/[svn]/linuxsampler/trunk/src/engines/common/AbstractVoice.h
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Contents of /linuxsampler/trunk/src/engines/common/AbstractVoice.h

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Revision 3335 - (show annotations) (download) (as text)
Sun Jul 30 14:33:15 2017 UTC (6 years, 8 months ago) by schoenebeck
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* NKSP: Added built-in script function "change_pan_time()".
* NKSP: Added built-in script function "change_pan_curve()".
* Bumped version (2.0.0.svn75).

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2008 Christian Schoenebeck *
7 * Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev *
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 * This program is distributed in the hope that it will be useful, *
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17 * GNU General Public License for more details. *
18 * *
19 * You should have received a copy of the GNU General Public License *
20 * along with this program; if not, write to the Free Software *
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22 * MA 02111-1307 USA *
23 ***************************************************************************/
24
25 #ifndef __LS_ABSTRACTVOICE_H__
26 #define __LS_ABSTRACTVOICE_H__
27
28 #include "Voice.h"
29
30 #include "../../common/global_private.h"
31 #include "../AbstractEngineChannel.h"
32 #include "LFOBase.h"
33 #include "Fade.h"
34 #include "../EngineBase.h"
35 #include "EG.h"
36 #include "../gig/EGADSR.h"
37 #include "../gig/EGDecay.h"
38 #include "../gig/SmoothVolume.h"
39 #include "../gig/Synthesizer.h"
40 #include "../gig/Profiler.h"
41 #include "SignalUnitRack.h"
42
43 // include the appropriate (unsigned) triangle LFO implementation
44 #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
45 # include "LFOTriangleIntMath.h"
46 #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
47 # include "LFOTriangleIntAbsMath.h"
48 #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
49 # include "LFOTriangleDiHarmonic.h"
50 #else
51 # error "Unknown or no (unsigned) triangle LFO implementation selected!"
52 #endif
53
54 // include the appropriate (signed) triangle LFO implementation
55 #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
56 # include "LFOTriangleIntMath.h"
57 #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
58 # include "LFOTriangleIntAbsMath.h"
59 #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
60 # include "LFOTriangleDiHarmonic.h"
61 #else
62 # error "Unknown or no (signed) triangle LFO implementation selected!"
63 #endif
64
65 namespace LinuxSampler {
66
67 #if CONFIG_UNSIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
68 typedef LFOTriangleIntMath<range_unsigned> LFOUnsigned;
69 #elif CONFIG_UNSIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
70 typedef LFOTriangleIntAbsMath<range_unsigned> LFOUnsigned;
71 #elif CONFIG_UNSIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
72 typedef LFOTriangleDiHarmonic<range_unsigned> LFOUnsigned;
73 #endif
74
75 #if CONFIG_SIGNED_TRIANG_ALGO == INT_MATH_SOLUTION
76 typedef LFOTriangleIntMath<range_signed> LFOSigned;
77 #elif CONFIG_SIGNED_TRIANG_ALGO == INT_ABS_MATH_SOLUTION
78 typedef LFOTriangleIntAbsMath<range_signed> LFOSigned;
79 #elif CONFIG_SIGNED_TRIANG_ALGO == DI_HARMONIC_SOLUTION
80 typedef LFOTriangleDiHarmonic<range_signed> LFOSigned;
81 #endif
82
83 class AbstractVoice : public Voice {
84 public:
85 type_t Type; ///< Voice Type (bit field, a voice may have several types)
86 NoteBase* pNote; ///< Note this voice belongs to and was caused by.
87 int MIDIPan; ///< the current MIDI pan value plus the value from RegionInfo
88
89 SignalUnitRack* const pSignalUnitRack;
90
91 AbstractVoice(SignalUnitRack* pRack);
92 virtual ~AbstractVoice();
93
94 inline bool IsActive() { return PlaybackState; }
95 inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
96
97 virtual void Reset();
98
99 virtual int Trigger (
100 AbstractEngineChannel* pEngineChannel,
101 Pool<Event>::Iterator& itNoteOnEvent,
102 int PitchBend,
103 type_t VoiceType,
104 int iKeyGroup
105 );
106
107 /** Invoked when the voice is freed - gone from active to inactive. */
108 virtual void VoiceFreed() { }
109
110 virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
111
112 uint GetSampleRate() { return GetEngine()->SampleRate; }
113
114 uint8_t GetControllerValue(uint8_t Controller) {
115 return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
116 }
117
118 /// Keyboard key on which this voice should listen to transitional events (i.e. note-off events to release the voice).
119 inline uint8_t HostKey() const { return pNote->hostKey; }
120 /// Keyboard key which the voice should use for calculating any synthesis relevant parameters (i.e. pitch).
121 inline uint8_t MIDIKey() const { return pNote->cause.Param.Note.Key; }
122 /// MIDI note-on velocity value which the voice should use for calculating any synthesis relevant parameters (i.e. amplitude).
123 inline uint8_t MIDIVelocity() const { return pNote->cause.Param.Note.Velocity; }
124
125 void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
126 void processPitchEvent(RTList<Event>::Iterator& itEvent);
127 void processResonanceEvent(RTList<Event>::Iterator& itEvent);
128 void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
129 void processGroupEvents(RTList<Event>::Iterator& itEvent, uint End);
130 void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
131 void Kill(Pool<Event>::Iterator& itKillEvent);
132 void CreateEq();
133 void onScaleTuningChanged();
134
135 bool Orphan; ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
136 playback_state_t PlaybackState; ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
137 Stream::reference_t DiskStreamRef; ///< Reference / link to the disk stream
138
139 template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
140
141 #if CONFIG_DEVMODE
142 public:
143 #else
144 protected:
145 #endif
146 SampleInfo SmplInfo;
147 RegionInfo RgnInfo;
148 InstrumentInfo InstrInfo;
149 AbstractEngineChannel* pEngineChannel;
150
151 double Pos; ///< Current playback position in sample
152 PitchInfo Pitch;
153 Fade NotePitch; ///< Updated by calls to built-in instrument script function change_tune() (defaults to 1.0, that is neutral).
154 float CutoffBase; ///< Cutoff frequency before control change, EG and LFO are applied
155 float VolumeLeft; ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
156 float VolumeRight; ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
157 Fade NotePan[2]; ///< Updated by calls to built-in instrument script function change_pan() (defaults to 1.0, that is neutral, index 0 for left pan, index 1 for right).
158 float NoteCutoff; ///< Updated by calls to built-in instrument script function change_cutoff() (defaults to 1.0, that is neutral).
159 float NoteResonance; ///< Updated by calls to built-in instrument script function change_reso() (defaults to 1.0, that is neutral).
160 gig::SmoothVolume CrossfadeSmoother; ///< Crossfade volume, updated by crossfade CC events
161 gig::SmoothVolume VolumeSmoother; ///< Volume, updated by CC 7 (volume) events
162 gig::SmoothVolume PanLeftSmoother; ///< Left channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
163 gig::SmoothVolume PanRightSmoother; ///< Right channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
164 Fade NoteVolume; ///< Note's global volume, updated by change_vol() real-time instrument script calls (defaults to 1.0, that is neutral).
165 bool DiskVoice; ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
166 bool RAMLoop; ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
167 unsigned long MaxRAMPos; ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
168 uint Delay; ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
169 EG* pEG1; ///< Envelope Generator 1 (Amplification)
170 EG* pEG2; ///< Envelope Generator 2 (Filter cutoff frequency)
171 gig::EGDecay EG3; ///< Envelope Generator 3 (Pitch) TODO: use common EG instead?
172 midi_ctrl VCFCutoffCtrl;
173 midi_ctrl VCFResonanceCtrl;
174 LFOUnsigned* pLFO1; ///< Low Frequency Oscillator 1 (Amplification)
175 LFOUnsigned* pLFO2; ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
176 LFOSigned* pLFO3; ///< Low Frequency Oscillator 3 (Pitch)
177 bool bLFO1Enabled; ///< Should we use the Amplitude LFO for this voice?
178 bool bLFO2Enabled; ///< Should we use the Filter Cutoff LFO for this voice?
179 bool bLFO3Enabled; ///< Should we use the Pitch LFO for this voice?
