/[svn]/linuxsampler/trunk/src/engines/common/AbstractVoice.h
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revision 2015 by iliev, Sun Oct 25 22:22:52 2009 UTC revision 2382 by persson, Sun Dec 2 16:30:42 2012 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6   *   Copyright (C) 2005-2009 Christian Schoenebeck                         *   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7   *   Copyright (C) 2009 Grigor Iliev                                       *   *   Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev        *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 23  Line 23 
23   ***************************************************************************/   ***************************************************************************/
24    
25  #ifndef __LS_ABSTRACTVOICE_H__  #ifndef __LS_ABSTRACTVOICE_H__
26  #define __LS_ABSTRACTVOICE_H__  #define __LS_ABSTRACTVOICE_H__
27    
28  #include "Voice.h"  #include "Voice.h"
29    
# Line 31  Line 31 
31  #include "../AbstractEngineChannel.h"  #include "../AbstractEngineChannel.h"
32  #include "../common/LFOBase.h"  #include "../common/LFOBase.h"
33  #include "../EngineBase.h"  #include "../EngineBase.h"
34    #include "EG.h"
35  #include "../gig/EGADSR.h"  #include "../gig/EGADSR.h"
36  #include "../gig/EGDecay.h"  #include "../gig/EGDecay.h"
37  #include "../gig/SmoothVolume.h"  #include "../gig/SmoothVolume.h"
38  #include "../gig/Synthesizer.h"  #include "../gig/Synthesizer.h"
39  #include "../gig/Profiler.h"  #include "../gig/Profiler.h"
40    #include "SignalUnitRack.h"
41    
42  // include the appropriate (unsigned) triangle LFO implementation  // include the appropriate (unsigned) triangle LFO implementation
43  #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION  #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
# Line 79  namespace LinuxSampler { Line 81  namespace LinuxSampler {
81    
82      class AbstractVoice : public Voice {      class AbstractVoice : public Voice {
83          public:          public:
84              type_t       Type;         ///< Voice Type              type_t       Type;         ///< Voice Type (bit field, a voice may have several types)
85              int          MIDIKey;      ///< MIDI key number of the key that triggered the voice              int          MIDIKey;      ///< MIDI key number of the key that triggered the voice
86              uint         KeyGroup;              uint8_t      MIDIVelocity; ///< MIDI velocity of the key that triggered the voice
87                int          MIDIPan;      ///< the current MIDI pan value plus the value from RegionInfo
88                
89                SignalUnitRack* const pSignalUnitRack;
90    
91              AbstractVoice();              AbstractVoice(SignalUnitRack* pRack);
92              virtual ~AbstractVoice();              virtual ~AbstractVoice();
93    
94              inline bool IsActive() { return PlaybackState; }              inline bool IsActive() { return PlaybackState; }
# Line 99  namespace LinuxSampler { Line 104  namespace LinuxSampler {
104                  int                     iKeyGroup                  int                     iKeyGroup
105              );              );
106    
107                /** Invoked when the voice is freed - gone from active to inactive. */
108                virtual void VoiceFreed() { }
109    
110              virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);              virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
111                
112                uint GetSampleRate() { return GetEngine()->SampleRate; }
113                
114                uint8_t GetControllerValue(uint8_t Controller) {
115                    return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
116                }
117    
118              void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);              void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
119              void processPitchEvent(RTList<Event>::Iterator& itEvent);              void processPitchEvent(RTList<Event>::Iterator& itEvent);
120              void processResonanceEvent(RTList<Event>::Iterator& itEvent);              void processResonanceEvent(RTList<Event>::Iterator& itEvent);
121              void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);              void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
122                void processGroupEvents(RTList<Event>::Iterator& itEvent, uint End);
123              void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);              void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
124              void Kill(Pool<Event>::Iterator& itKillEvent);              void Kill(Pool<Event>::Iterator& itKillEvent);
125                void CreateEq();
126    
127              bool                Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.              bool                Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
128              playback_state_t    PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly              playback_state_t    PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
# Line 133  namespace LinuxSampler { Line 149  namespace LinuxSampler {
149              bool                        RAMLoop;            ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping              bool                        RAMLoop;            ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
150              unsigned long               MaxRAMPos;          ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.              unsigned long               MaxRAMPos;          ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
151              uint                        Delay;              ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle              uint                        Delay;              ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
152              gig::EGADSR                 EG1;                ///< Envelope Generator 1 (Amplification)              EG*                         pEG1;               ///< Envelope Generator 1 (Amplification)
153              gig::EGADSR                 EG2;                ///< Envelope Generator 2 (Filter cutoff frequency)              EG*                         pEG2;               ///< Envelope Generator 2 (Filter cutoff frequency)
154              gig::EGDecay                EG3;                ///< Envelope Generator 3 (Pitch)              gig::EGDecay                EG3;                ///< Envelope Generator 3 (Pitch) TODO: use common EG instead?
