/[svn]/linuxsampler/trunk/src/engines/common/AbstractVoice.h
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Annotation of /linuxsampler/trunk/src/engines/common/AbstractVoice.h

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Mon Aug 1 19:08:09 2011 UTC (12 years, 8 months ago) by iliev
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* implemented opcode pitchlfo_depthccN

1 iliev 2015 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 persson 2175 * Copyright (C) 2009-2011 Christian Schoenebeck and Grigor Iliev *
8 iliev 2015 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_ABSTRACTVOICE_H__
26 persson 2114 #define __LS_ABSTRACTVOICE_H__
27 iliev 2015
28     #include "Voice.h"
29    
30     #include "../../common/global_private.h"
31     #include "../AbstractEngineChannel.h"
32     #include "../common/LFOBase.h"
33     #include "../EngineBase.h"
34 persson 2055 #include "EG.h"
35 iliev 2015 #include "../gig/EGADSR.h"
36     #include "../gig/EGDecay.h"
37     #include "../gig/SmoothVolume.h"
38     #include "../gig/Synthesizer.h"
39     #include "../gig/Profiler.h"
40 iliev 2205 #include "SignalUnitRack.h"
41 iliev 2015
42     // include the appropriate (unsigned) triangle LFO implementation
43     #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
44     # include "../common/LFOTriangleIntMath.h"
45     #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
46     # include "../common/LFOTriangleIntAbsMath.h"
47     #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
48     # include "../common/LFOTriangleDiHarmonic.h"
49     #else
50     # error "Unknown or no (unsigned) triangle LFO implementation selected!"
51     #endif
52    
53     // include the appropriate (signed) triangle LFO implementation
54     #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
55     # include "../common/LFOTriangleIntMath.h"
56     #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
57     # include "../common/LFOTriangleIntAbsMath.h"
58     #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
59     # include "../common/LFOTriangleDiHarmonic.h"
60     #else
61     # error "Unknown or no (signed) triangle LFO implementation selected!"
62     #endif
63    
64     namespace LinuxSampler {
65    
66     #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
67     typedef LFOTriangleIntMath<range_unsigned> LFOUnsigned;
68     #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
69     typedef LFOTriangleIntAbsMath<range_unsigned> LFOUnsigned;
70     #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
71     typedef LFOTriangleDiHarmonic<range_unsigned> LFOUnsigned;
72     #endif
73    
74     #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
75     typedef LFOTriangleIntMath<range_signed> LFOSigned;
76     #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
77     typedef LFOTriangleIntAbsMath<range_signed> LFOSigned;
78     #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
79     typedef LFOTriangleDiHarmonic<range_signed> LFOSigned;
80     #endif
81    
82     class AbstractVoice : public Voice {
83     public:
84 persson 2115 type_t Type; ///< Voice Type (bit field, a voice may have several types)
85 iliev 2015 int MIDIKey; ///< MIDI key number of the key that triggered the voice
86 iliev 2218 uint8_t MIDIVelocity; ///< MIDI velocity of the key that triggered the voice
87 iliev 2219 uint8_t MIDIPan; ///< the current MIDI pan value
88 iliev 2217
89     SignalUnitRack* const pSignalUnitRack;
90 iliev 2015
91 iliev 2217 AbstractVoice(SignalUnitRack* pRack);
92 iliev 2015 virtual ~AbstractVoice();
93    
94     inline bool IsActive() { return PlaybackState; }
95     inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
96    
97     virtual void Reset();
98    
99     virtual int Trigger (
100     AbstractEngineChannel* pEngineChannel,
101     Pool<Event>::Iterator& itNoteOnEvent,
102     int PitchBend,
103     type_t VoiceType,
104     int iKeyGroup
105     );
106    
107     virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
108 iliev 2205
109     uint GetSampleRate() { return GetEngine()->SampleRate; }
110 iliev 2224
111     uint8_t GetControllerValue(uint8_t Controller) {
112     return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
113     }
114 iliev 2015
115     void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
116     void processPitchEvent(RTList<Event>::Iterator& itEvent);
117     void processResonanceEvent(RTList<Event>::Iterator& itEvent);
118     void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
119 persson 2114 void processGroupEvents(RTList<Event>::Iterator& itEvent, uint End);
120 iliev 2015 void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
121     void Kill(Pool<Event>::Iterator& itKillEvent);
122    
123     bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
124     playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
125     Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
126    
127     template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
128    
129     protected:
130     SampleInfo SmplInfo;
131     RegionInfo RgnInfo;
132     InstrumentInfo InstrInfo;
133     AbstractEngineChannel* pEngineChannel;
134    
135     double Pos; ///< Current playback position in sample
136     PitchInfo Pitch;
137     float CutoffBase; ///< Cutoff frequency before control change, EG and LFO are applied
138     float VolumeLeft; ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
139     float VolumeRight; ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
140     gig::SmoothVolume CrossfadeSmoother; ///< Crossfade volume, updated by crossfade CC events
141     gig::SmoothVolume VolumeSmoother; ///< Volume, updated by CC 7 (volume) events
142     gig::SmoothVolume PanLeftSmoother; ///< Left channel volume, updated by CC 10 (pan) events
143     gig::SmoothVolume PanRightSmoother; ///< Right channel volume, updated by CC 10 (pan) events
144     bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
145     bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
146     unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
147     uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
148 persson 2055 EG* pEG1; ///< Envelope Generator 1 (Amplification)
