/[svn]/linuxsampler/trunk/src/engines/common/Event.h
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revision 1751 by schoenebeck, Mon Jul 28 07:36:35 2008 UTC revision 3283 by schoenebeck, Wed Jun 21 20:59:06 2017 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2017 Christian Schoenebeck                       *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "../../common/global.h"  #include "../../common/global.h"
28  #include "../../common/RTMath.h"  #include "../../common/RTMath.h"
29    #include "../../common/RTAVLTree.h"
30    #include "../../common/Pool.h"
31  #include "../EngineChannel.h"  #include "../EngineChannel.h"
32    #include "../../scriptvm/common.h"
33    
34  namespace LinuxSampler {  namespace LinuxSampler {
35    
36      // just symbol prototyping      // just symbol prototyping
37      class Event;      class Event;
38        class SchedulerNode;
39        class ScriptEvent;
40        class ScheduledEvent;
41    
42        /**
43         * Data type used to schedule events sample point accurately both within, as
44         * well as beyond the scope of the current audio fragment cycle. The timing
45         * reflected by this data type is consecutively running for a very long
46         * time. Even with a sample rate of 96 kHz a scheduler time of this data
47         * type will not wrap before 6 million years. So in practice such time
48         * stamps are unique and will not repeat (unless the EventGenerator is
49         * reset).
50         */
51        typedef uint64_t sched_time_t;
52    
53      /**      /**
54       * Generates Event objects and is responsible for resolving the position       * Generates Event objects and is responsible for resolving the position
# Line 41  namespace LinuxSampler { Line 58  namespace LinuxSampler {
58          public:          public:
59              EventGenerator(uint SampleRate);              EventGenerator(uint SampleRate);
60              void UpdateFragmentTime(uint SamplesToProcess);              void UpdateFragmentTime(uint SamplesToProcess);
61                void SetSampleRate(uint SampleRate);
62              Event CreateEvent();              Event CreateEvent();
63              Event CreateEvent(int32_t FragmentPos);              Event CreateEvent(int32_t FragmentPos);
64    
65                template<typename T>
66                void scheduleAheadMicroSec(RTAVLTree<T>& queue, T& node, int32_t fragmentPosBase, uint64_t microseconds);
67    
68                RTList<ScheduledEvent>::Iterator popNextScheduledEvent(RTAVLTree<ScheduledEvent>& queue, Pool<ScheduledEvent>& pool, sched_time_t end);
69                RTList<ScriptEvent>::Iterator popNextScheduledScriptEvent(RTAVLTree<ScriptEvent>& queue, Pool<ScriptEvent>& pool, sched_time_t end);
70    
71                /**
72                 * Returns the scheduler time for the first sample point of the
73                 * current audio fragment cycle.
74                 */
75                sched_time_t schedTimeAtCurrentFragmentStart() const {
76                    return uiTotalSamplesProcessed;
77                }
78    
79                /**
80                 * Returns the scheduler time for the first sample point of the next
81                 * audio fragment cycle.
82                 */
83                sched_time_t schedTimeAtCurrentFragmentEnd() const {
84                    return uiTotalSamplesProcessed + uiSamplesProcessed;
85                }
86    
87          protected:          protected:
88              typedef RTMath::time_stamp_t time_stamp_t;              typedef RTMath::time_stamp_t time_stamp_t;
89              inline int32_t ToFragmentPos(time_stamp_t TimeStamp) {              inline int32_t ToFragmentPos(time_stamp_t TimeStamp) {
# Line 57  namespace LinuxSampler { Line 98  namespace LinuxSampler {
98                  time_stamp_t end;          ///< Real time stamp of the end of this audio fragment cycle.                  time_stamp_t end;          ///< Real time stamp of the end of this audio fragment cycle.
99                  float        sample_ratio; ///< (Samples per cycle) / (Real time duration of cycle)                  float        sample_ratio; ///< (Samples per cycle) / (Real time duration of cycle)
100              } FragmentTime;              } FragmentTime;
101                sched_time_t uiTotalSamplesProcessed; ///< Total amount of sample points that have been processed since this EventGenerator object has been created. This is used to schedule instrument script events long time ahead in future (that is beyond the scope of the current audio fragment).
