123 |
void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent); |
void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent); |
124 |
void Kill(Pool<Event>::Iterator& itKillEvent); |
void Kill(Pool<Event>::Iterator& itKillEvent); |
125 |
void CreateEq(); |
void CreateEq(); |
126 |
|
void onScaleTuningChanged(); |
127 |
|
|
128 |
bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager. |
bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager. |
129 |
playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly |
playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly |