThread() : Thread(true, false, 0, -4) {
29 eventHandler.pThread = this;
30 }
31
32 InstrumentManagerThread::~InstrumentManagerThread() {
33 }
34
35 /**
36 * @brief Order loading of a new instrument.
37 *
38 * The request will go into a queue waiting to be processed by the
39 * class internal task thread. This method will immediately return and
40 * the instrument will be loaded in the background.
41 *
42 * @param Filename - file name of the instrument
43 * @param uiInstrumentIndex - index of the instrument within the file
44 * @param pEngineChannel - engine channel on which the instrument should be loaded
45 */
46 void InstrumentManagerThread::StartNewLoad(String Filename, uint uiInstrumentIndex, EngineChannel* pEngineChannel) {
47 dmsg(1,("Scheduling '%s' (Index=%d) to be loaded in background (if not loaded yet).\n",Filename.c_str(),uiInstrumentIndex));
48
49 // the listener only needs to be registered once in the
50 // Sampler, but as we don't know if Sampler has been
51 // recreated, we simply remove and add every time
52 pEngineChannel->GetSampler()->RemoveChannelCountListener(&eventHandler);
53 pEngineChannel->GetSampler()->AddChannelCountListener(&eventHandler);
54
55 command_t cmd;
56 cmd.type = command_t::DIRECT_LOAD;
57 cmd.pEngineChannel = pEngineChannel;
58 cmd.instrumentId.Index = uiInstrumentIndex;
59 cmd.instrumentId.FileName = Filename;
60
61 {
62 LockGuard lock(mutex);
63 queue.push_back(cmd);
64 }
65
66 StartThread(); // ensure thread is running
67 conditionJobsLeft.Set(true); // wake up thread
68 }
69
70 /**
71 * @brief Order changing the life-time strategy of an instrument.
72 *
73 * The request will go into a queue waiting to be processed by the
74 * class internal task thread. This method will immediately return and
75 * in case the instrument has to be loaded due to a mode change to
76 * PERSISTENT, it will be loaded in the background.
77 *
78 * @param pManager - InstrumentManager which manages the instrument
79 * @param ID - unique ID of the instrument
80 * @param Mode - life-time strategy to set for this instrument
81 */
82 void InstrumentManagerThread::StartSettingMode(InstrumentManager* pManager, const InstrumentManager::instrument_id_t& ID, InstrumentManager::mode_t Mode) {
83 command_t cmd;
84 cmd.type = command_t::INSTR_MODE;
85 cmd.pManager = pManager;
86 cmd.instrumentId = ID;
87 cmd.mode = Mode;
88
89 {
90 LockGuard lock(mutex);
91 queue.push_back(cmd);
92 }
93
94 StartThread(); // ensure thread is running
95 conditionJobsLeft.Set(true); // wake up thread
96 }
97
98 // Entry point for the task thread.
99 int InstrumentManagerThread::Main() {
100 while (true) {
101
102 #if CONFIG_PTHREAD_TESTCANCEL
103 TestCancel();
104 #endif
105
106 while (true) {
107 command_t cmd;
108
109 // grab a new command from the queue
110 {
111 LockGuard lock(mutex);
112 if (queue.empty()) break;
113
114 cmd = queue.front();
115 queue.pop_front();
116
117 if (cmd.type == command_t::DIRECT_LOAD) {
118 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, false);
119 }
120 }
121
122 try {
123 switch (cmd.type) {
124 case command_t::DIRECT_LOAD:
125 cmd.pEngineChannel->PrepareLoadInstrument(cmd.instrumentId.FileName.c_str(), cmd.instrumentId.Index);
126 cmd.pEngineChannel->LoadInstrument();
127 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
128 break;
129 case command_t::INSTR_MODE:
130 cmd.pManager->SetMode(cmd.instrumentId, cmd.mode);
131 break;
132 default:
133 std::cerr << "InstrumentManagerThread: unknown command - BUG!\n" << std::flush;
134 }
135 } catch (Exception e) {
136 e.PrintMessage();
137 if (cmd.type == command_t::DIRECT_LOAD) {
138 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
139 }
140 } catch (...) {
141 std::cerr << "InstrumentManagerThread: some exception occured, could not finish task\n" << std::flush;
142 if (cmd.type == command_t::DIRECT_LOAD) {
143 EngineChannelFactory::SetDeleteEnabled(cmd.pEngineChannel, true);
144 }
145 }
146 }
147
148 // nothing left to do, sleep until new jobs arrive
149 conditionJobsLeft.WaitIf(false);
150 // reset flag
151 conditionJobsLeft.Set(false);
152 // unlock condition object so it can be turned again by other thread
153 conditionJobsLeft.Unlock();
154 }
155 return 0;
156 }
157
158 void InstrumentManagerThread::EventHandler::ChannelToBeRemoved(SamplerChannel* pChannel) {
159 /*
160 Removing from the queue an eventual scheduled loading of an instrument
161 to a sampler channel which is going to be removed.
162 */
163 LockGuard lock(pThread->mutex);
164 std::list<command_t>::iterator it;
165 for (it = pThread->queue.begin(); it != pThread->queue.end();){
166 if ((*it).type != command_t::DIRECT_LOAD) { ++it; continue; }
167 if ((*it).pEngineChannel == pChannel->GetEngineChannel()) {
168 it = pThread->queue.erase(it);
169 // we don't break here because the same engine channel could
170 // occur more than once in the queue, so don't make optimizations
171 } else {
172 ++it;
173 }
174 }
175 }
176
177 #if defined(__APPLE__) && !defined(__x86_64__)
178 int InstrumentManagerThread::StopThread() {
179 // This is a fix for Mac OS X 32 bit, where SignalStopThread
180 // doesn't wake up a thread waiting for a condition variable.
181 SignalStopThread(); // send stop signal, but don't wait
182 conditionJobsLeft.Set(true); // wake thread
183 return Thread::StopThread(); // then wait for it to cancel
184 }
185 #endif
186
187 #ifdef WIN32
188 int InstrumentManagerThread::StopThread() {
189 int res = Thread::StopThread();
190 conditionJobsLeft.Reset();
191 return res;
192 }
193 #endif
194
195 } // namespace LinuxSampler

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