102      };      };
103    
104      /**      /**
105         * Unique numeric ID of an event which can be used to retrieve access to
106         * the actual @c Event object. Once the event associated with a certain ID
107         * was released (back to its event pool), this numeric ID becomes invalid
108         * and Pool< Event >::fromID() will detect this circumstance and will
109         * return an invalid Iterator, and thus will prevent you from misusing an
110         * event which no longer "exists".
111         *
112         * Note that an @c Event object usually just "exists" for exactly on audio
113         * fragment cycle: that is it exists right from the beginning of the audio
114         * fragment cycle where it was caused (i.e. where its MIDI data was
115         * received by the respective engine channel) and will disappear
116         * automatically at the end of that audio fragment cycle.
117         */
118        typedef pool_element_id_t event_id_t;
119    
120        /**
121         * Unique numeric ID of a note which can be used to retrieve access to the
122         * actual @c Note object. Once the note associated with a certain ID was
123         * released (back to its note pool), this numeric ID becomes invalid and
124         * Pool< Note >::fromID() will detect this circumstance and will return
125         * an invalid Iterator, and thus will prevent you from misusing a note
126         * which no longer is "alive".
127         *
128         * A @c Note object exists right when the respective MIDI note-on event
129         * was received by the respective engine channel, and remains existent
130         * until the caused note and all its voices were finally freed (which might
131         * even be long time after the respective note-off event was received,
132         * depending on the duration of the voice's release stages etc.).
133         */
134        typedef pool_element_id_t note_id_t;
135    
136        /**
137         * Unique numeric ID of a script callback ID instance which can be used to
138         * retrieve access to the actual @c ScriptEvent object. Once the script
139         * callback instance associated with a certain ID stopped its execution
140         * (that is completely stopped, not just suspended) then this numeric ID
141         * becomes invalid and Pool< ScriptEvent >::fromID() will detect this
142         * circumstance and will return an invalid Iterator, and thus will prevent
143         * you from misusing a script callback instance which no longer "exists".
144         */
145        typedef pool_element_id_t script_callback_id_t;
146    
147        /**
148       * Events are usually caused by a MIDI source or an internal modulation       * Events are usually caused by a MIDI source or an internal modulation
149       * controller like LFO or EG. An event should only be created by an       * controller like LFO or EG. An event should only be created by an
150       * EventGenerator!       * EventGenerator!
151       *       *
152       * @see EventGenerator       * @see EventGenerator, ScriptEvent
153       */       */
154      class Event {      class Event {
155          public:          public:
156              Event(){}              Event(){}
157              enum type_t {              enum type_t {
158                  type_note_on,                  type_note_on, ///< (real) MIDI note-on event
159                  type_note_off,                  type_note_off, ///< (real) MIDI note-off event
160                  type_pitchbend,                  type_pitchbend, ///< MIDI pitch bend wheel change event
161                  type_control_change,                  type_control_change, ///< MIDI CC event
162                  type_sysex,           ///< MIDI system exclusive message                  type_sysex,           ///< MIDI system exclusive message
163                  type_cancel_release,  ///< transformed either from a note-on or sustain-pedal-down event                  type_cancel_release_key, ///< transformed either from a (real) MIDI note-on or sustain-pedal-down event
164                  type_release          ///< transformed either from a note-off or sustain-pedal-up event                  type_release_key,     ///< transformed either from a (real) MIDI note-off or sustain-pedal-up event
165                    type_release_note,    ///< transformed from a type_stop_note event
166                    type_channel_pressure, ///< a.k.a. aftertouch
167                    type_note_pressure, ///< polyphonic key pressure (aftertouch)
168                    type_play_note, ///< caused by a call to built-in instrument script function play_note()
169                    type_stop_note, ///< caused by a call to built-in instrument script function note_off()
170                    type_kill_note, ///< caused by a call to built-in instrument script function fade_out()
171                    type_note_synth_param, ///< change a note's synthesis parameters (upon real-time instrument script function calls, i.e. change_vol(), change_tune(), change_pan(), etc.)
