/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * * Copyright (C) 2005 - 2021 Christian Schoenebeck * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include "Event.h" namespace LinuxSampler { /** * Create an EventGenerator. * * @param SampleRate - sample rate of the sampler engine's audio output * signal (in Hz) */ EventGenerator::EventGenerator(uint SampleRate) { uiSampleRate = SampleRate; uiSamplesProcessed = 0; FragmentTime.end = RTMath::CreateTimeStamp(); uiTotalSamplesProcessed = 0; } void EventGenerator::SetSampleRate(uint SampleRate) { uiSampleRate = SampleRate; } /** * Updates the time stamps for the beginning and end of the current audio * fragment. This is needed to be able to calculate the respective sample * point later to which an event belongs to. * * @param SamplesToProcess - number of sample points to process in this * audio fragment cycle */ void EventGenerator::UpdateFragmentTime(uint SamplesToProcess) { // update total amount of sample points being processed since this object was created uiTotalSamplesProcessed += uiSamplesProcessed; // update time stamp for this audio fragment cycle FragmentTime.begin = FragmentTime.end; FragmentTime.end = RTMath::CreateTimeStamp(); // recalculate sample ratio for this audio fragment time_stamp_t fragmentDuration = FragmentTime.end - FragmentTime.begin; FragmentTime.sample_ratio = (float) uiSamplesProcessed / (float) fragmentDuration; // store amount of samples to process for the next cycle uiSamplesProcessed = SamplesToProcess; } /** * Get the next scheduled MIDI event (the one with the lowest time value) * for the current audio fragment cycle and remove it from the queue. This * method will not return any event scheduled past the current audio * fragment boundary. * * @param queue - where the MIDI events are scheduled on * @param pool - used to allocate and deallocate ScheduledEvent objects * @param end - you @b MUST always pass EventGenerator::schedTimeAtCurrentFragmentEnd() * here reflecting the current audio fragment's scheduler end time */ RTList::Iterator EventGenerator::popNextScheduledEvent(RTAVLTree& queue, Pool& pool, sched_time_t end) { if (queue.isEmpty()) return RTList::Iterator(); // return invalid iterator ScheduledEvent& e = queue.lowest(); if (e.scheduleTime >= end) return RTList::Iterator(); // no event scheduled before 'end' RTList::Iterator itEvent = pool.fromPtr(&e); queue.erase(e); if (!itEvent || !itEvent->itEvent) { dmsg(1,("EventGenerator::popNextScheduledEvent(): !itEvent\n")); return itEvent; // should never happen at this point, but just to be sure } if (!itEvent->itEvent) { dmsg(1,("EventGenerator::popNextScheduledEvent(): !itEvent->itEvent\n")); return itEvent; // should never happen at this point, but just to be sure } // update position of this event in the current audio fragment // (since calling scheduleAheadMicroSec() will relate to this) itEvent->itEvent->iFragmentPos = int32_t( uiSamplesProcessed - (end - itEvent->scheduleTime) ); // safety first: fragment boundary sanity checks if (itEvent->itEvent->iFragmentPos < 0) itEvent->itEvent->iFragmentPos = 0; if (itEvent->itEvent->iFragmentPos >= uiSamplesProcessed) itEvent->itEvent->iFragmentPos = uiSamplesProcessed - 1; return itEvent; } /** * Get the next instrument script event (the one with the lowest time value) * for the current audio fragment cycle and remove it from the queue. This * method will not return any event scheduled past the current audio * fragment boundary. * * @param queue - where the instrument script events are scheduled on * @param pool - used to allocate and deallocate ScriptEvent objects * @param end - you @b MUST always pass EventGenerator::schedTimeAtCurrentFragmentEnd() * here reflecting the current audio fragment's scheduler end time */ RTList::Iterator EventGenerator::popNextScheduledScriptEvent(RTAVLTree& queue, Pool& pool, sched_time_t end) { if (queue.isEmpty()) return RTList::Iterator(); // return invalid iterator ScriptEvent& e = queue.lowest(); if (e.scheduleTime >= end) return RTList::Iterator(); // no event scheduled before 'end' RTList::Iterator itEvent = pool.fromPtr(&e); queue.erase(e); if (!itEvent) { // should never happen at this point, but just to be sure