180 Pool<Event>::Iterator itTriggerEvent; ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
181 Pool<Event>::Iterator itKillEvent; ///< Event which caused this voice to be killed
182 int SynthesisMode;
183 float fFinalCutoff;
184 float fFinalResonance;
185 gig::SynthesisParam finalSynthesisParameters;
186 gig::Loop loop;
187 RTList<Event>* pGroupEvents; ///< Events directed to an exclusive group
188
189 EqSupport* pEq; ///< Used for per voice equalization
190 bool bEqSupport;
191
192 void PrintEqInfo() {
193 if (!bEqSupport || pEq == NULL) {
194 dmsg(1,("EQ support: no\n"));
195 } else {
196 pEq->PrintInfo();
197 }
198 }
199
200 virtual AbstractEngine* GetEngine() = 0;
201 virtual SampleInfo GetSampleInfo() = 0;
202 virtual RegionInfo GetRegionInfo() = 0;
203 virtual InstrumentInfo GetInstrumentInfo() = 0;
204
205 /**
206 * Most of the important members of the voice are set when the voice
207 * is triggered (like pEngineChannel, pRegion, pSample, etc).
208 * This method is called after these members are set and before
209 * the voice is actually triggered.
210 * Override this method if you need to do some additional
211 * initialization which depends on these members before the voice
212 * is triggered.
213 */
214 virtual void AboutToTrigger() { }
215
216 virtual bool EG1Finished();
217
218 /**
219 * Gets the sample cache size in bytes.
220 */
221 virtual unsigned long GetSampleCacheSize() = 0;
222
223 /**
224 * Because in most cases we cache part of the sample in RAM, if the
225 * offset is too big (will extend beyond the RAM cache if the cache contains
226 * the beginning of the sample) we should cache in the RAM buffer not the
227 * beginning of the sample but a part that starts from the sample offset point.
228 * In that case the current sample position should start from zero (Pos).
229 * When the offset fits into RAM buffer or the whole sample is cached
230 * in RAM, Pos should contain the actual offset.
231 * We don't trim the sample because it might have a defined
232 * loop start point before the start point of the playback.
233 */
234 virtual void SetSampleStartOffset();
235
236 /**
237 * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
238 * All involved parameters (VelocityResponseCurve, VelocityResponseDepth
239 * and VelocityResponseCurveScaling) involved are taken into account to
240 * calculate the amplitude factor. Use this method when a key was
241 * triggered to get the volume with which the sample should be played
242 * back.
243 *
244 * @param MIDIKeyVelocity MIDI velocity value of the triggered key (between 0 and 127)
245 * @returns amplitude factor (between 0.0 and 1.0)
246 */
247 virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity) = 0;
248
249 virtual double GetSampleAttenuation() = 0;
250
251 virtual double CalculateVolume(double velocityAttenuation);
252
253 virtual float GetReleaseTriggerAttenuation(float noteLength);
254
255 /**
256 * Get starting crossfade volume level
257 */
258 virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;
259
260 virtual MidiKeyBase* GetMidiKeyInfo(int MIDIKey) = 0;
261
262 virtual int OrderNewStream() = 0;
263
264 virtual PitchInfo CalculatePitchInfo(int PitchBend);
265
266 // TODO: cleanup the interface. The following two methods
267 // are maybe not neccessary after the TriggerEG1 method
268 // was added.
269
270 /**
271 * Get current value of EG1 controller.
272 */
273 virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity) = 0;
274
275 /**
276 * Calculate influence of EG1 controller on EG1's parameters.
277 */
278 virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;
279
280 // TODO: cleanup the interface. The velrelase and
281 // velocityAttenuation parameters are perhaps too gig
282 // specific.
283 /**
284 * Trigger the amplitude envelope generator.
285 */
286 virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
287
288 /**
289 * Get current value of EG2 controller.
290 */
291 virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity) = 0;
292
293 /**
294 * Calculate influence of EG2 controller on EG2's parameters.
295 */
296 virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;
297
298 virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
299
300 virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;
301 virtual float CalculateFinalCutoff(float cutoffBase) = 0;
302
303 virtual void InitLFO1() = 0;
304 virtual void InitLFO2() = 0;
305 virtual void InitLFO3() = 0;
306
307 virtual uint8_t GetVCFCutoffCtrl() = 0;
308 virtual uint8_t GetVCFResonanceCtrl() = 0;
309 virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) = 0;
310
311 virtual void GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;
312 virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;
313 virtual void ProcessChannelPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
314 virtual void ProcessPolyphonicKeyPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
315 virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;
316 virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
317
318 virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;
319
320 virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent) = 0;
321 void EnterReleaseStage();
322
323 virtual int CalculatePan(uint8_t pan) = 0;
324 };
325 } // namespace LinuxSampler
326
327 #endif /* __LS_ABSTRACTVOICE_H__ */

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