/[svn]/linuxsampler/trunk/src/engines/common/AbstractVoice.h
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revision 2382 by persson, Sun Dec 2 16:30:42 2012 UTC revision 2931 by schoenebeck, Sat Jul 9 14:38:33 2016 UTC
# Line 82  namespace LinuxSampler { Line 82  namespace LinuxSampler {
82      class AbstractVoice : public Voice {      class AbstractVoice : public Voice {
83          public:          public:
84              type_t       Type;         ///< Voice Type (bit field, a voice may have several types)              type_t       Type;         ///< Voice Type (bit field, a voice may have several types)
85              int          MIDIKey;      ///< MIDI key number of the key that triggered the voice              NoteBase*    pNote;        ///< Note this voice belongs to and was caused by.
             uint8_t      MIDIVelocity; ///< MIDI velocity of the key that triggered the voice  
86              int          MIDIPan;      ///< the current MIDI pan value plus the value from RegionInfo              int          MIDIPan;      ///< the current MIDI pan value plus the value from RegionInfo
87                
88              SignalUnitRack* const pSignalUnitRack;              SignalUnitRack* const pSignalUnitRack;
89    
90              AbstractVoice(SignalUnitRack* pRack);              AbstractVoice(SignalUnitRack* pRack);
# Line 115  namespace LinuxSampler { Line 114  namespace LinuxSampler {
114                  return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];                  return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
115              }              }
116    
117                /// Keyboard key on which this voice should listen to transitional events (i.e. note-off events to release the voice).
118                inline uint8_t HostKey() const { return pNote->hostKey; }
119                /// Keyboard key which the voice should use for calculating any synthesis relevant parameters (i.e. pitch).
120                inline uint8_t MIDIKey() const { return pNote->cause.Param.Note.Key; }
121                /// MIDI note-on velocity value which the voice should use for calculating any synthesis relevant parameters (i.e. amplitude).
122                inline uint8_t MIDIVelocity() const { return pNote->cause.Param.Note.Velocity; }
123    
124              void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);              void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
125              void processPitchEvent(RTList<Event>::Iterator& itEvent);              void processPitchEvent(RTList<Event>::Iterator& itEvent);
126              void processResonanceEvent(RTList<Event>::Iterator& itEvent);              void processResonanceEvent(RTList<Event>::Iterator& itEvent);
# Line 123  namespace LinuxSampler { Line 129  namespace LinuxSampler {
129              void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);              void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
130              void Kill(Pool<Event>::Iterator& itKillEvent);              void Kill(Pool<Event>::Iterator& itKillEvent);
131              void CreateEq();              void CreateEq();
132                void onScaleTuningChanged();
133    
134              bool                Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.              bool                Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
135              playback_state_t    PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly              playback_state_t    PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
# Line 138  namespace LinuxSampler { Line 145  namespace LinuxSampler {
145    
146              double                      Pos;                ///< Current playback position in sample              double                      Pos;                ///< Current playback position in sample
147              PitchInfo                   Pitch;              PitchInfo                   Pitch;
148                float                       NotePitch;          ///< Updated by calls to built-in instrument script function change_tune() (defaults to 1.0, that is neutral).
149              float                       CutoffBase;         ///< Cutoff frequency before control change, EG and LFO are applied              float                       CutoffBase;         ///< Cutoff frequency before control change, EG and LFO are applied
150              float                       VolumeLeft;         ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.              float                       VolumeLeft;         ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
151              float                       VolumeRight;        ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.              float                       VolumeRight;        ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
152                float                       NotePanLeft;        ///< Updated by calls to built-in instrument script function change_pan() (defaults to 1.0, that is neutral).
153                float                       NotePanRight;       ///< Updated by calls to built-in instrument script function change_pan() (defaults to 1.0, that is neutral).
154              gig::SmoothVolume           CrossfadeSmoother;  ///< Crossfade volume, updated by crossfade CC events              gig::SmoothVolume           CrossfadeSmoother;  ///< Crossfade volume, updated by crossfade CC events
155              gig::SmoothVolume           VolumeSmoother;     ///< Volume, updated by CC 7 (volume) events              gig::SmoothVolume           VolumeSmoother;     ///< Volume, updated by CC 7 (volume) events
156              gig::SmoothVolume           PanLeftSmoother;    ///< Left channel volume, updated by CC 10 (pan) events              gig::SmoothVolume           PanLeftSmoother;    ///< Left channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
157              gig::SmoothVolume           PanRightSmoother;   ///< Right channel volume, updated by CC 10 (pan) events              gig::SmoothVolume           PanRightSmoother;   ///< Right channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
158                gig::SmoothVolume           NoteVolumeSmoother; ///< Note's global volume, updated by change_vol() real-time instrument script calls.
159              bool                        DiskVoice;          ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false              bool                        DiskVoice;          ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
160              bool                        RAMLoop;            ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping              bool                        RAMLoop;            ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
161              unsigned long               MaxRAMPos;          ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.              unsigned long               MaxRAMPos;          ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
# Line 293  namespace LinuxSampler { Line 304  namespace LinuxSampler {
304    
305              virtual void    GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;              virtual void    GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;
306              virtual void    ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;              virtual void    ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;
307                virtual void    ProcessChannelPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
308                virtual void    ProcessPolyphonicKeyPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
309              virtual void    ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;              virtual void    ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;
310              virtual double  GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;              virtual double  GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
311    

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