dmsg(1,("EventGenerator::popNextScheduledScriptEvent(): !itEvent\n")); return itEvent; } // update position of this event in the current audio fragment // (since calling scheduleAheadMicroSec() will relate to this) itEvent->cause.iFragmentPos = int32_t( uiSamplesProcessed - (end - itEvent->scheduleTime) ); // safety first: fragment boundary sanity checks if (itEvent->cause.iFragmentPos < 0) itEvent->cause.iFragmentPos = 0; if (itEvent->cause.iFragmentPos >= uiSamplesProcessed) itEvent->cause.iFragmentPos = uiSamplesProcessed - 1; return itEvent; } /** * Create a new event with the current time as time stamp. */ Event EventGenerator::CreateEvent() { return Event(this, RTMath::CreateTimeStamp()); } /** * Create a new event for the given sample point position in the current * audio fragment. * * @param FragmentPos - actual sample point position in the current * audio fragment to which the new event belongs to */ Event EventGenerator::CreateEvent(int32_t FragmentPos) { return Event(this, FragmentPos); } /** * Will be called by an EventGenerator to create a new Event. * This Constructor expects a time stamp. The actual sample point * position to which this event belongs to will be calculated later * when FragmentPos() was called the first time. * * @param pGenerator - creator of this event * @param Time - time stamp on which this event occured */ Event::Event(EventGenerator* pGenerator, time_stamp_t Time) { Init(); pEventGenerator = pGenerator; TimeStamp = Time; iFragmentPos = -1; } /** * Will be called by an EventGenerator to create a new Event. * This constructor expects the final sample point position to which * this event belongs to. * * @param pGenerator - creator of this event * @param FragmentPos - actual sample point position in the current * audio fragment to which this event belongs to */ Event::Event(EventGenerator* pGenerator, int32_t FragmentPos) { Init(); pEventGenerator = pGenerator; iFragmentPos = FragmentPos; } /** * Implements fork() behavior, that is it copies the current state of this * script event handler to the new event handler @a e with entire execution * state and polyphonic data. * * After calling this method, addChildHandler() should be called as well. */ void ScriptEvent::forkTo(ScriptEvent* e, bool bAutoAbort) const { e->scheduleTime = scheduleTime; e->cause = cause; e->id = id; // forked script shall only run the current event handler of parent, // no other potentially chained handlers e->handlers[0] = handlers[currentHandler]; e->handlers[1] = NULL; // NULL termination of list e->currentHandler = 0; e->executionSlices = 0; e->ignoreAllWaitCalls = ignoreAllWaitCalls; e->releaseMatched = true; // this is not the original: never match a release handler with a forked note handler instance e->handlerType = handlerType; e->parentHandlerID = 0; // just an arbitrary init value, must still be set later! e->childHandlerID[0] = 0; e->autoAbortByParent = bAutoAbort; e->forkIndex = 1; // just an arbitrary init value, must still be set later! execCtx->forkTo(e->execCtx); } /** * Returns amount of child event handlers that have been created so far * during the entire life time of this event handler instance by calls of * this event handler instace to the built-in script function fork(). * * To make this clear: this number does never decrease during the entire * life time of an event handler instance! It may only increase, i.e. by * additional calls to fork(). Consequently even if child event handler * instances already terminated, this will not decrease this count. */ int ScriptEvent::countChildHandlers() const { int n = 0; for (int i = 0; i < MAX_FORK_PER_SCRIPT_HANDLER && childHandlerID[i]; ++i) ++n; return n; } /** * This must be called after calling forkTo() to stick the script callback * ID of the newly forked child execution instance to the parent execution * instance. * * @param childID - script callback ID of the newly forked child handler */ void ScriptEvent::addChildHandlerID(script_callback_id_t childID) { const int n = countChildHandlers(); if (n >= MAX_FORK_PER_SCRIPT_HANDLER) { dmsg(1,("ScriptEvent::addChildHandlerID(): MAX_FORK_PER_SCRIPT_HANDLER exceeded, this is a bug!\n")); return; } childHandlerID[n] = childID; childHandlerID[n+1] = 0; // zero termination of list } } // namespace LinuxSampler