--- linuxsampler/trunk/src/engines/common/AbstractVoice.h 2013/05/01 19:46:00 2447 +++ linuxsampler/trunk/src/engines/common/AbstractVoice.h 2013/05/03 14:26:32 2448 @@ -123,6 +123,7 @@ void UpdatePortamentoPos(Pool::Iterator& itNoteOffEvent); void Kill(Pool::Iterator& itKillEvent); void CreateEq(); + void onScaleTuningChanged(); bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager. playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly