/[svn]/linuxsampler/trunk/src/engines/common/AbstractVoice.h
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Contents of /linuxsampler/trunk/src/engines/common/AbstractVoice.h

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Revision 2382 - (show annotations) (download) (as text)
Sun Dec 2 16:30:42 2012 UTC (11 years, 4 months ago) by persson
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* all engines: add pan CC value to instrument pan parameter before
  applying panning, instead of using two separate pan functions in
  series (#182)
* sfz parser: allow -200 to 200 for pan_oncc opcode (#182)
* gig engine: handle special case when pan parameter in gig file has
  max or min value
* CoreMIDI: fixed memory deallocation error

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 * This program is distributed in the hope that it will be useful, *
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17 * GNU General Public License for more details. *
18 * *
19 * You should have received a copy of the GNU General Public License *
20 * along with this program; if not, write to the Free Software *
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22 * MA 02111-1307 USA *
23 ***************************************************************************/
24
25 #ifndef __LS_ABSTRACTVOICE_H__
26 #define __LS_ABSTRACTVOICE_H__
27
28 #include "Voice.h"
29
30 #include "../../common/global_private.h"
31 #include "../AbstractEngineChannel.h"
32 #include "../common/LFOBase.h"
33 #include "../EngineBase.h"
34 #include "EG.h"
35 #include "../gig/EGADSR.h"
36 #include "../gig/EGDecay.h"
37 #include "../gig/SmoothVolume.h"
38 #include "../gig/Synthesizer.h"
39 #include "../gig/Profiler.h"
40 #include "SignalUnitRack.h"
41
42 // include the appropriate (unsigned) triangle LFO implementation
43 #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
44 # include "../common/LFOTriangleIntMath.h"
45 #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
46 # include "../common/LFOTriangleIntAbsMath.h"
47 #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
48 # include "../common/LFOTriangleDiHarmonic.h"
49 #else
50 # error "Unknown or no (unsigned) triangle LFO implementation selected!"
51 #endif
52
53 // include the appropriate (signed) triangle LFO implementation
54 #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
55 # include "../common/LFOTriangleIntMath.h"
56 #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
57 # include "../common/LFOTriangleIntAbsMath.h"
58 #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
59 # include "../common/LFOTriangleDiHarmonic.h"
60 #else
61 # error "Unknown or no (signed) triangle LFO implementation selected!"
62 #endif
63
64 namespace LinuxSampler {
65
66 #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
67 typedef LFOTriangleIntMath<range_unsigned> LFOUnsigned;
68 #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
69 typedef LFOTriangleIntAbsMath<range_unsigned> LFOUnsigned;
70 #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
71 typedef LFOTriangleDiHarmonic<range_unsigned> LFOUnsigned;
72 #endif
73
74 #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
75 typedef LFOTriangleIntMath<range_signed> LFOSigned;
76 #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
77 typedef LFOTriangleIntAbsMath<range_signed> LFOSigned;
78 #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
79 typedef LFOTriangleDiHarmonic<range_signed> LFOSigned;
80 #endif
81
82 class AbstractVoice : public Voice {
83 public:
84 type_t Type; ///< Voice Type (bit field, a voice may have several types)
85 int MIDIKey; ///< MIDI key number of the key that triggered the voice
86 uint8_t MIDIVelocity; ///< MIDI velocity of the key that triggered the voice
87 int MIDIPan; ///< the current MIDI pan value plus the value from RegionInfo
88
89 SignalUnitRack* const pSignalUnitRack;
90
91 AbstractVoice(SignalUnitRack* pRack);
92 virtual ~AbstractVoice();
93
94 inline bool IsActive() { return PlaybackState; }
95 inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
96
97 virtual void Reset();
98
99 virtual int Trigger (
100 AbstractEngineChannel* pEngineChannel,
101 Pool<Event>::Iterator& itNoteOnEvent,
102 int PitchBend,
103 type_t VoiceType,
104 int iKeyGroup
105 );
106
107 /** Invoked when the voice is freed - gone from active to inactive. */
108 virtual void VoiceFreed() { }
109
110 virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
111
112 uint GetSampleRate() { return GetEngine()->SampleRate; }
113
114 uint8_t GetControllerValue(uint8_t Controller) {
115 return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
116 }
117
118 void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
119 void processPitchEvent(RTList<Event>::Iterator& itEvent);
120 void processResonanceEvent(RTList<Event>::Iterator& itEvent);
121 void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
122 void processGroupEvents(RTList<Event>::Iterator& itEvent, uint End);
123 void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
124 void Kill(Pool<Event>::Iterator& itKillEvent);
125 void CreateEq();
126
127 bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
128 playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
129 Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
130
131 template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
132
133 protected:
134 SampleInfo SmplInfo;
135 RegionInfo RgnInfo;
136 InstrumentInfo InstrInfo;
137 AbstractEngineChannel* pEngineChannel;
138
139 double Pos; ///< Current playback position in sample
140 PitchInfo Pitch;
141 float CutoffBase; ///< Cutoff frequency before control change, EG and LFO are applied
142 float VolumeLeft; ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
143 float VolumeRight; ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
144 gig::SmoothVolume CrossfadeSmoother; ///< Crossfade volume, updated by crossfade CC events
145 gig::SmoothVolume VolumeSmoother; ///< Volume, updated by CC 7 (volume) events
146 gig::SmoothVolume PanLeftSmoother; ///< Left channel volume, updated by CC 10 (pan) events
147 gig::SmoothVolume PanRightSmoother; ///< Right channel volume, updated by CC 10 (pan) events