172              } Type;              } Type;
173                enum synth_param_t {
174                    synth_param_volume,
175                    synth_param_volume_time,
176                    synth_param_volume_curve,
177                    synth_param_pitch,
178                    synth_param_pitch_time,
179                    synth_param_pitch_curve,
180                    synth_param_pan,
181                    synth_param_cutoff,
182                    synth_param_resonance,
183                    synth_param_attack,
184                    synth_param_decay,
185                    synth_param_release,
186                    synth_param_amp_lfo_depth,
187                    synth_param_amp_lfo_freq,
188                    synth_param_pitch_lfo_depth,
189                    synth_param_pitch_lfo_freq,
190                };
191              union {              union {
192                  /// Note-on and note-off event specifics                  /// Note-on and note-off event specifics
193                  struct _Note {                  struct _Note {
194                        uint8_t Channel;     ///< MIDI channel (0..15)
195                      uint8_t Key;         ///< MIDI key number of note-on / note-off event.                      uint8_t Key;         ///< MIDI key number of note-on / note-off event.
196                      uint8_t Velocity;    ///< Trigger or release velocity of note-on / note-off event.                      uint8_t Velocity;    ///< Trigger or release velocity of note-on / note-off event.
197                      int8_t  Layer;       ///< Layer index (usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).                      int8_t  Layer;       ///< Layer index (usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).
198                      int8_t  ReleaseTrigger; ///< If new voice should be a release triggered voice (actually boolean field and usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).                      int8_t  ReleaseTrigger; ///< If new voice should be a release triggered voice (actually boolean field and usually only used if a note-on event has to be postponed, e.g. due to shortage of free voices).
199                        note_id_t ID;        ///< Unique numeric ID of the @c Note object associated with this note event.
200                        note_id_t ParentNoteID; ///< If not zero: Unique numeric ID of the parent @c Note object that shall become parent of resulting new Note object of this Event. So this is used to associate a new note with a previous note, i.e. to release the new note once the parent note was released.
201                        void*   pRegion;     ///< Engine specific pointer to instrument region
202                  } Note;                  } Note;
203                  /// Control change event specifics                  /// Control change event specifics
204                  struct _CC {                  struct _CC {
205                        uint8_t Channel;     ///< MIDI channel (0..15)
206                      uint8_t Controller;  ///< MIDI controller number of control change event.                      uint8_t Controller;  ///< MIDI controller number of control change event.
207                      uint8_t Value;       ///< Controller Value of control change event.                      uint8_t Value;       ///< Controller Value of control change event.
208                  } CC;                  } CC;
209                  /// Pitchbend event specifics                  /// Pitchbend event specifics
210                  struct _Pitch {                  struct _Pitch {
211                        uint8_t Channel;     ///< MIDI channel (0..15)
212                      int16_t Pitch;       ///< Pitch value of pitchbend event.                      int16_t Pitch;       ///< Pitch value of pitchbend event.
213                  } Pitch;                  } Pitch;
214                  /// MIDI system exclusive event specifics                  /// MIDI system exclusive event specifics
215                  struct _Sysex {                  struct _Sysex {
216                      uint Size;           ///< Data length (in bytes) of MIDI system exclusive message.                      uint Size;           ///< Data length (in bytes) of MIDI system exclusive message.
217                  } Sysex;                  } Sysex;
218                    /// Channel Pressure (aftertouch) event specifics
219                    struct _ChannelPressure {
220                        uint8_t Channel; ///< MIDI channel (0..15)
221                        uint8_t Controller; ///< Should always be assigned to CTRL_TABLE_IDX_AFTERTOUCH.
222                        uint8_t Value;   ///< New aftertouch / pressure value for keys on that channel.
223                    } ChannelPressure;
224                    /// Polyphonic Note Pressure (aftertouch) event specifics
225                    struct _NotePressure {
226                        uint8_t Channel; ///< MIDI channel (0..15)
227                        uint8_t Key;     ///< MIDI note number where key pressure (polyphonic aftertouch) changed.
228                        uint8_t Value;   ///< New pressure value for note.
229                    } NotePressure;
230                    ///< Note synthesis parameter change event's specifics (used for real-time instrument script built-in functions which may alter synthesis parameters on note level).
231                    struct _NoteSynthParam {
232                        note_id_t     NoteID;   ///< ID of Note whose voices shall be modified.
233                        synth_param_t Type;     ///< Synthesis parameter which is to be changed.
234                        float         Delta;    ///< The value change that should be applied against the note's current synthesis parameter value.
235                        bool          Relative; ///< Whether @c Delta should be applied relatively against the note's current synthesis parameter value (false means the paramter's current value is simply replaced by Delta).
236                        float         AbsValue; ///< New current absolute value of synthesis parameter (that is after @c Delta being applied).
237                    } NoteSynthParam;
238              } Param;              } Param;
239              EngineChannel* pEngineChannel; ///< Pointer to the EngineChannel where this event occured on, NULL means Engine global event (e.g. SysEx message).              EngineChannel* pEngineChannel; ///< Pointer to the EngineChannel where this event occured on, NULL means Engine global event (e.g. SysEx message).
240              MidiInputPort* pMidiInputPort; ///< Pointer to the MIDI input port on which this event occured (NOTE: currently only for global events, that is SysEx messages)              MidiInputPort* pMidiInputPort; ///< Pointer to the MIDI input port on which this event occured (NOTE: currently only for global events, that is SysEx messages)
241    
242                inline void Init() {
243                    Param.Note.ID = 0;
244                    Param.Note.ParentNoteID = 0;
245                    Param.NoteSynthParam.NoteID = 0;
246                }
247              inline int32_t FragmentPos() {              inline int32_t FragmentPos() {
248                  if (iFragmentPos >= 0) return iFragmentPos;                  if (iFragmentPos >= 0) return iFragmentPos;
249                  iFragmentPos = pEventGenerator->ToFragmentPos(TimeStamp);                  iFragmentPos = pEventGenerator->ToFragmentPos(TimeStamp);
# Line 112  namespace LinuxSampler { Line 253  namespace LinuxSampler {
253              inline void ResetFragmentPos() {              inline void ResetFragmentPos() {
254                  iFragmentPos = -1;                  iFragmentPos = -1;
255              }              }
256                inline void CopyTimeFrom(const Event& other) {
257                    TimeStamp = other.TimeStamp;
258                    iFragmentPos = other.iFragmentPos;
259                }
260                inline sched_time_t SchedTime() {
261                    return pEventGenerator->schedTimeAtCurrentFragmentStart() + FragmentPos();
262                }
263          protected:          protected:
264              typedef EventGenerator::time_stamp_t time_stamp_t;              typedef EventGenerator::time_stamp_t time_stamp_t;
265              Event(EventGenerator* pGenerator, EventGenerator::time_stamp_t Time);              Event(EventGenerator* pGenerator, EventGenerator::time_stamp_t Time);
# Line 123  namespace LinuxSampler { Line 271  namespace LinuxSampler {
271              int32_t         iFragmentPos;    ///< Position in the current fragment this event refers to.              int32_t         iFragmentPos;    ///< Position in the current fragment this event refers to.
272      };      };
273    
274        /**
275         * Used to sort timing relevant objects (i.e. events) into timing/scheduler
276         * queue. This class is just intended as base class and should be derived
277         * for its actual purpose (for the precise data type being scheduled).
278         */
279        class SchedulerNode : public RTAVLNode {
280        public:
281            using RTAVLNode::reset; // make reset() method public
282    
283            sched_time_t scheduleTime; ///< Time ahead in future (in sample points) when this object shall be processed. This value is compared with EventGenerator's uiTotalSamplesProcessed member variable.
284    
285            /// Required operator implementation for RTAVLTree class.
286            inline bool operator==(const SchedulerNode& other) const {
287                return this->scheduleTime == other.scheduleTime;
288            }
289    
290            /// Required operator implementation for RTAVLTree class.