155              midi_ctrl                   VCFCutoffCtrl;              midi_ctrl                   VCFCutoffCtrl;
156              midi_ctrl                   VCFResonanceCtrl;              midi_ctrl                   VCFResonanceCtrl;
157              LFOUnsigned*                pLFO1;               ///< Low Frequency Oscillator 1 (Amplification)              LFOUnsigned*                pLFO1;               ///< Low Frequency Oscillator 1 (Amplification)
# Line 151  namespace LinuxSampler { Line 167  namespace LinuxSampler {
167              float                       fFinalResonance;              float                       fFinalResonance;
168              gig::SynthesisParam         finalSynthesisParameters;              gig::SynthesisParam         finalSynthesisParameters;
169              gig::Loop                   loop;              gig::Loop                   loop;
170                RTList<Event>*              pGroupEvents;        ///< Events directed to an exclusive group
171                
172                EqSupport* pEq;         ///< Used for per voice equalization
173                bool       bEqSupport;
174                
175                void PrintEqInfo() {
176                    if (!bEqSupport || pEq == NULL) {
177                        dmsg(1,("EQ support: no\n"));
178                    } else {
179                        pEq->PrintInfo();
180                    }
181                }
182    
183              virtual AbstractEngine* GetEngine() = 0;              virtual AbstractEngine* GetEngine() = 0;
184              virtual SampleInfo      GetSampleInfo() = 0;              virtual SampleInfo      GetSampleInfo() = 0;
# Line 159  namespace LinuxSampler { Line 186  namespace LinuxSampler {
186              virtual InstrumentInfo  GetInstrumentInfo() = 0;              virtual InstrumentInfo  GetInstrumentInfo() = 0;
187    
188              /**              /**
189                 * Most of the important members of the voice are set when the voice
190                 * is triggered (like pEngineChannel, pRegion, pSample, etc).
191                 * This method is called after these members are set and before
192                 * the voice is actually triggered.
193                 * Override this method if you need to do some additional
194                 * initialization which depends on these members before the voice
195                 * is triggered.
196                 */
197                virtual void AboutToTrigger() { }
198    
199                virtual bool EG1Finished();
200    
201                /**
202               * Gets the sample cache size in bytes.               * Gets the sample cache size in bytes.
203               */               */
204              virtual unsigned long GetSampleCacheSize() = 0;              virtual unsigned long GetSampleCacheSize() = 0;
205                
206                /**
207                 * Because in most cases we cache part of the sample in RAM, if the
208                 * offset is too big (will extend beyond the RAM cache if the cache contains
209                 * the beginning of the sample) we should cache in the RAM buffer not the
210                 * beginning of the sample but a part that starts from the sample offset point.
211                 * In that case the current sample position should start from zero (Pos).
212                 * When the offset fits into RAM buffer or the whole sample is cached
213                 * in RAM, Pos should contain the actual offset.
214                 * We don't trim the sample because it might have a defined
215                 * loop start point before the start point of the playback.
216                 */
217                virtual void SetSampleStartOffset();
218    
219              /**              /**
220               * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.               * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
# Line 180  namespace LinuxSampler { Line 233  namespace LinuxSampler {
233    
234              virtual double CalculateVolume(double velocityAttenuation);              virtual double CalculateVolume(double velocityAttenuation);
235    
236                virtual float GetReleaseTriggerAttenuation(float noteLength);
237    
238              /**              /**
239               * Get starting crossfade volume level               * Get starting crossfade volume level
240               */               */
241              virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;              virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;
242    
243                virtual MidiKeyBase* GetMidiKeyInfo(int MIDIKey) = 0;
244    
245              virtual int   OrderNewStream() = 0;              virtual int   OrderNewStream() = 0;
246    
247              virtual PitchInfo CalculatePitchInfo(int PitchBend);              virtual PitchInfo CalculatePitchInfo(int PitchBend);
248    
249                // TODO: cleanup the interface. The following two methods
250                // are maybe not neccessary after the TriggerEG1 method
251                // was added.
252    
253              /**              /**
254               * Get current value of EG1 controller.               * Get current value of EG1 controller.
255               */               */
# Line 199  namespace LinuxSampler { Line 260  namespace LinuxSampler {
260               */               */
261              virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;              virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;
262    
263                // TODO: cleanup the interface. The velrelase and
264                // velocityAttenuation parameters are perhaps too gig
265                // specific.
266                /**
267                 * Trigger the amplitude envelope generator.
268                 */
269                virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
270    
271              /**              /**
272               * Get current value of EG2 controller.               * Get current value of EG2 controller.
273               */               */
# Line 209  namespace LinuxSampler { Line 278  namespace LinuxSampler {
278               */               */
279              virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;              virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;
280    
281                virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
282    
283              virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;              virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;
284              virtual float CalculateFinalCutoff(float cutoffBase) = 0;              virtual float CalculateFinalCutoff(float cutoffBase) = 0;
285    
# Line 226  namespace LinuxSampler { Line 297  namespace LinuxSampler {
297              virtual double  GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;              virtual double  GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
298    
299              virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;              virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;
300    
301                virtual void    ProcessGroupEvent(RTList<Event>::Iterator& itEvent) = 0;
302                void            EnterReleaseStage();
303    
304                virtual int     CalculatePan(uint8_t pan) = 0;
305      };      };
306  } // namespace LinuxSampler  } // namespace LinuxSampler
307    
308  #endif  /* __LS_ABSTRACTVOICE_H__ */  #endif  /* __LS_ABSTRACTVOICE_H__ */

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