148 bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
149 bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
150 unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
151 uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
152 EG* pEG1; ///< Envelope Generator 1 (Amplification)
153 EG* pEG2; ///< Envelope Generator 2 (Filter cutoff frequency)
154 gig::EGDecay EG3; ///< Envelope Generator 3 (Pitch) TODO: use common EG instead?
155 midi_ctrl VCFCutoffCtrl;
156 midi_ctrl VCFResonanceCtrl;
157 LFOUnsigned* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
158 LFOUnsigned* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
159 LFOSigned* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
160 bool bLFO1Enabled; ///< Should we use the Amplitude LFO for this voice?
161 bool bLFO2Enabled; ///< Should we use the Filter Cutoff LFO for this voice?
162 bool bLFO3Enabled; ///< Should we use the Pitch LFO for this voice?
163 Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
164 Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
165 int SynthesisMode;
166 float fFinalCutoff;
167 float fFinalResonance;
168 gig::SynthesisParam finalSynthesisParameters;
169 gig::Loop loop;
170 RTList<Event>* pGroupEvents; ///< Events directed to an exclusive group
171
172 EqSupport* pEq; ///< Used for per voice equalization
173 bool bEqSupport;
174
175 void PrintEqInfo() {
176 if (!bEqSupport || pEq == NULL) {
177 dmsg(1,("EQ support: no\n"));
178 } else {
179 pEq->PrintInfo();
180 }
181 }
182
183 virtual AbstractEngine* GetEngine() = 0;
184 virtual SampleInfo GetSampleInfo() = 0;
185 virtual RegionInfo GetRegionInfo() = 0;
186 virtual InstrumentInfo GetInstrumentInfo() = 0;
187
188 /**
189 * Most of the important members of the voice are set when the voice
190 * is triggered (like pEngineChannel, pRegion, pSample, etc).
191 * This method is called after these members are set and before
192 * the voice is actually triggered.
193 * Override this method if you need to do some additional
194 * initialization which depends on these members before the voice
195 * is triggered.
196 */
197 virtual void AboutToTrigger() { }
198
199 virtual bool EG1Finished();
200
201 /**
202 * Gets the sample cache size in bytes.
203 */
204 virtual unsigned long GetSampleCacheSize() = 0;
205
206 /**
207 * Because in most cases we cache part of the sample in RAM, if the
208 * offset is too big (will extend beyond the RAM cache if the cache contains
209 * the beginning of the sample) we should cache in the RAM buffer not the
210 * beginning of the sample but a part that starts from the sample offset point.
211 * In that case the current sample position should start from zero (Pos).
212 * When the offset fits into RAM buffer or the whole sample is cached
213 * in RAM, Pos should contain the actual offset.
214 * We don't trim the sample because it might have a defined
215 * loop start point before the start point of the playback.
216 */
217 virtual void SetSampleStartOffset();
218
219 /**
220 * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
221 * All involved parameters (VelocityResponseCurve, VelocityResponseDepth
222 * and VelocityResponseCurveScaling) involved are taken into account to
223 * calculate the amplitude factor. Use this method when a key was
224 * triggered to get the volume with which the sample should be played
225 * back.
226 *
227 * @param MIDIKeyVelocity MIDI velocity value of the triggered key (between 0 and 127)
228 * @returns amplitude factor (between 0.0 and 1.0)
229 */
230 virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity) = 0;
231
232 virtual double GetSampleAttenuation() = 0;
233
234 virtual double CalculateVolume(double velocityAttenuation);
235
236 virtual float GetReleaseTriggerAttenuation(float noteLength);
237
238 /**
239 * Get starting crossfade volume level
240 */
241 virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;
242
243 virtual MidiKeyBase* GetMidiKeyInfo(int MIDIKey) = 0;
244
245 virtual int OrderNewStream() = 0;
246
247 virtual PitchInfo CalculatePitchInfo(int PitchBend);
248
249 // TODO: cleanup the interface. The following two methods
250 // are maybe not neccessary after the TriggerEG1 method
251 // was added.
252
253 /**
254 * Get current value of EG1 controller.
255 */
256 virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity) = 0;
257
258 /**
259 * Calculate influence of EG1 controller on EG1's parameters.
260 */
261 virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;
262
263 // TODO: cleanup the interface. The velrelase and
264 // velocityAttenuation parameters are perhaps too gig
265 // specific.
266 /**
267 * Trigger the amplitude envelope generator.
268 */
269 virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
270
271 /**
272 * Get current value of EG2 controller.
273 */
274 virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity) = 0;
275
276 /**
277 * Calculate influence of EG2 controller on EG2's parameters.
278 */
279 virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;
280
281 virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
282
283 virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;
284 virtual float CalculateFinalCutoff(float cutoffBase) = 0;
285
286 virtual void InitLFO1() = 0;
287 virtual void InitLFO2() = 0;
288 virtual void InitLFO3() = 0;
289
290 virtual uint8_t GetVCFCutoffCtrl() = 0;
291 virtual uint8_t GetVCFResonanceCtrl() = 0;
292 virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) = 0;
293
294 virtual void GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;
295 virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;
296 virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;
297 virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
298
299 virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;
300
301 virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent) = 0;
302 void EnterReleaseStage();
303
304 virtual int CalculatePan(uint8_t pan) = 0;
305 };
306 } // namespace LinuxSampler
307
308 #endif /* __LS_ABSTRACTVOICE_H__ */

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