291            inline bool operator<(const SchedulerNode& other) const {
292                return this->scheduleTime < other.scheduleTime;
293            }
294    
295            /// This is actually just for code readability.
296            inline RTAVLTreeBase* currentSchedulerQueue() const { return rtavlTree(); }
297        };
298    
299        /**
300         * Used to sort delayed MIDI events into a timing/scheduler queue. This
301         * object just contains the timing informations, the actual MIDI event is
302         * pointed by member variable @c itEvent.
303         */
304        class ScheduledEvent : public SchedulerNode {
305        public:
306            Pool<Event>::Iterator itEvent; ///< Points to the actual Event object being scheduled.
307        };
308    
309        class VMEventHandler;
310        class VMExecContext;
311    
312        /** @brief Real-time instrument script event.
313         *
314         * Encapsulates one execution instance of a real-time instrument script for
315         * exactly one script event handler (script event callback).
316         *
317         * This class derives from SchedulerNode for being able to be sorted efficiently
318         * by the script scheduler if the script was either a) calling the wait()
319         * script function or b) the script was auto suspended by the ScriptVM
320         * because the script was executing for too long. In both cases the
321         * scheduler has to sort the ScriptEvents in its execution queue according
322         * to the precise time the respective script execution instance needs to be
323         * resumed.
324         */
325        class ScriptEvent : public SchedulerNode {
326        public:
327            Event cause; ///< Copy of original external @c Event that triggered this script event (i.e. MIDI note on event, MIDI CC event, etc.).
328            pool_element_id_t id; ///< Native representation of built-in script variable $EVENT_ID. For scripts' "note" event handler this will reflect the unique ID of the @c Note object, for all other event handlers the unique ID of the original external @c Event object that triggered this script event.
329            VMEventHandler** handlers; ///< The script's event handlers (callbacks) to be processed (NULL terminated list).
330            VMExecContext* execCtx; ///< Script's current execution state (polyphonic variables and execution stack).
331            int currentHandler; ///< Current index in 'handlers' list above.
332            int executionSlices; ///< Amount of times this script event has been executed by the ScriptVM runner class.
333            bool ignoreAllWaitCalls; ///< If true: calling any built-in wait*() script function should be ignored (this variable may be set with the 2nd argument of built-in script function stop_wait()).
334            VMEventHandlerType_t handlerType; ///< Native representation of built-in script variable $NI_CALLBACK_TYPE, reflecting the script event type of this script event.
335        };
336    
337        /**
338         * Insert given @a node into the supplied timing @a queue with a scheduled
339         * timing position given by @a fragmentPosBase and @a microseconds, where
340         * @a microseconds reflects the amount of microseconds in future from "now"
341         * where the node shall be scheduled, and @a fragmentPos identifies the
342         * sample point within the current audio fragment cycle which shall be
343         * interpreted by this method to be "now".
344         *
345         * The meaning of @a fragmentPosBase becomes more important the larger
346         * the audio fragment size, and vice versa it bcomes less important the
347         * smaller the audio fragment size.
348         *
349         * @param queue - destination scheduler queue
350         * @param node - node (i.e. event) to be inserted into the queue
351         * @param fragmentPosBase - sample point in current audio fragment to be "now"
352         * @param microseconds - timing of node from "now" (in microseconds)
353         */
354        template<typename T>
355        void EventGenerator::scheduleAheadMicroSec(RTAVLTree<T>& queue, T& node, int32_t fragmentPosBase, uint64_t microseconds) {
356            // round up (+1) if microseconds is not zero (i.e. because 44.1 kHz and
357            // 1 us would yield in < 1 and thus would be offset == 0)
358            const sched_time_t offset =
359                (microseconds != 0LL) ?
360                    1.f + (float(uiSampleRate) * (float(microseconds) / 1000000.f))
361                    : 0.f;
362            node.scheduleTime = uiTotalSamplesProcessed + fragmentPosBase + offset;
363            queue.insert(node);
364        }
365    
366  } // namespace LinuxSampler  } // namespace LinuxSampler
367    
368  #endif // __LS_EVENT_H__  #endif // __LS_EVENT_H__

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