149 persson 2175 EG* pEG2; ///< Envelope Generator 2 (Filter cutoff frequency)
150 persson 2055 gig::EGDecay EG3; ///< Envelope Generator 3 (Pitch) TODO: use common EG instead?
151 iliev 2015 midi_ctrl VCFCutoffCtrl;
152     midi_ctrl VCFResonanceCtrl;
153     LFOUnsigned* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
154     LFOUnsigned* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
155     LFOSigned* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
156     bool bLFO1Enabled; ///< Should we use the Amplitude LFO for this voice?
157     bool bLFO2Enabled; ///< Should we use the Filter Cutoff LFO for this voice?
158     bool bLFO3Enabled; ///< Should we use the Pitch LFO for this voice?
159     Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
160     Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
161     int SynthesisMode;
162     float fFinalCutoff;
163     float fFinalResonance;
164     gig::SynthesisParam finalSynthesisParameters;
165     gig::Loop loop;
166 persson 2114 RTList<Event>* pGroupEvents; ///< Events directed to an exclusive group
167 iliev 2015
168     virtual AbstractEngine* GetEngine() = 0;
169     virtual SampleInfo GetSampleInfo() = 0;
170     virtual RegionInfo GetRegionInfo() = 0;
171     virtual InstrumentInfo GetInstrumentInfo() = 0;
172    
173     /**
174 iliev 2205 * Most of the important members of the voice are set when the voice
175     * is triggered (like pEngineChannel, pRegion, pSample, etc).
176     * This method is called after these members are set and before
177     * the voice is actually triggered.
178     * Override this method if you need to do some additional
179     * initialization which depends on these members before the voice
180     * is triggered.
181     */
182     virtual void AboutToTrigger() { }
183    
184     virtual bool EG1Finished();
185    
186     /**
187 iliev 2015 * Gets the sample cache size in bytes.
188     */
189     virtual unsigned long GetSampleCacheSize() = 0;
190 iliev 2216
191     /**
192     * Because in most cases we cache part of the sample in RAM, if the
193     * offset is too big (will extend beyond the RAM cache if the cache contains
194     * the beginning of the sample) we should cache in the RAM buffer not the
195     * beginning of the sample but a part that starts from the sample offset point.
196     * In that case the current sample position should start from zero (Pos).
197     * When the offset fits into RAM buffer or the whole sample is cached
198     * in RAM, Pos should contain the actual offset.
199     * We don't trim the sample because it might have a defined
200     * loop start point before the start point of the playback.
201     */
202     virtual void SetSampleStartOffset();
203 iliev 2015
204     /**
205     * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
206     * All involved parameters (VelocityResponseCurve, VelocityResponseDepth
207     * and VelocityResponseCurveScaling) involved are taken into account to
208     * calculate the amplitude factor. Use this method when a key was
209     * triggered to get the volume with which the sample should be played
210     * back.
211     *
212     * @param MIDIKeyVelocity MIDI velocity value of the triggered key (between 0 and 127)
213     * @returns amplitude factor (between 0.0 and 1.0)
214     */
215     virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity) = 0;
216    
217     virtual double GetSampleAttenuation() = 0;
218    
219     virtual double CalculateVolume(double velocityAttenuation);
220    
221 persson 2061 virtual float GetReleaseTriggerAttenuation(float noteLength);
222    
223 iliev 2015 /**
224     * Get starting crossfade volume level
225     */
226     virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;
227    
228 schoenebeck 2121 virtual MidiKeyBase* GetMidiKeyInfo(int MIDIKey) = 0;
229    
230 iliev 2015 virtual int OrderNewStream() = 0;
231    
232     virtual PitchInfo CalculatePitchInfo(int PitchBend);
233    
234 persson 2055 // TODO: cleanup the interface. The following two methods
235     // are maybe not neccessary after the TriggerEG1 method
236     // was added.
237    
238 iliev 2015 /**
239     * Get current value of EG1 controller.
240     */
241     virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity) = 0;
242    
243     /**
244     * Calculate influence of EG1 controller on EG1's parameters.
245     */
246     virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;
247    
248 persson 2055 // TODO: cleanup the interface. The velrelase and
249     // velocityAttenuation parameters are perhaps too gig
250     // specific.
251 iliev 2015 /**
252 persson 2055 * Trigger the amplitude envelope generator.
253     */
254     virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
255    
256     /**
257 iliev 2015 * Get current value of EG2 controller.
258     */
259     virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity) = 0;
260    
261     /**
262     * Calculate influence of EG2 controller on EG2's parameters.
263     */
264     virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;
265    
266 persson 2175 virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
267    
268 iliev 2015 virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;
269     virtual float CalculateFinalCutoff(float cutoffBase) = 0;
270    
271     virtual void InitLFO1() = 0;
272     virtual void InitLFO2() = 0;
273     virtual void InitLFO3() = 0;
274    
275     virtual uint8_t GetVCFCutoffCtrl() = 0;
276     virtual uint8_t GetVCFResonanceCtrl() = 0;
277     virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) = 0;
278    
279     virtual void GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;
280     virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;
281     virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;
282     virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
283    
284     virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;
285 persson 2114
286     virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent) = 0;
287     void EnterReleaseStage();
288 iliev 2015 };
289     } // namespace LinuxSampler
290    
291 persson 2114 #endif /* __LS_ABSTRACTVOICE_H__ */

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